..
action.cpp
action.hpp
actionalchemy.cpp
Fix for bug #1080 , can't read/repair/make potions/use soul gems/rest/sleep while in combat.
2014-04-24 22:47:45 -04:00
actionalchemy.hpp
actionapply.cpp
Remove static method MWWorld::Class::get(&Ptr)
2014-05-22 20:50:00 +02:00
actionapply.hpp
Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
2013-11-13 14:02:15 +01:00
actiondoor.cpp
actiondoor.hpp
actioneat.cpp
Remove static method MWWorld::Class::get(&Ptr)
2014-05-22 20:50:00 +02:00
actioneat.hpp
actionequip.cpp
Remove static method MWWorld::Class::get(&Ptr)
2014-05-22 20:50:00 +02:00
actionequip.hpp
actionopen.cpp
Closes #1081 : Implement disease contraction
2014-01-03 23:33:14 +01:00
actionopen.hpp
actionread.cpp
Remove static method MWWorld::Class::get(&Ptr)
2014-05-22 20:50:00 +02:00
actionread.hpp
actionrepair.cpp
Fix for bug #1080 , can't read/repair/make potions/use soul gems/rest/sleep while in combat.
2014-04-24 22:47:45 -04:00
actionrepair.hpp
actionsoulgem.cpp
Fix for bug #1080 , can't read/repair/make potions/use soul gems/rest/sleep while in combat.
2014-04-24 22:47:45 -04:00
actionsoulgem.hpp
actiontake.cpp
Implement theft detection
2014-01-07 19:58:17 +01:00
actiontake.hpp
actiontalk.cpp
actiontalk.hpp
actionteleport.cpp
Fixes #1129 : Change summoned creatures to use ActorId
2014-05-14 06:37:31 +02:00
actionteleport.hpp
actiontrap.cpp
Feature #957 : Handle area effects for "on touch" range
2014-01-21 12:30:15 +01:00
actiontrap.hpp
Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
2013-11-13 14:02:15 +01:00
cellfunctors.hpp
Show marked position on map. Implement Detect X magic effects.
2014-01-01 22:37:52 +01:00
cellreflist.hpp
encapsulated reference collections
2014-02-23 21:21:27 +01:00
cells.cpp
Savegame: store fog of war ( Closes #1177 )
2014-05-11 02:07:58 +02:00
cells.hpp
Fixes #1172 : Added basic loading/saving progress bar
2014-04-28 11:29:57 +02:00
cellstore.cpp
Remove static method MWWorld::Class::get(&Ptr)
2014-05-22 20:50:00 +02:00
cellstore.hpp
Feature #32 : Implement respawn for containers, creatures and NPCs
2014-05-17 09:09:00 +02:00
class.cpp
Remove static method MWWorld::Class::get(&Ptr)
2014-05-22 20:50:00 +02:00
class.hpp
Remove static method MWWorld::Class::get(&Ptr)
2014-05-22 20:50:00 +02:00
containerstore.cpp
Remove static method MWWorld::Class::get(&Ptr)
2014-05-22 20:50:00 +02:00
containerstore.hpp
Feature #1323 : handle restocking levelled items
2014-05-18 12:53:21 +02:00
contentloader.hpp
Missing iostream include
2013-11-04 10:36:22 +01:00
customdata.hpp
esmloader.cpp
Issue #913 : Merge --master and --plugin switches
2013-09-29 09:11:57 +02:00
esmloader.hpp
Issue #913 : Merge --master and --plugin switches
2013-09-29 09:11:57 +02:00
esmstore.cpp
Fix some ancient code
2014-05-18 16:34:58 +02:00
esmstore.hpp
Fix a bug in ESMStore code that checks for duplicate record insertions
2014-05-11 00:10:28 +02:00
failedaction.cpp
failedaction.hpp
fallback.cpp
fallback.hpp
globals.cpp
Fixes #1172 : Added basic loading/saving progress bar
2014-04-28 11:29:57 +02:00
globals.hpp
Fixes #1172 : Added basic loading/saving progress bar
2014-04-28 11:29:57 +02:00
inventorystore.cpp
Remove static method MWWorld::Class::get(&Ptr)
2014-05-22 20:50:00 +02:00
inventorystore.hpp
Savegame: store most of CreatureStats
2014-05-12 21:37:36 +02:00
livecellref.cpp
Move LiveCellRefBase ctor where it belongs to
2014-05-22 20:50:00 +02:00
livecellref.hpp
Fix linking issues on Windows using MSVC.
2014-02-02 23:59:57 +01:00
localscripts.cpp
Remove static method MWWorld::Class::get(&Ptr)
2014-05-22 20:50:00 +02:00
localscripts.hpp
manualref.hpp
Removed mLocked, kept it as "Negative lock level means unlocked"
2014-04-23 10:00:18 -04:00
nullaction.hpp
omwloader.cpp
Issue #913 : Merge --master and --plugin switches
2013-09-29 09:11:57 +02:00
omwloader.hpp
Issue #913 : Merge --master and --plugin switches
2013-09-29 09:11:57 +02:00
physicssystem.cpp
Remove static method MWWorld::Class::get(&Ptr)
2014-05-22 20:50:00 +02:00
physicssystem.hpp
Remove unused functions and parameters
2013-08-25 16:08:45 -07:00
player.cpp
Remove static method MWWorld::Class::get(&Ptr)
2014-05-22 20:50:00 +02:00
player.hpp
Fix some spelling mistakes.
2014-05-03 12:23:22 +02:00
projectilemanager.cpp
Savegame: store projectiles
2014-05-17 05:24:32 +02:00
projectilemanager.hpp
Savegame: store projectiles
2014-05-17 05:24:32 +02:00
ptr.cpp
Move LiveCellRefBase ctor where it belongs to
2014-05-22 20:50:00 +02:00
ptr.hpp
Move LiveCellRefBase ctor where it belongs to
2014-05-22 20:50:00 +02:00
recordcmp.hpp
refdata.cpp
fix for previous commit
2014-03-22 16:39:24 +01:00
refdata.hpp
fix for previous commit
2014-03-22 16:39:24 +01:00
scene.cpp
Remove static method MWWorld::Class::get(&Ptr)
2014-05-22 20:50:00 +02:00
scene.hpp
Merge branch 'actorid' of https://github.com/OpenMW/openmw
2014-05-14 02:35:05 +02:00
store.cpp
Merge branch 'savedgame'
2014-02-01 18:16:32 +01:00
store.hpp
Fixes #1172 : Added basic loading/saving progress bar
2014-04-28 11:29:57 +02:00
timestamp.cpp
Savegame: store most of CreatureStats
2014-05-12 21:37:36 +02:00
timestamp.hpp
Savegame: store most of CreatureStats
2014-05-12 21:37:36 +02:00
weather.cpp
Fix sunlight for interiors
2014-05-02 21:20:27 +02:00
weather.hpp
Fixes #1172 : Added basic loading/saving progress bar
2014-04-28 11:29:57 +02:00
worldimp.cpp
Remove static method MWWorld::Class::get(&Ptr)
2014-05-22 20:50:00 +02:00
worldimp.hpp
Moved mStartupScript to World, so that it is executed for a New game
2014-05-21 09:25:45 +02:00