Commit Graph

17339 Commits (ac61535d2ca65e3ddfba3954da472e63e69bac49)
 

Author SHA1 Message Date
scrawl ac61535d2c optimize OSGVertexBuffer by double buffering the vertex array instead of recreating it on every modification 8 years ago
scrawl cc19b4bd8a Fix door rotation order in collision case (Bug #3707) 8 years ago
scrawl 45fb4f04b1 Update reference of the interpreter context when an Activate results in a take action (Fixes #3727) 8 years ago
scrawl 70c5f64caa Fix mLocals not being updated in InterpreterContext::updatePtr 8 years ago
scrawl c6822b9eb6 Merge pull request #1192 from damiel/water_refactor
Added refactoring of shader handling from visvalda's fog shader
8 years ago
scrawl 8f5418c12c Merge pull request #1170 from NeveHanter/bugfix-3617
Enchanted arrows don't explode when hitting the ground (Bug #3617)
8 years ago
Martin-Kevin Neumann 5a8efa1649 added refactoring of shader handling from visvalda's fog shader 8 years ago
NeveHanter e82d542d89 Merge remote-tracking branch 'upstream/master' into bugfix-3617 8 years ago
NeveHanter 811e9ad9f3 Fixed bug https://bugs.openmw.org/issues/3617 by allowing touch and target enchantments from ranged weapons and their projectiles to explode even when colliding with non-activable objects, terrain, water slab or when shoot underwater.
Also allowed projectiles to fly through the dead bodies as in vanilla.
8 years ago
scrawl edf04667e0 Merge pull request #1191 from Allofich/ai
Stop combat when adding an AI package to an actor
8 years ago
Allofich f2240dde9c Allow command spells to work when cast by AI on AI
(Fixes #3723)
8 years ago
Allofich e825010107 Apply command spell effects on impact
Command spells should apply their effects, including taking an actor out
of combat, every time a spell successfully hits, even if a previous
command effect is still active.
8 years ago
Allofich a46c4de918 Stop combat when adding an AI package to an actor
(Fixes #3722)
8 years ago
scrawl b87abb0456 Reset activation flags when an object is copied (Fixes #3671, Fixes #3719) 8 years ago
scrawl 69ce9f32bc Activate/OnActivate fix (Bug #3712) 8 years ago
scrawl 73aa07b81b Merge pull request #1189 from Allofich/attack
Match best attack selection to vanilla behavior
8 years ago
scrawl 4307c7dd89 Merge pull request #1190 from Allofich/command
Don't make Command spells cancel AI packages
8 years ago
Allofich 2322ab3125 Don't make Command spells cancel AI packages
(Fixes #3649)
8 years ago
Allofich c10585fb07 Match best attack selection to original MW
(Fixes #3721)
8 years ago
scrawl dc1f6cdada Merge pull request #1186 from MiroslavR/autoequip-crea
Creatures now auto-equip shields (Fixes #3704)
8 years ago
Bret Curtis a4766e25d4 Merge pull request #1188 from rhtucker/master
Added fonts to index and a note on quotes
8 years ago
Ryan Tucker 072a678a60 Added fonts to index and a note on quotes 8 years ago
scrawl ec19938367 Merge pull request #1187 from rhtucker/master
Added fonts and paths documents.
8 years ago
Ryan Tucker b02bbe2bf4 Placed note under proper list item 8 years ago
Ryan Tucker 3f272e2935 Added fonts and paths documents
We should have paths on RTD as well because if we change the paths
again, we want the versioning to reflect that without a million notes
informing us of the change.

Also fixed an autocount to work correctly.
8 years ago
Bret Curtis a30dfac388 Merge pull request #1185 from AnyOldName3/patch-1
Correct lack of quotes in instructions for adding data= lines in documentation
8 years ago
MiroslavR f1f9209814 Creatures now auto-equip shields (Fixes #3704) 8 years ago
AnyOldName3 577e9838b3 Correct lack of quotes in instructions for adding data= lines 8 years ago
scrawl d88f51f13e Merge pull request #1106 from rhtucker/master
Started settings guide and general edits
8 years ago
Ryan Tucker 777c4b9aad Merge branch 'master' of https://github.com/OpenMW/openmw 8 years ago
scrawl 421f967ef1 Merge pull request #1183 from Allofich/persuasion
Fix attempting to access NPC stats on creatures
8 years ago
Allofich 5e992a0342 Fix attempting to access NPC stats on creatures 8 years ago
scrawl d18c86ec2d Merge pull request #1182 from nikolaykasyanov/macos-update-ci-dependencies
[macOS] Use newer prebuilt dependencies on CI
8 years ago
Nikolay Kasyanov 7bd95c8ce3 [macOS] Use https link to download dependencies on CI 8 years ago
Nikolay Kasyanov 07423f973f [macOS] Use newer prebuilt dependencies on CI 8 years ago
scrawl 0cd4fc8cae Merge pull request #1181 from Assumeru/teleportation
Fix teleportation being unreachable
8 years ago
Assumeru 1a073ca642 Fix teleportation being unreachable 8 years ago
scrawl cba1aff9ab Merge pull request #1180 from Allofich/dispel
Make dispel an instant effect again (Fixes #3695)
8 years ago
Allofich eee49b7ea7 Make dispel an instant effect again (Fixes #3695) 8 years ago
scrawl 80c008906b Fix texture coordinates 8 years ago
scrawl 48a23d61b2 Mask out water in global map overlay 8 years ago
scrawl 7b5f3e3cdc Fix crash in ProjectileManager when a sound id fails to play or is not found 8 years ago
scrawl 911807ad4f Update AUTHORS.md 8 years ago
scrawl 708009eac4 Merge pull request #1158 from logzero/move3
[RFC] Movement solver experiments
8 years ago
scrawl 97d7b1a3b8 Update AUTHORS.md 8 years ago
scrawl 212e85e810 Merge pull request #1174 from Allofich/combat
Adjustments to AI combat engaging and disengaging
8 years ago
scrawl da3815f5a6 Merge pull request #1179 from Armada651/fix-audio-cutoff
OpenAL_Output: When a source is finished, rewind it instead of stopping it.
8 years ago
logzero dbf0fa6766 Skip stepping if movement tracer hits actor. 8 years ago
Marc Zinnschlag dedd95f52a Merge remote-tracking branch 'miroslavr/save-cleanup' 8 years ago
Jules Blok e9d8ff532f OpenAL_Output: When a source is finished, rewind it instead of stopping it.
This works around a bug in the MacOS OpenAL implementation.
8 years ago