.. |
action.cpp
|
|
|
action.hpp
|
|
|
actionalchemy.cpp
|
Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat.
|
2014-04-24 22:47:45 -04:00 |
actionalchemy.hpp
|
|
|
actionapply.cpp
|
Fix Potion use action removing the potion even when the action is not executed (Fixes #1521)
|
2014-06-17 04:05:20 +02:00 |
actionapply.hpp
|
Fix Potion use action removing the potion even when the action is not executed (Fixes #1521)
|
2014-06-17 04:05:20 +02:00 |
actiondoor.cpp
|
|
|
actiondoor.hpp
|
|
|
actioneat.cpp
|
Remove static method MWWorld::Class::get(&Ptr)
|
2014-05-22 20:50:00 +02:00 |
actioneat.hpp
|
|
|
actionequip.cpp
|
Cycle with equipped items if all slots are occupied (Fixes #1395)
|
2014-06-05 14:54:07 +02:00 |
actionequip.hpp
|
|
|
actionopen.cpp
|
Closes #1081: Implement disease contraction
|
2014-01-03 23:33:14 +01:00 |
actionopen.hpp
|
|
|
actionread.cpp
|
Remove static method MWWorld::Class::get(&Ptr)
|
2014-05-22 20:50:00 +02:00 |
actionread.hpp
|
|
|
actionrepair.cpp
|
Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat.
|
2014-04-24 22:47:45 -04:00 |
actionrepair.hpp
|
|
|
actionsoulgem.cpp
|
Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat.
|
2014-04-24 22:47:45 -04:00 |
actionsoulgem.hpp
|
|
|
actiontake.cpp
|
Implement theft detection
|
2014-01-07 19:58:17 +01:00 |
actiontake.hpp
|
|
|
actiontalk.cpp
|
|
|
actiontalk.hpp
|
|
|
actionteleport.cpp
|
Fix potential infinite recursion in ActionTeleport (Fixes #1840)
|
2014-08-26 02:09:23 +02:00 |
actionteleport.hpp
|
Fix potential infinite recursion in ActionTeleport (Fixes #1840)
|
2014-08-26 02:09:23 +02:00 |
actiontrap.cpp
|
Basic RefData and CellRef change tracking
|
2014-05-25 14:30:07 +02:00 |
actiontrap.hpp
|
Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
|
2013-11-13 14:02:15 +01:00 |
cellfunctors.hpp
|
Show marked position on map. Implement Detect X magic effects.
|
2014-01-01 22:37:52 +01:00 |
cellref.cpp
|
Reset RefNum when copying an object (Fixes #1723)
|
2014-07-29 15:55:58 +02:00 |
cellref.hpp
|
Reset RefNum when copying an object (Fixes #1723)
|
2014-07-29 15:55:58 +02:00 |
cellreflist.hpp
|
Basic RefData and CellRef change tracking
|
2014-05-25 14:30:07 +02:00 |
cells.cpp
|
Search exterior cells in reverse (workaround for duplicate chargen_plank reference in Morrowind.esm and Bloodmoon.esm)
|
2014-06-28 17:44:52 +02:00 |
cells.hpp
|
Fixes #1172: Added basic loading/saving progress bar
|
2014-04-28 11:29:57 +02:00 |
cellstore.cpp
|
Consider moved references in CellStore::listRefs
|
2014-06-15 14:18:16 +02:00 |
cellstore.hpp
|
Feature #32: Implement respawn for containers, creatures and NPCs
|
2014-05-17 09:09:00 +02:00 |
class.cpp
|
Reset RefNum when copying a reference to a new cell
|
2014-08-30 18:27:59 +02:00 |
class.hpp
|
Adjust player position to ground when using a door marker, even if the player is levitating (Fixes #1737)
|
2014-07-31 04:28:02 +02:00 |
containerstore.cpp
|
Savegame: Set equipment slot for lights (Fixes #1761)
|
2014-08-06 20:13:58 +02:00 |
containerstore.hpp
|
Attempt to restack item after repair or recharge (Fixes #1656)
|
2014-07-17 16:16:06 +02:00 |
contentloader.hpp
|
Missing iostream include
|
2013-11-04 10:36:22 +01:00 |
customdata.hpp
|
|
|
esmloader.cpp
|
Issue #913: Merge --master and --plugin switches
|
2013-09-29 09:11:57 +02:00 |
esmloader.hpp
|
Issue #913: Merge --master and --plugin switches
|
2013-09-29 09:11:57 +02:00 |
esmstore.cpp
|
add project file to content file list when running OpenMW from OpenCS
|
2014-09-13 20:48:24 +02:00 |
esmstore.hpp
|
Remove useless throwing of exception
|
2014-05-22 15:29:36 +02:00 |
failedaction.cpp
|
|
|
failedaction.hpp
|
|
|
fallback.cpp
|
Fix exception when there are spaces in INI-imported color settings
|
2014-05-28 21:29:09 +02:00 |
fallback.hpp
|
|
|
globals.cpp
|
Fix loading a savegame when some of its content files were disabled
|
2014-06-01 23:11:38 +02:00 |
globals.hpp
|
Fixes #1172: Added basic loading/saving progress bar
|
2014-04-28 11:29:57 +02:00 |
inventorystore.cpp
|
Silence some scan-build warnings.
