forked from mirror/openmw-tes3mp
cd131e7f86
Fixes an issue where inputs could be processed by both GUI and gameplay systems. An enabled/disable has been added to OIS channels, and OpenMW now disables player gameplay hotkeys when a GUI element has focus. GUI hotkeys are left enabled. |
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.. | ||
mwbase | ||
mwclass | ||
mwdialogue | ||
mwgui | ||
mwinput | ||
mwmechanics | ||
mwrender | ||
mwscript | ||
mwsound | ||
mwstate | ||
mwworld | ||
CMakeLists.txt | ||
crashcatcher.cpp | ||
doc.hpp | ||
engine.cpp | ||
engine.hpp | ||
main.cpp |