Commit Graph

7029 Commits (254fe0a424edee364030970af3c4f4c8a8e19ee5)

Author SHA1 Message Date
scrawl c6fb0f2d9b Removed terrain component's dependency on ESM 11 years ago
Marc Zinnschlag dde4fbd818 allow one more integer argument in RemoveSoulGem and up to 6 more in AiFollow and then throw them all away 11 years ago
Marc Zinnschlag b3412b7eec another case fix (remote member access again) 11 years ago
Marc Zinnschlag dc433a3c09 fixed case handling problem for local variable access 11 years ago
Marc Zinnschlag 388735046f fixed broken remote member variable access 11 years ago
Marek Kochanowicz c142089bfe Merge branch 'master' of https://github.com/zinnschlag/openmw into DragDrop 11 years ago
Marek Kochanowicz c00834a8de added some iostream garbage. 11 years ago
Marek Kochanowicz 8dfdd87a07 Merge branch 'DnD' of https://github.com/gugus/openmw into DragDrop
Conflicts:
	apps/opencs/view/world/table.cpp
11 years ago
Marek Kochanowicz 62c9c77ddf Compiles now. 11 years ago
gus 6cf561f713 get index to where we are dropping 11 years ago
gus 2e33ab3a13 droping somewhat works 11 years ago
Marek Kochanowicz e1a39b8388 Replaced some display_string with specific type. Damn, i wish this is correct ;-) 11 years ago
Marek Kochanowicz fc135fbfee Added new Display types 11 years ago
Emanuel Guevel 8824af30b4 Allow to display message box outside of dialogue window 11 years ago
Marc Zinnschlag ffd1783690 Merge remote-tracking branch 'mrcheko/master' 11 years ago
Marc Zinnschlag e44a7268fc Merge remote-tracking branch 'potatoesmaster/selected-spell' 11 years ago
Emanuel Guevel a3eea4f6b6 Do not allow spellcasting stance without spell selected 11 years ago
Emanuel Guevel 70d35da116 Unset selected spell when removed 11 years ago
Emanuel Guevel 6a4820c0f7 Show a message when the player attempts to cast a disabled spell 11 years ago
Marc Zinnschlag 9de2922d22 fixed case problem in remote member variable access 11 years ago
Marek Kochanowicz 53e2e8415d replaced start with exec 11 years ago
gus df46218acc try droping 11 years ago
Marc Zinnschlag 3b990795c4 added access to remote access of local variables of global scripts 11 years ago
gus b5006c5dbd compile fix 11 years ago
mrcheko a6be72673c improves animation-controlled velocity check 11 years ago
scrawl 8f949c6ae2 Fix lockpicks 11 years ago
scrawl 6ce499f0e6 Fixes #848: Use hardcoded animation velocity for first person movement 11 years ago
scrawl ff11d85a62 Fix wrong assertion 11 years ago
gus 632834ce10 WIP 11 years ago
scrawl 4a26909172 Fixes #1159: Don't allow quick keys menu in chargen 11 years ago
Marek Kochanowicz 3b8f04c0f3 Allow multi-item drag. 11 years ago
Marek Kochanowicz f01b02c42d Changed format. 11 years ago
Marek Kochanowicz 76b729ac9b Removed getUniversalid interface. 11 years ago
scrawl 677fc84223 Refactor actors update 11 years ago
scrawl 0cc1cd8f7e Fix message box formatting bug 11 years ago
scrawl 7907181c0c Fix uninitialized member 11 years ago
scrawl ffe19e7a52 Feature #50: Handle attach & release of projectiles 11 years ago
scrawl 8b8fb931a0 Feature #50: Don't allow ranged weapon attack when ammunition is empty 11 years ago
scrawl a07eaa0c0d Feature #50: Allow body pitch in third person for ranged weapon aiming 11 years ago
scrawl 5ee105c812 Fix typo 11 years ago
scrawl 7cf22391a5 Feature #50: Handle weapon controllers (i.e. bowstring animations, etc) 11 years ago
scrawl e1e7a492e2 Fix movement speed formula for flying creatures 11 years ago
scrawl f608ceeffc Fixes #1158 (Armor rating label issues) 11 years ago
scrawl 8aed4fcfa4 Correction for marksman weapon inventory preview 11 years ago
scrawl 5b076aa570 Revert "Bug #1074: Inventory paperdoll obscures armour rating"
This reverts commit b017a3be3e.
