scrawl
76ddf8d794
Support Up/DownArrow keys to change NumericEditBox value
7 years ago
scrawl
67dc4e019a
Make Enter on trade window price attempt the trade
7 years ago
scrawl
8ae7e4c958
Make Enter on a name edit accept the dialog
7 years ago
scrawl
843106fc61
Handle the wait progress bar as part of the GUI mode
7 years ago
scrawl
9ed1b16553
Extend code that detects whether a key was consumed by the GUI ( Fixes #4016 )
7 years ago
scrawl
2c4b0cc408
Hide sneak indicator by default
7 years ago
scrawl
0e57f1317b
Remove redundant setVisible(false)
7 years ago
scrawl
331192f2d6
Improve keyboard navigation of book/scroll windows
7 years ago
scrawl
d58ff4a736
Remove obsolete Container GUI keyboard handling
7 years ago
scrawl
c0d8bef82f
Call changeInputMode() from updateVisible()
7 years ago
scrawl
222defc6d8
Extend HUD::clear()
7 years ago
scrawl
f6c227b966
Reset screen faders in clear()
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Fixes a black screen when loading a game while waiting/resting.
7 years ago
scrawl
d10985e481
Remove unneeded window pointers
7 years ago
scrawl
f67dbc8aa0
Remove redundant update function
7 years ago
scrawl
e7d2a8a4dc
Call clear() for every window
7 years ago
scrawl
c6c01870ec
Call onResChange for every window
7 years ago
scrawl
2b03bc0c56
Call WindowBase::onFrame() for every active window
7 years ago
scrawl
ba7ae2663f
Use a generic container to delete windows
7 years ago
scrawl
32f9c8058a
Remove redundant RestBed gui mode
7 years ago
scrawl
9ead331741
Fix pinned windows showing in other GUI modes
7 years ago
scrawl
65a707348c
Make Tab select the first widget if none is selected
7 years ago
scrawl
5f440a29bd
Remember key focus per GUI mode
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Among other things, this will remember the focused button in the container window, allowing quick looting of multiple containers.
7 years ago
scrawl
35110fb2f8
Remove unused and slightly broken custom button titles in ConfirmationDialog
7 years ago
scrawl
ad4b91131f
toggleGui renamed to toggleHud, remove unused variable
7 years ago
scrawl
be19f51013
Adjust some more windows to be keyboard friendlier
7 years ago
scrawl
4fff2e2e34
Refactor exitCurrentGuiMode
7 years ago
scrawl
20766fb508
Associate open/close sounds with the GUI mode
7 years ago
scrawl
531e7ac586
Allow drag-and-drop to be cancelled (Esc or Inventory key)
7 years ago
scrawl
269094ba8d
Restore the previous key focus widget when exiting modal dialog
7 years ago
scrawl
bbafe1e456
Remove redundant player cell variable
7 years ago
scrawl
84657271c7
Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window
7 years ago
scrawl
3820416277
Refactor the unholy mess that is WindowManager::updateVisible
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GUI modes are now defined in a general and extensible way. The next commits are going to take advantage of this.
7 years ago
scrawl
622e3ebd60
Remove excessive padding in some GUI layouts
7 years ago
scrawl
01391b7eed
Rename WindowBase's open/close to onOpen/onClose
7 years ago
scrawl
5482ad0482
Fix tab completion in console to not cycle key focus
7 years ago
scrawl
c203a0774a
Adjust some layouts to take better advantage of keyboard navigation
7 years ago
scrawl
1ad14b232f
Adjust ImageButton to accept key focus and use the 'highlighted' texture
7 years ago
scrawl
c11fe6788f
Add basic keyboard navigation for the GUI
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(Shift)Tab cycles, arrow keys move to the next button in that direction, Enter/Space accepts.
Note: Unless MyGUI is hacked to bits, clicking on an empty space will annoyingly reset the key focus. Not sure how to deal with that yet.
The visual highlight for selected buttons requires MyGUI commit 632d007429d0bf0c7d7f6c5db4a08353a63dd839 or later to appear (to be released in 3.2.3).
7 years ago
scrawl
e7ad012977
Pass repeat key events to the GUI
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For example, one can scroll to the last element in a list by holding down the 'Down Arrow' key.
7 years ago
scrawl
b22fedf4ae
Check 'sYes' in addition to 'sOk' for message box's default keyfocus
7 years ago
scrawl
7dec773ea9
Fix global map arrow/button not showing for a split second when the window is opened for the first time
7 years ago
scrawl
d07fe91cfe
Don't use MW_Dialog skin with plain Widgets
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After MyGUI commit cfdaf5f , the 'Client' area will be used for every type of widget, whereas previously it would only be used for some widgets like 'Window'. Use 'Window' widget where the client was always used.
This fixes a wrong margin when built with cfdaf5f or later.
7 years ago
scrawl
fb975d02db
Use client coordinates in HBox/VBox
7 years ago
scrawl
186cc1e370
Fix skins incorrectly named 'Client' to avoid a collision with new MyGUI feature cfdaf5f
7 years ago
scrawl
d294d7e284
Fix possible fall damage when switching from falling to flying
7 years ago
scrawl
00034192dc
Fix player Ptr in RenderingManager not being updated on cell changes
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Noticed that 'setpos' wasn't working in the console with the player selected.
7 years ago
scrawl
fcb815f2c7
Move fall height reset into PhysicsSystem ( Fixes #4049 )
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To avoid using onGround before it's actually set.
7 years ago
scrawl
a560841705
Merge pull request #1460 from AnyOldName3/invalid-death-count-cleaning
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Check death counts are for valid actors before loading them
7 years ago
scrawl
242d085da0
Merge pull request #1455 from kcat/master
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Print sound init info and preload sound buffer info
7 years ago
scrawl
f29d8f69d7
Merge pull request #1456 from loriel2/Docs-CS-manual-tour-chest
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Docs cs manual tour chest
7 years ago