Commit Graph

11376 Commits (843225996cc4d8573be7d4a70b71333ab2baf319)

Author SHA1 Message Date
Marc Zinnschlag 4b0fa370e3 made WorldspaceWidget::getDocument public (EditModes will need the document later) 9 years ago
Marc Zinnschlag 323f8bb29f sensitivity settings 9 years ago
Marc Zinnschlag 1d4f8b2595 send mouse wheel input to active EditMode during drag operations 9 years ago
Marc Zinnschlag 0a5bfb2107 added framework for drag operations 9 years ago
artemutin@yandex.ru ecce3a1975 Add StartScriptCreator to a factory manager. 9 years ago
artemutin@yandex.ru 903cd3322b add getIdValidatorResult method to GenericCreator, for use in subclass
StartScriptCreator
9 years ago
artemutin@yandex.ru e672880f64 Fix namespace, add file to CMakeLists.txt 9 years ago
artemutin@yandex.ru 3f27c85630 Added StartScriptCreator class with redefined getErrors method. 9 years ago
Marc Zinnschlag 8e87b48866 handle context-sensitive select mode in instance editing 9 years ago
Marc Zinnschlag 2cb106f6ad added missing flagAsModified calls 9 years ago
Marc Zinnschlag f28fa9fc16 clear instance selection on select click on nothing/something that isn't an instance 9 years ago
Marc Zinnschlag 319e3f24a3 on edit mode change clear selection of elements that are not affected by current edit mode (only support for instance for now since we do not have selection for other elements yet) 9 years ago
Marc Zinnschlag 981a8a2cc2 delegated editing and selection functions to mode objects 9 years ago
Marc Zinnschlag 9bf27c7e37 moved edit mode handling from SceneSubView to WorldspaceWidget 9 years ago
Marc Zinnschlag 5d9863aec1 removed a redundant check 9 years ago
Marc Zinnschlag 7bbc475bda apply button mapping 9 years ago
Marc Zinnschlag 501ae6372d factored out mouse picking into a separate function 9 years ago
Marc Zinnschlag 3844c94975 bit masking fix 9 years ago
Marc Zinnschlag 72bb33c2c4 filter mouse interaction by interaction mask 9 years ago
Marc Zinnschlag 71247a0186 inserted TagBase between ObjectTag and osg::Referenced 9 years ago
Marc Zinnschlag 748b13b45b renamed ObjectHolder into ObjectTag 9 years ago
Marc Zinnschlag 9279ae4ba0 Merge remote-tracking branch 'zelurker/removed_items' 9 years ago
Marc Zinnschlag bebd442b49 Merge remote-tracking branch 'scrawl/godmode' 9 years ago
Emmanuel Anne 6ec8f9123e Merge branch 'master' of https://github.com/OpenMW/openmw into removed_items 9 years ago
scrawl 899e35591c Escape MyGUI markup codes in console output 9 years ago
scrawl 387624e158 Add a threshold to AiFollow distance
Idle animations can move the actor around slightly, which sometimes causes AiFollow to constantly toggle between "arrived" and "following" state even when the player isn't moving. Could be observed by summoning a bonelord.
9 years ago
scrawl b9c6a6862a Don't reset god mode, scripts enabled and sky enabled flags when loading a save game
These flags aren't stored in the save file, so it makes no sense to reset them to their default each time a save game is loaded. Instead, reset on "new game".