11 years ago
scrawl df78357e05 Handle knockout separately (Closes #1151) 11 years ago
Marek Kochanowicz 04287cb87a Provide method to return whole data vector from tablemimedata. 11 years ago
Marek Kochanowicz 8b799683c1 Display QPixMap with dragged object. 11 years ago
Marek Kochanowicz 3439940a8e Tablemimedata able to handle vector of objects and return icon. 11 years ago
Marek Kochanowicz 423b2906be Yes, you can drag. But not drop. 11 years ago
Marek Kochanowicz dc80bfff55 Attempt to get basic tablemimedata subclass. 11 years ago
mrcheko 688f359a33 discard creatures speed and negative fatique changes 11 years ago
Marc Zinnschlag c5b92ed6c8 Merge remote-tracking branch 'pvdk/versioninfo' 11 years ago
Marc Zinnschlag 21f502df34 compatibility fix 11 years ago
pvdk f263acdac6 Merge remote-tracking branch 'upstream/master' into versioninfo 11 years ago
Alexander "Ace" Olofsson e50a393de4 Fix linking issues on Windows using MSVC. 11 years ago
pvdk 4e03e9cf87 Changed development version info text and the tooltip now works on all platforms 11 years ago
Marc Zinnschlag 32860a05e3 added dummy implementations for getPcInJail and getPcTraveling 11 years ago
mrcheko 761f13d3ce activate whole-body attack animations 11 years ago
Marc Zinnschlag 914ab1b8ab allow 'x' instead of 'getjournalindex x' 11 years ago
Marc Zinnschlag 4ee43612f6 added new switch: --script-warn 11 years ago
mrcheko b85a4dd35e pos accum without conformity with animation bug/creature speed 11 years ago
Alexander "Ace" Olofsson e3d85af70a Fix an issue with int32_t being unknown on windows. 11 years ago
Marek Kochanowicz a36cc26434 Created new files for TableMimeData class. 11 years ago
scrawl 1deb0a7cdf Savegame dialog: Set key focus to editbox 11 years ago
scrawl ec46575671 Overwriting saves fixes - copy description of overwritten slot, ask for confirmation 11 years ago
scrawl 6d37cd7e86 Savegame dialog: Don't allow empty save names 11 years ago
scrawl 63284d21a0 Savegame dialog: 'Enter' while editing a name is equivalent to pressing the ok button 11 years ago
scrawl dea9d21db6 Some additional safety checks for global map loading 11 years ago
scrawl f89b3cac02 Feature #764: Store the actor that gave the dialog response 11 years ago
scrawl a988a0d6dc Don't add duplicate topic responses to the journal 11 years ago
scrawl 37ef8ec908 Savegame dialog: support loading saves using Enter key or double-click 11 years ago
scrawl 49e26415be Don't call loadGame() from within the MWMechanics::Actors update sequence 11 years ago
Marc Zinnschlag 1b5301eec0 Merge branch 'savedgame'
Conflicts:
	apps/openmw/mwbase/mechanicsmanager.hpp
	apps/openmw/mwbase/soundmanager.hpp
	apps/openmw/mwgui/mapwindow.hpp
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
	apps/openmw/mwsound/soundmanagerimp.hpp
	components/esm/loadcell.cpp
11 years ago
Marc Zinnschlag 5b04c10e1d added creature/NPC state to saved games (only container/inventory for now) 11 years ago
Marc Zinnschlag d2ec3ffdc8 handle equipped items when serialising inventory state 11 years ago
Marc Zinnschlag bcc5894e2d changed implementation functions for container serialisation from free functions to member functions (will need some polymorphism later) 11 years ago
Marc Zinnschlag dd674566a2 store content of containers in saved game files 11 years ago
scrawl 4ec86d1c68 Bug #1147: Fix the inventory preview pose used for ranged weapons 11 years ago
scrawl 60bbab52fe Support keyframe controllers for bones that aren't in the skeleton base 11 years ago
scrawl da34f8bda1 Fix LastHitObject 11 years ago
scrawl 067c2bc2ec Disable combat movements for creatures without weapons 11 years ago
scrawl 7820ea5806 "Always best attack" should only affect the player 11 years ago
scrawl d0c6ecd03a Bug #1148: Workaround for broken images in some MW versions 11 years ago
scrawl 52f89e9a17 Don't play "idle" voice entries for NPCs with Hello 0
Not entirely sure if this is correct, but it prevents the NPCs in the starting boat from incorrectly playing them.
