Marc Zinnschlag
674931a851
remove terminating 0 from strings read from ESM records
2013-12-06 14:24:14 +01:00
Lukasz Gromanowski
bfd79bfbe6
Various fixes for CppCheck warnings.
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Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-06 07:36:16 +01:00
Marc Zinnschlag
e269c9e689
changed a few sub record names to make them more unique
2013-12-03 14:30:18 +01:00
Marc Zinnschlag
7d8e3ac651
fixed QuestState::load/save
2013-12-03 13:51:44 +01:00
Marc Zinnschlag
16e2d67b1f
added overloaded start/endRecord functions to ESMWriter
2013-12-01 13:32:11 +01:00
Marc Zinnschlag
eec9821cd8
added records for storing journals in saved game files
2013-11-30 14:41:12 +01:00
Marc Zinnschlag
750133c0dd
one more fix to SavedGame record saving
2013-11-30 11:05:07 +01:00
Marc Zinnschlag
e432ab5e8a
fixed static problem in Land recrod save function
2013-11-28 11:51:21 +01:00
Marc Zinnschlag
b40c0f2a07
one more fix to SavedGame record saving
2013-11-26 09:56:08 +01:00
Marc Zinnschlag
1ecadccb28
fixed save function of SavedGame record
2013-11-25 12:59:40 +01:00
Marc Zinnschlag
67cd0887e6
added description field to saved game record; make use of description in GUI
2013-11-24 15:19:56 +01:00
Marc Zinnschlag
fc1501a510
store character profile information in saved game file
2013-11-21 10:53:42 +01:00
Marc Zinnschlag
d6e2701dd6
changed played time data type from float to double
2013-11-21 10:10:41 +01:00
scrawl
3452bd2e0b
Add glow effect for enchanted items
2013-11-20 00:13:12 +01:00
Marc Zinnschlag
9487bd33c3
removed broken save function from ESMWriter
2013-11-19 16:07:36 +01:00
Marc Zinnschlag
4c61deca8d
fixed save code for SavedGame record
2013-11-19 15:31:39 +01:00
Marc Zinnschlag
35bf98a940
modified esm reader/writer to use UTF8 when no encoder is given
2013-11-19 13:46:24 +01:00
Marc Zinnschlag
903e867c24
change to TES3 record (moved format field to the top)
2013-11-19 13:44:18 +01:00
Marc Zinnschlag
dc75627d53
added secondary saved game header record
2013-11-19 10:51:30 +01:00
scrawl
aa84ce3f0d
Copy paste mistake (oops)
2013-11-16 14:44:31 +01:00
scrawl
c5f1bbcc5f
Add functions to get the effect affecting resistance and weakness for another effect
2013-11-15 19:43:25 +01:00
scrawl
956d8adb99
Merge branch 'master' of https://github.com/zinnschlag/openmw into magic
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Conflicts:
apps/openmw/mwgui/inventoryitemmodel.cpp
2013-11-14 14:25:22 +01:00
Marc Zinnschlag
d49b8e7443
Merge branch 'dialogue'
2013-11-14 11:40:50 +01:00
scrawl
a6e2f43b75
Stop continuous VFX when the effect is no longer active.
2013-11-13 15:44:43 +01:00
scrawl
ffdb91bb21
Add particles for Cast + Hit. Not looking quite right yet.
2013-11-11 23:43:28 +01:00
Marc Zinnschlag
2fff7fc843
save info records
2013-11-11 12:21:26 +01:00
Marc Zinnschlag
8c4303399f
Merge branch 'master' into dialogue
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Conflicts:
apps/opencs/model/world/columns.cpp
apps/opencs/model/world/columns.hpp
apps/opencs/model/world/data.cpp
components/esm/loadinfo.hpp
2013-11-10 13:21:39 +01:00
Marc Zinnschlag
2d4a6c0edf
cleaned up ID handling in INFO record (including a ESMTool bug fix)
2013-11-05 12:56:20 +01:00
Marc Zinnschlag
9d7695ea88
added missing columns to topic info table
2013-11-05 11:41:48 +01:00
Marc Zinnschlag
767cb54e7c
added missing columns to journal info table
2013-10-31 12:54:55 +01:00
Marc Zinnschlag
ba88c94d58
first attempt at an info record collection
2013-10-29 13:18:22 +01:00
Marc Zinnschlag
c995533e07
Merge branch 'dialogue' into saving
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Conflicts:
apps/opencs/model/world/columnimp.hpp
apps/opencs/model/world/columns.cpp
apps/opencs/model/world/columns.hpp
apps/opencs/model/world/data.cpp
components/esm/loaddial.hpp
2013-10-21 16:45:43 +02:00
Marc Zinnschlag
adf3a41a83
added topic and journal tables
2013-10-20 17:15:32 +02:00
Jordan Ayers
296b2ab870
Magic Effect: Recognize other display types.
