Commit graph

18411 commits

Author SHA1 Message Date
Koncord
8f96ca22c1 [Server] Fix typo in RakNet name 2017-02-27 16:25:29 +08:00
Koncord
aa91126ce3 [Server] Minor cleanup in Networking 2017-02-27 16:23:14 +08:00
David Cernat
02487dce13 [Client] Prevent invalid race used by other player from freezing client 2017-02-27 01:45:27 +02:00
David Cernat
4110fac629 Merge pull request #174 from OpenMW/master
Add OpenMW commits up to 26 Feb 2017, part 2
2017-02-27 01:05:02 +02:00
David Cernat
8c8414f098 [Client] Spawn DedicatedPlayer in center of exterior cell 0,0 2017-02-27 01:02:59 +02:00
scrawl
d4781d419f Merge pull request #1220 from MiroslavR/tcl_collision
Fix actors colliding with noclipping player
2017-02-26 23:27:40 +01:00
scrawl
706ac45c76 Fix missing particles caused by shallow copy of ParticleSystemController 2017-02-26 23:10:41 +01:00
scrawl
9b27ec4945 Remove redundant and ambiguous NiNode::makeBone()
Ambiguous because a skeleton can have multiple skinned meshes, with their own bone weights/bind matrix each.
2017-02-26 22:39:23 +01:00
scrawl
aba3c471a9 nifloader: fix setting of dataVariance for non-controlled bones and refactor the code 2017-02-26 22:34:45 +01:00
David Cernat
684517e02f [Server] Fix Miscellaneous category of script functions 2017-02-26 23:07:52 +02:00
David Cernat
0baada0aa2 [Server] Add GetLastPlayerId() script function in Miscellaneous category 2017-02-26 23:00:51 +02:00
David Cernat
deb10919ab [Server] Delete cells that become empty when a player disconnects 2017-02-26 19:45:04 +02:00
scrawl
6f4c03aa32 Avoid retrieving setting every frame 2017-02-26 17:34:24 +01:00
David Cernat
048ddf6a34 [Server] Use LOG_APPEND for older debug messages in Cell 2017-02-26 18:06:26 +02:00
David Cernat
a58601fb2b [Client] Delineate tes3mp-only code more clearly, part 1 2017-02-26 16:59:53 +02:00
David Cernat
341ec28b1f [Client] Don't allow actors to cast spells that don't exist on client 2017-02-26 15:34:15 +02:00
David Cernat
5d30ba0abd Merge pull request #173 from OpenMW/master
Add OpenMW commits up to 26 Feb 2017
2017-02-26 14:13:37 +02:00
David Cernat
fb93ce57f9 [Server] Fix debug message 2017-02-26 14:12:18 +02:00
David Cernat
ae37daca70 [Server] Ensure no information exchange takes place with nullptr player 2017-02-26 14:11:45 +02:00
David Cernat
7f51ca5298 [Server] Add permanent debug to Cell and CellController 2017-02-26 14:06:34 +02:00
Koncord
366c24ab04 [CI] Update secure token 2017-02-26 19:31:15 +08:00
MiroslavR
498a3d450b Fix actors colliding with noclipping player 2017-02-26 04:28:28 +01:00
scrawl
5caf53b6a3 optimizer: avoid reordering nodes
Fixes an osgParticle cloning issue.

(Fixes #3773)
2017-02-26 03:25:17 +01:00
scrawl
a95773beef Fix unnecessary copy of ParticleSystem in SceneUtil::CopyOp 2017-02-26 03:15:57 +01:00
David Cernat
9035908f6d [Client] Spawn DedicatedPlayer in exterior 0,0 (for other master files) 2017-02-25 23:18:50 +02:00
scrawl
585524805f Add 'tri ' variant of part filters to optimizer ignore list 2017-02-25 21:48:07 +01:00
David Cernat
0527690b88 [Server] Add permanent debug to ID_PLAYER_CELL_CHANGE and ID_CONTAINER 2017-02-25 21:50:41 +02:00
David Cernat
7917badedf [Server] Set guid of baseEvent, previously done in a constructor before 7065569f9b 2017-02-25 17:37:44 +02:00
David Cernat
c63be981d2 [Documentation] Update change log slightly 2017-02-25 13:31:01 +02:00
David Cernat
2fd279a5ef [Server] Remove debug message 2017-02-25 13:26:57 +02:00
Koncord
1956045e99 [Browser] Fix continuous loop when connection was failed 2017-02-25 19:22:10 +08:00
David Cernat
4a5b8c927f [Server] Add an extra check to Cell::sendToLoaded to be on the safe side 2017-02-25 12:44:20 +02:00
David Cernat
060e440ab2 [General] Update version to 0.5.1 2017-02-25 12:17:22 +02:00
Koncord
45d081ba42 [Server] Compare new cells with loaded cells correctly 2017-02-25 16:47:11 +08:00
Battlerax
c9dc75f589 [Browser] Fixed two crashes relating to invalid data 2017-02-25 07:59:48 +03:00
Battlerax
76e866c5c9 [Browser] Crash Fix 2017-02-25 07:59:48 +03:00
David Cernat
ff0d21ef38 [Client] Spawn in 0,0 if Pelagiad doesn't exist (for other master files) 2017-02-24 19:42:33 +02:00
David Cernat
aab5b69c80 [Client] Unready weapon & spell upon death to avoid attack inability bug 2017-02-24 11:50:43 +02:00
David Cernat
a94d1ed296 Merge pull request #169 from OpenMW/master
Add missing copy of callbacks when a Transform is replaced by Group
2017-02-24 09:56:54 +02:00
Battlerax
186e3c2337 [Browser] Crash fix (#168)
* [Browser] Crash Fix

* Update NetController.cpp
2017-02-24 09:52:52 +02:00
scrawl
48e0f098ff Add missing copy of callbacks when a Transform is replaced by Group
(Fixes #3770)
2017-02-24 07:38:03 +01:00
Koncord
3adbf17545 [Server] Fix memory leak in CellController 2017-02-24 13:58:40 +08:00
Koncord
715422aff6 [General] Fix memory leak in Log dtor 2017-02-24 13:41:11 +08:00
Koncord
ebaf3d3cc9 [Server] FIx memory leak 2017-02-24 13:32:20 +08:00
David Cernat
328e3b6618 Merge pull request #167 from OpenMW/master
Add OpenMW commits up to 24 Feb 2017
2017-02-24 06:57:39 +02:00
Koncord
b33e604a61 [Server] Set sendToLoaded function as constant
Add assertions for CellController singleton
2017-02-24 12:33:59 +08:00
Koncord
e3f4c63ea6 [General] Delete invalid & redundant code 2017-02-24 12:30:18 +08:00
scrawl
330e5fefd1 optimizer: consider a Group with more than one child redundant as well
While there could be some value in this hierarchy (i.e. improved culling), we don't know if this is being used sensibly; and using a 'flat' hierarchy helps other optimizations.
2017-02-24 02:58:41 +01:00
scrawl
75677f03e7 Remove SceneManager::notifyAttached 2017-02-24 02:58:41 +01:00
scrawl
afa39d121f Fix 'part has no parent' warning caused by destructing in the wrong order 2017-02-24 02:58:41 +01:00