11 years ago
scrawl 39d86a9468 Improvements to smooth NPC steering 11 years ago
mrcheko 80d8aa4030 bug with sequence of knockouts; giving sense to some hit state code 11 years ago
Marc Zinnschlag 900532a6ca store additional state of lights in saved game files 11 years ago
Marc Zinnschlag ec7cb90ca4 added support for serialisation of CustomData state 11 years ago
scrawl 2b15b8b484 Fix gold bugs (Fixes #1145, Fixes #1146) 11 years ago
scrawl 305e78c981 Fix creature attack bug 11 years ago
scrawl e717694b36 Reset Run stance in AiWander 11 years ago
scrawl 23ffb8a4dc Fixes #1143: Make getCurrentAiPackage return the package that was run last, not the package that will be run in the next frame.
This makes the Mehra Milo script work properly.
11 years ago
scrawl 434fd21584 Don't set journal index if a higher index is currently set
This is vanilla behaviour, and required for the Mehra Milo vivec informants quest.
11 years ago
scrawl edff88542b Allow double click / Enter key for accepting race/class/birthsign 11 years ago
scrawl a8a09762ce Don't crash when deleting or disabling a moving door 11 years ago
scrawl 190512156d Use some more GMSTs for enchanting 11 years ago
scrawl ea7e0abdc2 Move WhenStrikes skill success to a more appropriate place 11 years ago
scrawl b8db151da7 Add missing skill increases for armor hits 11 years ago
scrawl 82146e7f8d Use GMSTs for levelup 11 years ago
scrawl cc40cec395 Move levelup to NpcStats
The code came from back in the days where NpcStats did not derive from CreatureStats.
11 years ago
scrawl ba67bf45f8 Fix an issue with InventoryStore copy constructor. Don't copy the iterator directly - mContainer will be wrong and comparisons against end() will always fail.
This caused an exception when looting a creature that had moved cells.
11 years ago
scrawl 365ae15532 Drag&Drop: auto-hide windows that can't be drop targets on mouseover 11 years ago
mrcheko 3a5da7e6e8 merged with master 11 years ago
mrcheko 5ee1dc6be8 attacktypes error fix 11 years ago
Marc Zinnschlag 1d34f5e096 Merge remote-tracking branch 'sirherrbatka/cloning'
Conflicts:
	apps/opencs/model/world/refiddata.cpp
11 years ago
Marc Zinnschlag a473c3f619 some cleanup 11 years ago
Marc Zinnschlag fd5486864a Merge remote-tracking branch 'gus/AIFix2'
Conflicts:
	apps/openmw/mwbase/mechanicsmanager.hpp
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwmechanics/actors.hpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
11 years ago
Marek Kochanowicz 2bd98a69ab Corrections, according to the comments. Thanks for the review. :-) 11 years ago
pvdk 1262eab03a Added some nice error messages to the installation process 11 years ago
pvdk 2736527e5a Did some cleanup work on the unshield thread: more code re-use 11 years ago
mrcheko e50e94af0b remove CreatureStats::mAttackType, set/getAttackType() 11 years ago
mrcheko fe0268062d merge with master 11 years ago
Marek Kochanowicz d3000ce099 whitespaces removed again. 11 years ago
Marek Kochanowicz 62ea0bb066 Cleared whitespaces. 11 years ago
Marek Kochanowicz c82db915f1 Removed needless includes 11 years ago
Marek Kochanowicz d0b07de7ef Corrected bug mentioned by zini. 11 years ago
pvdk 3fd88aca59 Re-added support for GoTY disks and added a messagebox, displayed when done 11 years ago
gus 846276f747 clean up 11 years ago
pvdk 8db333c8d0 Made the getter/setter functions thread-safe 11 years ago
Marek Kochanowicz ed0ba906cf removed needless include 11 years ago
Marek Kochanowicz 9c579dbd6c ok, that should be enough 11 years ago
Marek Kochanowicz 84e07c95b1 formatting 11 years ago
Marek Kochanowicz 51115fa5be spaces around operators 11 years ago
Marek Kochanowicz c91ae86084 is there something that can generate diff from two git branches? Using github for this is kinda annoying. 11 years ago
