David Cernat
b4e8560698
[Client] Send cell states correctly after inputting name
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Previously, initial cell states were sent in LocalPlayer::processCharGen() and were ignored by the server because the player was not yet regarded as loaded. The result was that existing players logging in could not see each other until they went through at least one cell change.
7 years ago
David Cernat
926106cf8c
[General] Rework CharGen slightly for clarity purposes
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Previously, charGenStage.end was doing double duty as both the variable indicating the number of CharGen stages and – when set to 0 – the variable indicating that CharGen was over. The latter role is now filled by a new boolean.
7 years ago
David Cernat
ac7a588632
[General] Update config files
7 years ago
David Cernat
a21f5d18d6
Merge pull request #336 from TES3MP/master
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Add master commits up to 12 Nov 2017
7 years ago
David Cernat
2ba1c84cf7
Merge pull request #335 from OpenMW/master while resolving conflicts
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# Conflicts:
# apps/openmw/mwgui/container.cpp
7 years ago
David Cernat
a8261bb385
[General] Fix printing of packet identifiers after changes to logger
7 years ago
scrawl
a7fd27f413
Merge pull request #1544 from rexelion/archerrangefix
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use fProjectileMaxSpeed for ranged weapons distance (fixes #4192 )
7 years ago
scrawl
98b4f9c596
Merge pull request #1549 from akortunov/itemmodels
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Item models reworking
7 years ago
scrawl
ae9f79c192
Merge pull request #1550 from akortunov/trackingfix
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Do not track a nearest actor during combat and pursue
7 years ago
Andrei Kortunov
8c0dcd8b2b
Do not track a nearest actor during combat and pursue (bug #4179 )
7 years ago
rexelion
f0649849b8
changed variable name to be more descriptive
7 years ago
Andrei Kortunov
03f129b53c
remove redundant allowedToInsertItems() function from ItemModel
7 years ago
Andrei Kortunov
99517d83ea
Bound items detection refactoring
7 years ago
Andrei Kortunov
a02124f884
Handle item owners during pickpocketing
7 years ago
David Cernat
700e4d032e
Merge pull request #334 from TES3MP/master
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Add master commits up to 11 Nov 2017
7 years ago
David Cernat
01db219de4
Merge pull request #333 from OpenMW/master
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Add OpenMW commits up to 11 Nov 2017
7 years ago
scrawl
a5ba1caed1
Merge pull request #1541 from astillich/4189
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Fixed escaping @ in boost program options filter
7 years ago
scrawl
f1aeb416ec
Disable Activate key when textinput is active (Bug #4151 )
7 years ago
scrawl
a5adc5b018
Add NPC base skeleton files to the optimizer blacklist ( Fixes #4159 )
7 years ago
scrawl
b06512a60d
Fix error message that referred to the wrong file (Bug #4159 )
7 years ago
scrawl
1afbf99f74
Make movement keys not function in text input mode
7 years ago
scrawl
b9baee51d5
Fix overlapping widgets in trade window layout ( Fixes #4205 )
7 years ago
rexelion
69a56eaea3
don't initialise rangeAttackOfTarget
7 years ago
Andrei Kortunov
3694b6ec90
Move onClose() check to item models
7 years ago
Andrei Kortunov
ac33ff9482
Move onDropItem() check to item models
7 years ago
Andrei Kortunov
3604b73d60
Move onTakeItem() to item models
7 years ago
David Cernat
4dbada69bf
Merge pull request #332 from TES3MP/master while resolving conflicts
7 years ago
David Cernat
f2a6957e16
Merge pull request #331 from OpenMW/master while resolving conflicts
7 years ago
rexelion
983c33c4c8
don't use a pointer for ActionWeapon
7 years ago
scrawl
9ecdcc187f
Clarify a warning message refers to inventory objects
7 years ago
scrawl
95b3c1181a
Update shader with a non-color tracking material when equipment is changed during chameleon/invisibility effects ( Fixes #4190 )
7 years ago
scrawl
e42bd71081
Add missing WaitDialog::clear() ( Fixes #4196 )
7 years ago
scrawl
244cc5b861
Reduce error spam
7 years ago
scrawl
7b4add2ae4
Fall back to non-shader material if creating the shader fails
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Also fixes an uncaught exception that will break the whole game.
7 years ago
Alexander Stillich
43b5c2e36b
Fixed parameter naming
7 years ago
Alexander Stillich
70d578d050
Removed escape_hash_filter::mPrevious, removed usage of boost::replace_all
7 years ago
Alexander Stillich
af3e1f92ec
Added StringUtil::replaceAll()
7 years ago
rexelion
cab0002461
Backing up distance is now dependent on opponents's weapon range; don't back up from ranged oponents
7 years ago
rexelion
a1d9f11b04
use fProjectileMaxSpeed for ranged weapons distance
7 years ago
Koncord
ca7f3f7450
[Client] Disable focus on <tab> for chat window
7 years ago
Koncord
64b531aa3c
[Server] Remove redundant argument
7 years ago
Koncord
f377164db9
[Client] Fix build
7 years ago
Koncord
7ab01b66e4
[General] Rewrite Log class
7 years ago
Koncord
d15c674584
[General] Move getFilenameTimestamp() to Utils
7 years ago
scrawl
801f2d42d5
Merge pull request #1537 from drummyfish/guardfix
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Check the real distance to target in AIPursue (issue #4184 )
7 years ago
Miloslav Číž
f98a821482
fix possible bug in aipursue
7 years ago
Alexander Stillich
7d39c5450c
Fixed escaping @ in boost program options filter
7 years ago
scrawl
87c79d7102
Merge pull request #1536 from rexelion/knockoutfix
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Wait a few seconds before getting up (fixes #3884 )
7 years ago
scrawl
45993d3da2
Merge pull request #1529 from drummyfish/animfix
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Stop character landing animation when turning (issue #4177 )
7 years ago
Miloslav Číž
430d01a39a
additional animation refactor
7 years ago