Ryan Tucker
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f6b38323a3
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Started adding to the detailed mod install guide
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2016-09-13 20:17:58 -07:00 |
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Ryan Tucker
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b35921dc6c
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Corrected the back quotes for literals
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2016-09-13 19:31:45 -07:00 |
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Ryan Tucker
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7c5c304ed5
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Started working on a style guide for tutorials
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2016-09-12 23:23:24 -07:00 |
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Ryan Tucker
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06cc4cf359
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Initial commit for OpenMW Modding Reference directory and files
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2016-09-11 20:37:55 -07:00 |
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Ryan Tucker
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7878320f58
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Merge remote-tracking branch 'refs/remotes/OpenMW/master'
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2016-09-11 13:49:02 -07:00 |
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scrawl
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e4782a8dd5
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Merge pull request #1056 from emlai/master
Fix typo
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2016-09-10 20:42:57 +02:00 |
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emlai
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fd2281e825
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Fix typo
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2016-09-10 21:25:28 +03:00 |
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scrawl
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fa11dad525
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Merge pull request #1050 from ace13/win-package-fix
Only try to package the Qt 5 platform DLLs on Qt 5
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2016-09-08 12:33:16 +02:00 |
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Alexander "Ace" Olofsson
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c01d9e9ec5
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Only package the Qt 5 platform DLLs on Qt 5
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2016-09-08 02:19:12 +02:00 |
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scrawl
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57ca2ab5ba
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Merge pull request #1049 from Allofich/explosion
Create area effect visual for non-area spells
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2016-09-07 23:20:13 +02:00 |
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Allofich
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02610828c1
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Don't play area vfx for non-area spells on actors.
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2016-09-08 02:07:01 +09:00 |
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Allofich
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88d992a020
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Create area effect visual for non-area spells
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2016-09-08 00:05:45 +09:00 |
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Marc Zinnschlag
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03a35c38df
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add missing item when executing the Equip instruction
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2016-09-06 16:33:26 +02:00 |
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Marc Zinnschlag
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48c257b939
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Merge remote-tracking branch 'aesylwinn/ContentNumberFix'
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2016-09-06 15:48:05 +02:00 |
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scrawl
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05e4542d33
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Merge pull request #1048 from mrcheko/pathfinding
Pathfinding unification v2
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2016-09-06 13:19:18 +02:00 |
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mrcheko
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aa441f2648
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AiPackage: fix path recalc on cell change
AiTravel: remove unneeded code
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2016-09-06 01:11:10 +03:00 |
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mrcheko
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a22fc43947
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aiwander: reset path on cell change
remove redundant mIsWanderDestReady var
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2016-09-05 15:18:34 +03:00 |
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Marc Zinnschlag
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b8fa555260
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Merge remote-tracking branch 'aesylwinn/RandomFixes'
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2016-09-05 11:10:34 +02:00 |
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scrawl
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fbc9b90ebe
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Cleanup
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2016-09-05 00:04:11 +02:00 |
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scrawl
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8677a6f803
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Merge pull request #1044 from Allofich/magic
Changes to multi-effect spells
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2016-09-05 00:03:10 +02:00 |
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Allofich
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c617e90755
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Fix for loading projectile speed
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2016-09-05 05:41:24 +09:00 |
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Allofich
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f8270f6bd5
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Consolidations and cleanup for multi-effect spells
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2016-09-05 05:30:51 +09:00 |
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Allofich
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dbd7c038b2
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Add loading code for multi-effect projectiles
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2016-09-05 03:45:13 +09:00 |
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Allofich
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c6cd1f813b
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Attach projectiles to nodes of multi-effect bolts
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2016-09-05 02:59:33 +09:00 |
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Allofich
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5a0d3feb98
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Use C++ int-to-string conversion
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2016-09-05 02:52:44 +09:00 |
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scrawl
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346c6528e0
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Merge pull request #1047 from Allofich/explosion
Double scaling of spell explosions
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2016-09-04 19:31:05 +02:00 |
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Allofich
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a36f7babc1
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Double scaling of spell explosions
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2016-09-05 02:18:57 +09:00 |
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Allofich
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60384399ee
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Fix errors and warnings
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2016-09-05 01:39:18 +09:00 |
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Allofich
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f49ebee56a
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Play sounds for multi-effect projectile
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2016-09-04 23:57:06 +09:00 |
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Allofich
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37f07f7435
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Combine into one multi-effect magic projectile
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2016-09-04 22:35:29 +09:00 |
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Allofich
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10842462c7
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Send lists of models and sounds to launchMagicBolt
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2016-09-04 17:42:27 +09:00 |
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Allofich
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96e1726e4d
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Fix warnings
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2016-09-04 17:42:27 +09:00 |
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Allofich
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ecec7d8215
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Fix spells having explosions for wrong range type
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2016-09-04 17:42:27 +09:00 |
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Allofich
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c4d77b6a8b
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Casting animation comes from the first effect
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2016-09-04 17:42:27 +09:00 |
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Allofich
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3300ef5db7
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Don't apply projectile effects multiple times
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2016-09-04 17:42:27 +09:00 |
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Allofich
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f36e5ef403
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Use last effect of spell for hand effect color
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2016-09-04 17:42:27 +09:00 |
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Allofich
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f6c3a62b3e
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Use average speed for multiple spell projectiles
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2016-09-04 17:42:27 +09:00 |
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Allofich
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f1a18027f2
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Shoot projectiles of spells with multiple effects
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2016-09-04 17:42:27 +09:00 |
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Allofich
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446c0a4fa8
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Play all of a spell's casting effects
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2016-09-04 17:42:27 +09:00 |
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Allofich
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b4577fe751
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Allow multiple spell hit sounds on single target
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2016-09-04 17:42:27 +09:00 |
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scrawl
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7859e378df
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Merge pull request #1045 from Allofich/attack
Fix AI melee attack
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2016-09-04 00:22:59 +02:00 |
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Aesylwinn
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fab7549b42
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Fix windows path issue in editor debug run.
- The problem was caused by spaces in the data directory
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2016-09-03 17:49:49 -04:00 |
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Aesylwinn
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ee432690e6
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Make it easier to place objects in the scene editor.
This fix allows objects to be dropped onto the ground, and prevents
objects from being selected through the ground.
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2016-09-03 17:37:13 -04:00 |
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Allofich
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5c2bc515fe
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Remove overridden code in aicombat
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2016-09-04 02:13:09 +09:00 |
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scrawl
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8c0dc5e1cf
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Merge pull request #1040 from jorgesumle/master
Added link to GPLv3 in README.md
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2016-09-03 18:44:12 +02:00 |
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mrcheko
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0775ed75ea
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fix zero div in getXAngleToDir
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2016-09-03 17:50:06 +03:00 |
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Allofich
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0d63d75bb0
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Remove no longer used parameter
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2016-09-03 22:40:24 +09:00 |
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Allofich
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286e4bb98f
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Remove attacktype movement
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2016-09-03 21:16:59 +09:00 |
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scrawl
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bde25c8299
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Merge pull request #1043 from ace13/win-ci
Include the OpenAL32.dll file into Windows builds
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2016-09-02 11:20:12 +02:00 |
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Alexander "Ace" Olofsson
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123e57a65c
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Include the OpenAL32.dll file into builds
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2016-09-02 06:57:36 +02:00 |
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