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openmw-tes3coop/components/esm
cc9cii 488bc76da5 Fix saving land data. 10 years ago
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activespells.cpp Savegame: store ActiveSpells 11 years ago
activespells.hpp Savegame: store ActiveSpells 11 years ago
aipackage.cpp Don't rely on subrecord order part 2 10 years ago
aipackage.hpp reverted mShouldRepeat back to unsigned char. 10 years ago
aisequence.cpp Store original actor position in AiWander package (Fixes #2200) 10 years ago
aisequence.hpp reverted mShouldRepeat back to unsigned char. 10 years ago
attr.cpp Handle werewolf stats 12 years ago
attr.hpp Handle werewolf stats 12 years ago
cellid.cpp various bits of cleanup 11 years ago
cellid.hpp fix -Wnewline-eof warnings 10 years ago
cellref.cpp ESSImport: convert to utf8, based on encoding setting in openmw.cfg 10 years ago
cellref.hpp Fixed charge checks for light and other objects, corrected CellRef charge union comments 10 years ago
cellstate.cpp Feature #32: Implement respawn for containers, creatures and NPCs 11 years ago
cellstate.hpp Feature #32: Implement respawn for containers, creatures and NPCs 11 years ago
containerstate.cpp fix -Wnewline-eof warnings 10 years ago
containerstate.hpp store content of containers in saved game files 11 years ago
creaturelevliststate.cpp Feature #32: Implement respawn for containers, creatures and NPCs 11 years ago
creaturelevliststate.hpp Feature #32: Implement respawn for containers, creatures and NPCs 11 years ago
creaturestate.cpp Don't require the object type id for reading references from savegames 10 years ago
creaturestate.hpp ESSImport: player is placed in correct cell, npc cellrefs work 10 years ago
creaturestats.cpp Remove friendly hits from the save file 10 years ago
creaturestats.hpp Remove friendly hits from the save file 10 years ago
custommarkerstate.cpp ESSImport: convert custom map markers, not working for interiors yet 10 years ago
custommarkerstate.hpp ESSImport: convert custom map markers, not working for interiors yet 10 years ago
debugprofile.cpp renamed the script field in DebugProfile to improve consistency 11 years ago
debugprofile.hpp renamed the script field in DebugProfile to improve consistency 11 years ago
defs.hpp Stolen item tracking overhaul part 2 (Fixes #2338) 10 years ago
dialoguestate.cpp Fix loading faction reactions for older savegames (Fixes #2301) 10 years ago
dialoguestate.hpp ESSImport: convert faction reactions and known dialogue topics 10 years ago
doorstate.cpp Savegame: store door movement state (Closes #747) 11 years ago
doorstate.hpp Savegame: store door movement state (Closes #747) 11 years ago
effectlist.cpp Don't rely on subrecord order part 2 10 years ago
effectlist.hpp Don't rely on subrecord order part 2 10 years ago
esmcommon.hpp Remove some unused code, include cleanup 10 years ago
esmreader.cpp Add exception handling to various uses of DataStream::read 10 years ago
esmreader.hpp Fixed MSVC warning. 10 years ago
esmwriter.cpp Remove some unused code, include cleanup 10 years ago
esmwriter.hpp Remove some unused code, include cleanup 10 years ago
filter.cpp added project scope filter saving 11 years ago
filter.hpp added project scope filter saving 11 years ago
fogstate.cpp Savegame: store fog of war (Closes #1177) 11 years ago
fogstate.hpp Savegame: store fog of war (Closes #1177) 11 years ago
globalmap.cpp Fix global map markers being duplicated when cell is visited again 10 years ago
globalmap.hpp Fix global map markers being duplicated when cell is visited again 10 years ago
globalscript.cpp fix -Wnewline-eof warnings 10 years ago
globalscript.hpp ESSImport: convert running global scripts 10 years ago
inventorystate.cpp Store selected enchant item in savegame (Fixes #1702) 10 years ago
inventorystate.hpp Store selected enchant item in savegame (Fixes #1702) 10 years ago
journalentry.cpp Feature #764: Store the actor that gave the dialog response 11 years ago
journalentry.hpp Feature #764: Store the actor that gave the dialog response 11 years ago
loadacti.cpp Don't rely on subrecord order part 2 10 years ago
loadacti.hpp make 4 byte record type accessable from record struct 11 years ago
loadalch.cpp Don't rely on subrecord order part 2 10 years ago
loadalch.hpp make 4 byte record type accessable from record struct 11 years ago
loadappa.cpp Don't rely on subrecord order part 2 10 years ago