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Fill out the list of effects which use percentage formatting.
Add in types which use Feet and level labels.
2013-10-08 23:55:14 -05:00
Jordan Ayers
6ab7002908
MagicEffect: Put magnitude type into ESM::MagicEffect helper.
2013-10-07 22:28:55 -05:00
Marc Zinnschlag
baae548106
added project scope filter saving
2013-09-27 13:56:40 +02:00
Marc Zinnschlag
4ea5191d7d
fixed write function for ESM variant type
2013-09-27 13:17:04 +02:00
Marc Zinnschlag
5779f799ab
create project file when saving content file
2013-09-27 11:36:06 +02:00
Marc Zinnschlag
c42e74dadf
make 4 byte record type accessable from record struct
2013-09-24 13:17:28 +02:00
Marc Zinnschlag
d4b2a6b9f1
Merge remote-tracking branch 'graffy76/esxSelector' into saving
2013-09-23 10:09:43 +02:00
graffy76
cfdc19c427
Renamed esxSelector to contentSelector
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Fixed datafilespage model implementation in launcher
Filtered addons in table view by selected game file
2013-09-21 23:06:29 -05:00
Marc Zinnschlag
bf0fba68af
added save stage for globals
2013-09-16 12:51:57 +02:00
Marc Zinnschlag
874ce26bef
added missing consts to record save functions
2013-09-16 12:32:35 +02:00
Marc Zinnschlag
1ee228a566
fix for the ESMWriter fix
2013-09-15 15:30:17 +02:00
Marc Zinnschlag
bcd36bd378
various ESMWriter fixes
2013-09-15 15:00:15 +02:00
Marc Zinnschlag
9332684335
allow the use of value types in string filters
2013-09-05 15:05:49 +02:00
scrawl
d3d6dfbde8
Refactored loading screen
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- Add loading progress for data files, global map, terrain
- Refactored and improved cell loading progress
2013-08-27 15:48:13 +02:00
Marc Zinnschlag
f605dcdd24
Merge branch 'filter'
2013-08-24 14:51:05 +02:00
Marc Zinnschlag
e03e2f0817
Merge remote-tracking branch 'scrawl/master'
2013-08-21 19:50:08 +02:00
scrawl
d086346b07
Fix loading of some cells in TR
2013-08-21 17:26:11 +02:00
Chris Robinson
602be9bbe7
Avoid swimming into the air from underwater
2013-08-21 07:24:54 -07:00
scrawl
e27437f8ed
New terrain renderer - improvements:
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- Consistent triangle alignment, fixes a noticable crack near the census and excise office. Note that alignment is still not the same as vanilla. Vanilla uses a weird diagonal pattern. I hope there aren't more trouble spots that will force us to replicate vanilla, but at least we can do that now.
- Fixes several blending issues and cell border seams
- Fix map render to use the terrain bounding box instead of an arbitrary height
- Different LODs are now properly connected instead of using skirts
- Support self shadowing
- Normals and colors are stored in the vertices instead of a texture, this enables per-vertex lighting which should improve performance, fix compatibility issues due to the PS getting too large and mimic vanilla better
- Support a fixed function fallback (though the splatting shader usually performs better)
- Designed for distant land support - test: https://www.youtube.com/watch?v=2wnd9EuPJIY - we can't really enable this yet due to depth precision issues when using a large view distance
2013-08-19 20:34:20 +02:00
Chris Robinson
73437dfdca
GetEffect can accept an effect ID string as well
2013-08-13 19:18:21 -07:00
Chris Robinson
5968165de0
Merge remote-tracking branch 'zini/master' into werewolf
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Conflicts:
apps/openmw/mwgui/windowmanagerimp.cpp
2013-08-09 07:00:00 -07:00
Chris Robinson
ae183cb3e4
Handle werewolf stats
2013-08-09 05:14:58 -07:00
Marc Zinnschlag
a95715b61d
added description field to filter record
2013-08-09 13:45:50 +02:00
Marc Zinnschlag
501753c01b
Merge remote-tracking branch 'scrawl/master' into columns
2013-08-03 15:06:30 +02:00
scrawl
7dc30a01cd
Some changes suggested by cppcheck
