David Cernat
535fba0cb3
[Client] Finish drag and drops when arrested or teleported by server
2017-12-16 07:21:02 +02:00
David Cernat
6668b9ab42
[General] Implement ConsoleCommand packet
2017-11-23 00:21:47 +02:00
David Cernat
50d5fffb7f
[General] Add and implement PlayerQuickKeys packet
2017-10-25 07:21:00 +03:00
David Cernat
4468e6ec4a
Merge pull request #280 from OpenMW/master while resolving conflicts
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# Conflicts:
# .gitignore
# apps/openmw/mwmechanics/actors.hpp
# apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
2017-08-31 15:14:13 +03:00
scrawl
8c6a8ca48d
Respect the framelimit in all cases ( Fixes #3531 )
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Affects loading screen, videos & modal dialogs. Also skips rendering if window is minimized.
2017-08-30 21:26:30 +00:00
scrawl
dc53573de4
Merge pull request #1405 from akortunov/stancechangefixes
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Do not allow player to change weapon/spell during attack or spellcast
2017-08-29 23:11:23 +00:00
Andrei Kortunov
fb45995a41
Do not allow player to change weapon/spell during attack or spellcasting (bug #2445 )
2017-08-29 15:53:23 +04:00
Andrei Kortunov
65d05ee1cd
Get only text from clipboard (bug #4025 )
2017-08-19 15:32:17 +04:00
David Cernat
721b218cc2
Merge pull request #258 from OpenMW/master while resolving conflicts
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# Conflicts:
# .travis.yml
# README.md
2017-08-05 00:09:34 +03:00
scrawl
9ac409e61c
Merge pull request #1287 from akortunov/spellsorting
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Spellbuying menu improvements
2017-07-31 09:43:47 +00:00
Andrei Kortunov
6ab36c0539
Spellbuying menu improvements
2017-07-27 13:20:18 +04:00
David Cernat
500bff9911
Merge pull request #250 from OpenMW/master
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Add OpenMW commits up to 27 Jul 2017
2017-07-27 04:01:44 +03:00
Julian
d7aa2a882d
improve dialogue window performance
2017-07-26 18:58:27 +02:00
David Cernat
2c1ece79fc
Merge pull request #245 from OpenMW/master
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Add OpenMW commits up to 22 Jul 2017
2017-07-23 22:02:16 +03:00
scrawl
0e2e23e9f8
Remove tooltip object as part of WindowManager::clear
2017-07-20 20:59:09 +02:00
David Cernat
e3929df38a
Merge pull request #239 from OpenMW/master
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Add OpenMW commits up to 14 Jul 2017
2017-07-15 09:13:04 +03:00
David Cernat
708d3723eb
[Client] Fix client script messagebox buttons that had always broken in tes3mp
2017-07-13 18:58:48 +03:00
Andrei Kortunov
54b4d93f79
Added a special function for GUI sounds playing
2017-07-10 15:48:00 +04:00
David Cernat
71313c5aa6
[General] Implement PlayerMap packet, part 1
2017-07-03 09:28:27 +03:00
David Cernat
ad4b1d05bb
[Client] Add comments for GUI additions made by tes3mp
2017-07-03 05:06:07 +03:00
David Cernat
a5484d237b
Merge pull request #203 from OpenMW/master
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Add OpenMW commits up to 21 Apr 2017, part 2
2017-04-21 21:07:37 +03:00
Andrei Kortunov
f986e3fafa
Remove unused code
2017-04-21 18:39:01 +04:00
David Cernat
fec82dc033
Merge pull request #202 from OpenMW/master
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Add OpenMW commits up to 21 Apr 2017
2017-04-21 07:58:13 +03:00
Andrei Kortunov
6c1e3a0618
Merged from upstream master
2017-04-21 08:48:22 +04:00
scrawl
1ffb9e1bf3
Remove renderWorldMap()
2017-04-21 00:50:22 +02:00
David Cernat
edb155869b
Merge pull request #201 from OpenMW/master
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Add OpenMW commits up to 19 Apr 2017
2017-04-19 22:12:33 +03:00
Andrei Kortunov
f0f1df3a96
Properly clear inventory
2017-04-19 20:54:09 +04:00
scrawl
30081393a6
Add InventoryWindow::clear() as part of world cleanup
2017-04-19 18:28:49 +02:00
Andrei Kortunov
c3d49d5ca5
Fixed inventory crash and skipmenu launch
2017-04-12 22:57:32 +04:00
Andrei Kortunov
95ce7637f3
Adds persisted pin (feature #2834 , bug #2489 )
2017-04-10 10:18:00 +04:00
David Cernat
5eb183bacf
Merge pull request #186 from OpenMW/master
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Add OpenMW commits up to 15 Mar 2017
2017-03-15 23:13:24 +02:00
Andrei Kortunov
eb81ab5b24
Disables weapon and spells cycling in GUI mode (bugs #2409 , #2483 , #2645 )
2017-03-15 17:07:25 +04:00
David Cernat
df051a777a
Merge pull request #181 from OpenMW/master
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Add OpenMW commits up to 4 Mar 2017
2017-03-04 22:56:16 +02:00
scrawl
29556a1802
More consistent wording of errors/warnings
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A Warning indicates a potential problem in the content file(s) that the user told OpenMW to load. E.g. this might cause an object to not display at all or as intended, however the rest of the game will run fine.
