MiroslavR
80f2ae0ca7
Apply magic effects while waiting/sleeping
9 years ago
MiroslavR
41484432b4
Player's death now interrupts waiting/sleeping
9 years ago
MiroslavR
d4e29e3e0c
Clear projectiles on non-incremental time advances
9 years ago
scrawl
343dccdbcc
Merge pull request #980 from scrawl/voice_fix
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Voice fix
9 years ago
scrawl
d96e49c04a
Do not set change flag when running forEach on an empty cell
9 years ago
scrawl
8f62ea2e80
Fix for "RigGeometry rendering with no skeleton" errors
9 years ago
scrawl
b9b73d7b12
Replace "sys::default" with ESM::CellId::sDefaultWorldspace
9 years ago
scrawl
96757a3b7c
Fix non-predefined cells not being saved correctly
9 years ago
MiroslavR
c8b61cb234
Cache magic effects in MWMechanics::Spells
9 years ago
MiroslavR
700dde116e
Show remnant corprus effects in magic window
9 years ago
MiroslavR
54f52f7bae
Implement effect removal for abilities ( Fixes #3455 )
9 years ago
scrawl
252b27f0ef
Remove getEyePos()
9 years ago
MiroslavR
72d2daae90
Fix InventoryStore::purgeEffect being reverted by the next recalculation of mMagicEffects
9 years ago
scrawl
528de956da
Merge pull request #981 from Allofich/magicka
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Fix timing of some magicka calculations
9 years ago
Allofich
2290346296
Fix timing of some magicka calculations
9 years ago
scrawl
5eb6c548d7
Merge pull request #965 from kpp/find_tinyxml
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Find tinyxml
9 years ago
scrawl
509e5dfe4d
Include cleanup
9 years ago
scrawl
4699a8098b
Include fix
9 years ago
scrawl
1739351b7a
Remove now unused Sound_Decoder::rewind()
9 years ago
scrawl
dc1b010cf0
Don't analyze the loudness for sounds that don't need it
9 years ago
scrawl
965aaebbdb
Analyze the loudness data as the stream is decoded for playback
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Instead of getting the loudness data for the whole file in advance, we now get it piece by piece as the sound is streamed.
The benefit is that we need to decode the audio just once instead of twice.
We no longer need to rewind() the stream when the first decoding is done, this should hopefully fix bug #3453 .
9 years ago
scrawl
fc293aa048
Merge pull request #978 from Allofich/fatigue
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Fix update of fatigue display
9 years ago
scrawl
5d9f611869
Merge pull request #979 from MiroslavR/master
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Show correct class image in level-up dialog
9 years ago
Allofich
1602eb3de8
Fix so that keepPlayerAlive() will not run twice
9 years ago
Allofich
19a20a6871
Fix update of fatigue display
9 years ago
MiroslavR
7244809c4a
Remove redundant part of condition
9 years ago
Marc Zinnschlag
594444a85a
Merge remote-tracking branch 'aesylwinn/MultipleDeletion'
9 years ago
MiroslavR
0db3af1b89
ESSImporter: load specialization increases
9 years ago
MiroslavR
dfc62c99b4
Show correct class image in level-up dialog ( Fixes #3443 )
9 years ago
Allofich
dc468dd139
Fix magicka and fatigue calculations from fortifying attributes
9 years ago
Allofich
5d3aebd04b
Update disposition check between persuasion attempts
9 years ago
terrorfisch
be25e2ba75
Make NPCs use both hands in weaponless combat.
9 years ago
Allofich
b1be3596dc
Cleanup of #include statements
9 years ago
Allofich
4a38fb8650
Use namespace block in aiactivate
9 years ago
scrawl
f549b5fb7a
Add missing include
9 years ago
scrawl
c18de84798
Fix a crash that could occur when two or more plugins move a deleted ref to another cell ( Fixes #3446 )
9 years ago
scrawl
3ce63c3f6e
Merge pull request #967 from Allofich/AIPackageFixes
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AI package cleanups
9 years ago
Allofich
c2b51112f2
AI package cleanups
9 years ago
scrawl
693d3cea4a
Float to surface fix
9 years ago
scrawl
b5cb11ff07
Split refreshCurrentAnims into multiple functions
9 years ago
scrawl
372f2e2f18
Merge pull request #962 from Allofich/AIPackageFixes
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Duration fixes for Follow and Escort
9 years ago
Allofich
3bebbab78e
Duration fixes for Follow and Escort
9 years ago
scrawl
3ec4ee6290
Make a copy of map key to work around it being invalidated ( Fixes #3329 )
9 years ago
Roman Proskuryakov
28c63aea72
Uses FindTinyXML to find package
9 years ago
Roman Proskuryakov
edb41b5b08
Rewrites FindLIBUNSHIELD using LibFindMacros
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Renames LIBUNSHIELD_INCLUDE_DIR -> LIBUNSHIELD_INCLUDE_DIRS, LIBUNSHIELD_LIBRARY -> LIBUNSHIELD_LIBRARIES
9 years ago
scrawl
4acfe1a7e4
Move cleanupSummonedCreature to the mechanics manager (Bug #3439 )
9 years ago
scrawl
910ad76e29
Remove spell effects when a summoned creature expires (Bug #3439 )
9 years ago
scrawl
b7e45b046d
When a summoned creature dies, wait for its death animation to complete before removing it (Bug #3439 )
9 years ago
scrawl
a825882c6b
Process death events at the end of the death animation ( Fixes #1873 )
9 years ago
scrawl
37afe966cf
Update comment
9 years ago