|
2014-08-28 20:55:32 -05:00 |
inventorystore.hpp
|
Implement basic spellcasting AI (Fixes #961)
|
2014-08-28 00:55:37 +02:00 |
livecellref.cpp
|
Basic RefData and CellRef change tracking
|
2014-05-25 14:30:07 +02:00 |
livecellref.hpp
|
Basic RefData and CellRef change tracking
|
2014-05-25 14:30:07 +02:00 |
localscripts.cpp
|
Remove static method MWWorld::Class::get(&Ptr)
|
2014-05-22 20:50:00 +02:00 |
localscripts.hpp
|
|
|
manualref.hpp
|
Remove unused FLTV and NAM0 from CellRef
|
2014-07-24 02:20:16 +02:00 |
nullaction.hpp
|
|
|
physicssystem.cpp
|
Make sure the Jump control is always handled by the PhysicsSystem even if game runs faster than the minimum physics timestep
|
2014-09-17 07:02:19 +02:00 |
physicssystem.hpp
|
Clear movement queue when changing to a new cell (Fixes #1802)
|
2014-08-13 16:25:27 +02:00 |
player.cpp
|
Make sure player doesn't get any AI packages (Bug #1749)
|
2014-08-06 20:13:57 +02:00 |
player.hpp
|
Fix some spelling mistakes.
|
2014-05-03 12:23:22 +02:00 |
projectilemanager.cpp
|
Set render queue group for projectiles (Fixes #1829)
|
2014-08-18 15:32:52 +02:00 |
projectilemanager.hpp
|
Fix exception when casting Bound Gloves spell
|
2014-06-19 16:00:27 +02:00 |
ptr.cpp
|
Basic RefData and CellRef change tracking
|
2014-05-25 14:30:07 +02:00 |
ptr.hpp
|
Basic RefData and CellRef change tracking
|
2014-05-25 14:30:07 +02:00 |
recordcmp.hpp
|
|
|
refdata.cpp
|
Don't trigger changed flag if a script with no locals is configured
|
2014-06-26 01:21:15 +02:00 |
refdata.hpp
|
Implement idlestorm animation (Feature #41)
|
2014-06-24 18:37:38 +02:00 |
scene.cpp
|
Revert "Don't trigger CellChanged events when crossing exterior cell borders (Fixes #1874)"
|
2014-09-08 20:52:15 +02:00 |
scene.hpp
|
Fix triggering changed flag for all references when cell is visited
|
2014-06-15 14:18:16 +02:00 |
store.cpp
|
Merge cell names when merging cells (Fixes #1929)
|
2014-09-19 05:02:54 +02:00 |
store.hpp
|
Traverse spells in record order from content files. bronrod_the_roarer is perfect now. Other NPCs have some differences.
|
2014-07-12 18:53:15 +02:00 |
timestamp.cpp
|
Savegame: store most of CreatureStats
|
2014-05-12 21:37:36 +02:00 |
timestamp.hpp
|
Savegame: store most of CreatureStats
|
2014-05-12 21:37:36 +02:00 |
weather.cpp
|
Make changeWeather work when the player isn't in a cell yet (workaround for modTESTchargen_v2_5)
|
2014-09-14 08:38:54 +02:00 |
weather.hpp
|
Implement slower movement against storms (Closes #41)
|
2014-06-27 03:22:00 +02:00 |
worldimp.cpp
|
Remove ancient comment
|
2014-09-17 07:02:19 +02:00 |
worldimp.hpp
|
Also forgot to remove a now unused variable I introduced
|
2014-09-11 20:47:14 -04:00 |