Commit Graph

18448 Commits (82dcec5ec590b8e9afca5fcde154c87b8f62b33b)
 

Author SHA1 Message Date
David Cernat 82dcec5ec5 [Server] Use consistent pattern for script function category names 8 years ago
Koncord cea1425db1 [Client] Remove redundant newlines & keep ~120 columns 8 years ago
Koncord 4015c3e9a9 [Client] Use constant instead magic value in Lerp function 8 years ago
Koncord a10cf4360c [Client] Print all esm/esp files in load queue with idx & CRC32 checksum 8 years ago
Koncord 9199446edd [Client] Add Files::Collections to Main::init() arguments 8 years ago
Koncord c353e18645 [General] Move Utils from server to components
Rewrite CRC32 functions to the Boost equivalent
8 years ago
David Cernat 9cffc1f661 [Client] Don't open up main menu when player's death animation finishes 8 years ago
David Cernat 0d32bf5943 [General] Add extra death debug, don't request data from player on death 8 years ago
David Cernat c4b11a1251 [Client] Remove now unused sendData() and BitStream declarations 8 years ago
David Cernat cf6de6c474 [Client] Update old packet-sending code in LocalPlayer and GUIChat 8 years ago
David Cernat a2ef39c655 Merge pull request #178 from OpenMW/master
Add OpenMW commits up to 2 Mar 2017
8 years ago
David Cernat 6887930c04 [Client] Let scripts handle respawn point instead of hardcoding it 8 years ago
scrawl 599f0a36eb Update AUTHORS.md 8 years ago
scrawl 1692b7f38e Merge pull request #1209 from dhustkoder/master
Added ConstContainerStoreIterator (Task #3092)
8 years ago
scrawl 62cc091414 Fix incorrect setting of TexMat in terrain material 8 years ago
scrawl a759ef5d2e Leave the MyGUI::PixelFormat as Unknown when loading from file as its not required. 8 years ago
scrawl 8fc7942d64 Refactor osgMyGUI::OSGTexture to store width/height inside the object 8 years ago
David Cernat db8218545f Merge pull request #177 from OpenMW/master
Add OpenMW commits up to 1 Mar 2017
8 years ago
scrawl d8505e4f48 Fix a multithreading crash caused by modification of live Geometry 8 years ago
scrawl 2873c10284 Clean the object root of StateSets and hidden nodes 8 years ago
scrawl 4e0011bfc8 Improve NPC loading performance by caching the cleaned objectRoot 8 years ago
scrawl 058681ad73 ShaderVisitor: avoid reset of rig geometry when not required 8 years ago
Rafael Moura 6c2ce2b2a1 Porting more ContainerStoreIterator usage to const version #4
removed const_cast revision
8 years ago
Rafael Moura 7fa2703715 Porting more ContainerStoreIterator usage to const version #3 8 years ago
David Cernat 03984685e5 [Client] Remove unnecessary type specifiers 8 years ago
David Cernat 5c269a5f8d [General] Rename ID_GAME_DIE and ID_GAME_RESURRECT 8 years ago
David Cernat 4aaa9ed694 [General] Update version to 0.5.2 8 years ago
Rafael Moura 18a4b64f1a Porting more ContainerStoreIterator usage to const version #2 8 years ago
David Cernat e6bc7ad463 [General] Make all flying players fly correctly, including TCL users 8 years ago
David Cernat 48125913c3 Merge pull request #175 from OpenMW/master
Add OpenMW commits up to 27 Feb 2017
8 years ago
Koncord 0442ebd607 [Server] Remove redundant newlines & keep ~120 columns 8 years ago
Koncord 83d0cbedb2 [Server] Remove redundant type casts 8 years ago
Koncord 8f96ca22c1 [Server] Fix typo in RakNet name 8 years ago
Koncord aa91126ce3 [Server] Minor cleanup in Networking 8 years ago
David Cernat 02487dce13 [Client] Prevent invalid race used by other player from freezing client 8 years ago
scrawl 0772a03e98 Print the object ID that animateCollisionShapes did not find the node for 8 years ago
scrawl 1402e0b872 Don't optimize billboard nodes (Fixes #3774) 8 years ago
David Cernat 4110fac629 Merge pull request #174 from OpenMW/master
Add OpenMW commits up to 26 Feb 2017, part 2
8 years ago
David Cernat 8c8414f098 [Client] Spawn DedicatedPlayer in center of exterior cell 0,0 8 years ago
scrawl d4781d419f Merge pull request #1220 from MiroslavR/tcl_collision
Fix actors colliding with noclipping player
8 years ago
scrawl 706ac45c76 Fix missing particles caused by shallow copy of ParticleSystemController 8 years ago
scrawl 9b27ec4945 Remove redundant and ambiguous NiNode::makeBone()
Ambiguous because a skeleton can have multiple skinned meshes, with their own bone weights/bind matrix each.
8 years ago
scrawl aba3c471a9 nifloader: fix setting of dataVariance for non-controlled bones and refactor the code 8 years ago
Rafael Moura 05cc69f6f1 Porting more ContainerStoreIterator usage to const version 8 years ago
David Cernat 684517e02f [Server] Fix Miscellaneous category of script functions 8 years ago
David Cernat 0baada0aa2 [Server] Add GetLastPlayerId() script function in Miscellaneous category 8 years ago
David Cernat deb10919ab [Server] Delete cells that become empty when a player disconnects 8 years ago
scrawl 6f4c03aa32 Avoid retrieving setting every frame 8 years ago
David Cernat 048ddf6a34 [Server] Use LOG_APPEND for older debug messages in Cell 8 years ago
David Cernat a58601fb2b [Client] Delineate tes3mp-only code more clearly, part 1 8 years ago