9 years ago
Emmanuel Anne 2fff6b06cc removed items by mods do not break cell loading
like fortify intelligence potions removed by sris_alchemy which break the
loading of the firewatch mages guild
9 years ago
Marc Zinnschlag d46eeb04cd removed a left-over debugging statement 9 years ago
Marc Zinnschlag 5c34a02058 store mouse bindings in WorldspaceWidget 9 years ago
Marc Zinnschlag d597bef2cd refined selection related user settings 9 years ago
Marc Zinnschlag 62047b1868 Merge remote-tracking branch 'origin/master' into sceneinput 9 years ago
Marc Zinnschlag 3ada08af90 store lock state and pass it on to edit mode 9 years ago
Alexander "Ace" Olofsson caa119f13c Fix instantiation on non-Visual Studio 9 years ago
Marc Zinnschlag b2cb5f0374 pass on user settings updates to potentially interested parties within a scene subview 9 years ago
Alexander "Ace" Olofsson 7d4125d97f Fixes for building with unity build 9 years ago
scrawl 12b8fcf0bf OpenCS: Fix camera position retrieval in WorldspaceWidget 9 years ago
Marc Zinnschlag 7bef97bf33 fixed local variable caching issue in automatic error checking (Fixes #2927) 9 years ago
Marc Zinnschlag 8a37d3ad8c Merge remote-tracking branch 'scrawl/sky' 9 years ago
scrawl 385f4f729c Implement SunDiscSunsetColor, fade the sun during sunrise & sunset 9 years ago
scrawl 1a1f1fae87 Minor cleanup 9 years ago
scrawl d812434fee Add a subtle fading effect to the sun flash texture 9 years ago
scrawl 854fd9fe05 Remove dead code 9 years ago
scrawl 9bb6c3f288 Improve accuracy of sun occlusion query (use circular shape) 9 years ago
scrawl 96b31d3bba Scale the sun flash texture depending on occlusion query 9 years ago
scrawl a2a4532e71 Add the full-screen sun glare effect 9 years ago
scrawl ac5d0bf405 Render the sun flash (not adjusted based on occlusion yet) 9 years ago
scrawl 89d9323c2b Document RenderBin numbers in a common header to keep them organised 9 years ago
scrawl d191a52847 Create occlusion query nodes for the sun flash 9 years ago
scrawl 6bafa564d4 Move sun texture setting out of the Updater class so we can reuse the Updater for fading the flash texture 9 years ago
Marc Zinnschlag 39b7340580 added mouse button settings for 3D scene (not in use yet) 9 years ago
Marc Zinnschlag 41191ea367 Merge remote-tracking branch 'dteviot/FixStuckDraft' 9 years ago
scrawl 8de3ce90a7 Add comments for weather IDs 9 years ago
Marc Zinnschlag 1566f3568d Merge remote-tracking branch 'origin/master' 9 years ago
dteviot 60d0ad9283 When stuck, try moving backwards as well as to side. 9 years ago
dteviot 5369d20682 Moved pathfinding logic from AiCombat to Pathfinding. 9 years ago
scrawl a37dee09e2 Fix invisibility effect disappearing after a view mode switch 9 years ago
scrawl 18d0cae801 OpenCS: Select objects with the right mouse button 9 years ago
scrawl 41ea76fd83 OpenCS: Add selection outline effect to CSVRender::Object 9 years ago
scrawl dac3b33efb OpenCS: Pass events from the QGLWidget to the RenderWidget 9 years ago
scrawl 169fc6a61b OpenCS: Remove margin around the render window 9 years ago
Marc Zinnschlag b58a63e14e Merge remote-tracking branch 'scrawl/deathanim' 9 years ago
Marc Zinnschlag 1aa926c7e0 restored T-shortcut (focus toolbar) in scene widget 9 years ago
Marc Zinnschlag 659b87b25f more cleanup 9 years ago
Marc Zinnschlag b3b4fb3efb removed some left-over signal slot stuff that shouldn't have been there in the first place 9 years ago
Marc Zinnschlag 96880b4dfe Merge remote-tracking branch 'scrawl/tabs' 9 years ago
Marc Zinnschlag c35ce88ee7 Merge remote-tracking branch 'scrawl/aiming' 9 years ago
Marc Zinnschlag ed373aa320 Merge remote-tracking branch 'scrawl/animation' 9 years ago
scrawl a7f898057b Don't activate the initial death animation when skipAnim is set (Fixes #2513) 9 years ago
scrawl c4b5a41ac3 Improve combat AI vertical aiming (Fixes #1366, Fixes #1330) 9 years ago
Emmanuel Anne 29a84452ab durations in tooltips : use "show effect duration" setting 9 years ago
scrawl a47617c21f Fix tab indentations in apps/ and components/ 9 years ago
Emmanuel Anne b0d373f7e6 durations in tooltips : water walking effects is seen differently
so move the duration info out of this block...
