openmw-tes3coop/apps/openmw/mwworld
2014-06-18 21:39:17 +02:00
..
action.cpp
action.hpp
actionalchemy.cpp Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat. 2014-04-24 22:47:45 -04:00
actionalchemy.hpp
actionapply.cpp Fix Potion use action removing the potion even when the action is not executed (Fixes #1521) 2014-06-17 04:05:20 +02:00
actionapply.hpp Fix Potion use action removing the potion even when the action is not executed (Fixes #1521) 2014-06-17 04:05:20 +02:00
actiondoor.cpp
actiondoor.hpp
actioneat.cpp Remove static method MWWorld::Class::get(&Ptr) 2014-05-22 20:50:00 +02:00
actioneat.hpp
actionequip.cpp Cycle with equipped items if all slots are occupied (Fixes #1395) 2014-06-05 14:54:07 +02:00
actionequip.hpp
actionopen.cpp Closes #1081: Implement disease contraction 2014-01-03 23:33:14 +01:00
actionopen.hpp
actionread.cpp Remove static method MWWorld::Class::get(&Ptr) 2014-05-22 20:50:00 +02:00
actionread.hpp
actionrepair.cpp Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat. 2014-04-24 22:47:45 -04:00
actionrepair.hpp
actionsoulgem.cpp Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat. 2014-04-24 22:47:45 -04:00
actionsoulgem.hpp
actiontake.cpp Implement theft detection 2014-01-07 19:58:17 +01:00
actiontake.hpp
actiontalk.cpp
actiontalk.hpp
actionteleport.cpp Fixes #1129: Change summoned creatures to use ActorId 2014-05-14 06:37:31 +02:00
actionteleport.hpp
actiontrap.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
actiontrap.hpp Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends) 2013-11-13 14:02:15 +01:00
cellfunctors.hpp Show marked position on map. Implement Detect X magic effects. 2014-01-01 22:37:52 +01:00
cellref.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
cellref.hpp Fix triggering changed flag for all references when cell is visited 2014-06-15 14:18:16 +02:00
cellreflist.hpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
cells.cpp Fix loading a savegame when some of its content files were disabled 2014-06-01 23:11:38 +02:00
cells.hpp Fixes #1172: Added basic loading/saving progress bar 2014-04-28 11:29:57 +02:00
cellstore.cpp Consider moved references in CellStore::listRefs 2014-06-15 14:18:16 +02:00
cellstore.hpp Feature #32: Implement respawn for containers, creatures and NPCs 2014-05-17 09:09:00 +02:00
class.cpp Fix triggering changed flag for all references when cell is visited 2014-06-15 14:18:16 +02:00
class.hpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
containerstore.cpp Savegame: Don't load/save deleted container items. This is currently pointless, and also causes new garbage being added on each load/save cycle: Container stores are first filled from ESM records, then cleared and filled from the savegame. The items from ESM records remain as deleted refs. 2014-06-18 21:39:17 +02:00
containerstore.hpp Feature #1323: handle restocking levelled items 2014-05-18 12:53:21 +02:00
contentloader.hpp Missing iostream include 2013-11-04 10:36:22 +01:00
customdata.hpp
esmloader.cpp Issue #913: Merge --master and --plugin switches 2013-09-29 09:11:57 +02:00
esmloader.hpp Issue #913: Merge --master and --plugin switches 2013-09-29 09:11:57 +02:00
esmstore.cpp Recognize DELE subrecords at the end of the record (Fixes #1414) 2014-06-08 11:22:37 +02:00
esmstore.hpp Remove useless throwing of exception 2014-05-22 15:29:36 +02:00
failedaction.cpp
failedaction.hpp
fallback.cpp Fix exception when there are spaces in INI-imported color settings 2014-05-28 21:29:09 +02:00
fallback.hpp
globals.cpp Fix loading a savegame when some of its content files were disabled 2014-06-01 23:11:38 +02:00
globals.hpp Fixes #1172: Added basic loading/saving progress bar 2014-04-28 11:29:57 +02:00
inventorystore.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
inventorystore.hpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
livecellref.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
livecellref.hpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
localscripts.cpp Remove static method MWWorld::Class::get(&Ptr) 2014-05-22 20:50:00 +02:00
localscripts.hpp
manualref.hpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
nullaction.hpp
omwloader.cpp Issue #913: Merge --master and --plugin switches 2013-09-29 09:11:57 +02:00
omwloader.hpp Issue #913: Merge --master and --plugin switches 2013-09-29 09:11:57 +02:00
physicssystem.cpp Fix for broken physics in exteriors (Fixes #1446) 2014-06-11 19:01:23 +02:00
physicssystem.hpp Fix being able to place items on top of actors (Fixes #1403) 2014-06-06 00:43:24 +02:00
player.cpp Fix triggering changed flag for all references when cell is visited 2014-06-15 14:18:16 +02:00
player.hpp Fix some spelling mistakes. 2014-05-03 12:23:22 +02:00
projectilemanager.cpp Fix crash for on target spells cast by non-actors (Fixes #1529) 2014-06-18 16:57:53 +02:00
projectilemanager.hpp Fix crash for on target spells cast by non-actors (Fixes #1529) 2014-06-18 16:57:53 +02:00
ptr.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
ptr.hpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
recordcmp.hpp
refdata.cpp Fix triggering changed flag for all references when cell is visited 2014-06-15 14:18:16 +02:00
refdata.hpp Fix some doxygen typos 2014-06-15 16:11:22 +02:00
scene.cpp Fix triggering changed flag for all references when cell is visited 2014-06-15 14:18:16 +02:00
scene.hpp Fix triggering changed flag for all references when cell is visited 2014-06-15 14:18:16 +02:00
store.cpp Cell merge fix (reference context position was not saved correctly) 2014-06-11 21:56:10 +02:00
store.hpp Merge ESM::Cell fields by subrecord 2014-06-11 16:13:33 +02:00
timestamp.cpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
timestamp.hpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
weather.cpp Fix sunlight for interiors 2014-05-02 21:20:27 +02:00
weather.hpp Fixes #1172: Added basic loading/saving progress bar 2014-04-28 11:29:57 +02:00
worldimp.cpp Heal player while in jail 2014-06-18 16:57:54 +02:00
worldimp.hpp Fix crash for on target spells cast by non-actors (Fixes #1529) 2014-06-18 16:57:53 +02:00