David Cernat
|
c3d1eada89
|
[Client] Only add spells to players that are ensured to exist
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2017-08-31 06:42:11 +03:00 |
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David Cernat
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2597f018d2
|
Merge pull request #272 from TES3MP/0.6.0
Add hotfix commits for 0.6.0 up to 23 Aug 2017
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2017-08-23 07:22:29 +03:00 |
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David Cernat
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8f543fb34e
|
[Client] Use less exploitable way of disabling console
Previously, large framerate drops allowed players to open and use the console for short periods of time.
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2017-08-23 04:58:07 +03:00 |
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David Cernat
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77ce05b7d6
|
[Client] Fix spell casting probability synchronization
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2017-08-06 00:11:54 +03:00 |
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David Cernat
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0e2038f045
|
[General] Record and get player positions before their last cell change
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2017-08-04 21:45:52 +03:00 |
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David Cernat
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fbec0d9443
|
[Client] Remove inertia from players who are teleported via a packet
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2017-08-04 21:43:01 +03:00 |
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Unknown
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bfbfbeac43
|
Added networking and saving for custom spells
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2017-07-31 03:45:47 +10:00 |
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David Cernat
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796118c266
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[Client] Send StatsDynamic packets more often
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2017-07-26 20:15:35 +03:00 |
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David Cernat
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43a3daf0aa
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[General] Add & implement PlayerShapeshift packet for werewolf states
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2017-07-15 09:02:19 +03:00 |
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David Cernat
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ad9fa0631a
|
[General] Rename jailText to jailEndText and add jailProgressText in PlayerJail
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2017-07-13 20:13:28 +03:00 |
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David Cernat
|
e36c0afc59
|
[General] Send faction reputation via PlayerFaction packets
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2017-07-13 13:36:00 +03:00 |
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David Cernat
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083b46394d
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[General] Add ignoreJailSkillIncreases to PlayerJail packets
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2017-07-12 18:24:37 +03:00 |
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David Cernat
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5962570c48
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[General] Add jailText to PlayerJail packets
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2017-07-12 16:39:31 +03:00 |
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David Cernat
|
4e74910fdb
|
[General] Disable automatic sync for PlayerJournal and PlayerFaction
Simplify PlayerFaction packets by removing BOTH action
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2017-07-08 12:27:48 +03:00 |
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David Cernat
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1d504a665f
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[General] Add RANK, EXPULSION and BOTH actions to PlayerFaction packets
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2017-07-05 07:06:33 +03:00 |
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Koncord
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9bb586de77
|
[Client] Simplify setMapExplored()
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2017-07-03 23:43:32 +08:00 |
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David Cernat
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60574ae667
|
[General] Implement jail time as a death penalty
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2017-07-03 15:45:21 +03:00 |
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David Cernat
|
71313c5aa6
|
[General] Implement PlayerMap packet, part 1
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2017-07-03 09:28:27 +03:00 |
|
Koncord
|
9519c467eb
|
[Client] Simplify updateEquipment for LocalPlayer & LocalActor
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2017-06-29 14:52:23 +08:00 |
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Koncord
|
0ed0d2417b
|
[Client] Make foreach style consistent with other
|
2017-06-27 22:27:02 +08:00 |
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Koncord
|
689050e1d0
|
[Client] Long expression to lambda
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2017-06-27 21:01:13 +08:00 |
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Koncord
|
58a6a8c3bc
|
[Client] Update LocalPlayer to C++11
|
2017-06-27 20:43:39 +08:00 |
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Koncord
|
6222c20e82
|
[Client] Convert MechanicsHelper to namespace
|
2017-06-27 16:43:53 +08:00 |
|
David Cernat
|
813a3c89c4
|
[General] Implement PlayerBook packet to track skill books read
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2017-06-27 08:27:14 +03:00 |
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David Cernat
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78f29302ef
|
[General] Fix PlayerJournal logic by sending only refIds for its actors
Additionally, make the refIds for actors usable in script functions.
