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openmw-tes3coop/apps/openmw/mwmechanics
David Cernat 3136a12051 Resolve conflicts in pull request #75
# Conflicts:
#	CMakeLists.txt
#	apps/openmw/CMakeLists.txt
8 years ago
..
activespells.cpp Cleanup of #include statements 9 years ago
activespells.hpp Cleanup of #include statements 9 years ago
actor.cpp MechanicsManager, frame update 10 years ago
actor.hpp Add MWMechanics::Actor class for temporary actor state, move AiState there 10 years ago
actors.cpp Resolve conflicts in pull request #75 8 years ago
actors.hpp Save scripted animation state (Fixes #1931, #2150, #3393) 9 years ago
actorutil.cpp Added MWMechanics::isPlayerInCombat() 9 years ago
actorutil.hpp actorutil.hpp includes mwworld/ptr.hpp 9 years ago
aiactivate.cpp Revert "Revert "Merge pull request #993 from mrcheko/pathfinding"" 8 years ago
aiactivate.hpp Cleanup of #include statements 9 years ago
aiavoiddoor.cpp Cleanup of #include statements 9 years ago
aiavoiddoor.hpp Cleanup of #include statements 9 years ago
aicombat.cpp fixed a segmentation fault when entering a cell which contains someone already attacking you 8 years ago
aicombat.hpp Revert "Revert "Merge pull request #993 from mrcheko/pathfinding"" 8 years ago
aicombataction.cpp Remove unneeded code 8 years ago
aicombataction.hpp remove dynamic_cast to ActionPotion 8 years ago
aiescort.cpp Trim unneeded code 9 years ago
aiescort.hpp Cleanup of #include statements 9 years ago
aiface.cpp Implement Face instruction (Feature #1424) 9 years ago
aiface.hpp Implement Face instruction (Feature #1424) 9 years ago
aifollow.cpp Coverity fixes 8 years ago
aifollow.hpp Cleanup of #include statements 9 years ago
aipackage.cpp Fix warning 8 years ago
aipackage.hpp prevent running in circles around path points 8 years ago
aipursue.cpp Revert "Revert "Merge pull request #993 from mrcheko/pathfinding"" 8 years ago
aipursue.hpp Don't stack Ai packages (Fixes #3101, Fixes #3080, Fixes #2697) 9 years ago
aisequence.cpp Fix shadowing warnings 8 years ago
aisequence.hpp Cleanup of #include statements 9 years ago
aistate.hpp Remove BOOST_STATIC_ASSERT to fix clang warnings 10 years ago
aitravel.cpp AiPackage: fix path recalc on cell change 8 years ago
aitravel.hpp AiPackage: fix path recalc on cell change 8 years ago
aiwander.cpp aiwander: reset path on cell change 8 years ago
aiwander.hpp aiwander: reset path on cell change 8 years ago
alchemy.cpp Fix reversed use of alembics and retorts 8 years ago
alchemy.hpp Don't reveal unknown potion effects in alchemy window (Fixes #3146) 9 years ago
autocalcspell.cpp Fixed rest of travis errors. 9 years ago
autocalcspell.hpp Traverse spells in record order from content files. bronrod_the_roarer is perfect now. Other NPCs have some differences. 11 years ago
character.cpp Resolve conflicts in pull request #75 8 years ago
character.hpp Add unarmed attack selection to chooseBestAttack() 8 years ago
combat.cpp Resolve conflicts in pull request #55 8 years ago
combat.hpp Directly apply On Target 'When Strikes' enchantments instead of launching a projectile (Fixes #3212) 9 years ago
coordinateconverter.cpp Fixed errors pointed out by Zini. 9 years ago
coordinateconverter.hpp Fixed errors pointed out by Zini. 9 years ago
creaturestats.cpp Fix magicka and fatigue calculations from fortifying attributes 9 years ago
creaturestats.hpp Process death events at the end of the death animation (Fixes #1873) 9 years ago
difficultyscaling.cpp Cleanup of #include statements 9 years ago
difficultyscaling.hpp Implement difficulty scaling (Fixes #1505) 11 years ago
disease.hpp Cleanup of #include statements 9 years ago
drawstate.hpp Savegame: store most of CreatureStats 11 years ago
enchanting.cpp Cleanup of #include statements 9 years ago
enchanting.hpp Cleanup of #include statements 9 years ago
levelledlist.hpp Cleanup of #include statements 9 years ago
magiceffects.cpp Remove empty line at the beginning of files 10 years ago
magiceffects.hpp Fix various MSVC warnings 10 years ago
mechanicsmanagerimp.cpp Save scripted animation state (Fixes #1931, #2150, #3393) 9 years ago
mechanicsmanagerimp.hpp Save scripted animation state (Fixes #1931, #2150, #3393) 9 years ago
movement.hpp Readded collision objects and movement physics 10 years ago
npcstats.cpp Resolve conflicts in pull request #75 8 years ago
npcstats.hpp Add getSkillIncrease, setSkillIncrease functions to OpenMW's NpcStats 8 years ago
objects.cpp Save scripted animation state (Fixes #1931, #2150, #3393) 9 years ago
objects.hpp Save scripted animation state (Fixes #1931, #2150, #3393) 9 years ago
obstacle.cpp Revert "Revert "Merge pull request #993 from mrcheko/pathfinding"" 8 years ago
obstacle.hpp Revert "Revert "Merge pull request #993 from mrcheko/pathfinding"" 8 years ago
pathfinding.cpp AiPackage: fix path recalc on cell change 8 years ago
pathfinding.hpp AiPackage: fix path recalc on cell change 8 years ago
pathgrid.cpp centralize the world/cell coordinate conversion logic. 10 years ago
pathgrid.hpp Cleanup of #include statements 9 years ago
pickpocket.cpp Move rng to components 10 years ago
pickpocket.hpp Implement pickpocket detection. Play a voiced dialogue entry when detected. 11 years ago
repair.cpp Fix shadowing warnings 8 years ago
repair.hpp Added PC repair feature 12 years ago
security.cpp Don't attempt to lock or unlock unsuitable objects (Fixes #2826) 10 years ago
security.hpp Cleanup Security class 12 years ago
spellcasting.cpp Resolve conflicts in pull request #75 8 years ago
spellcasting.hpp Consolidations and cleanup for multi-effect spells 8 years ago
spells.cpp Cache magic effects in MWMechanics::Spells 9 years ago
spells.hpp Cache magic effects in MWMechanics::Spells 9 years ago
stat.cpp Fix magicka and fatigue calculations from fortifying attributes 9 years ago
stat.hpp Fix magicka and fatigue calculations from fortifying attributes 9 years ago
steering.cpp Fixed bug in smoothTurn() 9 years ago
steering.hpp Fixes for building with unity build 9 years ago
summoning.cpp Cleanup of #include statements 9 years ago
summoning.hpp Cleanup of #include statements 9 years ago
trading.cpp Cleanup of #include statements 9 years ago
trading.hpp Moved mechanics code from MWGui::TradeWindow to MWMechanics::Trading 9 years ago