Commit graph

  • 2e2be76e3f Update .gitlab-ci.yml Bret Curtis 2018-06-13 08:20:31 +0000
  • 3e4dc31e39
    Merge branch 'master' into fatigue Bret Curtis 2018-06-13 10:04:32 +0200
  • a747318c90
    Merge branch 'master' into terrainbleeding Bret Curtis 2018-06-13 09:20:49 +0200
  • 4c4d4672d4 Merged pull request #1752 Marc Zinnschlag 2018-06-13 09:06:20 +0200
  • 1ba0317905 Merged pull request #1670 Marc Zinnschlag 2018-06-13 09:02:31 +0200
  • 48711bbdde Merged pull request #1592 Marc Zinnschlag 2018-06-13 08:58:06 +0200
  • c3d7ee5a9e Resolve merge conflicts Miloslav Číž 2018-06-13 08:22:37 +0200
  • b37f325126 #4324/Updating Changelog.md Thunderforge 2018-06-12 22:20:16 -0500
  • 058cfb553c Adding CFBundleIdentifier to OpenMW's Info.plist file for Macs Thunderforge 2018-06-12 22:18:06 -0500
  • bd4badc153 update changelog wareya 2018-06-12 21:05:12 -0400
  • 94f695cffc Fix #4452 and remove dead code wareya 2018-06-12 21:04:27 -0400
  • db8aaa74d6 Start cell border debug drawing Miloslav Číž 2018-06-13 01:48:31 +0200
  • 3c933ebaad Update .gitlab-ci.yml Bret Curtis 2018-06-12 19:10:15 +0000
  • cc396f4dfd Update .gitlab-ci.yml Bret Curtis 2018-06-12 19:06:59 +0000
  • 224b94c0ce Decompress cursors using SDL software renderer on Mac or if OSG >= 3.5.8 Nikolay Kasyanov 2018-06-09 10:55:34 +0200
  • 9c45cc7e48 Use player reference instead of pointer Andrei Kortunov 2018-06-12 22:05:00 +0400
  • a3911f52a0 Merged pull request #1750 Marc Zinnschlag 2018-06-12 19:15:14 +0200
  • 6114cff842 updated credits file Marc Zinnschlag 2018-06-12 19:14:32 +0200
  • 97773697a9 Merge remote-tracking branch 'florianjw/precise-rotations' Marc Zinnschlag 2018-06-12 19:05:52 +0200
  • 1c8a20a54a Set ok button focus in settings window by default (fixes #4368) Capostrophic 2018-06-12 19:33:41 +0300
  • 565922f9ad naked expressions beginning with the member operator were allowed erroneously outside of the console (Fixes issue #2971) Marc Zinnschlag 2018-06-12 17:52:16 +0200
  • 296ad8424e updated changelog Marc Zinnschlag 2018-06-12 17:06:09 +0200
  • 8d0f717e72 Merged pull request #1739 Marc Zinnschlag 2018-06-12 17:04:41 +0200
  • 90febde783 Merged pull request #1742 Marc Zinnschlag 2018-06-12 17:03:38 +0200
  • 816a1733dc Allow comma after Begin and End script instruction (Fixes #4451) Marc Zinnschlag 2018-06-12 15:29:28 +0200
  • 1c736ea064 Update .gitlab-ci.yml Bret Curtis 2018-06-12 12:46:19 +0000
  • bce6d79ad3 Add changelog entries, related to animations Andrei Kortunov 2018-06-12 16:19:28 +0400
  • f299be8158 Play scripted animations even if SkipAnim is used Andrei Kortunov 2018-06-12 16:07:36 +0400
  • a166534226 Update .gitlab-ci.yml Bret Curtis 2018-06-12 11:41:19 +0000
  • dddceba8f2 Update .gitlab-ci.yml Bret Curtis 2018-06-12 11:32:37 +0000
  • e3832cd2e2 Update .gitlab-ci.yml Bret Curtis 2018-06-12 11:24:27 +0000
  • bc0eb3349b Update .gitlab-ci.yml Bret Curtis 2018-06-12 10:33:35 +0000
  • 25bb7c1826 Make 'PlayGroup idle' to cancel scripted animations Andrei Kortunov 2018-06-12 14:04:03 +0400
  • e5dff83e38 Update .gitlab-ci.yml Bret Curtis 2018-06-12 09:26:42 +0000
  • a89441e879 Update .gitlab-ci.yml Bret Curtis 2018-06-12 09:26:10 +0000
  • 20d8a424d6 Update .gitlab-ci.yml Bret Curtis 2018-06-12 09:09:37 +0000
