scrawl
|
5906d795c0
|
Refactored video player (now a MyGUI widget)
|
2014-03-27 19:10:15 +01:00 |
|
scrawl
|
23f4bbc5b0
|
Videoplayer: only pause previous sounds if there is an audio stream
|
2014-03-26 21:36:57 +01:00 |
|
scrawl
|
0a17245633
|
Refactored settings window
|
2014-03-22 19:02:14 +01:00 |
|
scrawl
|
3880247017
|
Fixes #1206: effect texture override was not accounted for
|
2014-03-15 20:28:48 +01:00 |
|
scrawl
|
0cd40294a2
|
Fixed ranged combat for creatures
|
2014-03-12 11:30:44 +01:00 |
|
scrawl
|
072dc6d438
|
Feature #50: Implement marksman mechanics.
|
2014-03-08 06:03:45 +01:00 |
|
scrawl
|
12de0afb03
|
Feature #50: Spawn projectiles
Fix a bug in copyObjectToCell.
Make actor rotations more consistent.
|
2014-03-08 01:31:27 +01:00 |
|
scrawl
|
1d926816b5
|
Terrain: background load blendmaps & layer textures. Refactor QuadTree update.
|
2014-03-05 21:46:37 +01:00 |
|
scrawl
|
2a4e99c069
|
Set StaticGeometry origin
Fixes an exception for coordinates far away from (0,0,0).
|
2014-03-05 21:46:37 +01:00 |
|
scrawl
|
edb5a54092
|
Include some more required Ogre headers explicitely.
|
2014-03-05 21:46:37 +01:00 |
|
scrawl
|
195071efc7
|
Terrain: geometry is now loaded in background threads.
TODO: background load layer textures and blendmaps.
"Distant land" setting has been removed for now (i.e. always enabled).
|
2014-03-05 21:46:37 +01:00 |
|
scrawl
|
065b6d3331
|
Terrain: moved ESM::Land load to earlier in the startup procedure
Required for background loading as we cannot load ESM::Land data from background threads.
|
2014-03-05 21:46:36 +01:00 |
|
scrawl
|
c9e349f60f
|
Terrain: support alternate coordinate systems. Get rid of LoadingListener for now
|
2014-03-05 21:46:36 +01:00 |
|
Marc Zinnschlag
|
f9d2fde783
|
Merge branch 'openmw-29'
Conflicts:
apps/openmw/mwmechanics/aicombat.cpp
|
2014-03-04 09:34:38 +01:00 |
|
cc9cii
|
56ae85df0c
|
Fix 32bit Windows crash while taking the save screenshot.
|
2014-02-28 00:28:02 +11:00 |
|
Marc Zinnschlag
|
367919200f
|
moved CellRefList into a separate file
|
2014-02-23 20:11:05 +01:00 |
|
Marc Zinnschlag
|
7693f712bc
|
started making CellStore into a proper class; encapsulated mCell member
|
2014-02-21 11:35:46 +01:00 |
|
scrawl
|
1fba5d1bb9
|
Terrain: change world bounds from AABB to 4 floats
|
2014-02-19 11:23:03 +01:00 |
|
scrawl
|
bc376e6649
|
Closes #888: Treat "Bip 01" as animation root if existing
|
2014-02-19 11:23:03 +01:00 |
|
scrawl
|
90f6cda4cc
|
Moved includes to appropriate place
|
2014-02-19 11:23:03 +01:00 |
|
Marc Zinnschlag
|
9c52820754
|
Merge remote-tracking branch 'scrawl/master'
|
2014-02-13 10:54:51 +01:00 |
|
scrawl
|
c6fb0f2d9b
|
Removed terrain component's dependency on ESM
|
2014-02-13 10:13:53 +01:00 |
|
mrcheko
|
a6be72673c
|
improves animation-controlled velocity check
|
2014-02-08 16:59:15 +02:00 |
|
scrawl
|
8f949c6ae2
|
Fix lockpicks
|
2014-02-08 07:35:34 +01:00 |
|
scrawl
|
ff11d85a62
|
Fix wrong assertion
|
2014-02-06 03:15:01 +01:00 |
|
scrawl
|
ffe19e7a52
|
Feature #50: Handle attach & release of projectiles
|
2014-02-05 05:18:11 +01:00 |
|
scrawl
|
a07eaa0c0d
|
Feature #50: Allow body pitch in third person for ranged weapon aiming
|
2014-02-05 05:18:10 +01:00 |
|
scrawl
|
7cf22391a5
|
Feature #50: Handle weapon controllers (i.e. bowstring animations, etc)
|
2014-02-05 05:18:10 +01:00 |
|
scrawl
|
8aed4fcfa4
|
Correction for marksman weapon inventory preview
|
2014-02-05 05:18:10 +01:00 |
|
scrawl
|
5b076aa570
|
Revert "Bug #1074: Inventory paperdoll obscures armour rating"
This reverts commit b017a3be3e .
