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action.cpp
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Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
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2013-07-31 15:46:23 +02:00 |
action.hpp
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Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
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2013-07-31 15:46:23 +02:00 |
actionalchemy.cpp
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Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat.
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2014-04-24 22:47:45 -04:00 |
actionalchemy.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
actionapply.cpp
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Fix Potion use action removing the potion even when the action is not executed (Fixes #1521)
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2014-06-17 04:05:20 +02:00 |
actionapply.hpp
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Fix Potion use action removing the potion even when the action is not executed (Fixes #1521)
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2014-06-17 04:05:20 +02:00 |
actiondoor.cpp
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Opening doors
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2013-04-28 14:59:15 +02:00 |
actiondoor.hpp
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Opening doors
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2013-04-28 14:59:15 +02:00 |
actioneat.cpp
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Remove static method MWWorld::Class::get(&Ptr)
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2014-05-22 20:50:00 +02:00 |
actioneat.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
actionequip.cpp
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Allow equipping twohanded weapon and shield at the same time (Fixes #1785)
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2014-12-12 16:49:22 +01:00 |
actionequip.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
actionopen.cpp
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Closes #1081: Implement disease contraction
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2014-01-03 23:33:14 +01:00 |
actionopen.hpp
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Added "dispose corpse" button, added stealing (all items visible and no penalty yet)
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2013-03-07 14:00:13 +01:00 |
actionread.cpp
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Remove static method MWWorld::Class::get(&Ptr)
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2014-05-22 20:50:00 +02:00 |
actionread.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
actionrepair.cpp
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Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat.
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2014-04-24 22:47:45 -04:00 |
actionrepair.hpp
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Added PC repair feature
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2013-03-23 08:16:46 +01:00 |
actionsoulgem.cpp
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Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat.
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2014-04-24 22:47:45 -04:00 |
actionsoulgem.hpp
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Added soulgem dialog; made interactive message boxes not close the previous UI
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2013-03-30 15:51:07 +01:00 |
actiontake.cpp
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Change stolen items handling to match MW (Fixes #1443, Fixes #2290)
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2015-02-05 04:18:43 +01:00 |
actiontake.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
actiontalk.cpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
actiontalk.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
actionteleport.cpp
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Add maximum distance for teleporting followers on using a door
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2015-01-11 17:04:58 +01:00 |
actionteleport.hpp
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Fix potential infinite recursion in ActionTeleport (Fixes #1840)
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2014-08-26 02:09:23 +02:00 |
actiontrap.cpp
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Basic RefData and CellRef change tracking
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2014-05-25 14:30:07 +02:00 |
actiontrap.hpp
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Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
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2013-11-13 14:02:15 +01:00 |
cellfunctors.hpp
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Show marked position on map. Implement Detect X magic effects.
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2014-01-01 22:37:52 +01:00 |
cellref.cpp
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Stolen item tracking overhaul part 2 (Fixes #2338)
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2015-02-06 01:27:16 +01:00 |
cellref.hpp
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Stolen item tracking overhaul part 2 (Fixes #2338)
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2015-02-06 01:27:16 +01:00 |
cellreflist.hpp
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Minor changes to ESM::RefNum
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2015-01-11 12:20:22 +13:00 |
cells.cpp
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Account for not yet listed cells in getInteriorPtrs
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2015-02-04 16:41:14 +01:00 |
cells.hpp
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Several warning fixes
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2015-01-23 15:34:47 +01:00 |
cellstore.cpp
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Ensure the item can be equipped in the given slot when loading inventory
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2015-01-23 15:32:34 +01:00 |
cellstore.hpp
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Starting to clean up some heavy includes
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2014-12-19 09:23:16 +01:00 |
class.cpp
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ESSImport: fix NPC factions
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2015-01-27 23:12:21 +01:00 |
class.hpp
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Stolen item tracking overhaul part 2 (Fixes #2338)
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2015-02-06 01:27:16 +01:00 |
containerstore.cpp
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Stolen item tracking overhaul part 2 (Fixes #2338)
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2015-02-06 01:27:16 +01:00 |
containerstore.hpp
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Stolen item tracking overhaul part 2 (Fixes #2338)
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2015-02-06 01:27:16 +01:00 |
contentloader.hpp
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Missing iostream include
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2013-11-04 10:36:22 +01:00 |
customdata.hpp
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added customdata base class (issue #185)
