Commit Graph

811 Commits (52b3507a2b63a45b96b802106b8ee89b2740de41)

Author SHA1 Message Date
scrawl 0c6ef17fb5 Add explicit variant of 'OnActivate' 7 years ago
scrawl 64e27c032b Merge pull request #1481 from scrawl/keyfocus
WindowManager overhaul & improved keyboard support
7 years ago
scrawl 2ce79e07a4 Refactor dialogue GUI to talk to the dialogue manager, not the other way around and not both ways.
- Fix memory leaks in DialogueWindow
- Fix Link objects being deleted from their own event handler
7 years ago
scrawl 32f9c8058a Remove redundant RestBed gui mode 7 years ago
scrawl ad4b91131f toggleGui renamed to toggleHud, remove unused variable 7 years ago
scrawl 0e648222b8 Merge pull request #1446 from akortunov/takeallfix
Do not allow to equip a replacement, when take all items from a dead corpse
7 years ago
Andrei Kortunov 4580024d76 Unequip all items from dead corpse when take all items (bug #4095) 7 years ago
Andrei Kortunov 65d8e2ff5d Allow to use GetDetected without a reference (bug #3110) 7 years ago
Chris Robinson 780e82480d Make the PlayMode and PlayType enums scoped
Also shorten them by putting them in the MWSound namespace
7 years ago
Andrei Kortunov c6fd75bf42 Take in account elemental shields for GetResist and SetResist script commands (bug #4093) 7 years ago
Andrei Kortunov bc7353f100 Check animation state for GetPCRunning and GetPCSneaking 7 years ago
Andrei Kortunov 3b163ce6ce Disable sound distortion for PlaySound script command 8 years ago
Allofich 42402976e3 Fixes for building in MSVC 8 years ago
Bret Curtis c781d1f8ed purge unnecessary imports
add fstream back

add fstream back

add fstream back

add fstream back

add fstream back

add fstream back

add fstream back
8 years ago
Bret Curtis d785344fad purge all instances of <boost/shared_ptr.hpp>, clean up unused headers 8 years ago
Allofich 143ee387cc Add enabled check to animation script commands
(Fixes #3793)
8 years ago
Allofich ff3e307059 Pass parameters by const reference 8 years ago
Allofich 6e405aed8c Adjustments to RemoveItem behavior
(Fixes #3796)
8 years ago
Allofich 57aeec59d5 Change bounds behavior of stat script commands
Fixes (#3776)
8 years ago
MiroslavR af1fe64408 GetSoundPlaying called on an equipped item now also looks for sounds played by the equipping actor (Fixes #3781) 8 years ago
scrawl 29556a1802 More consistent wording of errors/warnings
A Warning indicates a potential problem in the content file(s) that the user told OpenMW to load. E.g. this might cause an object to not display at all or as intended, however the rest of the game will run fine.

An Error, however, is more likely to be a bug with the engine itself - it means that basic assumptions have been violated and the engine might not run correctly anymore.

The above mostly applies to errors/warnings during game-play; startup issues are handled differently: when a file is completely invalid/corrupted to the point that the engine can not start, that might cause messages that are worded as Error due to the severity of the issue but are not necessarily the engine's fault.

Hopefully, being a little more consistent here will alleviate confusion among users as to when a log message should be reported and to whom.
8 years ago
scrawl 1692b7f38e Merge pull request #1209 from dhustkoder/master
Added ConstContainerStoreIterator (Task #3092)
8 years ago
Rafael Moura 6c2ce2b2a1 Porting more ContainerStoreIterator usage to const version #4
removed const_cast revision
8 years ago
scrawl 3f27c8cc97 Always print context for script warnings to remove the need for verbose option
(Fixes #2813)
8 years ago
scrawl 05ad0dca34 Use ActionTeleport in COE/COC commands 8 years ago
Rafael Moura 9963601484 Porting code to ConstContainerStoreIterator #1 8 years ago
scrawl 249fe9077b Handle 'tcb' command as an alias for 'tcg' 8 years ago
scrawl 34deb6e7b1 Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes 8 years ago
MiroslavR d97e9cfe7e Fix InterpreterContext::updatePtr updating mLocals to the implicit ref's locals when interpreting a targeted global script (Fixes #3738)
The interpreter context of a targeted global script would point to the target's locals instead of the global script instance's locals when the target changed cell during script execution. Credit to scrawl for the solution.
8 years ago
scrawl 45fb4f04b1 Update reference of the interpreter context when an Activate results in a take action (Fixes #3727) 8 years ago
scrawl 70c5f64caa Fix mLocals not being updated in InterpreterContext::updatePtr 8 years ago
Leon Krieg 739cd5ba45 Fixed more spelling mistakes 8 years ago
scrawl e0f613661e Fix char -> int, fix shadowing warning 8 years ago
Allofich 125e94ef0e Fix shadowing warnings 8 years ago
Marc Zinnschlag 03a35c38df add missing item when executing the Equip instruction 8 years ago
Allofich a381a15b19 Make loopgroup loop correct number of times 9 years ago
MiroslavR b65f379b7f Save scripted animation state (Fixes #1931, #2150, #3393) 9 years ago
MiroslavR dc0bc5b68c Implement Face instruction (Feature #1424) 9 years ago
scrawl ab2089bbf3 Throw an exception if placeAt is passed an invalid direction parameter 9 years ago
scrawl ba3f4f122a Account for the stack count in HasSoulGem (Bug #3340) 9 years ago
scrawl 5bd8ef247d Do not adjust the player position when loading a savegame (Fixes #2089) 9 years ago
scrawl d7c7bb850b ToggleAI cleanup 9 years ago
scrawl 6df71f6250 Factor out safePlaceObject function 9 years ago
scrawl 11f00e3aa9 Rename safePlaceObject to placeObject 9 years ago
scrawl be2f20f564 PlaceAt: attempt to select a safe spawn location (Fixes #2515, Fixes #1384, Fixes #2925) 9 years ago
scrawl 3a2dccad4b Implement 'Show' script instruction 9 years ago
scrawl f99cd15f00 Vanilla-compatible activate / onActivate (Fixes #1629)
See https://forum.openmw.org/viewtopic.php?f=6&t=3074&p=34618#p34635
9 years ago
scrawl 5cdee454ef Fix degree/radians mixup (Fixes #3213) 9 years ago
scrawl f0971ee8ad Implement Fixme script instruction 9 years ago
Jordan Ayers 1ff49cc637 Improve Drop command behavior. (Fixes #1544) 9 years ago