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openmw-tes3coop/apps/openmw/mwworld
David Cernat fd40e8c971 [Client] Prevent ObjectState spam by not resending an already sent state 5 years ago
..
action.cpp Make the PlayMode and PlayType enums scoped 7 years ago
action.hpp Adjustments to RemoveItem behavior 7 years ago
actionalchemy.cpp Make Equip console command to bypass most of restrictions (bug #4460) 6 years ago
actionalchemy.hpp Make Equip console command to bypass most of restrictions (bug #4460) 6 years ago
actionapply.cpp Added MWMechanics::isPlayerInCombat() 9 years ago
actionapply.hpp
actiondoor.cpp Opening doors 11 years ago
actiondoor.hpp
actioneat.cpp Remove redundant getId function 9 years ago
actioneat.hpp
actionequip.cpp Make Equip console command to bypass most of restrictions (bug #4460) 6 years ago
actionequip.hpp Make Equip console command to bypass most of restrictions (bug #4460) 6 years ago
actionopen.cpp Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window 7 years ago
actionopen.hpp Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window 7 years ago
actionread.cpp Merge pull request #403 from OpenMW/master 6 years ago
actionread.hpp Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window 7 years ago
actionrepair.cpp Make Equip console command to bypass most of restrictions (bug #4460) 6 years ago
actionrepair.hpp Make Equip console command to bypass most of restrictions (bug #4460) 6 years ago
actionsoulgem.cpp Added MWMechanics::isPlayerInCombat() 9 years ago
actionsoulgem.hpp
actiontake.cpp [General] Reduce inventory-sending hooks to just 2 in ContainerStore 6 years ago
actiontake.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 11 years ago
actiontalk.cpp Refactor dialogue GUI to talk to the dialogue manager, not the other way around and not both ways. 7 years ago
actiontalk.hpp
actionteleport.cpp [Client] Send ActorAI packet for new cell after being followed to it 6 years ago
actionteleport.hpp Removed "less" character from the documentation by the requested opportunity. 8 years ago
actiontrap.cpp [Client] Set packetOrigin for all ObjectList packets sent 6 years ago
actiontrap.hpp Play trap activation sound on trapped object, not actor 8 years ago
cellpreloader.cpp Add abort flag to TerrainPreloadItem 7 years ago
cellpreloader.hpp Fix issues caused by loading multiple views into the same terrain View 7 years ago
cellref.cpp [Client] Add World::updatePtrsWithRefId() method 6 years ago
cellref.hpp [Client] Fix extra qualification error in CellRef when compiling w/ GCC 6 years ago
cellreflist.hpp Fix possible reference duplication when the refID is modified by a plugin (Bug #3471) 8 years ago
cells.cpp Makes cells cache size configurable 7 years ago
cells.hpp
cellstore.cpp [Client] Adjust log level for actor transfers in CellStore 6 years ago
cellstore.hpp [General] Rename all instances of refNumIndex into refNum 6 years ago
cellvisitors.hpp Rename CellStore Functor to Visitor 9 years ago
class.cpp Merge pull request #457 from OpenMW/master while resolving conflicts 6 years ago
class.hpp Merge pull request #457 from OpenMW/master while resolving conflicts 6 years ago
containerstore.cpp [Client] Fix loss of player items in ContainerStore::unstack() 5 years ago
containerstore.hpp Ignore broken items when search for replacement (bug #4453) 6 years ago
contentloader.hpp Escape content file names before sending them to the GUI 7 years ago
customdata.cpp Use the const version of CustomData::as* 9 years ago
customdata.hpp Use the const version of CustomData::as* 9 years ago
esmloader.cpp
esmloader.hpp
esmstore.cpp Add NPC validation to esmstore (bug #2772) 6 years ago
esmstore.hpp Add NPC validation to esmstore (bug #2772) 6 years ago
failedaction.cpp Play locked sounds on locked objects instead of actors 8 years ago
failedaction.hpp Play locked sounds on locked objects instead of actors 8 years ago
globals.cpp Rename to lowerCaseInPlace 9 years ago
globals.hpp
inventorystore.cpp [Client] Use informative error message for RefData::setCount() issue 5 years ago
inventorystore.hpp Remove item by id from InventoryStore 7 years ago
livecellref.cpp Remove missing souls, remove some runaway exceptions (Fixes #4111) 6 years ago
livecellref.hpp [Client] Clean up & simplify logic for DedicatedPlayer cell transitions 7 years ago
localscripts.cpp More consistent wording of errors/warnings 7 years ago
localscripts.hpp Vanilla-compatible activate / onActivate (Fixes #1629) 8 years ago
manualref.cpp [Client] Set mMpNum to 0 for ManualRef 7 years ago
manualref.hpp
nullaction.hpp Add isNullAction() method to fix compiler warning 8 years ago
player.cpp [Client] Set packetOrigin for all ObjectList packets sent 6 years ago
player.hpp Move previous items to player 6 years ago
projectilemanager.cpp Correct projectile rotation 7 years ago
projectilemanager.hpp Make use of mEffectAnimationTime for projectile rotation 7 years ago
ptr.cpp Added ConstContainerStoreIterator 7 years ago
ptr.hpp Added ConstContainerStoreIterator 7 years ago
recordcmp.hpp
refdata.cpp Reset activation flags when an object is copied (Fixes #3671, Fixes #3719) 7 years ago
refdata.hpp [Client] Prevent ObjectState spam by not resending an already sent state 5 years ago
scene.cpp [General] Send certain packets only when logged in 6 years ago
scene.hpp Add 'prediction time' setting for cell/terrain pre-loading 7 years ago
store.cpp Get rid of unnecessary find 6 years ago
store.hpp Don't call Store::setUp() unnecessarily 6 years ago
timestamp.cpp Correct an error in the timestamp subtracting logic (Fixes #3105) 9 years ago
timestamp.hpp
weather.cpp [Client] Always stop sending weather updates when moving to an interior 6 years ago
weather.hpp [General] Reimplement weather synchronization to allow soft transitions 6 years ago
worldimp.cpp [Client] Fix item magic casting synchronization for spell scrolls 5 years ago
worldimp.hpp Merge pull request #469 from davidcernat/master while resolving conflicts 6 years ago