scrawl
bc82c6a35d
Use white color if told to use nonexisting vertexcolors ( Fixes #3833 )
7 years ago
scrawl
5d2fe5e887
Implement lightmode/vertmode of NiVertexColorProperty
7 years ago
Koncord
2d0840cb3a
[General] Modernize Script API
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This commit changes the style of tes3mp serverside scripting mods. Short list of changes:
* Break compatibility with old server mods
* OOP style lua API
* Basic dependency checker, allowing the installation of multiple server mods without changing configs
* Remove support for C++ plugins
* Change outdated LuaBridge to [sol2](https://github.com/ThePhD/sol2 );
* Support GCC, Clang and MSVC compilers
* New environment variables: "TES3MP_SERVER_DIR" and "TES3MP_SERVER_USERDIR";
* New entity "Command controller" for registering new chat commands;
* New Event system
* Simplified Timer API
* All Lua mods now run in their own environments
* Add global namespace - Data that can be used for communicating between mods
* Player and Actor inherit base class NetActor
7 years ago
scrawl
4fba157d3b
Implement releaseGLObjects for cached resources
7 years ago
Harry
86ae2ae395
Improved shuffle ( #1412 )
7 years ago
AnyOldName3
1578fcbec7
Escape content file names before sending them to the GUI
7 years ago
scrawl
20310cf5c6
Merge pull request #1421 from hristoast/normals-doc-update
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Use "Remove Branch" instead of "Remove" in normals tutorial
7 years ago
Marc Zinnschlag
91f674bb6f
Merge remote-tracking branch 'aesylwinn/master'
7 years ago
Hristos N. Triantafillou
663f3088d1
Use "Remove Branch" instead of "Remove" in normals tutorial
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* Pherim over at nexusmods advised me that using "Remove" leaves stranded references at the end of the file, and that the proper way to fully remove the unwanted `NiTextureEffect` block is to use "Remove Branch". This commit clarifies that in the normal map conversion tutorial.
7 years ago
Kyle Cooley
a8576d78ad
Change default topic info values
7 years ago
Kyle Cooley
42b948dffe
Fix pathgrid segfault
7 years ago
Marc Zinnschlag
f4110a72cc
Merge remote-tracking branch 'aesylwinn/fixvideotable'
7 years ago
David Cernat
2597f018d2
Merge pull request #272 from TES3MP/0.6.0
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Add hotfix commits for 0.6.0 up to 23 Aug 2017
7 years ago
David Cernat
a883c8f8aa
[Client] Prevent scripts from creating PlayerTopic packet spam
7 years ago
Kyle Cooley
157ecb166c
Fix wrong folder name
7 years ago
David Cernat
8f543fb34e
[Client] Use less exploitable way of disabling console
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Previously, large framerate drops allowed players to open and use the console for short periods of time.
7 years ago
David Cernat
056d54e9f7
[Client] Only send ObjectScale packets for objects located in cells
7 years ago
scrawl
30665b743d
Merge pull request #1416 from akortunov/guifixes
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Display large journal entries correctly
7 years ago
scrawl
aa95cb3d91
Merge pull request #1406 from Aesylwinn/reloadassets
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Editor: Asset Reloading
7 years ago
scrawl
13ccc73457
Merge pull request #1413 from akortunov/spellpriority
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Combat AI: allow only one summoned creature at time
7 years ago
Andrei Kortunov
0177fe6602
Display large entries in journal correctly
7 years ago
Kyle Cooley
d3d04171f9
Fix seg fault, undo changes BsaArchive
7 years ago
Andrei Kortunov
e799cbdb51
Combat AI: allow only one summoned creature at time
7 years ago
Kyle Cooley
8c4b12a603
VFS changes, one VFS and resource system per document.
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Added ability to reset a VFS::Manager.
Removed ability to rebuild the index for a VFS::Manager.
Moved VFS creation to CSM::Data.
7 years ago
Kyle Cooley
979b0d7211
Code cleanup and more cache clearing
7 years ago
Kyle Cooley
679a284735
Use scoped lock instead of directly locking/unlocking mutex
7 years ago
Kyle Cooley
3b9326d238
Clear terrain cache and reload terrain
7 years ago
Kyle Cooley
d4a722067d
Reload water
7 years ago
Kyle Cooley
b62cb0e2a4
Clear out GPU texture/stateset cache
7 years ago
Kyle Cooley
7914fd5c9c
Re-index BSAs
7 years ago
Kyle Cooley
d7744e8b16
A bit of cleanup
7 years ago
scrawl
c52a579410
Merge pull request #1409 from akortunov/guifixes
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Minor GUI layout fixes
7 years ago
scrawl
2c11ed2454
Merge pull request #1411 from OpenMW/revert-1401-master
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Reverts OpenMW/openmw#1401
7 years ago
scrawl
f0dea8b8e6
Revert "Implement a Fisher-Yates shuffle on background music"
7 years ago
Andrei Kortunov
6ef5d1408f
Disabled transparency for description edit fields
7 years ago
Andrei Kortunov
765f982123
Removed cursor from Favorite Attributes label
7 years ago
David Cernat
ac27ca663b
[Client] Don't send ObjectState packets for items in containers
7 years ago
Kyle Cooley
5950b26912
Update scene assets
7 years ago
scrawl
dbb8a5c959
Merge pull request #1401 from h313/master
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Implement a Fisher-Yates shuffle on background music
7 years ago
scrawl
d200287b4a
Merge pull request #1403 from akortunov/guifixes
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Get only text from input fields (alternative implementation)
7 years ago
scrawl
dc8b35a3f7
Merge pull request #1407 from AnyOldName3/editorconfig
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Add an EditorConfig file to force compatible editors to use the correct indentation style
7 years ago
scrawl
0ae77ed427
Merge pull request #1408 from AnyOldName3/more-gitignore
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Add VS2017 aps files to gitignore
7 years ago
Kyle Cooley
742bd00ec6
Clear cached resources
7 years ago
Harry
2a85c5f011
Implement a Fisher-Yates shuffle on background music
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This fixes sometimes getting repetitive background music
7 years ago
AnyOldName3
91597af051
Add VS2017 aps files to gitignore
7 years ago
AnyOldName3
f3361ed085
Add an EditorConfig file
7 years ago
Andrei Kortunov
65d05ee1cd
Get only text from clipboard (bug #4025 )
7 years ago
Andrei Kortunov
e0bb9c089b
Revert commit 67d59bead5
(a better
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implementation found)
7 years ago
Kyle Cooley
d31ed83b54
Preliminary asset reloading
7 years ago
scrawl
2611377081
Merge pull request #1350 from akortunov/deathanimationfix
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Do not allow to loot fighting actors during death animation (bug #3528 )
7 years ago