2013-07-31 18:46:32 +02:00
Marc Zinnschlag
6f90e071f4
added filter record (will not be used in OpenMW prior to 1.1)
2013-07-22 20:50:04 +02:00
Marc Zinnschlag
47f7bbd48a
fixed OpenCS crash during cell loading when loading multiple ESX files
2013-07-16 12:08:35 +02:00
Marc Zinnschlag
744198fc44
added blank function to CellRef and moved a function that was in the wrong file
2013-06-08 15:49:59 +02:00
Marc Zinnschlag
c626e2b257
Merge branch 'ref'
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Conflicts:
apps/opencs/view/doc/view.hpp
2013-05-19 14:59:01 +02:00
scrawl
ca81335319
Fix bug loading attribute values
2013-05-16 21:45:49 +02:00
scrawl
8a3d3f954b
NPC/creature persistence flag
2013-05-16 18:50:26 +02:00
Marc Zinnschlag
b21dae8d75
added blank function to all referencable record structs
2013-05-06 14:10:43 +02:00
scrawl
78596cad83
Fix enchantment points value
2013-04-29 10:19:09 +02:00
Glorf
6ea82333d4
Headers cleanup
2013-04-28 16:38:33 +02:00
Glorf
98baf9fac1
Bugfix #718
2013-04-28 16:36:12 +02:00
scrawl
c519fc360d
Move away from fixed record names for body parts
2013-04-18 00:19:34 +02:00
Marc Zinnschlag
0c33dd86d5
added basic cell table
2013-04-14 17:04:55 +02:00
Marc Zinnschlag
ec6dff38b1
added basic spell table
2013-04-09 11:40:36 +02:00
Marc Zinnschlag
85e5bd212b
Merge remote-tracking branch 'scrawl/master'
2013-04-08 20:05:52 +02:00
scrawl
f3c8cd2065
Don't buy/sell keys which are set to open a lock
2013-04-07 21:38:53 +02:00
scrawl
2d2196b0d6
Implemented levelled items
2013-04-07 21:01:02 +02:00
Marc Zinnschlag
60cc95305d
added basic birthsign table
2013-04-07 20:26:39 +02:00
Marc Zinnschlag
e25f5c6dfe
added basic region table
2013-04-07 16:32:06 +02:00
Marc Zinnschlag
ff1d908af4
added script table
2013-04-07 15:17:35 +02:00
Marc Zinnschlag
ec7a8f1add
small fix
2013-04-06 21:58:28 +02:00
Marc Zinnschlag
8bf569d58a
added basic sound table
2013-04-06 21:21:10 +02:00
Marc Zinnschlag
73da794d77
added basic race table
2013-04-04 14:34:39 +02:00
Marc Zinnschlag
18e046e628
cleaned up race record struct
2013-04-04 13:50:36 +02:00
Marc Zinnschlag
8c7d578ddc
moved the CellRef struct to its own header
2013-04-04 12:13:15 +02:00
Marc Zinnschlag
7136ac0079
added missing attribute columns to faction table
2013-04-04 10:58:53 +02:00
Marc Zinnschlag
384c88182d
dealing with unset attribute fields
2013-04-02 14:15:22 +02:00
Marc Zinnschlag
f9f520df34
adjusted faction record to increase consistency with other records
2013-04-02 13:59:45 +02:00
Marc Zinnschlag
c71edb613d
added faction table
2013-04-02 12:00:45 +02:00
Marc Zinnschlag
607435aaf2
Merge branch 'class'
2013-03-31 10:49:56 +02:00
scrawl
e27e53f607
Fix not playable body parts appearing in the race selection menu.
2013-03-30 20:04:05 +01:00
scrawl
6f1575d42a
CELL record corrections
2013-03-27 17:27:43 +01:00
Marc Zinnschlag
ea3b14f2d2
added skill columns to class
2013-03-26 09:43:13 +01:00
Marc Zinnschlag
c7275965b8
added basic class record table
2013-03-25 13:22:06 +01:00
Marc Zinnschlag
1078386fd7
Merge branch 'skills' into next
2013-03-25 11:07:14 +01:00
Marc Zinnschlag
114f99ddbf
add skill records when creating a new base file
2013-03-24 15:10:03 +01:00
scrawl
8e2f9f5186
Fix CellRef to load current weapon/armor health correctly, also show it in the tooltips
2013-03-22 12:24:09 +01:00
scrawl
918cdcffc2
Split up components/esm/loadlocks
2013-03-22 05:50:54 +01:00
Marc Zinnschlag
7df0f6aaee
prepared skill record for use in editor
2013-03-21 14:30:27 +01:00
Marc Zinnschlag
1d1471b81c
fixed a bug in ESM::Variant::write (was affecting string values)
2013-03-21 12:57:10 +01:00
scrawl
dd57eabc3e
Better use an enum for magic effect IDs
2013-03-16 23:28:26 +01:00
Marc Zinnschlag
75bd30844d
added optional format sub-record to tes3 record
2013-03-12 14:33:35 +01:00
Marc Zinnschlag
16570ce87b
moved header record struct to separate file
2013-03-12 09:16:03 +01:00