Marek Kochanowicz 52176d6435 reforfucking 11 years ago
Marek Kochanowicz 2b71568bb6 still reformating 11 years ago
Marek Kochanowicz 316debb827 reformating 11 years ago
Marek Kochanowicz 4d6fb31610 reformating 11 years ago
Marek Kochanowicz 2899f04a3f reformatting 11 years ago
Marek Kochanowicz 6a0b5defd7 removed needless member value. 11 years ago
Marek Kochanowicz bb62efc3d8 Removed pointless includes. 11 years ago
Marc Zinnschlag 29c3a288e3 load and save of reference in cells (without CustomData state) 11 years ago
Marek Kochanowicz 71d6364754 Chaninging variables name to follow our policy. 11 years ago
Marek Kochanowicz aa6d1ff4c3 removed needless argument for cloning 11 years ago
Marek Kochanowicz be8b978a89 corrected mistake in data 11 years ago
Marek Kochanowicz 62c2259c87 removing coordinates handling 11 years ago
mrcheko 45b3aa3d93 corrected things connected to determining attack type 11 years ago
gus f5d589388c bug fix 11 years ago
gus 764011dd1b clean up 11 years ago
gus 7cb47aa635 new implementation of pathfinding. Works, but need clean up 11 years ago
scrawl eba6c9a8fd Fix massive console spam regarding the scrib's idle3 animation 11 years ago
scrawl b1066de81d Revert "Merge remote-tracking branch 'mrcheko/master'"
This reverts commit 4e360136b1, reversing
changes made to 047bbe43b2.

Conflicts:

	apps/openmw/mwmechanics/aicombat.cpp
11 years ago
scrawl a1fbd1fcc8 Revert "Merge remote-tracking branch 'mrcheko/master'"
This reverts commit df7c139e2f, reversing
changes made to fec26342cd.
11 years ago
scrawl e0de76a6f7 Save/load global map 11 years ago
scrawl e62bf8fca9 Remove some garbage 11 years ago
scrawl 79a9c4e048 Clear mShared before populating it. Fixes an issue with duplicate records (e.g. dialogue keywords) after loading a savegame. 11 years ago
scrawl bdb03926c2 Fix crash when loading another game after dying 11 years ago
scrawl 28185e2017 Death/godmode fixes: Revive player *after* character update, since there might be fall damage. 11 years ago
scrawl f09328ca84 Clear global map overlay when starting/loading a game 11 years ago
pvdk cdbf5c68b0 Implemented selection of installation media and added forgotten file 11 years ago
Marek Kochanowicz 032c542396 improving the cell cloning. 11 years ago
gus 707e579dfe Merge branch 'master' of https://github.com/zinnschlag/openmw.git into AIFix2
Conflicts:
	apps/openmw/mwmechanics/aifollow.cpp
11 years ago
gus 5ca5946760 WIP 11 years ago
scrawl 03cf383be7 Merge branch 'master' of https://github.com/zinnschlag/openmw into savedgame
Conflicts:
	apps/openmw/mwgui/referenceinterface.cpp
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
	apps/openmw/mwscript/cellextensions.cpp
	apps/openmw/mwworld/cells.cpp
	apps/openmw/mwworld/cells.hpp
	apps/openmw/mwworld/cellstore.cpp
	apps/openmw/mwworld/store.cpp
	apps/openmw/mwworld/worldimp.cpp
11 years ago
scrawl 295aed3533 Implement savegame screenshots 11 years ago
scrawl 786ed6ca5b Include some required Ogre headers explicitely 11 years ago
scrawl ac1859fb77 Merge branch 'savedgame' of https://github.com/zinnschlag/openmw into savedgame 11 years ago
scrawl 9b9c39af7a Fix being able to activate magic bolts mid-flight 11 years ago
scrawl ac4c904e62 Fix projectile bug 11 years ago
Marek Kochanowicz 01be9386d6 Id to the coordinates with the boost and explicit specialisations of template member functions. 11 years ago
mrcheko 87e83a92f8 refactoring of setting an attack type 11 years ago
Marek Kochanowicz f390c7f4b0 Disable widgets in the cell creator. 11 years ago
Marek Kochanowicz c87d9ff38d Disable reference creator widget when in the clone mode. 11 years ago
