You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
openmw-tes3coop/apps/openmw/mwworld
Andrei Kortunov a08048da4e Avoid dereference after null check 7 years ago
..
action.cpp Make the PlayMode and PlayType enums scoped 7 years ago
action.hpp Adjustments to RemoveItem behavior 8 years ago
actionalchemy.cpp Make Equip console command to bypass most of restrictions (bug #4460) 7 years ago
actionalchemy.hpp Make Equip console command to bypass most of restrictions (bug #4460) 7 years ago
actionapply.cpp
actionapply.hpp
actiondoor.cpp
actiondoor.hpp
actioneat.cpp
actioneat.hpp
actionequip.cpp Make Equip console command to bypass most of restrictions (bug #4460) 7 years ago
actionequip.hpp Make Equip console command to bypass most of restrictions (bug #4460) 7 years ago
actionopen.cpp Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window 7 years ago
actionopen.hpp Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window 7 years ago
actionread.cpp Implement sBookSkillMessage GMST 7 years ago
actionread.hpp Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window 7 years ago
actionrepair.cpp Make Equip console command to bypass most of restrictions (bug #4460) 7 years ago
actionrepair.hpp Make Equip console command to bypass most of restrictions (bug #4460) 7 years ago
actionsoulgem.cpp
actionsoulgem.hpp
actiontake.cpp Update reference of the interpreter context when an Activate results in a take action (Fixes #3727) 8 years ago
actiontake.hpp
actiontalk.cpp Refactor dialogue GUI to talk to the dialogue manager, not the other way around and not both ways. 7 years ago
actiontalk.hpp
actionteleport.cpp Reset fall height when teleporting (Fixes #2629) 8 years ago
actionteleport.hpp Removed "less" character from the documentation by the requested opportunity. 8 years ago
actiontrap.cpp Implement and use getDistanceToFacedObject() 9 years ago
actiontrap.hpp Play trap activation sound on trapped object, not actor 9 years ago
cellpreloader.cpp Add abort flag to TerrainPreloadItem 8 years ago
cellpreloader.hpp Fix issues caused by loading multiple views into the same terrain View 8 years ago
cellref.cpp Slight adjustments to disintegration fix 8 years ago
cellref.hpp Slight adjustments to disintegration fix 8 years ago
cellreflist.hpp Fix possible reference duplication when the refID is modified by a plugin (Bug #3471) 9 years ago
cells.cpp Makes cells cache size configurable 8 years ago
cells.hpp
cellstore.cpp Do not clear corpses until end of death animation (bug #4307) 7 years ago
cellstore.hpp Move PathgridGraph out of CellStore 7 years ago
cellvisitors.hpp
class.cpp Make Equip console command to bypass most of restrictions (bug #4460) 7 years ago
class.hpp Make Equip console command to bypass most of restrictions (bug #4460) 7 years ago
containerstore.cpp Merged pull request #1753 7 years ago
containerstore.hpp Ignore broken items when search for replacement (bug #4453) 7 years ago
contentloader.hpp Escape content file names before sending them to the GUI 7 years ago
customdata.cpp
customdata.hpp
esmloader.cpp
esmloader.hpp
esmstore.cpp Add NPC validation to esmstore (bug #2772) 7 years ago
esmstore.hpp Add NPC validation to esmstore (bug #2772) 7 years ago
failedaction.cpp Play locked sounds on locked objects instead of actors 9 years ago
failedaction.hpp Play locked sounds on locked objects instead of actors 9 years ago
globals.cpp
globals.hpp
inventorystore.cpp Do not replace an equpped ring of the same value 7 years ago
inventorystore.hpp Remove item by id from InventoryStore 7 years ago
livecellref.cpp Remove missing souls, remove some runaway exceptions (Fixes #4111) 7 years ago
livecellref.hpp
localscripts.cpp More consistent wording of errors/warnings 8 years ago
localscripts.hpp Vanilla-compatible activate / onActivate (Fixes #1629) 9 years ago
manualref.cpp Added new method and variable to track float remainders of disintegration effections 8 years ago
manualref.hpp
nullaction.hpp Add isNullAction() method to fix compiler warning 9 years ago
player.cpp Store previous items in the savegame 7 years ago
player.hpp Move previous items to player 7 years ago
projectilemanager.cpp Correct projectile rotation 7 years ago
projectilemanager.hpp Make use of mEffectAnimationTime for projectile rotation 7 years ago
ptr.cpp Added ConstContainerStoreIterator 8 years ago
ptr.hpp Added ConstContainerStoreIterator 8 years ago
recordcmp.hpp
refdata.cpp Reset activation flags when an object is copied (Fixes #3671, Fixes #3719) 8 years ago
refdata.hpp Save scripted animation state (Fixes #1931, #2150, #3393) 9 years ago
scene.cpp Some PVS-Studio and cppcheck fixes 7 years ago
scene.hpp Add 'prediction time' setting for cell/terrain pre-loading 8 years ago
store.cpp Get rid of unnecessary find 7 years ago
store.hpp Don't call Store::setUp() unnecessarily 7 years ago
timestamp.cpp
timestamp.hpp
weather.cpp Unhardcode sunset and sunrise settings (bug #1990) 7 years ago
weather.hpp Unhardcode sunset and sunrise settings (bug #1990) 7 years ago
worldimp.cpp Avoid dereference after null check 7 years ago
worldimp.hpp Prevent NPC from chosing farther pathgrid node 7 years ago