Commit Graph

10810 Commits (ccde462308e6ad956c9f217123873923459250b2)
 

Author SHA1 Message Date
scrawl ccde462308 Fix typo (RefId -> RefNum) 11 years ago
scrawl 9e48d56244 Reset RefNum when copying an object (Fixes #1723) 11 years ago
scrawl 1a6db097ed Fix dangling MWWorld::Ptrs in enchanting dialog after loading save game (Fixes #1722) 11 years ago
scrawl a59620f643 Cache loudness vector in the buffer cache 11 years ago
scrawl 0943ff0886 Fix normalizing sample values 11 years ago
scrawl 625f9a35e6 Implement NPC eye blinking (Fixes #1721) 11 years ago
scrawl 598c0c4ae7 Implement mouth animation for NPCs based on say sound (Fixes #642) 11 years ago
scrawl 7dfb624ee2 Support loading text keys for objects without a skeleton
This means we can no longer map them to bone IDs, but they are unused anyway.

Required to load text keys from the default head models (such as Talk: Start/Stop and Blink: Start/Stop)
11 years ago
scrawl 8455ed6279 Cancel upper body animations when knocked down 11 years ago
scrawl 5349699172 Only show "target resists magic" message for spells cast by player 11 years ago
scrawl f67b7dae91 Sheath weapon in all Ai packages except for AiCombat 11 years ago
scrawl d956df83e4 Don't make guards fight non-aggressive creatures that are in combat
Ex. summoned creature that is helping in a fight.
11 years ago
scrawl d9a6515fe3 Adjust AiFollow running threshold to more closely match vanilla MW 11 years ago
scrawl 18b3e71be5 Reset player position when spawning in fallback cell 11 years ago
scrawl 4773d754c6 Remove redundant isHostile flag (Fixes #1652) 11 years ago
scrawl 0077296c91 Take actor's speed into account in stuck check
The Winged Twilight's walking animation was so slow that it incorrectly detects being stuck.
11 years ago
scrawl d69ed78ccd Don't add combat AI to player 11 years ago
scrawl 3067082534 Make base_anim.nif take priority for biped creatures
Fixes the skeletal minion's WalkForward1h animation.
11 years ago
scrawl c6d3b0b70b Moved merchant restock from trade start to dialogue start, since other services also interact with it. 11 years ago
scrawl 315b022d2d Add transfer gold from all services to NPC trade gold pool 11 years ago
scrawl 45206bc3f6 Savegame: write and read dynamic Store before Cells 11 years ago
scrawl 6262d6c964 Don't leave stale player CharacterController in Actors when loading game (Fixes #1713) 11 years ago
scrawl d81e9cfefd Implement actors fighting for the actor they are following (Fixes #1141) 11 years ago
scrawl 1a04501951 Handle faction save/load properly when player has faction reputation in a faction he is not a member of (Fixes #1573) 11 years ago
scrawl 47e42d4fda Destroy Engine after exception is logged
In cases where OpenMW throws an exception, then crashes in the Engine destructor (ideally should not happen, but keeps happening), we will at least see what the exception was about.
11 years ago
scrawl d7acb7fc7d Ignore invalid shader cache index (Bug #1664) 11 years ago
scrawl 8c81e22f3e Determine target for On Touch effects for non-player actors 11 years ago
scrawl fdc6dd6985 Shader compatibility fixes for GLSL ES 11 years ago
scrawl 31d058b98c Add workaround for ScrollView messing up canvas size (Fixes #1700)
TODO: Create fixed ScrollView widget?
11 years ago
scrawl 16b089cdc8 Fix invisible enchanting price when self-enchanting was previously used. 11 years ago
scrawl 9c60e4d826 Change button caption from "Buy" to "Create" when self-enchanting 11 years ago
scrawl 09607f992e Enchanting: fix inverted self-enchant success chance (Fixes #1701) 11 years ago
scrawl b370c0f7b5 Enchanting: Don't check price on self-enchanting (Bug #1701) 11 years ago
scrawl 4a1e561015 Properly assign effect attribute/skill in potion creation (Fixes #1704) 11 years ago
scrawl 90b2709d6c Allow absorption of non-harmful spells (Fixes #1693)
Also fix absorption being calculated for each effect rather than the whole spell.
11 years ago
scrawl 60499eff83 Hotfix for message boxes locking up the game 11 years ago
Marc Zinnschlag 4421e7a5cc added lighting mode toolbar icons 11 years ago
Marc Zinnschlag 151ef14b67 some cleanup 11 years ago
Marc Zinnschlag 358c76a049 Merge remote-tracking branch 'crysthala/master' 11 years ago
scrawl 75abe8db31 Ignore FLTV from old savegames 11 years ago
crysthala 919632a505 render lighting icons 11 years ago
scrawl 81cb4bf6d1 Merge branch 'master' of https://github.com/OpenMW/openmw 11 years ago
scrawl 4ec51b386a Add ManualResourceLoader for fog of war textures (Fixes #1675) 11 years ago
scrawl 4b3e12bfb4 Fix pinned widgets receiving mouse clicks in gamemode (Fixes #1686) 11 years ago
scrawl 469d2afffa Merge branch 'master' of https://github.com/OpenMW/openmw
Conflicts:
	apps/openmw/mwgui/levelupdialog.cpp
11 years ago
scrawl d4ff17f1c5 Remove unused FLTV and NAM0 from CellRef 11 years ago
scrawl 4e0c133fb3 Add comment to Cell NAM0 (it's a RefId counter) 11 years ago
scrawl 7ae9bbb1a5 Implement iCrimeThresholdMultiplier 11 years ago
scrawl fc618cb3ea Use separate function for fatigue restoration during resting/waiting 11 years ago
scrawl 103325bfb8 Change HUD enemy health bar to use actorId 11 years ago