openmw-tes3coop/apps/openmw/mwworld
2014-12-05 15:58:05 +01:00
..
action.cpp
action.hpp
actionalchemy.cpp Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat. 2014-04-24 22:47:45 -04:00
actionalchemy.hpp
actionapply.cpp Fix Potion use action removing the potion even when the action is not executed (Fixes #1521) 2014-06-17 04:05:20 +02:00
actionapply.hpp Fix Potion use action removing the potion even when the action is not executed (Fixes #1521) 2014-06-17 04:05:20 +02:00
actiondoor.cpp
actiondoor.hpp
actioneat.cpp Remove static method MWWorld::Class::get(&Ptr) 2014-05-22 20:50:00 +02:00
actioneat.hpp
actionequip.cpp Revert "Issue #1887: Equipped items do not emit sounds" 2014-10-04 13:34:36 +02:00
actionequip.hpp
actionopen.cpp Closes #1081: Implement disease contraction 2014-01-03 23:33:14 +01:00
actionopen.hpp
actionread.cpp Remove static method MWWorld::Class::get(&Ptr) 2014-05-22 20:50:00 +02:00
actionread.hpp
actionrepair.cpp Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat. 2014-04-24 22:47:45 -04:00
actionrepair.hpp
actionsoulgem.cpp Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat. 2014-04-24 22:47:45 -04:00
actionsoulgem.hpp
actiontake.cpp Implement theft detection 2014-01-07 19:58:17 +01:00
actiontake.hpp
actiontalk.cpp
actiontalk.hpp
actionteleport.cpp Teleport indirect followers as well when using a door (Fixes #1974) 2014-10-05 15:18:32 +02:00
actionteleport.hpp Fix potential infinite recursion in ActionTeleport (Fixes #1840) 2014-08-26 02:09:23 +02:00
actiontrap.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
actiontrap.hpp Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends) 2013-11-13 14:02:15 +01:00
cellfunctors.hpp Show marked position on map. Implement Detect X magic effects. 2014-01-01 22:37:52 +01:00
cellref.cpp Reset RefNum when copying an object (Fixes #1723) 2014-07-29 15:55:58 +02:00
cellref.hpp Reset RefNum when copying an object (Fixes #1723) 2014-07-29 15:55:58 +02:00
cellreflist.hpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
cells.cpp Search exterior cells in reverse (workaround for duplicate chargen_plank reference in Morrowind.esm and Bloodmoon.esm) 2014-06-28 17:44:52 +02:00
cells.hpp Fixes #1172: Added basic loading/saving progress bar 2014-04-28 11:29:57 +02:00
cellstore.cpp Use a separate flag for references deleted by a content file (Fixes #2018) 2014-12-01 22:16:45 +01:00
cellstore.hpp Use a separate flag for references deleted by a content file (Fixes #2018) 2014-12-01 22:16:45 +01:00
class.cpp Merge remote-tracking branch 'lgro/issue1887_equipped_items_doesnt_emit_sound' 2014-10-12 14:06:08 +02:00
class.hpp Merge remote-tracking branch 'lgro/issue1887_equipped_items_doesnt_emit_sound' 2014-10-12 14:06:08 +02:00
containerstore.cpp Handle getdistance on objects inside a container (Fixes #2046) 2014-10-24 19:05:43 +02:00
containerstore.hpp Attempt to restack item after repair or recharge (Fixes #1656) 2014-07-17 16:16:06 +02:00
contentloader.hpp Missing iostream include 2013-11-04 10:36:22 +01:00
customdata.hpp
esmloader.cpp Issue #913: Merge --master and --plugin switches 2013-09-29 09:11:57 +02:00
esmloader.hpp Issue #913: Merge --master and --plugin switches 2013-09-29 09:11:57 +02:00
esmstore.cpp Properly handle DialInfo records that were marked as Deleted (Fixes #2035) 2014-10-19 17:45:18 +02:00
esmstore.hpp Remove useless throwing of exception 2014-05-22 15:29:36 +02:00
failedaction.cpp Handle object activation as a werewolf 2013-08-08 22:34:53 -07:00
failedaction.hpp Handle object activation as a werewolf 2013-08-08 22:34:53 -07:00
fallback.cpp Fix exception when there are spaces in INI-imported color settings 2014-05-28 21:29:09 +02:00
fallback.hpp
globals.cpp Fix loading a savegame when some of its content files were disabled 2014-06-01 23:11:38 +02:00
globals.hpp Fixes #1172: Added basic loading/saving progress bar 2014-04-28 11:29:57 +02:00
inventorystore.cpp Merge remote-tracking branch 'lgro/issue1887_equipped_items_doesnt_emit_sound' 2014-10-12 14:06:08 +02:00
inventorystore.hpp Issue #1887: Equipped items do not emit sounds 2014-10-11 21:05:12 +02:00
livecellref.cpp fix for potential script problem during saved game loading 2014-09-22 10:12:07 +02:00
livecellref.hpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
localscripts.cpp Use a separate flag for references deleted by a content file (Fixes #2018) 2014-12-01 22:16:45 +01:00
localscripts.hpp
manualref.hpp Remove unused FLTV and NAM0 from CellRef 2014-07-24 02:20:16 +02:00
nullaction.hpp
physicssystem.cpp Added proper slow fall effect mechanics. 2014-11-10 02:42:44 -05:00
physicssystem.hpp More efficient water walking 2014-10-05 22:27:20 +02:00
player.cpp Make sure player doesn't get any AI packages (Bug #1749) 2014-08-06 20:13:57 +02:00
player.hpp Fix some spelling mistakes. 2014-05-03 12:23:22 +02:00
projectilemanager.cpp Fix projectiles colliding with dead actors (Fixes #1971) 2014-10-05 17:41:56 +02:00
projectilemanager.hpp Fix exception when casting Bound Gloves spell 2014-06-19 16:00:27 +02:00
ptr.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
ptr.hpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
recordcmp.hpp
refdata.cpp Use a separate flag for references deleted by a content file (Fixes #2018) 2014-12-01 22:16:45 +01:00
refdata.hpp Use a separate flag for references deleted by a content file (Fixes #2018) 2014-12-01 22:16:45 +01:00
scene.cpp Use a separate flag for references deleted by a content file (Fixes #2018) 2014-12-01 22:16:45 +01:00
scene.hpp Implement cell loading threshold (Fixes #1874) 2014-10-02 16:50:10 +02:00
store.cpp Merge cell names when merging cells (Fixes #1929) 2014-09-19 05:02:54 +02:00
store.hpp Overwrite existing records in IndexedStore (Fixes #2182) 2014-12-05 15:58:05 +01:00
timestamp.cpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
timestamp.hpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
weather.cpp Add particle and sound fading for weather transitions (Fixes #2130) 2014-12-01 23:09:47 +01:00
weather.hpp Add particle and sound fading for weather transitions (Fixes #2130) 2014-12-01 23:09:47 +01:00
worldimp.cpp Use a separate flag for references deleted by a content file (Fixes #2018) 2014-12-01 22:16:45 +01:00
worldimp.hpp Handle getdistance on objects inside a container (Fixes #2046) 2014-10-24 19:05:43 +02:00