Marc Zinnschlag
a52b947efe
Merge remote-tracking branch 'dteviot/MagicEffectsRefactorDraft3'
2015-08-23 12:11:30 +02:00
scrawl
542c648e69
Fix incorrect assignment of PcRace, need to sort race IDs ( Fixes #2884 )
2015-08-22 22:53:06 +02:00
Marc Zinnschlag
50ec8b10f5
Merge remote-tracking branch 'dteviot/Bug2871'
2015-08-22 10:37:43 +02:00
scrawl
ba8e4c22aa
Avoid using loops to wrap angle values ( Fixes #2882 )
2015-08-21 20:17:42 +02:00
scrawl
52d8bc555c
Add missing checks to see if spell still exists when loading a savegame (Bug #2883 )
2015-08-21 14:24:49 +02:00
dteviot
5dd0ad6841
Fixed rest of travis errors.
2015-08-21 22:41:31 +12:00
dteviot
3fa5c6a0e7
fixed travis build failure
2015-08-21 22:00:08 +12:00
dteviot
77a1d947cc
extracted MWMechanics::getPlayer()
2015-08-21 21:12:39 +12:00
dteviot
85bc41dedb
replaced FLT_MAX with numeric_limits.
2015-08-21 19:34:28 +12:00
scrawl
af3b0cd883
Improve some error messages
2015-08-21 00:31:43 +02:00
dteviot
3b231b85bb
removed incorrect optimization.
...
Now it fixes #2871
2015-08-21 06:55:54 +12:00
Marc Zinnschlag
08325d14ca
Merge remote-tracking branch 'dteviot/Bug2871'
2015-08-20 20:42:35 +02:00
Marc Zinnschlag
d436dc332b
Merge remote-tracking branch 'jeffreyhaines/gametimetracker'
2015-08-20 20:39:44 +02:00
Marc Zinnschlag
5cb0353b5c
Merge remote-tracking branch 'jeffreyhaines/npcsdontscream'
2015-08-20 20:28:36 +02:00
dteviot
c0d3804b4f
Correctly handle disjoint pathgrid ( Fixes #2871 )
...
Bugfix:
When
1. Cell has multiple subgrids (i.e. path grid is disjoint)
2. Distance between destination and pathgrid point 0 is less than distance to points of subgrid closest to start point
Then getClosestReachablePoint() returns pathgrid point 0 as the end point.
This is invalid, this end point cannot be reached from the start point.
2015-08-20 21:50:58 +12:00
dteviot
0ee7407101
extracted common sub-expressions.
2015-08-20 18:17:02 +12:00
dteviot
ff5ef7055e
extracted function CreatureStats::isParalyzed()
2015-08-20 18:12:37 +12:00
Jeffrey Haines
f94d3237fc
Removed unused cmake import
2015-08-19 13:28:01 -04:00
Jeffrey Haines
61bb55aff4
Removed long int parameter
2015-08-19 13:23:40 -04:00
Jeffrey Haines
d91f197119
Time played display setting
2015-08-19 11:31:43 -04:00
Jeffrey Haines
69729046bf
Updated parameter name to reflect units
2015-08-19 10:11:40 -04:00
Jeffrey Haines
e86891d6e1
Time played displayed in save/load menus
2015-08-19 10:05:08 -04:00
Marc Zinnschlag
9918b57341
Merge remote-tracking branch 'origin/master'
2015-08-19 16:03:01 +02:00
Jeffrey Haines
e1baf1ea48
NPCs scream when they die
2015-08-19 09:51:04 -04:00
scrawl
232dfdc07e
Make an error message slightly more helpful
2015-08-19 01:24:54 +02:00
scrawl
681183df31
Restore handling of fog depth == 0 values (Bug #1549 )
2015-08-19 01:13:14 +02:00
scrawl
67bd6cd708
Remove empty line at the beginning of files
...
git ls-files -z | xargs -0 sed -i '1{/^$/d}'
2015-08-18 23:06:12 +02:00
scrawl
dca08b0b42
Remove a firing assert ( Fixes #2871 )
2015-08-18 14:51:32 +02:00
Marc Zinnschlag
e888fd7034
Merge remote-tracking branch 'scrawl/delete_noop'
2015-08-17 18:21:56 +02:00
Marc Zinnschlag
3992125b61
Merge remote-tracking branch 'scrawl/master'
2015-08-17 14:05:51 +02:00
Marc Zinnschlag
dc72b24f4e
Merge remote-tracking branch 'dteviot/PathfindingRefactorDraft'
2015-08-17 14:04:56 +02:00
Marc Zinnschlag
b5f3f0522a
Merge remote-tracking branch 'slothlife/weather-settings-fix'
2015-08-17 14:03:54 +02:00
scrawl
b583a2ec33
Make SetDelete a no-op for items in containers ( Fixes #2864 )
2015-08-17 00:06:26 +02:00
Jordan Ayers
be7bd9529d
Classes shouldn't use MWBase::Environment to access their own members.
2015-08-16 16:56:44 -05:00
scrawl
9fad33cd14
Don't reset the item model's sort/filter options in updatePlayer ( Fixes #2863 )
2015-08-16 17:49:53 +02:00
scrawl
c8d6679a25
Remove an unused function
2015-08-16 17:40:20 +02:00
dteviot
4d9d8a060d
Pathing bugfix.
...
When path contains one one point from path grid, point is no longer being discarded.
2015-08-16 18:56:28 +12:00
dteviot
942a987d52
centralize the world/cell coordinate conversion logic.
2015-08-16 18:55:02 +12:00
dteviot
5049c9ab6a
removed unnecessary tests.
2015-08-16 17:41:33 +12:00
slothlife
3d419a612a
Corrected some weather transition calculations
...
Reversed some formulas for Transition Delta and Clouds Maximum Percent
and implemented them. Refactored Weather some to encapsulate those
formulas (to more closely match MoonModel). Did some small cleanup of
WeatherManager.
2015-08-15 23:38:49 -05:00
scrawl
8426d376f0
Use separate touch spell raycasts for actors and objects ( Fixes #2849 )
2015-08-16 02:06:04 +02:00
scrawl
afb3d94ba4
Fix cell names in the save/load menu not being localised ( Fixes #2840 )
2015-08-16 01:55:14 +02:00
scrawl
c25dacb480
Fix "Level" string in the save/load menu not being localised (Bug #2840 )
2015-08-16 01:53:58 +02:00
scrawl
8241976368
Don't attempt to play non-existing hit animations ( Fixes #2856 )
2015-08-15 23:27:37 +02:00
scrawl
7dd09dd637
Fix being able to flip journal pages with the mousewheel when the options overlay is active ( Fixes #2855 )
2015-08-15 20:44:15 +02:00
scrawl
58cd2b1a84
Remove "Tri Bip*" nodes in creature meshes (meant for debugging)? ( Fixes #2148 )
2015-08-15 19:01:21 +02:00
scrawl
c57e72fe03
Adjust the sleep interruption chance ( Fixes #2781 )
2015-08-15 16:09:53 +02:00
scrawl
d76fb2d266
Apply disintegrate only to weapons and armor ( Fixes #2853 )
2015-08-14 13:38:39 +02:00
Marc Zinnschlag
5aeabe22f0
Merge remote-tracking branch 'dteviot/PathfindingRefactor'
2015-08-14 10:13:04 +02:00
scrawl
e8c9d3ea2a
Fix cell names on world map not always being translated ( Fixes #2832 )
2015-08-13 17:08:21 +02:00