openmw-tes3coop/apps/openmw/mwworld
2015-03-03 13:04:57 +01:00
..
action.cpp Old door sound fades out on door open/close. Door sound is synchronised to angle on action. 2013-07-31 15:46:23 +02:00
action.hpp Old door sound fades out on door open/close. Door sound is synchronised to angle on action. 2013-07-31 15:46:23 +02:00
actionalchemy.cpp Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat. 2014-04-24 22:47:45 -04:00
actionalchemy.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actionapply.cpp Fix Potion use action removing the potion even when the action is not executed (Fixes #1521) 2014-06-17 04:05:20 +02:00
actionapply.hpp Fix Potion use action removing the potion even when the action is not executed (Fixes #1521) 2014-06-17 04:05:20 +02:00
actiondoor.cpp Opening doors 2013-04-28 14:59:15 +02:00
actiondoor.hpp Opening doors 2013-04-28 14:59:15 +02:00
actioneat.cpp Remove static method MWWorld::Class::get(&Ptr) 2014-05-22 20:50:00 +02:00
actioneat.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actionequip.cpp Allow equipping twohanded weapon and shield at the same time (Fixes #1785) 2014-12-12 16:49:22 +01:00
actionequip.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actionopen.cpp Closes #1081: Implement disease contraction 2014-01-03 23:33:14 +01:00
actionopen.hpp Added "dispose corpse" button, added stealing (all items visible and no penalty yet) 2013-03-07 14:00:13 +01:00
actionread.cpp Remove static method MWWorld::Class::get(&Ptr) 2014-05-22 20:50:00 +02:00
actionread.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actionrepair.cpp Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat. 2014-04-24 22:47:45 -04:00
actionrepair.hpp Added PC repair feature 2013-03-23 08:16:46 +01:00
actionsoulgem.cpp Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat. 2014-04-24 22:47:45 -04:00
actionsoulgem.hpp Added soulgem dialog; made interactive message boxes not close the previous UI 2013-03-30 15:51:07 +01:00
actiontake.cpp Change stolen items handling to match MW (Fixes #1443, Fixes #2290) 2015-02-05 04:18:43 +01:00
actiontake.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actiontalk.cpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actiontalk.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actionteleport.cpp Add maximum distance for teleporting followers on using a door 2015-01-11 17:04:58 +01:00
actionteleport.hpp Fix potential infinite recursion in ActionTeleport (Fixes #1840) 2014-08-26 02:09:23 +02:00
actiontrap.cpp Telekinesis allows safe opening of traps (Fixes #1916) 2015-02-17 22:14:25 +13:00
actiontrap.hpp Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends) 2013-11-13 14:02:15 +01:00
cellfunctors.hpp Show marked position on map. Implement Detect X magic effects. 2014-01-01 22:37:52 +01:00
cellref.cpp Stolen item tracking overhaul part 2 (Fixes #2338) 2015-02-06 01:27:16 +01:00
cellref.hpp Stolen item tracking overhaul part 2 (Fixes #2338) 2015-02-06 01:27:16 +01:00
cellreflist.hpp Minor changes to ESM::RefNum 2015-01-11 12:20:22 +13:00
cells.cpp Account for not yet listed cells in getInteriorPtrs 2015-02-04 16:41:14 +01:00
cells.hpp Several warning fixes 2015-01-23 15:34:47 +01:00
cellstore.cpp Remove "loading cell" message 2015-03-02 21:12:21 +01:00
cellstore.hpp Cleanup: Add const to read-only CellRefList access. 2015-02-22 12:25:10 -06:00
class.cpp Armor tooltip should show the effective armor rating 2015-03-01 19:40:38 +01:00
class.hpp Armor tooltip should show the effective armor rating 2015-03-01 19:40:38 +01:00
