.. |
activespells.cpp
|
Cleanup of #include statements
|
9 years ago |
activespells.hpp
|
Cleanup of #include statements
|
9 years ago |
actor.cpp
|
MechanicsManager, frame update
|
10 years ago |
actor.hpp
|
Add MWMechanics::Actor class for temporary actor state, move AiState there
|
10 years ago |
actors.cpp
|
Resolve conflicts in pull request #75
|
8 years ago |
actors.hpp
|
Save scripted animation state (Fixes #1931, #2150, #3393)
|
9 years ago |
actorutil.cpp
|
Added MWMechanics::isPlayerInCombat()
|
9 years ago |
actorutil.hpp
|
actorutil.hpp includes mwworld/ptr.hpp
|
9 years ago |
aiactivate.cpp
|
Revert "Revert "Merge pull request #993 from mrcheko/pathfinding""
|
8 years ago |
aiactivate.hpp
|
Cleanup of #include statements
|
9 years ago |
aiavoiddoor.cpp
|
Cleanup of #include statements
|
9 years ago |
aiavoiddoor.hpp
|
Cleanup of #include statements
|
9 years ago |
aicombat.cpp
|
fixed a segmentation fault when entering a cell which contains someone already attacking you
|
8 years ago |
aicombat.hpp
|
Revert "Revert "Merge pull request #993 from mrcheko/pathfinding""
|
8 years ago |
aicombataction.cpp
|
Remove unneeded code
|
8 years ago |
aicombataction.hpp
|
remove dynamic_cast to ActionPotion
|
8 years ago |
aiescort.cpp
|
Trim unneeded code
|
9 years ago |
aiescort.hpp
|
Cleanup of #include statements
|
9 years ago |
aiface.cpp
|
Implement Face instruction (Feature #1424)
|
9 years ago |
aiface.hpp
|
Implement Face instruction (Feature #1424)
|
9 years ago |
aifollow.cpp
|
Coverity fixes
|
8 years ago |
aifollow.hpp
|
Cleanup of #include statements
|
9 years ago |
aipackage.cpp
|
Fix warning
|
8 years ago |
aipackage.hpp
|
prevent running in circles around path points
|
8 years ago |
aipursue.cpp
|
Revert "Revert "Merge pull request #993 from mrcheko/pathfinding""
|
8 years ago |
aipursue.hpp
|
Don't stack Ai packages (Fixes #3101, Fixes #3080, Fixes #2697)
|
9 years ago |
aisequence.cpp
|
Fix shadowing warnings
|
8 years ago |
aisequence.hpp
|
Cleanup of #include statements
|
9 years ago |
aistate.hpp
|
Remove BOOST_STATIC_ASSERT to fix clang warnings
|
10 years ago |
aitravel.cpp
|
AiPackage: fix path recalc on cell change
|
8 years ago |
aitravel.hpp
|
AiPackage: fix path recalc on cell change
|
8 years ago |
aiwander.cpp
|
aiwander: reset path on cell change
|
8 years ago |
aiwander.hpp
|
aiwander: reset path on cell change
|
8 years ago |
alchemy.cpp
|
Fix reversed use of alembics and retorts
|
8 years ago |
alchemy.hpp
|
Don't reveal unknown potion effects in alchemy window (Fixes #3146)
|
9 years ago |
autocalcspell.cpp
|
Fixed rest of travis errors.
|
9 years ago |
autocalcspell.hpp
|
Traverse spells in record order from content files. bronrod_the_roarer is perfect now. Other NPCs have some differences.
|
11 years ago |
character.cpp
|
Resolve conflicts in pull request #75
|
8 years ago |
character.hpp
|
Add unarmed attack selection to chooseBestAttack()
|
8 years ago |
combat.cpp
|
Resolve conflicts in pull request #55
|
8 years ago |
combat.hpp
|
Directly apply On Target 'When Strikes' enchantments instead of launching a projectile (Fixes #3212)
|
9 years ago |
coordinateconverter.cpp
|
Fixed errors pointed out by Zini.
|
9 years ago |
coordinateconverter.hpp
|
Fixed errors pointed out by Zini.