|
2017-06-23 08:12:32 +03:00 |
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David Cernat
|
ebf7740969
|
[General] Repurpose GameConsole packet as GameSettings & add difficulty to it
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2017-06-20 05:28:45 +03:00 |
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David Cernat
|
70d9374a6a
|
[General] Implement PlayerKillCount packets
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2017-06-10 14:04:19 +03:00 |
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David Cernat
|
ee5c9b65c5
|
[General] When changing region, send new region name in PlayerCellChange
|
2017-06-10 11:43:40 +03:00 |
|
Koncord
|
ad873e16b8
|
[Client] Limiting updates to ~64 per second
|
2017-06-02 21:20:35 +08:00 |
|
Koncord
|
9742b0a801
|
[Client] Reset statTimer every timeout
|
2017-06-02 20:45:44 +08:00 |
|
Koncord
|
80631ae8bd
|
[Client] Reset positionTimer on time expired
|
2017-06-02 20:45:19 +08:00 |
|
Koncord
|
a847d46984
|
[Client] Get rid Z axis in direction.pos
|
2017-06-02 18:33:51 +08:00 |
|
Koncord
|
2ef1e26233
|
[Client] Fix ID_PLAYER_POSITION spam
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2017-06-02 17:19:36 +08:00 |
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Koncord
|
5f30dfd5db
|
[Client] Get rid direction.rot
|
2017-06-02 15:44:39 +08:00 |
|
David Cernat
|
0bed33e39e
|
[Client] Reset player fatigue when being resurrected
This way, players killed by strong hand-to-hand attacks will no longer be forced to lie on the ground when resurrected.
|
2017-06-02 06:58:33 +03:00 |
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David Cernat
|
d8cd57a8be
|
[Client] Make topic sync work with localized versions of the game
|
2017-05-31 14:11:16 +03:00 |
|
David Cernat
|
906b263a2d
|
[Client] Update topics in current dialogue screen when receiving PlayerTopic packets
|
2017-05-31 06:51:50 +03:00 |
|
David Cernat
|
068a45be87
|
[General] Synchronize player & NPC rotation animations
|
2017-05-30 12:08:58 +03:00 |
|
David Cernat
|
7177d56cfb
|
[Client] Only require refNumIndex & mpNum for CellStore::searchExact()
|
2017-05-27 16:59:23 +03:00 |
|
David Cernat
|
4f273932af
|
[General] Implement sending and reading of ActorEquipment packets
|
2017-05-26 04:37:49 +03:00 |
|
David Cernat
|
11369f6513
|
[General] Implement sending and reading of PlayerTopic packets
|
2017-05-24 21:43:34 +03:00 |
|
David Cernat
|
e6983993c2
|
[General] Implement sending and reading of PlayerFaction packets
|
2017-05-18 19:27:20 +03:00 |
|
David Cernat
|
0189dbf916
|
[General] Make JournalItem consistent with other packet structs
|
2017-05-18 10:32:23 +03:00 |
|
David Cernat
|
d7d4dec200
|
[Client] Don't spam AnimFlags packets when a Player or Actor is flying
|
2017-05-09 12:27:59 +03:00 |
|
David Cernat
|
62aa6ed7ea
|
[Client] Send PlayerPosition packets based on a timeout
|
2017-05-06 00:59:54 +03:00 |
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David Cernat
|
4d81455020
|
[General] Rework and simplify death reasons so they work with NPCs
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2017-05-05 22:16:31 +03:00 |
|
David Cernat
|
6a21ec1fdc
|
[General] Rename PlayerPos into PlayerPosition
|
2017-04-25 22:11:33 +03:00 |
|
David Cernat
