scrawl
ccde462308
Fix typo (RefId -> RefNum)
11 years ago
scrawl
9e48d56244
Reset RefNum when copying an object ( Fixes #1723 )
11 years ago
scrawl
1a6db097ed
Fix dangling MWWorld::Ptrs in enchanting dialog after loading save game ( Fixes #1722 )
11 years ago
scrawl
a59620f643
Cache loudness vector in the buffer cache
11 years ago
scrawl
0943ff0886
Fix normalizing sample values
11 years ago
scrawl
625f9a35e6
Implement NPC eye blinking ( Fixes #1721 )
11 years ago
scrawl
598c0c4ae7
Implement mouth animation for NPCs based on say sound ( Fixes #642 )
11 years ago
scrawl
7dfb624ee2
Support loading text keys for objects without a skeleton
...
This means we can no longer map them to bone IDs, but they are unused anyway.
Required to load text keys from the default head models (such as Talk: Start/Stop and Blink: Start/Stop)
11 years ago
scrawl
8455ed6279
Cancel upper body animations when knocked down
11 years ago
scrawl
5349699172
Only show "target resists magic" message for spells cast by player
11 years ago
scrawl
f67b7dae91
Sheath weapon in all Ai packages except for AiCombat
11 years ago
scrawl
d956df83e4
Don't make guards fight non-aggressive creatures that are in combat
...
Ex. summoned creature that is helping in a fight.
11 years ago
scrawl
d9a6515fe3
Adjust AiFollow running threshold to more closely match vanilla MW
11 years ago
scrawl
18b3e71be5
Reset player position when spawning in fallback cell
11 years ago
scrawl
4773d754c6
Remove redundant isHostile flag ( Fixes #1652 )
11 years ago
scrawl
0077296c91
Take actor's speed into account in stuck check
...
The Winged Twilight's walking animation was so slow that it incorrectly detects being stuck.
11 years ago
scrawl
d69ed78ccd
Don't add combat AI to player
11 years ago
scrawl
3067082534
Make base_anim.nif take priority for biped creatures
...
Fixes the skeletal minion's WalkForward1h animation.
11 years ago
scrawl
c6d3b0b70b
Moved merchant restock from trade start to dialogue start, since other services also interact with it.
11 years ago
scrawl
315b022d2d
Add transfer gold from all services to NPC trade gold pool
11 years ago
scrawl
45206bc3f6
Savegame: write and read dynamic Store before Cells
11 years ago
scrawl
6262d6c964
Don't leave stale player CharacterController in Actors when loading game ( Fixes #1713 )
11 years ago
scrawl
d81e9cfefd
Implement actors fighting for the actor they are following ( Fixes #1141 )
11 years ago
scrawl
1a04501951
Handle faction save/load properly when player has faction reputation in a faction he is not a member of ( Fixes #1573 )
11 years ago
scrawl
47e42d4fda
Destroy Engine after exception is logged
...
In cases where OpenMW throws an exception, then crashes in the Engine destructor (ideally should not happen, but keeps happening), we will at least see what the exception was about.
11 years ago
scrawl
d7acb7fc7d
Ignore invalid shader cache index (Bug #1664 )
11 years ago
scrawl
8c81e22f3e
Determine target for On Touch effects for non-player actors
11 years ago
scrawl
fdc6dd6985
Shader compatibility fixes for GLSL ES
11 years ago
scrawl
31d058b98c
Add workaround for ScrollView messing up canvas size ( Fixes #1700 )
...
TODO: Create fixed ScrollView widget?
11 years ago
scrawl
16b089cdc8
Fix invisible enchanting price when self-enchanting was previously used.
11 years ago
scrawl
9c60e4d826
Change button caption from "Buy" to "Create" when self-enchanting
11 years ago
scrawl
09607f992e
Enchanting: fix inverted self-enchant success chance ( Fixes #1701 )
11 years ago
scrawl
b370c0f7b5
Enchanting: Don't check price on self-enchanting (Bug #1701 )
11 years ago
scrawl
4a1e561015
Properly assign effect attribute/skill in potion creation ( Fixes #1704 )
11 years ago
scrawl
90b2709d6c
Allow absorption of non-harmful spells ( Fixes #1693 )
...
Also fix absorption being calculated for each effect rather than the whole spell.
11 years ago
scrawl
60499eff83
Hotfix for message boxes locking up the game
11 years ago
Marc Zinnschlag
4421e7a5cc
added lighting mode toolbar icons
11 years ago
Marc Zinnschlag
151ef14b67
some cleanup
11 years ago
Marc Zinnschlag
358c76a049
Merge remote-tracking branch 'crysthala/master'
11 years ago
scrawl
75abe8db31
Ignore FLTV from old savegames
11 years ago
crysthala
919632a505
render lighting icons
11 years ago
scrawl
81cb4bf6d1
Merge branch 'master' of https://github.com/OpenMW/openmw
11 years ago
scrawl
4ec51b386a
Add ManualResourceLoader for fog of war textures ( Fixes #1675 )
11 years ago
scrawl
4b3e12bfb4
Fix pinned widgets receiving mouse clicks in gamemode ( Fixes #1686 )
11 years ago
scrawl
469d2afffa
Merge branch 'master' of https://github.com/OpenMW/openmw
...
Conflicts:
apps/openmw/mwgui/levelupdialog.cpp
11 years ago
scrawl
d4ff17f1c5
Remove unused FLTV and NAM0 from CellRef
11 years ago
scrawl
4e0c133fb3
Add comment to Cell NAM0 (it's a RefId counter)
11 years ago
scrawl
7ae9bbb1a5
Implement iCrimeThresholdMultiplier
11 years ago
scrawl
fc618cb3ea
Use separate function for fatigue restoration during resting/waiting
11 years ago
scrawl
103325bfb8
Change HUD enemy health bar to use actorId
11 years ago