Commit graph

531 commits

Author SHA1 Message Date
Marc Zinnschlag
83c3972a89 Issue #314: added return value to addSpell function 2012-06-24 16:23:43 +02:00
scrawl
63ce143a04 fix triangle / batch counts with compositors 2012-06-22 12:56:04 +02:00
Marc Zinnschlag
89ac0fa232 Issue #312: Implemented ID-search caching to speed up some badly written scripts 2012-06-21 11:43:18 +02:00
Marc Zinnschlag
1f0efa9f7d Merge remote branch 'scrawl/guifixes' 2012-06-19 19:06:18 +02:00
scrawl
15e959868c make some of the gui mode changes a bit safer 2012-06-19 17:07:00 +02:00
Marc Zinnschlag
590dfe8d63 fixed the container fill problem on cell load 2012-06-19 16:42:10 +02:00
scrawl
c85c794c86 fixed some cppcheck issues 2012-06-06 20:29:30 +02:00
scrawl
0ba0b2122e set the implicit object for script excution by clicking on it 2012-06-02 12:25:24 +02:00
scrawl
36d26e0681 set the camera orientation after using teleport doors 2012-05-30 15:52:39 +02:00
Marc Zinnschlag
2bbbff2b75 Merge remote branch 'scrawl/spellwindow' 2012-05-30 10:22:56 +02:00
scrawl
2c90654401 fix a typo that caused a crash when trying to disable an already disabled object 2012-05-30 09:21:41 +02:00
scrawl
30461438f6 still left: spell success formula 2012-05-29 12:35:03 +02:00
scrawl
8c7cb6909d addition to c7010623fb : apparently talking _is_ allowed during the starting sequence, it is only disabled via scripts for certain actors 2012-05-29 01:59:16 +02:00
scrawl
738e107b52 Merge branch 'master' into next 2012-05-26 05:31:32 +02:00
scrawl
c7010623fb Issue #294: disallowed inventory prevents Talk, Open and Take actions 2012-05-25 18:45:17 +02:00
Marc Zinnschlag
173820d29b Merge branch 'enable' 2012-05-25 18:19:12 +02:00
Marc Zinnschlag
6fe53aa320 Issue #277: containers in cells were not filled up on cell load when the cell was preloaded before 2012-05-25 17:55:00 +02:00
Marc Zinnschlag
0131c53005 Issue #176: removed enable/disable functions from MWWorld::Class 2012-05-25 17:28:27 +02:00
scrawl
51b8a76a68 merged by branches together, starting with alchemy window
Merge branch 'guimode_stacking' into next

Conflicts:
	apps/openmw/mwgui/mode.hpp
2012-05-24 15:57:23 +02:00
Marc Zinnschlag
684208dfc9 Issue #176: when deleting objects, don't go through disable to remove actors from the mechanics manager 2012-05-24 13:26:07 +02:00
scrawl
7ebbc099b3 allow stacking gui modes 2012-05-23 12:23:35 +02:00
scrawl
656a8f1be9 working menu transparency slider 2012-05-23 01:32:36 +02:00
Marc Zinnschlag
7938566004 Merge remote branch 'scrawl/graphics'
Conflicts:
	apps/openmw/mwrender/renderingmanager.cpp
2012-05-21 11:24:36 +02:00
Marc Zinnschlag
3e85151c9d Merge remote branch 'scrawl/inventoryGUI'
Conflicts:
	apps/openmw/CMakeLists.txt
2012-05-21 10:13:27 +02:00
scrawl
8f2c8bbea4 Merge branch 'master' into graphics 2012-05-21 09:50:46 +02:00
Marc Zinnschlag
420cd53be0 Merge branch 'effects' 2012-05-19 17:41:47 +02:00
Marc Zinnschlag
be46f5a59c various fixes 2012-05-19 17:39:24 +02:00
Marc Zinnschlag
74ae3605e0 Issue #256: added getTimeStamp function to World 2012-05-19 09:31:45 +02:00
scrawl
9ca579ba63 slightly revamped gold stacking, now always uses the gold_001 base object to be script-friendly 2012-05-19 00:36:01 +02:00
scrawl
8a0c859c16 Merge branch 'iterator' of https://github.com/zinnschlag/openmw into inventoryGUI 2012-05-18 22:27:48 +02:00
Marc Zinnschlag
498530fad7 container iterator fix 2012-05-18 22:24:19 +02:00
scrawl
c004f5d570 adjust the "total cost"/"total sold" value when trading items, added some checks with respective user notifications 2012-05-18 22:06:25 +02:00
Marc Zinnschlag
a4343bfa18 Issue #256: added TimeStamp class 2012-05-18 22:04:22 +02:00
Marc Zinnschlag
124ea77612 Issue #256: consider equipped items when calculating magic effects 2012-05-18 15:48:55 +02:00
scrawl
3cacc8feec add re-stocking items to containers (though restocking isn't implemented) 2012-05-17 23:22:41 +02:00
scrawl
1f85475536 Merge branch 'master' into inventoryGUI 2012-05-17 19:03:41 +02:00
scrawl
375c198ebd WeatherManager: fix for cells that have no region. 2012-05-17 18:21:05 +02:00
scrawl
ae77e7b0d8 don't try to retrieve land data from non-predefined cells. 2012-05-17 18:11:34 +02:00
Marc Zinnschlag
6b74fec8ed don't do a half finished cell change, when trying to switch to an interior cell that does not exist 2012-05-17 17:13:41 +02:00
scrawl
fca9f1fc5f gold dropping works without crash, but the code needs clean up. 2012-05-16 22:56:54 +02:00
scrawl
178ad876d7 fix for objects other than Miscellaneous. 2012-05-16 22:17:13 +02:00
scrawl
5875ce5128 select the correct gold base object (still crashing) 2012-05-16 22:13:56 +02:00
scrawl
f73d3ad33f fix to the "drop object on ground" feature. still crashes for gold. 2012-05-16 21:27:02 +02:00
scrawl
6d34e61dbd don't stack gold if it has a script (not used in MW, but some mods might) 2012-05-16 19:18:50 +02:00
scrawl
4b5d6ce311 allow stacking gold 2012-05-16 17:22:25 +02:00
scrawl
0f1e09d2c1 make Class::use method return an equip action for equippable items, add sound for equipping 2012-05-16 16:08:55 +02:00
scrawl
2fa7ce0c19 equipping works also when the item wasn't in player inventory before. 2012-05-16 00:02:05 +02:00
scrawl
e9ea1fba4e fixed typo getCapacity method 2012-05-15 22:31:52 +02:00
scrawl
d3a53ae0b8 removed the _freeSlot method which is now unneeded 2012-05-15 22:01:09 +02:00
scrawl
0063387979 Merge branch 'master' into inventoryGUI 2012-05-15 21:48:05 +02:00