David Cernat
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d2178e5414
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[Client] Assign LocalActor movement settings before rotations get reset
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8 years ago |
David Cernat
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1fb11dafef
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[General] Send and read ActorStatsDynamic packets
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8 years ago |
David Cernat
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678edffb5a
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[Client] Rename updateDynamicStats() into updateStatsDynamic()
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8 years ago |
David Cernat
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00aa8839d4
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[General] Update CMakeLists in components folder
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8 years ago |
David Cernat
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870886192b
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[General] Rename DYNAMICSTATS into STATS_DYNAMIC
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8 years ago |
David Cernat
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f64580bc10
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[Client] Enable head rotation AI for DedicatedActors
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8 years ago |
David Cernat
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8ebe7ed683
|
[Client] Remove isLocalActor (no longer needed) from LiveCellRefBase
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8 years ago |
David Cernat
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ca8fd1aa72
|
[General] Remove ActorHeadRotation packet because it would be too spammy
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8 years ago |
David Cernat
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2872675f5e
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[General] Send and read ActorAnimPlay packets
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8 years ago |
David Cernat
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56aeb85965
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[Client] Update method names in ActorList
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8 years ago |
David Cernat
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5c1d7f614a
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[Client] Rename readDrawStates() into readAnimFlags()
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8 years ago |
David Cernat
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bf17464074
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Merge pull request #198 from OpenMW/master
Add OpenMW commits up to 14 Apr 2017
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8 years ago |
scrawl
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f63b1e81cd
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Merge pull request #1228 from akortunov/master
Options to show hidden weapon parameters
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8 years ago |
Andrei Kortunov
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00e06095c1
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Updated documentation for new weapon tooltips options
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8 years ago |
scrawl
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8f71b65d38
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sceneutil/attach: inherit the UserDataContainer to avoid the resource cache from being cleared incorrectly
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8 years ago |
David Cernat
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e7960eee76
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[General] Rename DrawState packets into AnimFlags ones for clarity
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8 years ago |
David Cernat
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11a9e3bdb1
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Merge pull request #197 from OpenMW/master
Add OpenMW commits up to 14 Apr 2017
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8 years ago |
scrawl
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17125e6c4d
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Merge pull request #1256 from Allofich/equip
Adjustments to RemoveItem behavior
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8 years ago |
scrawl
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26e48a0695
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Merge pull request #1255 from akortunov/manafix
Fixed magicka calculation on chargen (bug #3694)
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8 years ago |
David Cernat
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de8d28e2c3
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[Client] Improve logic for updating LocalActors & sending their packets
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8 years ago |
David Cernat
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9e25a95861
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[Server] Initialize processors for recently added ActorPackets
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8 years ago |
David Cernat
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426d5a7fc2
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[Client] Add missing usage of sendDrawStateActors()
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8 years ago |
Andrei Kortunov
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dc036e96d4
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fixed magicka calculation on chargen (bug #3694)
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8 years ago |
Allofich
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6e405aed8c
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Adjustments to RemoveItem behavior
(Fixes #3796)
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8 years ago |
David Cernat
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d2fe777f89
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[General] Send and read ActorDrawState packets
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8 years ago |
David Cernat
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9c731990a9
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[Client] Use clearer var names in LocalPlayer::updateDrawStateAndFlags()
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8 years ago |
David Cernat
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10ad5b2a99
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[General] Remove BaseActor's AnimStates that are no longer needed
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8 years ago |
David Cernat
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c6cd0a2953
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Merge pull request #196 from OpenMW/master while resolving conflicts
# Conflicts:
# apps/openmw/mwmechanics/spellcasting.cpp
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8 years ago |
scrawl
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8d8f293a65
|
Merge pull request #1246 from akortunov/develop
Menu improvements
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8 years ago |
scrawl
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d8943d911c
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Merge pull request #1254 from Allofich/warning
Remove unnecessary line
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8 years ago |
scrawl
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caacf31a09
|
Merge pull request #1210 from Allofich/fix
Fix frame rate drop during actor update
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8 years ago |
Allofich
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470988f9ef
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Minor changes to getActorsSidingWith
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8 years ago |
Allofich
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6272e1c674
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Cache allies found while iterating engageCombat
(Fixes #3814)
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8 years ago |
Andrei Kortunov
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1fe3a3efe4
|
Count dialog layout changes
|
8 years ago |
Allofich
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5020d03c78
|
Remove unnecessary line
|
8 years ago |
Andrei Kortunov
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506cc47c9d
|
Add option to show reach and attack speed for melee weapons
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8 years ago |
scrawl
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993860a4b1
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Merge pull request #1250 from resilar/mapbutton
Hide WorldButton when in game mode
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8 years ago |
scrawl
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8f335b3484
|
Merge pull request #1245 from akortunov/tgm
Vanilla-like tgm
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8 years ago |
David Cernat
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0d196af685
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[General] Add placeholders for 7 new ActorPackets
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8 years ago |
David Cernat
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9852076590
|
[Client] Send all NPC data to newly arriving players
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8 years ago |
David Cernat
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15f91e7825
|
[Client] Add CellController methods for getting and checking Cells
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8 years ago |
David Cernat
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69f820f3a0
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[Client] Rename CellController's getCell() into getCellStore()
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8 years ago |
David Cernat
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d14102716d
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[Client] Retool LocalActors and DedicatedActors for ActorPosition packet
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8 years ago |
David Cernat
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cbd2af972d
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[Client] Get movement settings for NPCs before they are reset
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8 years ago |
David Cernat
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7700b82952
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[General] Clean up BaseEvent and BaseStructs
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8 years ago |
David Cernat
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7662297334
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[General] Use ESM::Position to store BaseActor's movement
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8 years ago |
David Cernat
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2709de83fb
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[Client] Use clearer variable names in LocalPlayer::UpdatePosition()
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8 years ago |
David Cernat
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742d6f653a
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[General] Add ActorPosition packet
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8 years ago |
David Cernat
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b6c3830ea0
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[General] Rename WorldObject's pos into position for consistency
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8 years ago |
David Cernat
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174f316787
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[General] Rename PacketActorFrame into PacketActorTest
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8 years ago |