containerstore.cpp Stolen item tracking overhaul part 2 (Fixes #2338) 2015-02-06 01:27:16 +01:00
containerstore.hpp Stolen item tracking overhaul part 2 (Fixes #2338) 2015-02-06 01:27:16 +01:00
contentloader.hpp Missing iostream include 2013-11-04 10:36:22 +01:00
customdata.hpp added customdata base class (issue #185) 2012-01-24 11:24:05 +01:00
esmloader.cpp Remove some unused code, include cleanup 2015-01-27 23:12:13 +01:00
esmloader.hpp Reduce includes 2015-01-10 01:00:52 +01:00
esmstore.cpp Remove some unused code, include cleanup 2015-01-27 23:12:13 +01:00
esmstore.hpp Several warning fixes 2015-01-23 15:34:47 +01:00
failedaction.cpp Handle object activation as a werewolf 2013-08-08 22:34:53 -07:00
failedaction.hpp Handle object activation as a werewolf 2013-08-08 22:34:53 -07:00
fallback.cpp Fix ripples for D3D - added simpler effect (Fixes #1649) 2015-02-09 19:30:11 +01:00
fallback.hpp Fix ripples for D3D - added simpler effect (Fixes #1649) 2015-02-09 19:30:11 +01:00
globals.cpp Several warning fixes 2015-01-23 15:34:47 +01:00
globals.hpp Several warning fixes 2015-01-23 15:34:47 +01:00
inventorystore.cpp Add possibility to dress up corpses (Fixes #2221) 2015-02-05 04:18:43 +01:00
inventorystore.hpp Store selected enchant item in savegame (Fixes #1702) 2015-01-23 16:45:47 +01:00
livecellref.cpp Include cleanup 2015-02-05 04:18:42 +01:00
livecellref.hpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
localscripts.cpp Remove some unused code, include cleanup 2015-01-27 23:12:13 +01:00
localscripts.hpp objects scripts are now stopped when they are removed from a container 2013-01-13 17:05:12 +00:00
manualref.cpp Move manualref code out of header 2015-02-09 15:01:49 +01:00
manualref.hpp Move manualref code out of header 2015-02-09 15:01:49 +01:00
nullaction.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
physicssystem.cpp Fix setWaterLevel script instruction not affecting physics 2015-02-08 15:50:40 +01:00
physicssystem.hpp Rewrite animated collision shape support (Fixes #2123) 2015-01-13 05:37:37 +01:00
player.cpp Make sure birthsign spells are added when loading savegame 2015-02-06 01:27:17 +01:00
player.hpp Several warning fixes 2015-01-23 15:34:47 +01:00
projectilemanager.cpp Move manualref code out of header 2015-02-09 15:01:49 +01:00
projectilemanager.hpp Several warning fixes 2015-01-23 15:34:47 +01:00
ptr.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
ptr.hpp Reduce includes 2015-01-10 01:00:52 +01:00
recordcmp.hpp Remove some unused code, include cleanup 2015-01-27 23:12:13 +01:00
refdata.cpp Add support for undeleting references (Fixes #2193) 2014-12-06 21:08:18 +01:00
refdata.hpp fix crash game on Android after start loading 2015-02-26 18:30:38 +04:00
scene.cpp Remove more log spam 2015-03-02 22:13:50 +01:00
scene.hpp Implement cell loading threshold (Fixes #1874) 2014-10-02 16:50:10 +02:00
store.cpp Remove some unused code, include cleanup 2015-01-27 23:12:13 +01:00
store.hpp removed redundant mScript field in ESM::StartScript 2015-03-03 13:04:57 +01:00
timestamp.cpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
timestamp.hpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
weather.cpp Fix MSVC build due to missing M_PI define 2015-02-10 15:32:54 +01:00
weather.hpp Move weather reset to clear() method 2015-01-24 16:45:36 +01:00
worldimp.cpp Fix reference cell movement leaving behind deleted Ptrs for script access 2015-03-02 23:20:59 +01:00
worldimp.hpp Correction to teleportation changes. 2015-02-24 20:51:57 -06:00