loadappa.hpp make 4 byte record type accessable from record struct 11 years ago
loadarmo.cpp Don't rely on subrecord order when reading (Fixes #2361) 10 years ago
loadarmo.hpp Don't rely on subrecord order when reading (Fixes #2361) 10 years ago
loadbody.cpp Don't rely on subrecord order part 2 10 years ago
loadbody.hpp loadnpc is still unfinished, bodypartcheck.cpp mFlags check fix 10 years ago
loadbook.cpp Don't rely on subrecord order when reading (Fixes #2361) 10 years ago
loadbook.hpp make 4 byte record type accessable from record struct 11 years ago
loadbsgn.cpp Don't rely on subrecord order part 2 10 years ago
loadbsgn.hpp make 4 byte record type accessable from record struct 11 years ago
loadcell.cpp ESSImport: work on cell fog of war 10 years ago
loadcell.hpp Fixed Windows warning. 10 years ago
loadclas.cpp Don't rely on subrecord order part 2 10 years ago
loadclas.hpp make 4 byte record type accessable from record struct 11 years ago
loadclot.cpp Don't rely on subrecord order when reading (Fixes #2361) 10 years ago
loadclot.hpp make 4 byte record type accessable from record struct 11 years ago
loadcont.cpp Fix for bug #2428. Set default flag value (mandatory) for containers. 10 years ago
loadcont.hpp Don't rely on subrecord order part 2 10 years ago
loadcrea.cpp Add travel service support for creatures (Fixes #2432) 10 years ago
loadcrea.hpp Add travel service support for creatures (Fixes #2432) 10 years ago
loaddial.cpp Re-insert existing DialInfo records when they are modified by another content file (Fixes #2170) 10 years ago
loaddial.hpp Properly handle DialInfo records that were marked as Deleted (Fixes #2035) 10 years ago
loaddoor.cpp Don't rely on subrecord order when reading (Fixes #2361) 10 years ago
loaddoor.hpp make 4 byte record type accessable from record struct 11 years ago
loadench.cpp Don't rely on subrecord order part 2 10 years ago
loadench.hpp added enchantments table 11 years ago
loadfact.cpp Don't rely on subrecord order part 2 10 years ago
loadfact.hpp Make ESM::Faction skills optional (Fixes #1508) 11 years ago
loadglob.cpp make 4 byte record type accessable from record struct 11 years ago
loadglob.hpp make 4 byte record type accessable from record struct 11 years ago
loadgmst.cpp make 4 byte record type accessable from record struct 11 years ago
loadgmst.hpp Remove comment about GMST cleaning which was removed. 10 years ago
loadinfo.cpp DialInfo: Clear SelectStructs from previous loadings when a record is overwritten (Fixes #2017) 10 years ago
loadinfo.hpp Improve INFO struct naming 10 years ago
loadingr.cpp Don't rely on subrecord order part 2 10 years ago
loadingr.hpp make 4 byte record type accessable from record struct 11 years ago
loadland.cpp Fix saving land data. 10 years ago
loadland.hpp Terrain refactoring, reduce game startup time and memory usage 10 years ago
loadlevlist.cpp Fix for deleting all items in a levelled list 10 years ago
loadlevlist.hpp Normalise spelling of "levelled" throughout the code 10 years ago
loadligh.cpp Don't rely on subrecord order part 2 10 years ago
loadligh.hpp Don't right-shift signed integers which is implementation-defined 10 years ago
loadlock.cpp Don't rely on subrecord order part 2 10 years ago
loadlock.hpp make 4 byte record type accessable from record struct 11 years ago
loadltex.cpp Implement terrain rendering in OpenCS (Fixes #1597) 10 years ago
loadltex.hpp Implement terrain rendering in OpenCS (Fixes #1597) 10 years ago
loadmgef.cpp Don't rely on subrecord order part 2 10 years ago
loadmgef.hpp Don't rely on subrecord order part 2 10 years ago
loadmisc.cpp Don't rely on subrecord order when reading (Fixes #2361) 10 years ago
loadmisc.hpp make 4 byte record type accessable from record struct 11 years ago
loadnpc.cpp Add travel service support for creatures (Fixes #2432) 10 years ago
loadnpc.hpp Add travel service support for creatures (Fixes #2432) 10 years ago
loadpgrd.cpp fixing MSVC 2013 warning C4244: & C4305 10 years ago
loadpgrd.hpp load and save pathgrid records 10 years ago
loadprob.cpp Don't rely on subrecord order part 2 10 years ago
loadprob.hpp make 4 byte record type accessable from record struct 11 years ago
loadrace.cpp fixing MSVC 2013 warning C4244: & C4305 10 years ago
loadrace.hpp make 4 byte record type accessable from record struct 11 years ago