|
7b07d6651f
|
[General] Add and use PlayerBounty packet and matching script functions
|
2017-04-25 21:24:39 +03:00 |
|
David Cernat
|
e4a261ea2e
|
[Client] Remove unused include and variables, fixing warnings
|
2017-04-24 17:53:50 +03:00 |
|
David Cernat
|
1f6ba9d9ee
|
[Client] Remove jump check from LocalActor that is irrelevant for NPCs
|
2017-04-24 10:58:39 +03:00 |
|
David Cernat
|
87ada3e763
|
[Client] Add CellController::isSameCell() and use it in LocalPlayer
|
2017-04-23 14:01:13 +03:00 |
|
David Cernat
|
2e8714afaa
|
[Client] Rethink and restructure tes3mp combat code so it works for NPCs
|
2017-04-19 22:06:04 +03:00 |
|
David Cernat
|
c05c456b11
|
[Client] Clean up parts of LocalPlayer and DedicatedPlayer
|
2017-04-17 18:50:20 +03:00 |
|
David Cernat
|
a650683bae
|
[General] Add and use Target struct in mwmp::Attack
|
2017-04-17 18:31:39 +03:00 |
|
David Cernat
|
9882ceedf3
|
[General] Remove attackerGuid from mwmp::Attack because it is redundant
|
2017-04-17 18:03:33 +03:00 |
|
David Cernat
|
caf5428532
|
[General] Rename mwmp::Attack vars in preparation for Actor support
|
2017-04-17 17:24:11 +03:00 |
|
David Cernat
|
9f226253d4
|
[General] Rename mwmp::Attack's refid into refId for consistency
|
2017-04-17 09:35:18 +03:00 |
|
David Cernat
|
678edffb5a
|
[Client] Rename updateDynamicStats() into updateStatsDynamic()
|
2017-04-16 14:11:55 +03:00 |
|
David Cernat
|
870886192b
|
[General] Rename DYNAMICSTATS into STATS_DYNAMIC
|
2017-04-16 09:00:18 +03:00 |
|
David Cernat
|
e7960eee76
|
[General] Rename DrawState packets into AnimFlags ones for clarity
|
2017-04-14 16:00:34 +03:00 |
|
David Cernat
|
9c731990a9
|
[Client] Use clearer var names in LocalPlayer::updateDrawStateAndFlags()
|
2017-04-13 14:10:42 +03:00 |
|
David Cernat
|
69f820f3a0
|
[Client] Rename CellController's getCell() into getCellStore()
|
2017-04-10 17:30:57 +03:00 |
|
David Cernat
|
2709de83fb
|
[Client] Use clearer variable names in LocalPlayer::UpdatePosition()
|
2017-04-10 14:53:59 +03:00 |
|
David Cernat
|
b883b4c7ce
|
[Client] Reorder includes
|
2017-04-08 12:54:38 +03:00 |
|
David Cernat
|
679e790d8d
|
[Client] Rename WorldController into CellController to avoid confusion with Networking's WorldPacketController
|
2017-04-05 12:00:21 +03:00 |
|
David Cernat
|
2bd81c3de0
|
[Client] Use mpNum for every WorldObject
|
2017-04-04 11:07:16 +03:00 |
|
David Cernat
|
4644235cf6
|
[Client] Use mpNum in exact searches for objects
|
2017-04-04 10:07:15 +03:00 |
|
David Cernat
|
31cd836558
|
[General] Small tweaks to debug info
|
2017-04-04 08:24:11 +03:00 |
|
Koncord
|
690211ad99
|
[General] Extract BaseEvent & BasePlayer from packets to functions
Move Send and Read functions to BasePacket
|
2017-03-06 18:40:07 +08:00 |
|
Koncord
|
cea1425db1
|
[Client] Remove redundant newlines & keep ~120 columns
|
2017-03-04 14:55:35 +08:00 |
|
David Cernat
|
c4b11a1251
|
[Client] Remove now unused sendData() and BitStream declarations
|
2017-03-04 00:17:16 +02:00 |
|
David Cernat
|
cf6de6c474
|
[Client] Update old packet-sending code in LocalPlayer and GUIChat
|
2017-03-03 23:36:29 +02:00 |
|
David Cernat
|
03984685e5
|
[Client] Remove unnecessary type specifiers
|
2017-02-28 12:35:51 +02:00 |
|
David Cernat
|
5c269a5f8d
|
