David Cernat
934e592bdb
[Server] Make spacing in CharClass consistent with other categories
2018-07-05 20:27:42 +03:00
David Cernat
e8ce009521
[Server] Use regular int as return value for GetObjectSummonerPid()
...
Additionally, clarify descriptions of script functions for getting information about summoners.
2018-07-05 20:26:23 +03:00
David Cernat
f02492a593
[General] Temporarily include target names in mwmp::Target
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These will be removed once the server can get the names matching refIds by reading content files.
2018-07-05 19:40:28 +03:00
Doc West
b8e53b5b81
Fixed comment
2018-07-05 18:10:43 +02:00
Doc West
e187733811
Notify views of changes in all columns when updating the ColumnId_Modification column
2018-07-05 18:03:55 +02:00
Doc West
f9b565a46e
Removed QDebug include, moved updateUndoRedoAction to an anonymous namespace
2018-07-05 17:29:58 +02:00
Doc West
61109d70b1
Removed invalid / unused signal / slot connection
2018-07-05 17:21:32 +02:00
David Cernat
691b332d03
[Client] Use MechanicsHelper::getTarget() for summoners in ObjectList
2018-07-05 16:38:03 +03:00
David Cernat
130a32ebb0
[Client] Add new methods for handling mwmp::Target in MechanicsHelper
2018-07-05 16:36:52 +03:00
Koncord
7a032baaa3
[General] Move OSG hack to ELSE branch
2018-07-05 21:08:41 +08:00
Koncord
533cd9cdec
[General] Fix FindRakNet
2018-07-05 19:49:33 +08:00
Koncord
470ea50b54
[General] Use LuaJit instead default Lua
2018-07-05 19:21:53 +08:00
David Walley
9ebcd65634
Update docs/source/reference/documentationHowTo.rst
2018-07-05 10:58:52 +00:00
Bret Curtis
b36bd75b59
Merge pull request #1792 from Capostrophic/character
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Make spellcasting stance transition more smooth (bug #4358 )
2018-07-05 11:45:31 +02:00
David Walley
d03f9125e3
Update documentationHowTo.rst - extend to integrate GitLab into PyCharm
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A subsequent MR will suggest moving most of this to a separate document for intermediate-level contributors, and replacing it with much simpler instructions for beginners - basically edit directly on GitLab as suggested by Psi29a on the forum here - https://forum.openmw.org/viewtopic.php?f=43&p=56458#p56457
2018-07-05 08:45:09 +00:00
David Cernat
32ad8ef2f0
[General] Fix incorrect capitalization in ObjectMove directives
2018-07-05 06:07:10 +03:00
David Cernat
bbb461a5e5
[General] Make sure data in guiMessageBox is compressed
2018-07-05 02:56:32 +03:00
David Cernat
7010575075
[Server] Return -1 in GetObjectSummonerPid() when the player is invalid
2018-07-05 02:05:10 +03:00
Capostrophic
5bc073603e
Update changelog
2018-07-05 01:59:14 +03:00
Capostrophic
faf3e9ba5a
Make spellcasting stance transition more smooth ( fixes #4358 )
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If a movement animation was identical to the previous one that was played, restart it from the point the previous animation ended
2018-07-05 01:57:34 +03:00
Doc West
9bfa01c579
Changed the way the revert command works: it now clones the changed record and uses the new RecordBase::revert() method to restore the previous value
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Added Flag_Dialogue_Refresh to var type and var value columns so that sub views update properly
2018-07-05 00:37:19 +02:00
David Cernat
76731f5def
[Client] Don't remove SummonKeys with actorIds of -1
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This prevents summon duplication caused by a SummonKey sometimes being deleted immediately after being created, before the server can send back an ObjectSpawn packet spawning a creature that can be attached to the SummonKey.
2018-07-05 01:11:45 +03:00
Doc West
3cbbbeceb4
Updated change log
2018-07-04 23:25:24 +02:00
Doc West
bf49a3e760
Use setData() instead of emtitting dataChanged() which does not work on CI. Also Fixes the remaining issue with subviews not updating due to only the modified flag emitting a change, which prevented the widget mapper from working for updates.