An Error, however, is more likely to be a bug with the engine itself - it means that basic assumptions have been violated and the engine might not run correctly anymore.
The above mostly applies to errors/warnings during game-play; startup issues are handled differently: when a file is completely invalid/corrupted to the point that the engine can not start, that might cause messages that are worded as Error due to the severity of the issue but are not necessarily the engine's fault.
Hopefully, being a little more consistent here will alleviate confusion among users as to when a log message should be reported and to whom.
2017-03-04 21:48:31 +01:00
David Cernat
c32c004516
Merge pull request #151 from OpenMW/master
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Add OpenMW commits up to 16 Feb 2017
2017-02-16 11:53:02 +02:00
scrawl
57b585570a
Preload magic effect visuals of the player's selected weapon/spell
2017-02-15 21:01:25 +01:00
David Cernat
2ed9ae5739
Merge pull request #149 from OpenMW/master
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Add OpenMW commits up to 14 Feb 2017
2017-02-14 10:27:53 +02:00
scrawl
72c6b11cf8
Move global map render to the worker thread
2017-02-14 07:58:16 +01:00
Koncord
536715cf46
Cleanup tes3mp headers
2016-12-16 16:59:15 +08:00
David Cernat
c6eac31d94
Merge pull request #106 from OpenMW/master
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Add OpenMW changes up to 20 Nov
2016-11-20 01:20:25 +02:00
MiroslavR
8f91732b09
Show starting abilities, powers and spells in stat-review window ( Fixes #2410 )
2016-11-19 21:51:19 +01:00
David Cernat
3a733eb122
Make tes3mp includes consistent
2016-11-17 17:16:25 +02:00
David Cernat
48ca4d29bc
Merge pull request #99 from OpenMW/master
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Add OpenMW commits up to 7 Nov
2016-11-08 00:24:39 +02:00
MiroslavR
e80636f0ca
Improve performance of repairing/recharging ( Fixes #2493 )
2016-11-06 11:01:46 +01:00
Koncord
adb49b7c7d
Add New GUI dialog: ListBox
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Example:
local GUI_LISTBOX = 42
function OnPlayerSendMessage(pid, message)
if message == "/lb" then
local items = "consectetur adipiscing elit\nsed do eiusmod tempor incididunt ut labore\net dolore magna aliqua." -- items can be separated through newline
local label = "Lorem ipsum dolor sit amet"
tes3mp.ListBox(pid, GUI_LISTBOX, label, items)
end
end
function OnGUIAction(pid, idGui, data)
if idGui == GUI_LISTBOX then
print("ID: " .. idGui .. " data: " .. tostring(data)) -- if value higher than last item id
end
end
2016-11-04 00:24:16 +08:00
Koncord
4c2415e9db
Fix focus for InputDialog
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Created a special pipe for future GUI modes.
2016-08-27 13:40:11 +08:00
scrawl
dda5bfbc9f
CharacterPreview no longer depends on osgViewer
2016-08-16 22:47:45 +02:00
scrawl
8bfcf259a3
LocalMap no longer depends on osgViewer
2016-08-16 22:37:44 +02:00
scrawl
92c2a10de4
Fall back to 'warrior' for not found class images ( Fixes #3228 )
2016-03-24 16:52:16 +01:00
scrawl
60a12b3dee
Use MyGUI's castType function
2016-03-05 20:00:51 +01:00