[General] Rename ID_GAME_DIE and ID_GAME_RESURRECT
|
2017-02-28 01:38:25 +02:00 |
|
David Cernat
|
e6bc7ad463
|
[General] Make all flying players fly correctly, including TCL users
|
2017-02-27 23:01:33 +02:00 |
|
Koncord
|
cbace41e14
|
[Client] Fix crash on LInux
|
2017-02-23 17:40:22 +08:00 |
|
David Cernat
|
1b59ce8c8f
|
[Client] Send ID_PLAYER_DRAWSTATE when teleported by server
|
2017-02-23 06:26:42 +02:00 |
|
David Cernat
|
e4ae8c5f9f
|
[Client] Cancel drag for teleported players, fix ID_OBJECT_SCALE debug
|
2017-02-22 02:44:00 +02:00 |
|
David Cernat
|
37e7d2c15b
|
[Client] Don't get invalid cells in LocalPlayer::sendJournalEntry()
|
2017-02-21 02:09:39 +02:00 |
|
David Cernat
|
bf2f932e18
|
[Client] If in a container, don't crash when teleported to another cell
|
2017-02-21 01:01:30 +02:00 |
|
David Cernat
|
75392297b5
|
[General] Use vector::at in most places
|
2017-02-05 19:01:06 +02:00 |
|
David Cernat
|
60d6a6d463
|
[Client] See when other players remove items from containers
|
2017-02-05 18:45:23 +02:00 |
|
David Cernat
|
f314b13edf
|
[General] Rename item health into charge, for consistency with OpenMW
|
2017-02-05 14:56:27 +02:00 |
|
David Cernat
|
04d45b9dbb
|
[General] Rename packets to show they are for players only, not NPCs
|
2017-02-05 09:01:33 +02:00 |
|
David Cernat
|
6328ffb9aa
|
[General] In ID_GAME_ATTRIBUTE & ID_GAME_SKILL, rename GAME into PLAYER
|
2017-02-04 14:25:43 +02:00 |
|
David Cernat
|
57f54aa370
|
[Client] Don't store multiple cellStates for the same cell
|
2017-02-04 09:46:27 +02:00 |
|
David Cernat
|
a2e3fe18fe
|
[Client] Send ID_PLAYER_CELL_STATE to server at end of CharGen
Also, allow requests for ID_PLAYER_CELL_STATE from the server.
|
2017-02-04 09:13:15 +02:00 |
|
David Cernat
|
c1427b2558
|
[General] Simultaneously send loads & unloads in ID_PLAYER_CELL_STATE
|
2017-02-03 20:27:40 +02:00 |
|
Koncord
|
42b6a456f0
|
[Client] Fix code style
|
2017-01-30 22:53:22 +08:00 |
|
Koncord
|
c5035cd174
|
[Client] Fix crash and memory leak when erasing spellbook
|
2017-01-30 22:37:09 +08:00 |
|
David Cernat
|
dddc253d70
|
[Client] Fix console message for LocalPlayer's cell change
|
2017-01-28 16:39:03 +02:00 |
|
Koncord
|
ab3c2544b5
|
[Client] Use constant instead magic value
|
2017-01-26 21:47:28 +08:00 |
|
Koncord
|
34a46e6811
|
[Client] Simplify hasFinishedCharGen method
|
2017-01-26 21:42:12 +08:00 |
|
David Cernat
|
244da19a51
|
[General] Turn ID_PLAYER_CELL_LOAD into ID_PLAYER_CELL_STATE for clarity
|
2017-01-26 13:49:20 +02:00 |
|
David Cernat
|
b5b5551fcd
|
[Client] Add LocalPlayer::hasFinishedCharGen() method
|
2017-01-26 13:13:43 +02:00 |
|
David Cernat
|
97aabf4a7d
|
[General] Sketch out sending of cell loading/unloading info in packets
|
2017-01-26 09:02:01 +02:00 |
|
David Cernat
|
63c8a98083
|
[General] Stop using virtual functions in BasePlayer
|
2017-01-25 17:06:15 +02:00 |
|
David Cernat
|
35e453dec3
|
[General] Sketch out most of functionality for journal saving/loading
|
2017-01-24 19:32:25 +02:00 |
|
David Cernat
|
d308897f95
|
Rename PacketItems, PacketSpells into InventoryChanges, SpellbookChanges
|
2017-01-20 12:43:05 +02:00 |
|
David Cernat
|
e2c595fc5d
|
Add preliminary structure for journal changes
|
2017-01-20 12:05:45 +02:00 |
|