David Cernat
96bd21a7ca
[Server] Rename OnPlayerCellLoad to OnPlayerCellState, add action param
8 years ago
David Cernat
244da19a51
[General] Turn ID_PLAYER_CELL_LOAD into ID_PLAYER_CELL_STATE for clarity
8 years ago
David Cernat
055376c8ee
[Client] Only send ID_PLAYER_CELL_LOAD when CharGen is over
8 years ago
David Cernat
b5b5551fcd
[Client] Add LocalPlayer::hasFinishedCharGen() method
8 years ago
David Cernat
4dc0ba21ec
[General] Fix packet ID for ID_PLAYER_CELL_LOAD
8 years ago
David Cernat
97aabf4a7d
[General] Sketch out sending of cell loading/unloading info in packets
8 years ago
David Cernat
158d606477
[General] Leave one blank line at the end of every tes3mp code file
8 years ago
David Cernat
2158e94a96
[Client] Fix setting of attack parameters after recent changes
8 years ago
David Cernat
73d39c1a0a
[General] Stop using virtual functions in BasePlayer, part 2
8 years ago
David Cernat
63c8a98083
[General] Stop using virtual functions in BasePlayer
8 years ago
David Cernat
c62a575a9e
[Server] Change order of words in the names of script callbacks
8 years ago
David Cernat
1d9c6ddd81
[General] Add placeholders for the new packet ID_PLAYER_CELL_LOAD
8 years ago
David Cernat
25e535e8ad
[Server] Fix integer types for new script callbacks
8 years ago
David Cernat
f9feaf05f0
[Server] Add script callbacks for object placement and deletion
8 years ago
David Cernat
35e453dec3
[General] Sketch out most of functionality for journal saving/loading
8 years ago
Koncord
c3c3c57a98
[Browser] Fix errors for Windows build
8 years ago
Koncord
843a18f347
[Browser] Fix errors and warnings in MSVC
8 years ago
Koncord
db75c4874c
[Browser] Fix declaration of 'data' hides class member
8 years ago
David Cernat
0cd7c3ea3d
Merge pull request #131 from OpenMW/master
...
Add OpenMW commits up to 21 Jan
8 years ago
Koncord
dc3f87a81a
[Browser] Change iterator types in "for" loops to C++11 style
8 years ago
Koncord
33339fa786
[Browser] Rename addServer to addServerAndUpdate
8 years ago
Koncord
1bd4db5e8b
[Browser] Implement update info by index
8 years ago
Koncord
a86739f080
Add addServer by address method
8 years ago
Koncord
ecf82a5df7
Save/Load favorites in browser
8 years ago
Koncord
777a570d93
Init modName
8 years ago
Koncord
4c2294d105
Override closeEvent in MainWindow
8 years ago
Koncord
86d8b0630f
Do not allow override ServerModel
8 years ago
Koncord
5b88f3fc44
Use C++11 in browser
8 years ago
Koncord
0af5e1269a
Move browser xml files to files/tes3mp/ui
8 years ago
scrawl
7b0a498e83
Merge pull request #1193 from MiroslavR/disabled_player
...
ESS-import: player is no longer disabled
8 years ago
MiroslavR
c64351b3e8
ESS-import: player is no longer disabled (Bug #3246 )
8 years ago
David Cernat
68727751ed
Fix arguments for OnPlayerChangeSpellbook in server Networking
8 years ago
David Cernat
869b32383e
Fix arguments for OnPlayerChangeJournal in server Networking
8 years ago
David Cernat
d308897f95
Rename PacketItems, PacketSpells into InventoryChanges, SpellbookChanges
8 years ago
David Cernat
e2c595fc5d
Add preliminary structure for journal changes
8 years ago
David Cernat
e9b22814b9
Create placeholder for ID_GAME_JOURNAL
8 years ago
David Cernat
a69f294ef0
Rename ID_GAME_CELL into ID_PLAYER_CELL_CHANGE
8 years ago
David Cernat
745ddd9a69
Merge pull request #130 from OpenMW/master
...
Add OpenMW commits up to 19 Jan
8 years ago
David Cernat
83277a1512
Send spellbook in LocalPlayer CharGen & change UPDATE action name to SET
8 years ago
David Cernat
0f7748d9d2
When clearing LocalPlayer's spells, keep race and birthsign abilities
8 years ago
David Cernat
e7675d94d4
Make server script functions for spells consistent with those from items
8 years ago
scrawl
115e563a7a
Fix race conditions caused by Array <-> GLBufferObject interactions (Bug #3580 )
...
The first part of the fix is to assign VBO/EBO's upon loading the array in the Nif reader. This avoids triggering the 'addVertexBufferObjectIfRequired' code path in osg::Geometry which has the race condition when two threads add the same Array at the same time. Essentially, we want the Arrays to be 'const' when they come out of the Nif reader.
The second part of the fix is to make sure not to create empty arrays in the Nif reader (importantly, not assigning a VBO to the empty array). This empty array would be deleted when the NIFFile is cleaned up, and the detachment of the VBO assigned to it (which is still in use by other arrays) would cause threading issues.
This rare crash bug was first introduced with commit a7c5beb7c5
. When using OSG dev version 3.5 the crashes were a little more prevalent, because 'addVertexBufferObjectIfRequired' in osg::Geometry is now used even when VBO's are disabled (as part of the VAO support changes).
8 years ago
David Cernat
6b14ca0775
Finish renaming of script functions for sending items and spells
8 years ago
David Cernat
33e85c54de
Rename BasePlayer Inventory & Spellbook into PacketItems & PacketSpells
...
This avoids confusion when either of those is used to store and send a single item, and no longer requires coming up with confusing variable names like realSpellbook or realInventory for actual full spellbooks and inventories.
8 years ago
David Cernat
be851f5e1a
Send packet with spells gained at character generation
8 years ago
David Cernat
78c6ab2a99
Clean up client Networking by putting item & spell logic in LocalPlayer
8 years ago
David Cernat
b8a6020af1
Check for update to inventory when closing a container
8 years ago
David Cernat
6eb7706390
Merge branch 'master' of https://github.com/TES3MP/openmw-tes3mp
8 years ago
David Cernat
0fe2d743a7
Rename tes3mp-netlauncher into tes3mp-browser
8 years ago
David Cernat
c77120df6d
Merge pull request #129 from OpenMW/master while resolving conflicts
...
# Conflicts:
# apps/openmw/mwworld/actiontake.cpp
8 years ago