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bsa
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Mark thread safe methods in BsaFile
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2016-02-08 15:55:05 +01:00 |
compiler
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ToggleAI cleanup
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2016-03-12 20:32:42 +01:00 |
config
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contentselector
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Fix cppcheck warnings
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2016-01-03 20:19:38 +01:00 |
esm
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Update comment
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2016-03-07 22:46:15 +01:00 |
esmterrain
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Add terrain parallax mapping
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2016-03-22 21:46:15 +01:00 |
fallback
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Read fallback settings in OpenCS
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2016-01-11 23:10:16 +01:00 |
files
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Improved error reporting under POSIX using errno and strerror().
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2015-12-08 23:35:03 -05:00 |
fontloader
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interpreter
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Fix an inverted condition (Bug #3209)
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2016-02-18 01:25:52 +01:00 |
loadinglistener
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LoadingScreen: add support for important labels
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2015-12-15 21:16:20 +01:00 |
misc
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myguiplatform
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Enable vertex buffer objects in MyGUI RenderManager now that OSG 3.4 is a dependency
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2016-03-11 01:35:57 +01:00 |
nif
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Implement support for sphere map NiTextureEffects (Fixes #1827)
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2016-02-24 21:06:41 +01:00 |
nifbullet
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Don't attempt to create a collision shape for an empty TriShape
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2016-02-19 14:23:55 +01:00 |
nifosg
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Set the MorphGeometry vertex buffer object usage to GL_DYNAMIC_DRAW
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2016-03-11 16:10:39 +01:00 |
process
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resource
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Add terrain parallax mapping
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2016-03-22 21:46:15 +01:00 |
sceneutil
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Add comment
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2016-03-11 19:28:53 +01:00 |
sdlutil
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disable opengles for Android by default
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2016-02-25 22:39:18 +03:00 |
settings
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Fix 'duplicate setting' errors when running installation wizard
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2015-11-27 20:32:45 +01:00 |
shader
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Implement NiTexturingProperty::DecalTexture
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2016-03-01 18:41:36 +01:00 |
terrain
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Add terrain parallax mapping
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2016-03-22 21:46:15 +01:00 |
to_utf8
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translation
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version
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vfs
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Fix clang analyzer warnings
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2016-02-16 19:17:04 +01:00 |
widgets
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CMakeLists.txt
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Introduce ShaderManager & ShaderVisitor
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2016-02-18 19:37:56 +01:00 |
doc.hpp
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second set of additional doxygen comments
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2010-09-25 20:15:05 +02:00 |