Chris Robinson
bd68f7bd33
Remove final direct uses of Mangle::Stream
2012-07-15 08:51:51 -07:00
Chris Robinson
2a3ce5ee6d
Remove Mangle::Stream
...
The base Stream class is left because some part of the terrain esm land factory
inherits from it, though it's largely unused (few of the methods work, and none
actually do anything).
2012-07-15 08:40:18 -07:00
gugus
feec67094f
Merge branch 'physicsaedra3' of https://github.com/jhooks1/openmw.git into objectRotationScaling
...
Conflicts:
apps/openmw/mwclass/npc.cpp
apps/openmw/mwworld/physicssystem.cpp
2012-07-09 15:23:26 +02:00
gugus
03f7740474
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into objectRotationScaling
...
Conflicts:
apps/openmw/mwclass/npc.cpp
apps/openmw/mwscript/docs/vmformat.txt
apps/openmw/mwworld/worldimp.hpp
2012-07-09 10:39:57 +02:00
Jason Hooks
b5edad790d
merge
2012-07-07 15:27:04 -04:00
Marc Zinnschlag
c85aaafac2
more include cleanup (most removing Ogre.h)
2012-07-03 15:32:38 +02:00
Marc Zinnschlag
4c39fefd1e
Issue #107 : World is accessed only through the interface class from now on; some include cleanup
2012-07-03 12:30:50 +02:00
scrawl
87127775e8
fix shutdown crash if ogre was not initialised yet
2012-06-26 19:10:47 +02:00
scrawl
01d1995164
fix compilation against latest bullet svn
2012-06-20 18:22:18 +02:00
Jason Hooks
86d8a07fc7
Switching back to old scaling
2012-06-19 13:28:06 -04:00
Jason Hooks
4d55ecfdbe
Deleting scaled shapes; scaleObject()
2012-06-18 13:03:00 -04:00
Jason Hooks
33fe80723c
btScaledBvhTriangleMeshShapes
2012-06-17 20:56:10 -04:00
Jason Hooks
ac6b455592
StepSize moved back to 9
2012-06-17 12:57:59 -04:00
Jason Hooks
a1902b4121
Tweaks for high speed
2012-06-16 17:29:03 -04:00
gugus
5397b9dba6
Merge branch 'physicsaedra3' of https://github.com/jhooks1/openmw.git into objectRotationScaling
2012-06-16 11:38:07 +02:00
Marc Zinnschlag
ba38bad46e
Merge remote branch 'scrawl/leakfix'
2012-06-15 17:42:32 +02:00
gugus
974585d357
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into objectRotationScaling
2012-06-15 14:53:58 +02:00
gugus
01fefca0a3
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into objectRotationScaling
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
2012-06-15 14:53:19 +02:00
scrawl
0b850a2cb5
fix crash introduced by last commit
2012-06-15 09:15:37 +02:00
Marc Zinnschlag
0f71439991
Merge remote branch 'garvek/master'
2012-06-15 08:22:56 +02:00
scrawl
b6744e6195
Merge branch 'master' into leakfix
2012-06-14 21:28:24 +02:00
scrawl
e498495589
fix a leak: physics heightfield was only destroyed on cell change and not on exit
2012-06-14 21:27:55 +02:00
Sylvain THESNIERES
9f84518910
Remove dead code
...
Object class is quake specific stuff and these parts were *dead*. There is more references to the pointer but it is commented and seems to be used as "reference code" for future implementation of player functions, so I prefered not touching them.
2012-06-14 08:09:03 +02:00
Jason Hooks
c4c8288af8
Seven digit scales
2012-06-13 19:34:13 -04:00
Jason Hooks
5028f9926d
Bullet scale solution
2012-06-12 18:09:58 -04:00
Jason Hooks
10810ee311
Outputting formatted string with scale
2012-06-11 19:55:10 -04:00
Jason Hooks
20288de685
Post merge
2012-06-11 15:39:57 -04:00
Jason Hooks
595b0729da
Few things changed
2012-06-10 21:08:58 -04:00
scrawl
447158e9d6
shutdown crash fix
2012-06-09 19:15:11 +02:00
Sylvain THESNIERES
0c7476b88c
Fix build in DEBUG mode for MSVC
...
- commented stall code
2012-06-08 19:56:27 +02:00
scrawl
42e44ac1b5
fixed some leaks
2012-06-06 21:08:20 +02:00
scrawl
c85c794c86
fixed some cppcheck issues
2012-06-06 20:29:30 +02:00
gugus
0012d7eb58
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into objectRotationScaling
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
2012-06-03 12:53:23 +02:00
Jason Hooks
d081f7ea83
Don't run up walls
2012-05-31 20:13:40 -04:00
Edmondo Tommasina
a9a582f858
renderer.cpp: fix std::runtime_error compile error
2012-05-30 23:18:59 +02:00
Jason Hooks
fb4e7f02b9
code correction
2012-05-29 22:03:00 -04:00
scrawl
c5a685d11f
addition to last commit: show the selected weapon/spell names as inventory/spell window caption
2012-05-29 18:59:11 +02:00
gugus
a711a3ebe1
Various fixes
2012-05-29 16:45:43 +02:00
scrawl
5d03e86613
added field of view and texture filtering to settings window
2012-05-29 04:54:54 +02:00
scrawl
14f4f09f83
proper resolution switching (reposition GUI & adjust mouse clipping region)
2012-05-28 09:19:25 +02:00
scrawl
f6a6684685
when the resolution changes, adjust camera aspect ratio and recreate compositors
2012-05-27 21:39:18 +02:00
scrawl
656a8f1be9
working menu transparency slider
2012-05-23 01:32:36 +02:00
scrawl
343bbaf0fd
integrated video settings in the settings file, the launcher is now useless
2012-05-22 03:36:03 +02:00
scrawl
a284bfb4d0
Merge branch 'master' into inventoryGUI
2012-05-19 15:07:37 +02:00
gugus
09ec1da0f6
fix the latest commit: objects activation works again.
2012-05-17 16:12:55 +02:00
scrawl
c5d685c780
added an assert
2012-05-16 14:28:57 +02:00
scrawl
78b06d0ebf
inventory window pinning
2012-05-12 22:44:12 +02:00
scrawl
a4d6d1baff
added a utility for creating texture atlas at runtime
2012-05-04 18:09:45 +02:00
scrawl
c4b63bdb2f
.gitmodules
2012-05-02 23:27:56 +02:00
scrawl
04ead5eb42
make the no-clip mode move much faster
2012-05-01 21:22:15 +02:00