|
2014-02-05 05:18:10 +01:00 |
|
mrcheko
|
761f13d3ce
|
activate whole-body attack animations
|
2014-02-02 16:29:51 +02:00 |
|
scrawl
|
dea9d21db6
|
Some additional safety checks for global map loading
|
2014-02-01 18:42:01 +01:00 |
|
Marc Zinnschlag
|
1b5301eec0
|
Merge branch 'savedgame'
Conflicts:
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwbase/soundmanager.hpp
apps/openmw/mwgui/mapwindow.hpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
apps/openmw/mwsound/soundmanagerimp.hpp
components/esm/loadcell.cpp
|
2014-02-01 18:16:32 +01:00 |
|
scrawl
|
4ec86d1c68
|
Bug #1147: Fix the inventory preview pose used for ranged weapons
|
2014-01-31 05:06:35 +01:00 |
|
scrawl
|
60bbab52fe
|
Support keyframe controllers for bones that aren't in the skeleton base
|
2014-01-31 05:06:34 +01:00 |
|
mrcheko
|
e50e94af0b
|
remove CreatureStats::mAttackType, set/getAttackType()
|
2014-01-27 23:05:17 +02:00 |
|
scrawl
|
eba6c9a8fd
|
Fix massive console spam regarding the scrib's idle3 animation
|
2014-01-26 02:49:32 +01:00 |
|
scrawl
|
e0de76a6f7
|
Save/load global map
|
2014-01-25 19:06:14 +01:00 |
|
scrawl
|
f09328ca84
|
Clear global map overlay when starting/loading a game
|
2014-01-25 13:34:56 +01:00 |
|
scrawl
|
03cf383be7
|
Merge branch 'master' of https://github.com/zinnschlag/openmw into savedgame
Conflicts:
apps/openmw/mwgui/referenceinterface.cpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
apps/openmw/mwscript/cellextensions.cpp
apps/openmw/mwworld/cells.cpp
apps/openmw/mwworld/cells.hpp
apps/openmw/mwworld/cellstore.cpp
apps/openmw/mwworld/store.cpp
apps/openmw/mwworld/worldimp.cpp
|
2014-01-24 18:28:35 +01:00 |
|
scrawl
|
295aed3533
|
Implement savegame screenshots
|
2014-01-24 17:49:16 +01:00 |
|
scrawl
|
786ed6ca5b
|
Include some required Ogre headers explicitely
|
2014-01-24 15:02:34 +01:00 |
|
scrawl
|
cf378ec31e
|
Support optional volume and pitch arguments for soundgen events (e.g. moan 0.5 1.0) as required for some actors
|
2014-01-22 15:25:03 +01:00 |
|
scrawl
|
16f5f5862d
|
Feature #956: Implement blocking melee attacks
|
2014-01-21 23:25:24 +01:00 |
|
Marc Zinnschlag
|
9ebe66e693
|
improved cleanup; failed loads will now drop back into the main menu instead of crashing
|
2014-01-21 14:50:58 +01:00 |
|
scrawl
|
205e8aa4e9
|
Feature #957: Implement area magic
|
2014-01-20 13:11:29 +01:00 |
|
scrawl
|
13646a651b
|
Issue #777: Handle creatures with weapons in CharacterController. Move attack strength to CreatureStats.
