Commit Graph

12257 Commits (report)
 

Author SHA1 Message Date
Marc Zinnschlag bf40a3bb5d enhanced SceneToolBar tool handling (remove and insert at specific point) 10 years ago
cc9cii bd6e54dde3 Add function to cancel drag by pressing ESC. Remove debug code. 10 years ago
cc9cii 092080c69c Group the commands with begin/end macros. 10 years ago
cc9cii bf5ba41223 Fix deleting physics object when scene nodes were still referencing it. Remove unused code from MouseState. Items that do not change are fetched only once. 10 years ago
cc9cii 4556eb74fe Fix saving position and rotation. 10 years ago
cc9cii e3a000917c Minor tidy up. 10 years ago
cc9cii 358cac2f0a Fix deleting object physics again. 10 years ago
cc9cii d9755f82c3 Position saving - work in progress. 10 years ago
cc9cii 85ef683319 Fix deleting physics object when scene node is cleared. 10 years ago
MiroslavR 140013820b Fix invalidated iterator 10 years ago
MiroslavR a4d0068e29 Make forcegreeting no-op for disabled references (Fixes #2093) 10 years ago
Marc Zinnschlag 29c9b6bd01 Merge remote-tracking branch 'scrawl/master' 10 years ago
cc9cii 3796240b19 Refactor duplicate code sections. 10 years ago
cc9cii 49d416353e Remove a redundant list. 10 years ago
cc9cii 7f54dab6ef Fix issue where objects were sometimes unresponsive after dragging. 10 years ago
cc9cii e174428cc5 Minor tweaks. 10 years ago
cc9cii 1eed180a5c Fix Gcc/MSVC differences with friend class. Invert camera derived direction. 10 years ago
cc9cii a21958d007 Add option to move the mouse against the screen frame of reference. 10 years ago
cc9cii 89bb616cbc Remove debugging code. 10 years ago
cc9cii 8b4651f055 Move mouse related functions and states out of WorldspaceWidget. 10 years ago
scrawl 17cb181f88 Use av_get_default_channel_layout for unknown channel layouts 10 years ago
scrawl efa4d09c48 Fix crash when avcodec_decode_audio4 doesn't return a full frame (Fixes #2088) 10 years ago
cc9cii 998982b16a Keep physics engines until physics code is moved out of OEngine. 10 years ago
Marc Zinnschlag 8b3d876534 Merge remote-tracking branch 'lgro/ffmpeg_decoder' 10 years ago
cc9cii c6a2461fbd Delay removing physics until the document is closed. Also other general cleanup. 10 years ago
cc9cii 1ee64c7087 Add missing files for multi-document support. 10 years ago
cc9cii b328aa1fb9 Multiple document support. 10 years ago
cc9cii 057982b1f8 Fix Subview interface clutter by keeping a map of Scenewidgets. 10 years ago
cc9cii e51d532795 Show drag movements of objects in multiple scene managers. 10 years ago
cc9cii d6e67b248f Fix deleting objects and scenewidgets. 10 years ago
Marc Zinnschlag 7785e3a0bc fixed for potential crash during saved game loading 10 years ago
cc9cii ade7f09203 Keep track of terrain in physics engine. Should resolve crash exiting after opening multiple subviews of the same cell. 10 years ago
cc9cii ac7acb2c22 Disable more debug code. 10 years ago
Marc Zinnschlag 0ce1732edb Merge remote-tracking branch 'emperorarthur/nif-fixes' 10 years ago
cc9cii 4f685092fb Merge remote-tracking branch 'remotes/upstream/master' into mouse-picking 10 years ago
cc9cii aa7b693a13 Remove debug settings and minor cleanup. 10 years ago
cc9cii fbadaf55ee Multiple SceneManagers per physics engine now working. 10 years ago
Marc Zinnschlag ac58dd735b do not crash on exceptions while adding startup scripts 10 years ago
Arthur Moore 4a9a9855bf NIFStream getUInt should return an unsigned integer 10 years ago
Arthur Moore 4583dc05db Move NIFStream functions into a cpp file where they belong 10 years ago
Marc Zinnschlag 4fa0bf63c5 Merge remote-tracking branch 'scrawl/master' 10 years ago
scrawl 45f14f0704 Fix stolen faction-owned items not being confiscated 10 years ago
cc9cii a2ac4c7650 Allow multiple scene managers per physics engine. Compiles but does not work properly. 10 years ago
scrawl ccab8b1a92 Fix bug in TerrainGrid::getWorldBoundingBox (Fixes #2075) 10 years ago
Marc Zinnschlag 8ed3454774 Merge remote-tracking branch 'corristo/unshiled-include-fix' 10 years ago
cc9cii 0515159b74 Fix typo. 10 years ago
cc9cii 1741043f20 Revert to storing Scene Node names as the key in RigidBody. Allow moving objects up/down using scroll wheel or touchpad while dragging. Cleanup code a little. 10 years ago
Nikolay Kasyanov 0dc08e2983 Properly add libunshiled include dir 10 years ago
Alexander "Ace" Olofsson c1ce570e37 Use the enum value from Qt::KeyboardModifiers
This fixes the windows build at least
10 years ago
cc9cii 792fbd119f Resolve incorrect merge issues. 10 years ago