Marek Kochanowicz dda7ddb6f8 Disable not needed referencable creator widget when in cloning mode. 11 years ago
Marek Kochanowicz 1b1ecafdd8 introduced missing columns to data 11 years ago
pvdk 19bef4fce8 Distinguish between release and development builds 11 years ago
scrawl 70264eae3b Feature #764: Quest completetion status in quest book 11 years ago
scrawl 849ee54399 Feature #764: Show quest names in quest book if present 11 years ago
Marc Zinnschlag 460089c0aa ignore deleted references that did not came from a content file 11 years ago
Marc Zinnschlag 419e3a7d30 write references in cells to saved game file 11 years ago
scrawl 358cc3c62f Closes #1060: Fix incorrect message box size 11 years ago
Marc Zinnschlag 22cb4784b5 store cell state in saved game files (no references yet) 11 years ago
Marek Kochanowicz 4d9d31b25e refrences cloning does not work 11 years ago
pvdk c354cd52be Added compile date and time to the version info in the launcher 11 years ago
pvdk fa186f5ec1 Added version information to the launcher 11 years ago
pvdk c95b8bcb39 Moved the generated version header stuff into components 11 years ago
scrawl cf378ec31e Support optional volume and pitch arguments for soundgen events (e.g. moan 0.5 1.0) as required for some actors 11 years ago
scrawl 2e6e0fd0a0 Fix GetPcCell bug 11 years ago
scrawl ea21d8fec3 Fix CreatureTargetted function 11 years ago
scrawl 4c94289b1f Fix PC Health Percent function 11 years ago
scrawl f27701cbe8 Detect selling stolen items or enchanting with stolen items 11 years ago
scrawl 264226dfe3 Handle iWereWolfBounty 11 years ago
scrawl 194413c955 Feature #1119: Implement Resistance/Weakness to normal weapons magic effect. Handle fWereWolfSilverWeaponDamageMult. 11 years ago
scrawl f89c400305 Don't complain about greetings with no sound 11 years ago
scrawl 16f5f5862d Feature #956: Implement blocking melee attacks 11 years ago
Marek Kochanowicz b3b51992ef copying references. 11 years ago
Marc Zinnschlag 9ebe66e693 improved cleanup; failed loads will now drop back into the main menu instead of crashing 11 years ago
Marc Zinnschlag 0f60898517 adding missing cleanup for SoundManager 11 years ago
scrawl 82a07af72c Fix typo (should be Strength, not Luck). Use GMSTs for strength damage. 11 years ago
scrawl 1617a4f7d9 Use fCombatDistance 11 years ago
scrawl a4404054bb Feature #1130: Add race power spells for NPCs as well, not just the player 11 years ago
scrawl 5de8c7fe29 Feature #1130: Add auto-calculated NPC spells 11 years ago
scrawl 851a7d5014 Feature #957: Handle area effects for "on touch" range 11 years ago
Marek Kochanowicz bc0130f8d8 do not double check if record is deleted 11 years ago
Marek Kochanowicz 9b56b6585b Cloning works for referencables as well. 11 years ago
Marek Kochanowicz 7594bcf97a Small refactoring. 11 years ago
Marek Kochanowicz d0a52b7b24 mostly refreshing view. 11 years ago
Marek Kochanowicz 92ee252eef Small correction. 11 years ago
Marek Kochanowicz d82f272e05 Properly check if clone is deleted. 11 years ago
Marek Kochanowicz 5a52715701 implemented check for deletion. But it seems flawed. 11 years ago
Marek Kochanowicz 38636fab9a added setId to adapter 11 years ago
Marek Kochanowicz a45339bbe6 lower case in command, not in the collection 11 years ago
Marek Kochanowicz 33620a001b Cloning works for single record type tables. Well, kinda. 11 years ago
scrawl c8a9e9f7fa Stop AiCombat when the target is dead 11 years ago
scrawl 42284603f7 Properly handle on target effects with mArea=0 11 years ago
scrawl 9cedd3bb2e Fix spell area not displaying in tooltip 11 years ago
scrawl 205e8aa4e9 Feature #957: Implement area magic 11 years ago
scrawl ba5300b071 Update the Ptr in SoundManager for references moved to a different cell. Fixes looping sounds not stopping after a moved object was already deleted. 11 years ago
