terrorfisch
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db1b93498d
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Added comment.
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2014-10-10 00:17:50 +02:00 |
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terrorfisch
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730abf6841
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Moved all variables in temporary storage for AiCombat and some more for AiWander.
+Buxfix for previous AiWander changes
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2014-10-10 00:16:17 +02:00 |
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terrorfisch
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cae948df96
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removed unecessary PathFinders
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2014-10-08 23:09:50 +02:00 |
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terrorfisch
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4c36c67fb8
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Updated AiCombat:
-moved everything except target to temporary storage
-removed the Pathfinder since present in baseclass
-cleaned some trigonometric mess
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2014-10-08 23:00:36 +02:00 |
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terrorfisch
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4391c1fd00
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Addded the parts of AiWander that I fully understand to the temporary storage.
The rest should be done by someone who has a clearer overview over the class.
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2014-10-08 22:11:45 +02:00 |
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terrorfisch
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0871d45790
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Draft how to move temporary package state to CharacterController.
Example for a few values shown in AiWander.
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2014-10-08 10:58:52 +02:00 |
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scrawl
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c4fa671381
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Don't allow raising faction rank if the next rank has no name (Fixes #1975)
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2014-10-05 16:47:55 +02:00 |
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scrawl
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5c3bc6563b
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Fix divisions by zero in normalizedEncumbrance
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2014-10-05 15:50:01 +02:00 |
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scrawl
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8dd410fe96
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Teleport indirect followers as well when using a door (Fixes #1974)
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2014-10-05 15:18:32 +02:00 |
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scrawl
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6fc53e73ad
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Don't run AI for knocked-out actors (Fixes #1854)
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2014-10-03 15:58:14 +02:00 |
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Marc Zinnschlag
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a166034e12
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Merge remote-tracking branch 'jordan-ayers/topic/disease-cleanup'
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2014-10-02 17:19:32 +02:00 |
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scrawl
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861cc26aa6
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Don't sell racial spells (Fixes #1961)
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2014-10-02 16:50:05 +02:00 |
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scrawl
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afbd2de511
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Fix broken alchemy magnitude/duration
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2014-10-02 13:55:42 +02:00 |
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scrawl
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7e10818bdf
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Fix uninitialized flags for custom-made spells
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2014-10-02 13:55:42 +02:00 |
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Jordan Ayers
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3bc91c66e6
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Disease Check: Shorten the resistance calculations.
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2014-10-01 19:29:03 -05:00 |
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Jordan Ayers
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a9a0930b85
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Disease check: Reuse corprus check from spells.hpp.
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2014-10-01 19:26:25 -05:00 |
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scrawl
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1c51694aa9
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Don't update physics and animation for actors outside the AI processing distance
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2014-10-02 00:27:04 +02:00 |
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scrawl
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ee8b85aa2c
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Fix priority bug in AiSequence::stack (Fixes #1959)
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2014-09-30 22:57:38 +02:00 |
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Jordan Ayers
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da9d858201
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Add 'const' to a spell helper function.
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2014-09-29 20:59:10 -05:00 |
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scrawl
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7f18f85a1d
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Forgot const
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2014-09-29 12:04:19 +02:00 |
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scrawl
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e9ed0211c9
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Attempt to fix Clang warnings
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2014-09-28 12:44:47 +02:00 |
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scrawl
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02dec787fd
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Cache GMSTs in getDerivedDisposition
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2014-09-27 22:44:20 +02:00 |
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scrawl
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ea956b537c
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Don't search for fFatigueReturnBase and fFatigueReturnMult every frame
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2014-09-27 22:37:53 +02:00 |
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scrawl
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e868a48a63
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Don't trigger OnPcHitMe for friendly hits (Fixes #1950)
Don't consider actors as followers if they are also in combat with the follow target
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2014-09-26 22:08:07 +02:00 |
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scrawl
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7252cb63a6
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Fix cppcheck issues
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2014-09-26 17:48:14 +02:00 |
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scrawl
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f56711f443
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Fix crash caused by teleportation spells (Fixes #1904)
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2014-09-25 18:14:04 +02:00 |
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scrawl
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8ad2b95208
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Revert "AiFollow: return from execute() if target is not player"
This reverts commit 061c7813f6 .