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2012-01-24 11:24:05 +01:00 |
esmloader.cpp
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Remove some unused code, include cleanup
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2015-01-27 23:12:13 +01:00 |
esmloader.hpp
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Reduce includes
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2015-01-10 01:00:52 +01:00 |
esmstore.cpp
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Remove some unused code, include cleanup
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2015-01-27 23:12:13 +01:00 |
esmstore.hpp
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Several warning fixes
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2015-01-23 15:34:47 +01:00 |
failedaction.cpp
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Handle object activation as a werewolf
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2013-08-08 22:34:53 -07:00 |
failedaction.hpp
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Handle object activation as a werewolf
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2013-08-08 22:34:53 -07:00 |
fallback.cpp
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Fix ripples for D3D - added simpler effect (Fixes #1649)
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2015-02-09 19:30:11 +01:00 |
fallback.hpp
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Fix ripples for D3D - added simpler effect (Fixes #1649)
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2015-02-09 19:30:11 +01:00 |
globals.cpp
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Several warning fixes
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2015-01-23 15:34:47 +01:00 |
globals.hpp
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Several warning fixes
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2015-01-23 15:34:47 +01:00 |
inventorystore.cpp
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Add possibility to dress up corpses (Fixes #2221)
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2015-02-05 04:18:43 +01:00 |
inventorystore.hpp
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Store selected enchant item in savegame (Fixes #1702)
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2015-01-23 16:45:47 +01:00 |
livecellref.cpp
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Include cleanup
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2015-02-05 04:18:42 +01:00 |
livecellref.hpp
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Basic RefData and CellRef change tracking
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2014-05-25 14:30:07 +02:00 |
localscripts.cpp
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Remove some unused code, include cleanup
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2015-01-27 23:12:13 +01:00 |
localscripts.hpp
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objects scripts are now stopped when they are removed from a container
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2013-01-13 17:05:12 +00:00 |
manualref.cpp
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Move manualref code out of header
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2015-02-09 15:01:49 +01:00 |
manualref.hpp
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Move manualref code out of header
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2015-02-09 15:01:49 +01:00 |
nullaction.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
physicssystem.cpp
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Fix setWaterLevel script instruction not affecting physics
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2015-02-08 15:50:40 +01:00 |
physicssystem.hpp
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Rewrite animated collision shape support (Fixes #2123)
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2015-01-13 05:37:37 +01:00 |
player.cpp
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Make sure birthsign spells are added when loading savegame
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2015-02-06 01:27:17 +01:00 |
player.hpp
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Several warning fixes
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2015-01-23 15:34:47 +01:00 |
projectilemanager.cpp
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Move manualref code out of header
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2015-02-09 15:01:49 +01:00 |
projectilemanager.hpp
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Several warning fixes
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2015-01-23 15:34:47 +01:00 |
ptr.cpp
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Basic RefData and CellRef change tracking
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2014-05-25 14:30:07 +02:00 |
ptr.hpp
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Reduce includes
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2015-01-10 01:00:52 +01:00 |
recordcmp.hpp
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Remove some unused code, include cleanup
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2015-01-27 23:12:13 +01:00 |
refdata.cpp
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Add support for undeleting references (Fixes #2193)
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2014-12-06 21:08:18 +01:00 |
refdata.hpp
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Add support for undeleting references (Fixes #2193)
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2014-12-06 21:08:18 +01:00 |
scene.cpp
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Add exception handling in addObjectToScene
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2015-01-31 22:40:42 +01:00 |
scene.hpp
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Implement cell loading threshold (Fixes #1874)
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2014-10-02 16:50:10 +02:00 |
store.cpp
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Remove some unused code, include cleanup
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2015-01-27 23:12:13 +01:00 |
store.hpp
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Fix overwriting script records not working
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2015-01-31 22:40:40 +01:00 |
timestamp.cpp
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Savegame: store most of CreatureStats
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2014-05-12 21:37:36 +02:00 |
timestamp.hpp
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Savegame: store most of CreatureStats
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2014-05-12 21:37:36 +02:00 |
weather.cpp
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Sun trajectory: handle mNightStart <= mSunriseTime
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2015-02-08 14:31:45 -06:00 |
weather.hpp
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Move weather reset to clear() method
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2015-01-24 16:45:36 +01:00 |
worldimp.cpp
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Detect Creature should detect alive creatures only (Fixes #2353)
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2015-02-09 20:15:41 +01:00 |
worldimp.hpp
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Fix swim height, use fSwimHeightScale GMST
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2015-01-31 22:40:43 +01:00 |