loadregn.cpp ESM: Make sure to clear old list when a list is overwritten by another content file (Fixes #1932) 10 years ago
loadregn.hpp done with header files, unsure about mSkills and mReputation in 10 years ago
loadrepa.cpp Don't rely on subrecord order part 2 10 years ago
loadrepa.hpp make 4 byte record type accessable from record struct 11 years ago
loadscpt.cpp Don't rely on subrecord order part 2 10 years ago
loadscpt.hpp Don't rely on subrecord order part 2 10 years ago
loadskil.cpp Don't rely on subrecord order part 2 10 years ago
loadskil.hpp make 4 byte record type accessable from record struct 11 years ago
loadsndg.cpp Don't rely on subrecord order part 2 10 years ago
loadsndg.hpp load and save sound gen records 10 years ago
loadsoun.cpp Don't rely on subrecord order part 2 10 years ago
loadsoun.hpp make 4 byte record type accessable from record struct 11 years ago
loadspel.cpp Fix missing clear in ESM::Spell::load (Fixes #2368) 10 years ago
loadspel.hpp Implement Hrnchamd's player and NPC autocalc spells (Some unclarities remaining, XXX) 11 years ago
loadsscr.cpp load start up script records 10 years ago
loadsscr.hpp load start up script records 10 years ago
loadstat.cpp fixed MSVC 2013 warning C4800 10 years ago
loadstat.hpp Don't batch statics that have "references persist" set (temporary fix for Arkngthand door - Fixes #1386) 11 years ago
loadtes3.cpp Starting ESS importer for Morrowind save files 10 years ago
loadtes3.hpp Don't rely on subrecord order part 2 10 years ago
loadweap.cpp Don't rely on subrecord order when reading (Fixes #2361) 10 years ago
loadweap.hpp remove CreatureStats::mAttackType, set/getAttackType() 11 years ago
locals.cpp ESSImport: convert script local variables 10 years ago
locals.hpp store global script state in saved game files 11 years ago
magiceffects.cpp Store magic effect Base values in savegame (Fixes #1489) 11 years ago
magiceffects.hpp Store magic effect Base values in savegame (Fixes #1489) 11 years ago
npcstate.cpp Don't require the object type id for reading references from savegames 10 years ago
npcstate.hpp ESSImport: player is placed in correct cell, npc cellrefs work 10 years ago
npcstats.cpp Remove NpcStats::mProfit and store it in the script instead 10 years ago
npcstats.hpp Remove NpcStats::mProfit and store it in the script instead 10 years ago
objectstate.cpp Revert "Revert "Light charge handling fix"" 10 years ago
objectstate.hpp Revert "Revert "Light charge handling fix"" 10 years ago
player.cpp Don't require the object type id for reading references from savegames 10 years ago
player.hpp Fix some spelling mistakes. 11 years ago
projectilestate.cpp Savegame: store projectiles 11 years ago
projectilestate.hpp Store original actor position in AiWander package (Fixes #2200) 10 years ago
queststate.cpp fix -Wnewline-eof warnings 10 years ago
queststate.hpp ESSImport: convert journal indices 10 years ago
quickkeys.cpp Savegame: store most of CreatureStats 11 years ago
quickkeys.hpp Move to esm component 11 years ago
records.hpp Remove some unused code, include cleanup 10 years ago
savedgame.cpp Bug #1224: Changed fix to potentially allow for language independent saves 11 years ago
savedgame.hpp Bug #1224: Changed fix to potentially allow for language independent saves 11 years ago
spelllist.cpp Don't rely on subrecord order part 2 10 years ago
spelllist.hpp Don't rely on subrecord order part 2 10 years ago
spellstate.cpp Implement removal of corprus spells 11 years ago
spellstate.hpp Don't clear known spells when reading from the savegame 10 years ago
statstate.hpp fixing MSVC 2013 warning C4244: & C4305 10 years ago
stolenitems.cpp Stolen item tracking overhaul part 2 (Fixes #2338) 10 years ago
stolenitems.hpp Stolen item tracking overhaul part 2 (Fixes #2338) 10 years ago
transport.cpp Add travel service support for creatures (Fixes #2432) 10 years ago
transport.hpp Add travel service support for creatures (Fixes #2432) 10 years ago
util.hpp Store original actor position in AiWander package (Fixes #2200) 10 years ago
variant.cpp ESSImport: convert script local variables 10 years ago
variant.hpp ESSImport: convert script local variables 10 years ago
variantimp.cpp fixing MSVC 2013 warning C4244: & C4305 10 years ago
variantimp.hpp added variant class 12 years ago
weatherstate.cpp Move weather state save/load to a new class 11 years ago
weatherstate.hpp Fixed header include guard to match filename 11 years ago