|
9 years ago |
creaturestats.cpp
|
Fix magicka and fatigue calculations from fortifying attributes
|
9 years ago |
creaturestats.hpp
|
Process death events at the end of the death animation (Fixes #1873)
|
9 years ago |
difficultyscaling.cpp
|
Cleanup of #include statements
|
9 years ago |
difficultyscaling.hpp
|
Implement difficulty scaling (Fixes #1505)
|
11 years ago |
disease.hpp
|
Cleanup of #include statements
|
9 years ago |
drawstate.hpp
|
Savegame: store most of CreatureStats
|
11 years ago |
enchanting.cpp
|
Cleanup of #include statements
|
9 years ago |
enchanting.hpp
|
Cleanup of #include statements
|
9 years ago |
levelledlist.hpp
|
Cleanup of #include statements
|
9 years ago |
magiceffects.cpp
|
Remove empty line at the beginning of files
|
10 years ago |
magiceffects.hpp
|
Fix various MSVC warnings
|
10 years ago |
mechanicsmanagerimp.cpp
|
Save scripted animation state (Fixes #1931, #2150, #3393)
|
9 years ago |
mechanicsmanagerimp.hpp
|
Save scripted animation state (Fixes #1931, #2150, #3393)
|
9 years ago |
movement.hpp
|
Readded collision objects and movement physics
|
10 years ago |
npcstats.cpp
|
Resolve conflicts in pull request #75
|
8 years ago |
npcstats.hpp
|
Add getSkillIncrease, setSkillIncrease functions to OpenMW's NpcStats
|
8 years ago |
objects.cpp
|
Save scripted animation state (Fixes #1931, #2150, #3393)
|
9 years ago |
objects.hpp
|
Save scripted animation state (Fixes #1931, #2150, #3393)
|
9 years ago |
obstacle.cpp
|
Revert "Revert "Merge pull request #993 from mrcheko/pathfinding""
|
8 years ago |
obstacle.hpp
|
Revert "Revert "Merge pull request #993 from mrcheko/pathfinding""
|
8 years ago |
pathfinding.cpp
|
AiPackage: fix path recalc on cell change
|
8 years ago |
pathfinding.hpp
|
AiPackage: fix path recalc on cell change
|
8 years ago |
pathgrid.cpp
|
centralize the world/cell coordinate conversion logic.
|
10 years ago |
pathgrid.hpp
|
Cleanup of #include statements
|
9 years ago |
pickpocket.cpp
|
Move rng to components
|
10 years ago |
pickpocket.hpp
|
Implement pickpocket detection. Play a voiced dialogue entry when detected.
|
11 years ago |
repair.cpp
|
Fix shadowing warnings
|
8 years ago |
repair.hpp
|
Added PC repair feature
|
12 years ago |
security.cpp
|
Don't attempt to lock or unlock unsuitable objects (Fixes #2826)
|
10 years ago |
security.hpp
|
Cleanup Security class
|
12 years ago |
spellcasting.cpp
|
Resolve conflicts in pull request #75
|
8 years ago |
spellcasting.hpp
|
Consolidations and cleanup for multi-effect spells
|
8 years ago |
spells.cpp
|
Cache magic effects in MWMechanics::Spells
|
9 years ago |
spells.hpp
|
Cache magic effects in MWMechanics::Spells
|
9 years ago |
stat.cpp
|
Fix magicka and fatigue calculations from fortifying attributes
|
9 years ago |
stat.hpp
|
Fix magicka and fatigue calculations from fortifying attributes
|
9 years ago |
steering.cpp
|
Fixed bug in smoothTurn()
|
9 years ago |
steering.hpp
|
Fixes for building with unity build
|
9 years ago |
summoning.cpp
|
Cleanup of #include statements
|
9 years ago |
summoning.hpp
|
Cleanup of #include statements
|
9 years ago |
trading.cpp
|
Cleanup of #include statements
|
9 years ago |
trading.hpp
|
Moved mechanics code from MWGui::TradeWindow to MWMechanics::Trading
|
9 years ago |