|
2014-01-19 13:32:58 +01:00 |
|
scrawl
|
198bb0de60
|
Issue #777: Add CreatureAnimation variant for creatures with weapons/shields
|
2014-01-19 13:05:26 +01:00 |
|
scrawl
|
589fbbd871
|
Issue #777: Create InventoryStore for creatures with weapons/shields
|
2014-01-19 11:43:23 +01:00 |
|
scrawl
|
9b32b1403b
|
Feature #960: Implement Creature::hit
|
2014-01-17 17:19:08 +01:00 |
|
scrawl
|
805843d7ff
|
Closes #1086: Implement blood effects
|
2014-01-17 11:27:13 +01:00 |
|
scrawl
|
240d96a0f1
|
Renamed AnimationValue to AnimationTime
|
2014-01-17 10:55:46 +01:00 |
|
scrawl
|
da3295d69c
|
Closes #1106: Move stance to CreatureStats, since creatures also have separate run/walk animations.
|
2014-01-15 14:53:29 +01:00 |
|
Marc Zinnschlag
|
1b03eec63e
|
Merge remote-tracking branch 'scrawl/master'
|
2014-01-11 11:43:12 +01:00 |
|
scrawl
|
15e48107f7
|
Use i1stPersonSneakDelta + some cleanup
|
2014-01-10 22:39:01 +01:00 |
|
Marc Zinnschlag
|
f62497dfdc
|
Merge remote-tracking branch 'mrcheko/master'
|
2014-01-10 19:08:35 +01:00 |
|
mrcheko
|
ffcb7fb280
|
fix for bug scrawl mentioned
|
2014-01-10 19:04:07 +02:00 |
|
mrcheko
|
d41f27451b
|
appropriate camera vanity<>preview mode switch + hit recoils fix
|
2014-01-09 23:36:40 +02:00 |
|
scrawl
|
aa855e9524
|
Include some required Ogre headers explicitely
|
2014-01-09 20:56:24 +01:00 |
|
Marc Zinnschlag
|
85707b5e3e
|
Merge remote-tracking branch 'scrawl/master'
|
2014-01-09 09:35:54 +01:00 |
|
scrawl
|
6f9113fe88
|
Add preliminary implementation of PayFine, PayFineThief and GoToJail instructions
|
2014-01-09 01:49:58 +01:00 |
|
Marc Zinnschlag
|
a7be755db0
|
Merge remote-tracking branch 'mrcheko/master'
|
2014-01-08 20:13:31 +01:00 |
|
scrawl
|
098f9712f1
|
Add getPlayerPtr() utility method. Reduces dependencies a lot.
|
2014-01-08 18:39:44 +01:00 |
|
mrcheko
|
46519062d3
|
hit recoils/knockdowns feature
|
2014-01-08 16:05:14 +02:00 |
|
scrawl
|
728365b48d
|
Remove an unused hook
|
2014-01-07 21:07:02 +01:00 |
|
scrawl
|
03b6334ceb
|
Get rid of a hack
|
2014-01-07 20:43:08 +01:00 |
|
mrcheko
|
2591ff2d5a
|
bug repairing
|
2014-01-06 22:00:01 +02:00 |
|
scrawl
|
62774fcc4a
|
Merge branch 'master' into HEAD
Conflicts:
apps/openmw/mwbase/world.hpp
apps/openmw/mwinput/inputmanagerimp.cpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwworld/worldimp.cpp
apps/openmw/mwworld/worldimp.hpp
components/esm/loadtes3.cpp
|
2014-01-06 00:23:17 +01:00 |
|
scrawl
|
c004fb778f
|
Get rid of underscore defines. They are reserved by the standard.
|
2014-01-05 18:22:29 +01:00 |
|
scrawl
|
634a53211c
|
Make sure materials are built before trying to determine their transparency
|
2014-01-04 22:56:06 +01:00 |
|
scrawl
|
c4e4a8fb57
|
Closes #1083: Fix werewolf change handling
|
2014-01-04 20:50:18 +01:00 |
|
mrcheko
|
7002412760
|
resolve conflict in character.cpp
|
2014-01-04 17:55:09 +02:00 |
|
Marc Zinnschlag
|
ee621245bb
|
Merge remote-tracking branch 'scrawl/master'
|
2014-01-03 15:59:06 +01:00 |
|
scrawl
|
623cdef69f
|
Code cleanup
|
2014-01-02 21:49:12 +01:00 |
|
Lukasz Gromanowski
|
b017a3be3e
|
Bug #1074: Inventory paperdoll obscures armour rating
Changed size of inventory paperdoll.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
|
2014-01-02 20:20:57 +01:00 |
|
scrawl
|
0990ca4b75
|
Closes #1072: Fix extra light being added multiple times when showCarriedLeft(true) is called repeatedly
|
2014-01-02 15:58:00 +01:00 |
|
Marc Zinnschlag
|
a6e6411686
|
Merge remote-tracking branch 'scrawl/master'
|
2014-01-02 12:12:52 +01:00 |
|
scrawl
|
c6421276bd
|
Closes #841: Correct activation distance in third person mode
|
2014-01-01 23:59:17 +01:00 |
|
scrawl
|
5729672262
|
Show marked position on map. Implement Detect X magic effects.
