Commit Graph

12257 Commits (report)
 

Author SHA1 Message Date
Marc Zinnschlag a64b741af2 store hints from operations in report model 10 years ago
Marc Zinnschlag 3a847732b4 abstracted message collection into a class 10 years ago
Marc Zinnschlag 109fbab546 changed column/row numbering in script compiler error messages from being starting at 0 to starting at 1 10 years ago
Marc Zinnschlag 6a67aba336 added double click with modifier actions in report table 10 years ago
Marc Zinnschlag 58f4cc882f added remove action to report table context menu 10 years ago
Marc Zinnschlag f2fc693325 added context menu to report table 10 years ago
Marc Zinnschlag 350b0cb93c added hidden hint column to report model 10 years ago
Marc Zinnschlag 6c18a3b0b5 allow drags from report table 10 years ago
Marc Zinnschlag 7c59ea6296 added specialised report table 10 years ago
cc9cii ab693f1f64 Workaround file lock being lost if the same file is closed elsewhere in the program (see https://svn.boost.org/trac/boost/ticket/3582) 10 years ago
cc9cii 8d0cca6cfc Merge remote-tracking branch 'remotes/upstream/master' into single-instance
Conflicts:
	apps/opencs/editor.cpp
10 years ago
Marc Zinnschlag f771b95a15 Merge remote-tracking branch 'cc9cii/master' 10 years ago
cc9cii 6731afc79c Use float for setting skill use values. Should resolve bug #2183. 10 years ago
cc9cii 07f10a0140 Use append syntax compatible with older versions of boost. 10 years ago
cc9cii e67cf96250 Allow only one instance of OpenCS. Only tested on windows x64. 10 years ago
Marc Zinnschlag eb6e1576be Merge remote-tracking branch 'scrawl/master' 10 years ago
scrawl fee08f97ed Fix crash in character preview for non-existing meshes (Fixes #2128) 10 years ago
scrawl 75b0da5dce Don't updateBoneTree for non-skinned parts (Fixes #2124) 10 years ago
scrawl b650338d69 Implement drawMode of NiStencilProperty (Feature #1057) 10 years ago
scrawl 14ae6d28b0 Fix being able to jump when overencumbered 10 years ago
scrawl e6c59f5585 Revert "Allow NIF rotation matrices that include scale values"
This reverts commit f57ddec6a2.

Conflicts:
	components/nif/nifstream.hpp

(Fixes #2168)
10 years ago
scrawl 3519d23518 Race dialog: remove incorrect assumption about numeric index in head/hair record IDs 10 years ago
scrawl 7faa849cef Fix fatigue recalculation using older value (oops) 10 years ago
scrawl dd0cea21b0 Implement overwriting pathgrid records (Fixes #2175) 10 years ago
Marc Zinnschlag 329a3558bf updated credits file 10 years ago
Marc Zinnschlag e2efc4770d Merge remote-tracking branch 'viadanna/fix/invisible-combat' 10 years ago
Marc Zinnschlag f2d991505e handle other Windows-specific path issues regarding OpenCS resources handling 10 years ago
Marc Zinnschlag 58b6e757e3 fixed another case folding problem regarding OpenCS resources handling 10 years ago
Marc Zinnschlag e755f692cc silenced some annoying warnings 10 years ago
root 85b8fca1f0 fixes 10 years ago
root 4e756a2f4a path to game get through jni 10 years ago
Paulo Viadanna bfa048e687 Fix #1734: AI will stop combat if target disappear 10 years ago
Marc Zinnschlag 406cf2b981 disable element visibility buttons that do not apply to the respective cell type 10 years ago
scrawl fadbb5ad21 Add particle and sound fading for weather transitions (Fixes #2130) 10 years ago
scrawl b9d0552166 Fix positionCell rotation argument when used on the player
This fixes the player's initial orientation on the starting boat, to properly face Jiub.
10 years ago
scrawl 46d93f1b08 Crime update: NPCs can report crimes if they didn't see the crime, but were alerted by someone who saw it and did not report it themselves. 10 years ago
scrawl 507cbcfae3 Remove incorrect implementation of the iAlarm* GMSTs, not used by vanilla MW (Fixes #2064)
According to Hrnchamd, these are unused. The real mechanics are not fully documented, but from a quick test only NPCs with an alarm value of 100 will report crimes.
10 years ago
scrawl ed686ddd2f Don't update nodes with an empty name from the skeleton source (Fixes #2125) 10 years ago
scrawl a1226501fa AiWander: move idle animation handling to non-delayed section (Fixes #2073) 10 years ago
scrawl f9ae0d9d66 Fix dialogue goodbye link conflicting with choice links 10 years ago
scrawl 8103d25b09 Make ToggleMenus close open windows (Fixes #2045) 10 years ago
scrawl 59cde9b431 Don't use transparency override if there's no transparency (rug fix for Bug #2050) 10 years ago
scrawl 077c619611 Implement Clamp mode for NiTexturingProperty (Fixes #2050) 10 years ago
scrawl c684c99a95 Combat AI: Don't attempt to cast spells when impossible to succeed (Fixes #2059) 10 years ago
scrawl 6960cac5eb Disable third person zoom feature by default due to usability issues (Fixes #2129) 10 years ago
scrawl 61d1aa78ce Move AiWander path finder to temporary storage (Fixes #2082) 10 years ago
Marc Zinnschlag b7cf114d5d Merge remote-tracking branch 'scrawl/delete' 10 years ago
Marc Zinnschlag cbcd6a26d5 memory leak fix 10 years ago
scrawl 48d5789aeb Use a separate flag for references deleted by a content file (Fixes #2018)
The flag must be separate so as to not contaminate the user's savegame.

Fixes the following use cases that were broken before:

 - Content file edits a reference that was already deleted by a previously loaded content file -> reference must stay deleted
 - Changed or new content file deletes a reference that is already present in the user's savegame -> reference must be deleted
 - Said content file is disabled again - reference must be undeleted
10 years ago
MiroslavR 6e1a11f322 Queue screen fade operations invoked by scripts 10 years ago