David Cernat
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a037193e79
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Merge pull request #372 from TES3MP/0.6.2 while resolving conflicts
Conflicts:
apps/openmw-mp/Script/Functions/Actors.cpp
apps/openmw-mp/Script/Functions/Actors.hpp
apps/openmw-mp/Script/Functions/Items.cpp
apps/openmw-mp/Script/Functions/Items.hpp
apps/openmw-mp/Script/Functions/World.cpp
apps/openmw-mp/Script/Functions/World.hpp
apps/openmw/mwmp/WorldEvent.cpp
components/openmw-mp/Packets/Player/PacketPlayerEquipment.cpp
components/openmw-mp/Version.hpp
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2018-01-18 13:40:13 +02:00 |
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David Cernat
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9935f56d46
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[General] Use doubles instead of ints for enchantmentCharge
Additionally, include enchantmentCharges for items in PlayerEquipment packets.
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2018-01-17 08:10:49 +02:00 |
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David Cernat
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d1ad0c91f8
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[General] Rework PlayerEquipment packets so they are of minimal size
Moreover, rename BaseNetCreature's equipedItems into equipmentItems.
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2017-11-30 12:31:54 +02:00 |
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Koncord
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e44fcdc0b3
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[General] Cleanup Player packets
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2017-11-28 21:38:45 +08:00 |
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Koncord
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556bf18535
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[General] Minor improvements for player packets
Add compression, remove useless loop iterations
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2017-06-03 02:23:34 +08:00 |
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Koncord
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690211ad99
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[General] Extract BaseEvent & BasePlayer from packets to functions
Move Send and Read functions to BasePacket
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2017-03-06 18:40:07 +08:00 |
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David Cernat
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f314b13edf
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[General] Rename item health into charge, for consistency with OpenMW
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2017-02-05 14:56:27 +02:00 |
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David Cernat
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04d45b9dbb
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[General] Rename packets to show they are for players only, not NPCs
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2017-02-05 09:01:33 +02:00 |
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