2018-07-04 23:22:15 +02:00
Doc West
96cf2cbd05
Notify views of changes of all cells in a row to properly update the row after revert
2018-07-04 22:37:10 +02:00
Doc West
1c1b5986e9
Updated change log
2018-07-04 22:05:07 +02:00
Doc West
5d38160239
Updated change log
2018-07-04 22:03:42 +02:00
Doc West
2c39dba83b
Updated change log
2018-07-04 22:01:45 +02:00
Doc West
baf21362e1
Fixed undo / redo actions losing their shortcuts
2018-07-04 21:47:16 +02:00
Doc West
414f626309
Implemented search case sensitivity
2018-07-04 21:03:54 +02:00
David Cernat
c2411982d2
[Client] Log object refNumIndexes and mpNums in a consistent way
2018-07-04 21:54:11 +03:00
Bret Curtis
2ff9dc34a4
Merge branch 'win10_ci' into 'master'
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see if we can get win10 going
See merge request OpenMW/openmw!8
2018-07-04 16:54:28 +00:00
Bret Curtis
d4d46fc602
Build everything but branches until we can allow VM/CIs to run on forked projects.
2018-07-04 16:51:57 +00:00
Bret Curtis
739c49d59b
Merge branch 'master' into 'win10_ci'
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# Conflicts:
# CI/before_script.msvc.sh
2018-07-04 15:21:45 +00:00
AnyOldName3
8c153d116b
Merge pull request #1786 from OpenMW/CI_before_script_msvc_fixes
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Update before_script.msvc.sh to add GitLab CI support and update dependency links
2018-07-04 15:44:25 +01:00
David Cernat
7775780ad7
[Cllient] Update multiplayer code for handling quick keys
2018-07-04 05:56:10 +03:00
David Cernat
3438061b55
[Server] Add script function for getting a summoner's pid
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Additionally, fix typos in the comments for other script functions relating to summoners.
2018-07-04 04:26:44 +03:00
David Cernat
8a23a96da4
[Client] Update initialization of AiFollow packages in multiplayer code
2018-07-04 04:00:12 +03:00
David Cernat
a236ffc4be
Merge pull request #456 from OpenMW/master while resolving conflicts
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# Conflicts:
# .travis.yml
# README.md
# apps/openmw/mwgui/quickkeysmenu.cpp
# apps/openmw/mwmechanics/actors.cpp
# apps/openmw/mwmechanics/combat.cpp
2018-07-04 01:52:29 +03:00
Koncord
79903c455c
[General] Allow different types for vectorContains
2018-07-04 01:31:45 +08:00
Bret Curtis
57e2573593
Update before_script.msvc.sh
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check if temp directory exists, error out and warn user about it.
2018-07-03 15:59:51 +02:00
Bret Curtis
70e9d5c0a0
; it?
2018-07-03 13:53:13 +00:00
Bret Curtis
11030e56c4
detect existing dir
2018-07-03 13:41:06 +00:00
Bret Curtis
4f07ca28a6
Try passing the _real_ windows dir to innoinstaller, then using the linux-like directory for mv.
2018-07-03 13:00:19 +00:00
Bret Curtis
d4c9586bd0
try just converting the \ to a /
2018-07-03 12:53:30 +00:00
Koncord
1f4e6e9114
[General] Add integrity checks to Handshake packet
2018-07-03 18:41:03 +08:00
Koncord
f9ff5f10df
[General] Reduce packets size and add integrity checks
2018-07-03 18:41:03 +08:00
Koncord
fa2bf0663e
[General] Simplify vectorContains
2018-07-03 18:41:03 +08:00
Marc Zinnschlag
908af3720f
Merged pull request #1791
2018-07-03 09:37:51 +02:00
Marc Zinnschlag
47d0321366
updated credits file
2018-07-03 09:09:48 +02:00