9 years ago
Emmanuel Anne 1472711583 add duration to spell icons too
and use gmststrings instead of direct strings in tooltips
durations can display minutes and hours
I don't know any effect lasting an hour or more but you never know...
9 years ago
Emmanuel Anne 47e29480ce show duration of light sources in tooltip
I had forgotten light sources disappear after a while, this way at least
you know it's normal !
9 years ago
scrawl f8d4bc378f Move setAlpha from NpcAnimation to Animation (Fixes #2917) 9 years ago
scrawl 126960261f Keep playing IdleSneak on the lower body when casting spells / using weapons 9 years ago
scrawl 5692ef1eae Add convenience operator [] to AnimPriority 9 years ago
scrawl 84747fbdd7 Use the actual sneak state to determine visibility of indicator (Fixes #2915) 9 years ago
Marc Zinnschlag c693656307 Merge branch 'localvarfix' 9 years ago
Marc Zinnschlag 2a981a5272 make sure local variables are loaded when trying to access them from outside of a script (Fixes #2659) 9 years ago
Marc Zinnschlag 82cb16b83c Merge remote-tracking branch 'cc9cii/opencs-edit-creature' 9 years ago
dteviot 0feae19140 AiCombat use evadeObstacles() from AiPackage. 9 years ago
Marc Zinnschlag 2c37731494 Merge remote-tracking branch 'dteviot/MagicEffectsRefactorDraft3' 9 years ago
dteviot 8e2fe1985d Fixed errors pointed out by Zini.
1. Removed "Actor" from name of function  isActorNearInactiveCell().
2. Corrected case of CoordinateConverter member function names.
9 years ago
cc9cii 1365b8edd1 Fix typo. 9 years ago
cc9cii 45aee1b508 Remove AI flag from the UI and instead auto-detect whether to save AIDT records. Should resolve bug #2879. 9 years ago
cc9cii 5a5e1a3b22 Add missing fields for editing creatures.
- Should resolve resolve bugs #2878 (level), #2901 (gold) and #2889 (health).
- Moved Soul, Combat, Magic and Stealth editing to dialogue only (to be consistent with editing NPCs)
9 years ago
cc9cii c4a900ca2c Rationalise the use of ColumnIds 9 years ago
cc9cii 258b2ba29a Ensure ColumnId names are unique. Filter parser calls Columns::getId() which implies that these should be unique. 9 years ago
Marc Zinnschlag 0ff786bebd Merge remote-tracking branch 'origin/master' 9 years ago
Marc Zinnschlag a445683312 Merge branch 'mergetool'
Conflicts:
	apps/opencs/CMakeLists.txt
	apps/opencs/model/tools/tools.cpp
9 years ago
Marc Zinnschlag 5be176ee85 disable on-demand loading of land data (for now, maybe) 9 years ago
Marc Zinnschlag 23fde87816 fixed an indexing error 9 years ago
dteviot 10eabc9d51 actorutil.hpp includes mwworld/ptr.hpp
As pointed out by Scrawl, fixes compiler error if getPlayer() is called before MWWorld::Ptr is defined, because getPlayer() returns a Ptr by value.
9 years ago
Marc Zinnschlag 584a7a66b9 various minor fixes 9 years ago
dteviot 6f97187bb6 Fix travis warning about no newline at end of file. 9 years ago
dteviot 573a14993a Moved isActorNearInactiveCell() logic to own function.
Also, triggers when actor is near edge of cell, not when less than 1/2 way to edge.
9 years ago
dteviot e9c796166a Added MWMechanics::isPlayerInCombat() 9 years ago
scrawl cd0f8e556b Merge pull request #753 from slothlife/thunderstorm-support
Improve thunderstorm support.
9 years ago