|
2014-01-01 22:37:52 +01:00 |
|
mrcheko
|
09a0a69b04
|
more improvements
|
2014-01-01 21:40:31 +02:00 |
|
Marc Zinnschlag
|
e1355be47c
|
Merge remote-tracking branch 'lgro/valgrind_warnings'
|
2014-01-01 19:41:52 +01:00 |
|
Lukasz Gromanowski
|
2d4e06cd50
|
Updated comments about freeing format_ctx->pb->buffer.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
|
2014-01-01 17:05:49 +01:00 |
|
scrawl
|
be1938ee90
|
Closes #805: Don't add entities that are supposed to be invisible to static geometry
|
2013-12-31 18:32:46 +01:00 |
|
scrawl
|
94cdc1efd2
|
Enable mipmap generator for 1.9+
|
2013-12-31 00:54:40 +01:00 |
|
Lukasz Gromanowski
|
cb04f43384
|
Fixes for "Conditional jump or move depends on uninitialised value(s)"
and memleaks reported by valgrind.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
|
2013-12-30 23:08:53 +01:00 |
|
Lukasz Gromanowski
|
5c5f87445b
|
Fixes for "Conditional jump or move depends on uninitialised value(s)"
and memleaks reported by valgrind.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
|
2013-12-30 21:47:06 +01:00 |
|
scrawl
|
596c9b80a9
|
Check if threads are joinable before joining (issue with boost 1.52)
|
2013-12-27 22:38:30 +01:00 |
|
scrawl
|
85ec80100c
|
Bug #1005: Hide torches/shields during spellcasting and hand-to-hand combat
|
2013-12-27 22:00:16 +01:00 |
|
scrawl
|
6400f23ab0
|
Use the material controller manager for effects with overridden texture
|
2013-12-27 14:54:36 +01:00 |
|
scrawl
|
d262d9e6b0
|
Bug #1054: Set render queue group for effects
|
2013-12-27 14:51:59 +01:00 |
|
scrawl
|
d09a86e208
|
Issue #1018: Don't allow view mode switching while performing an action
|
2013-12-27 00:36:06 +01:00 |
|
scrawl
|
5931fdcbde
|
Implement NiBillboardNode. Flags not handled yet.
|
2013-12-26 20:53:52 +01:00 |
|
scrawl
|
6d27ebabb6
|
Integrate AddGlow with material controllers
|
2013-12-26 20:53:45 +01:00 |
|
scrawl
|
eb5e4ecec2
|
Remove more unused code
|
2013-12-16 15:35:38 +01:00 |
|
mrcheko
|
fd9f8c34f6
|
bug fix http://bugs.openmw.org/issues/428
|
2013-12-15 18:50:25 +02:00 |
|
scrawl
|
37a7ee8fcd
|
Set alpha value of character animations according to Invisibility / Chameleon effects.
|
2013-12-08 23:05:21 +01:00 |
|
scrawl
|
1624e0fd8a
|
Rename ObjectList to ObjectScene. Wrap it in a SharedPtr so we can automate the destruction routine.
|
2013-12-07 20:15:39 +01:00 |
|
scrawl
|
bb70deabb1
|
Add an incomplete implementation of SayAnimationValue (lip animation)
|
2013-12-07 14:15:45 +01:00 |
|
Marc Zinnschlag
|
030c733e2d
|
Merge branch 'master' into savedgame
Conflicts:
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwworld/worldimp.cpp
files/settings-default.cfg
|
2013-12-07 12:27:06 +01:00 |
|
Marc Zinnschlag
|
e818d43bc3
|
removed an outdated typedef and some dead code
|
2013-12-05 13:21:26 +01:00 |
|