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openmw-tes3coop/files/shaders
AnyOldName3 f717c9e56d
Sort out some tabs which snuck into the water shader
6 years ago
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CMakeLists.txt Update shaders in CMakeLists 6 years ago
lighting.glsl remove native GLESv* support, as it never worked; make things less complicated as result, fixed lighting.glsl to work with gl2es thanks to ptitSeb 6 years ago
objects_fragment.glsl Use centroid interpolation for shader lighting (fixes #4143) 6 years ago
objects_vertex.glsl Use centroid interpolation for shader lighting (fixes #4143) 6 years ago
parallax.glsl Flip the parallax offset Y component based on tangent parity (Bug #3440) 8 years ago
s360_fragment.glsl Replace switch with ifs in shader 6 years ago
s360_vertex.glsl get rid of sphericalscreenshot class 7 years ago
terrain_fragment.glsl Use centroid interpolation for shader lighting (fixes #4143) 6 years ago
terrain_vertex.glsl Use centroid interpolation for shader lighting (fixes #4143) 6 years ago
water_fragment.glsl Sort out some tabs which snuck into the water shader 6 years ago
water_nm.png New water WIP 9 years ago
water_vertex.glsl New water WIP 9 years ago