Commit graph

16685 commits

Author SHA1 Message Date
Koncord
1a32385632 Fix cmake modules 2016-07-12 20:37:39 +08:00
testman42
001b83fdfb Add English translation
To be honest, just copy pasted from this Reddit post: https://www.reddit.com/r/tes3mp/comments/4rvf5c/source_code/d54inw9
2016-07-12 11:29:56 +02:00
Stanislav Zhukov
1d5f0bd38f Merge pull request #2 from GrimKriegor/master
Ported OpenMW's "Don't use unordered_map" commit changes to TES3MP to fix #1
2016-07-12 04:02:52 -05:00
GrimKriegor
ace719507c Ported OpenMW's "Don't use unordered_map" commit to TES3MP to fix Issue #1
https://github.com/TES3MP/TES3MP/issues/1
2016-07-12 01:42:05 +01:00
AnyOldName3
e6f78ae5b7 Switch indentation to spaces to remain consistent with the rest of the project 2016-07-12 01:06:57 +01:00
AnyOldName3
08df463c94 Separate declaration and definition of some static members to hopefully calm Travis down. 2016-07-12 00:37:08 +01:00
AnyOldName3
7475d90693 Fix dodgy include by changing backslashes to forwardslashes 2016-07-12 00:14:19 +01:00
AnyOldName3
5121e77a95 Remove the cause of a warning which upset Travis (but not the thing that made the Travis build fail, as I have no idea why it wouldn't work or how to fix it 2016-07-12 00:00:29 +01:00
AnyOldName3
1a0642f1db Make it work by realising that what boost::program_options calls validation is what any sane person would regard as parsing 2016-07-11 22:33:15 +01:00
AnyOldName3
195dd27780 Resolve obvious runtime error revealing more subtle one 2016-07-11 22:05:38 +01:00
scrawl
cff37cdd08 Merge pull request #999 from Allofich/aifix
Trim unneeded code
2016-07-11 23:04:26 +02:00
scrawl
33ab9db9f6 Merge pull request #1000 from MiroslavR/particle-range
Fix doubled particle spawn range
2016-07-11 23:03:04 +02:00
MiroslavR
9c6739f1b3 Fix doubled particle spawn range 2016-07-11 22:40:58 +02:00
AnyOldName3
fbe6dc9704 Change compilation error to runtime exception and decide that inheriting from std::string may have been a bad idea in C++ 2016-07-11 21:33:36 +01:00
Allofich
c57d177f1c Trim unneeded code 2016-07-12 04:17:08 +09:00
AnyOldName3
7697406467 Partially fix '2 overloads have similar conversions' compilation error 2016-07-11 14:39:38 +01:00
AnyOldName3
2a9b12bb3f Fix an issue preventing compilation, revealing another that doesn't make much sense. 2016-07-11 14:15:35 +01:00
AnyOldName3
c1ffc9e776 Remove a compilation error and set up framework to remove the others 2016-07-11 01:59:16 +01:00
AnyOldName3
f2456225db Merge branch 'ignore-hash-test' of https://github.com/AnyOldName3/openmw into ignore-hash-test 2016-07-11 01:17:59 +01:00
AnyOldName3
e17e354e84 Make # only start a comment in openmw.cfg if it starts a line and introduct compilation errors 2016-07-11 01:16:32 +01:00
AnyOldName3
7e0962c5ea Make # only start a comment in openmw.cfg if it starts a line and introduct compilation errors 2016-07-11 01:09:34 +01:00
scrawl
432723bfe6 Merge pull request #997 from MiroslavR/inactive-kfctrls
Do not skip inactive keyframe controllers
2016-07-10 20:48:59 +02:00
MiroslavR
2a987b6857 Do not skip inactive keyframe controllers (Bug #1942) 2016-07-10 19:02:28 +02:00
scrawl
2329812988 Merge pull request #995 from Allofich/traps
Trap and lock fixes
2016-07-10 17:19:36 +02:00
scrawl
67d3571fac Fix activation distance in third person mode 2016-07-10 17:10:19 +02:00
scrawl
9375cbea44 Make NIFFilePtr const 2016-07-10 17:10:19 +02:00
Allofich
599e6708ec Allow using keys to open trapped objects of lock level 0 2016-07-10 23:08:11 +09:00
Allofich
cabe038a97 Make lockpick and probe sounds 3d positional 2016-07-10 22:08:42 +09:00
Allofich
249918612d Play trap disarm sound when key used on trapped object 2016-07-10 22:06:35 +09:00
Allofich
d4e656ceaf Play trap activation sound on trapped object, not actor 2016-07-10 21:39:53 +09:00
scrawl
251ba041f3 Merge pull request #994 from MiroslavR/no-scroll-stacking
Don't stack effects for scrolls of the same type
2016-07-10 05:45:42 +02:00
MiroslavR
b0fcad4cb8 Don't stack effects for scrolls of the same type (Fixes #3466) 2016-07-10 03:49:09 +02:00
scrawl
da0e20edcd Merge pull request #991 from MiroslavR/opface
Implement Face instruction (Feature #1424)
2016-07-10 02:10:23 +02:00
MiroslavR
75a66ced20 Fix actors lacking turning animations while in first person mode 2016-07-10 01:48:54 +02:00
scrawl
c842d4976e Merge pull request #992 from MiroslavR/msgformat
Improve format specifiers for message boxes
2016-07-09 20:00:30 +02:00
MiroslavR
f6f3f71db5 Improve format specifiers for message boxes 2016-07-09 03:18:45 +02:00
MiroslavR
dc0bc5b68c Implement Face instruction (Feature #1424) 2016-07-09 02:16:47 +02:00
scrawl
6f376bd499 Merge pull request #983 from Allofich/telekinesis
Don't allow telekinesis on actors or teleport doors
2016-07-08 23:47:43 +02:00
Allofich
7a0f9a7989 Clean up, remove unnecessary code changes 2016-07-09 02:24:08 +09:00
Allofich
53ceefa46a Allow some telekinesis on teleport doors 2016-07-09 01:08:00 +09:00
Allofich
4e54338ce0 Implement and use getDistanceToFacedObject() 2016-07-08 23:28:49 +09:00
scrawl
8332f26887 Merge pull request #989 from AlexanderKurtz/master
Update gamecontrollerdb.txt from upstream.
2016-07-07 18:37:06 +02:00
scrawl
b0a37553b2 Merge pull request #988 from nikolaykasyanov/osx-cmake-min-version
OS X: specify minimum CMake version & remove redundant argument from CI script
2016-07-07 18:36:54 +02:00
Alexander Kurtz
ff3b7de0e7 Update gamecontrollerdb.txt from upstream. 2016-07-07 18:31:49 +02:00
Koncord
1b259e2d33 Syncing inventory, animations, position, 8 key attributes
Created Package system
2016-07-07 23:50:48 +08:00
scrawl
e362e3e6a5 Fix cppcheck warnings 2016-07-07 23:50:48 +08:00
scrawl
dca0e2f582 Pass a Vec4f by reference 2016-07-07 23:50:48 +08:00
scrawl
4038f49d81 Update AUTHORS.md 2016-07-07 23:50:48 +08:00
Poncho
5b3ac5ff27 Use correct direction multipliers during awareness check 2016-07-07 23:50:48 +08:00
scrawl
215567c9c3 Update ScriptArgs documentation 2016-07-07 23:50:48 +08:00