scrawl 5dd3cfa09a Loop projectile sounds 11 years ago
scrawl df7c139e2f Merge remote-tracking branch 'mrcheko/master' 11 years ago
scrawl fec26342cd Query the number of animation groups for death/hit animations, since they can vary a lot (argonian/khajiit, creatures, first person..) 11 years ago
mrcheko 339399f8b1 bug fix/logic fix/future suggestion 11 years ago
scrawl 05e75e1214 Closes #1127: Fix for subtitles for idle dialogue appearing outside of hearing range 11 years ago
scrawl bea161331c Play 'hello' voiced dialogue entries in AIWander 11 years ago
Marek Kochanowicz 0ea2bb7c4c Working on commands 11 years ago
scrawl 0adc0f56ed Issue #777: Consider weapons in Creature::hit 11 years ago
scrawl 9723263730 Bug #1126: Tweak creature attack distance a bit (still no idea where this should come from) 11 years ago
scrawl 1a00f26390 Bug #1126: Golden saints and many other creatures only have "Bip01 Head" 11 years ago
scrawl 4e360136b1 Merge remote-tracking branch 'mrcheko/master'
Conflicts:
	apps/openmw/mwmechanics/aicombat.cpp
	apps/openmw/mwmechanics/character.cpp
	apps/openmw/mwmechanics/character.hpp
11 years ago
scrawl 047bbe43b2 Don't complain about missing jump animations 11 years ago
scrawl 13646a651b Issue #777: Handle creatures with weapons in CharacterController. Move attack strength to CreatureStats. 11 years ago
scrawl 198bb0de60 Issue #777: Add CreatureAnimation variant for creatures with weapons/shields 11 years ago
Marek Kochanowicz b3e45c55bc progressing with the cloning 11 years ago
scrawl 589fbbd871 Issue #777: Create InventoryStore for creatures with weapons/shields 11 years ago
scrawl 69ca03c308 Issue #777: Move DrawState to CreatureStats. All creatures can cast spells, and some creatures have weapons. 11 years ago
scrawl 947b6c9645 kOgrePi unused 11 years ago
scrawl 4c0045b418 Bug #1109: Do not reset water level when loading a plugin with no water level record (for real this time) 11 years ago
Marc Zinnschlag 14e64c180f on load check player record for dangling ID references 11 years ago
Marc Zinnschlag 6584a01d01 reset reference to player NPC record during cleanup 11 years ago
mrcheko 969340d61b fixed StartCombat script 11 years ago
scrawl 525ce2f042 Some cleanup - move definitions to implementation file 11 years ago
scrawl c04a8afc8b Make sure onPcEquip is also set for Equip script instruction 11 years ago
scrawl 9653355cf1 Feature #701: Spawn levelled creatures in cells 11 years ago
mrcheko df4df5b094 fixed weapRange for creatures/startcombat script(?) 11 years ago
scrawl 5049f3b134 Fix the group for creature attack animations 11 years ago
mrcheko a11a6b616b Merge remote-tracking branch 'upstream/master' 11 years ago
mrcheko 435bbdd530 one more mismatch fixed 11 years ago
mrcheko 46a4790cb1 final warnings removal 11 years ago
mrcheko 7df8273d71 fix for everybody 11 years ago
scrawl 3dcb292bc1 Do not soul trap creatures without a soul (which apparently exist) 11 years ago
mrcheko 5357f569e6 fix for scrawl 11 years ago
scrawl 149d77dedf Feature #960: Add knockdown and hit recovery for creatures 11 years ago
scrawl 9b32b1403b Feature #960: Implement Creature::hit 11 years ago
scrawl 228254c890 Handle creature attack animations in character controller 11 years ago
scrawl c76a0448a3 Closes #1123: Implement SlowFall magic effect 11 years ago
scrawl 27d0d9c592 Fix exception when clicking on statics when in the inventory window 11 years ago
scrawl 5fc38e7ac4 Don't use blood effects for fatigue damage 11 years ago
scrawl c548dcee13 Quick keys menu: make sure selected spell still exists 11 years ago
pvdk 0f7f3391f7 WIP: Working on the installation of addons 11 years ago