Fixes #1898.
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2014-09-25 17:57:10 +02:00 |
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scrawl
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40ce5add59
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Don't report crime for attacking an NPC that is already in combat with another NPC (Fixes #1908, Fixes #1821)
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2014-09-25 17:33:26 +02:00 |
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scrawl
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40587f984d
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Implement price-based mercantile skill progress (Fixes #1947), thanks Hrnchamd
Correct barter formula (removed erroneous clamping)
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2014-09-25 13:02:42 +02:00 |
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Marc Zinnschlag
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175d4f3d44
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Merge remote-tracking branch 'ragora/playdeathlevelupmusic'
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2014-09-23 13:30:50 +02:00 |
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Ragora
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06e683d378
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Added code to play music on level up and on death
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2014-09-23 04:58:19 -04:00 |
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scrawl
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3ac04060c1
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Fix NPCs being able to practice Block skill
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2014-09-20 16:17:09 +02:00 |
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scrawl
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023d7072f9
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Don't play battle music for enemies out of AI processing range
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2014-09-20 13:55:57 +02:00 |
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Marc Zinnschlag
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65ddf7acfe
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Merge remote-tracking branch 'scrawl/master'
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2014-09-19 15:59:59 +02:00 |
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Marc Zinnschlag
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2a48c377a8
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Merge remote-tracking branch 'miroslavr/master'
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2014-09-19 15:55:24 +02:00 |
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scrawl
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b145d183ae
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Fix incorrect alchemy failure handling when an effect has a zero magnitude/duration (Fixes #1922)
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2014-09-19 09:11:21 +02:00 |
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scrawl
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8a3a3baed4
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Tweak AiEscort maximum distances
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2014-09-19 05:47:45 +02:00 |
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scrawl
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b39fe85a51
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Implement fPCbaseMagickaMult and fNPCbaseMagickaMult
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2014-09-18 14:56:43 +02:00 |
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scrawl
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c19f89976e
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Add missing Hit voice dialogue for friendly hits
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2014-09-18 05:13:17 +02:00 |
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scrawl
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be7839873a
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Don't trigger dynamic stats recalculation when setting up actor initial stats (Fixes #1927)
This caused the magicka value set in the CS to be ignored completely, so flame atronachs were spawning with 50 magicka instead of 105.
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2014-09-18 03:47:45 +02:00 |
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scrawl
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447e93bdb4
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Use SpellCast animation for creatures that have it (flame atronach)
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2014-09-18 03:24:47 +02:00 |
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scrawl
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07cd647e75
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Fix broken AI for creatures with OnTarget spells (Bug #1927)
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2014-09-18 03:19:13 +02:00 |
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scrawl
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2eaceb71ba
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Reject AiTravel destinations further than 7168 units away, as in vanilla MW (Fixes #1911)
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2014-09-17 12:39:10 +02:00 |
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scrawl
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3ce3f31452
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Adjust turning animation speed multiplier based on turning speed
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2014-09-17 07:02:19 +02:00 |
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scrawl
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6debd21ec6
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Make sure the Jump control is always handled by the PhysicsSystem even if game runs faster than the minimum physics timestep
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2014-09-17 07:02:19 +02:00 |
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scrawl
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269c200c8f
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Fix jump velocity mechanics (Fixes #1708)
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2014-09-17 07:02:19 +02:00 |
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scrawl
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b6a89c7845
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Fix idlestorm animation conflict with torch animation
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2014-09-17 07:02:19 +02:00 |
|
scrawl
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4c285151a3
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Fix incorrect movement animation for some creatures (Fixes #1924)
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2014-09-17 07:02:10 +02:00 |
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scrawl
|
0c75c6bf1b
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Improve spellcasting AI for Drain/Damage effects
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2014-09-15 10:42:51 +02:00 |
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scrawl
|
157c53bed4
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Handle spellcasting for creatures with no casting animation (Fixes #1856)
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2014-09-15 10:42:44 +02:00 |
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