  • 0e441d48ac Give scripted animations highest priority (bug #4286) Andrei Kortunov 2018-06-12 12:55:28 +0400
  • 8c4731728c Update .gitlab-ci.yml Bret Curtis 2018-06-12 08:41:07 +0000
  • de1cad86ab Update .gitlab-ci.yml Bret Curtis 2018-06-12 08:37:26 +0000
  • d986354d53 Update .gitlab-ci.yml Bret Curtis 2018-06-12 08:30:18 +0000
  • 8714f48ce7 Update .gitlab-ci.yml Bret Curtis 2018-06-12 08:22:44 +0000
  • 04dc74a1d6 Update .gitlab-ci.yml Bret Curtis 2018-06-12 08:05:30 +0000
  • 3af003d36b Merge branch 'test_update_workflow' into 'master' Marc Zinnschlag 2018-06-12 07:57:55 +0000
  • 7502a7dc4d what does this give us from a CI perspective? Bret Curtis 2018-06-12 07:52:53 +0000
  • 0c92655250 Avoid code duplication in character manager Andrei Kortunov 2018-06-12 11:51:54 +0400
  • e3812f4075 Check creature stats only for actors Andrei Kortunov 2018-06-12 11:27:18 +0400
  • b0a140e714 Disable actor collision only after end of death animation Andrei Kortunov 2018-06-12 10:00:38 +0400
  • ebaa6fb5a2 Play death scream only once Andrei Kortunov 2018-06-12 09:55:43 +0400
  • 5fba1c599b Update README.md with an important distinction. Bret Curtis 2018-06-12 05:52:19 +0000
  • 0d3f535590 Warn about mod conflicts Andrei Kortunov 2018-06-12 08:57:24 +0400
  • 427be928d0 Do not update animation state for dead actors Andrei Kortunov 2018-06-11 23:17:54 +0400
  • 977a27ecb7 Do not clear corpses until end of death animation (bug #4307) Andrei Kortunov 2018-06-11 22:29:32 +0400
  • 7310e3c8c2
    Merge pull request #1748 from akortunov/bookfix Bret Curtis 2018-06-11 17:08:26 +0200
  • a42c663fd7 Do not interrupt scripted animations by death animation (bug #4286) Andrei Kortunov 2018-06-11 18:53:25 +0400
  • d0619cfb35 Play death animation for non-persisting actors with 0 health (bug #4291) Andrei Kortunov 2018-06-11 18:52:20 +0400
  • 6099735c60 Early out only when scripted animation is playing Andrei Kortunov 2018-06-11 17:52:58 +0400
  • e53fb953bc
    Merge pull request #1746 from Capostrophic/interrupt Bret Curtis 2018-06-11 15:20:36 +0200
  • e234dd2a36 Do not interrupt scripted animations Andrei Kortunov 2018-06-11 17:18:51 +0400
  • 23d16dc870
    Merge pull request #1745 from Thunderforge/patch-1 Bret Curtis 2018-06-11 09:29:43 +0200
  • 66a46ff03c Do not show any book text after last <BR> tag. Andrei Kortunov 2018-06-11 11:22:56 +0400
  • d43766d3c9 Make WakeUpPC interrupt waiting if it was supposed to be (fixes #3629) Capostrophic 2018-06-10 17:47:05 +0300
  • ab03d238bb
    Adding Feature #4345 Thunderforge 2018-06-10 07:43:38 -0500
  • acd3cba5fa Store previous items in the savegame Andrei Kortunov 2018-03-09 10:20:17 +0400
  • 9fd2d57b86 Move previous items to player Andrei Kortunov 2018-03-09 08:56:04 +0400
  • f977c6876f Bound items: store item ID instead of pointer Andrei Kortunov 2018-02-23 14:48:40 +0400
  • 4de9d9fa77 Split adjustBoundItem() Andrei Kortunov 2017-12-24 17:18:16 +0400
  • d1b1cb748d Reequip previous item only if the expired bound item was equipped Andrei Kortunov 2017-12-24 16:26:43 +0400
  • 9b72a6ac69 Use the MWWorld::Ptr() instead of string ID Andrei Kortunov 2017-11-27 13:00:14 +0400
  • 0375bedab2 Equip previous item after a bound item expires (bug #2326) Andrei Kortunov 2017-11-23 19:57:36 +0400
  • 926ddcd47e
    Merge pull request #1741 from akortunov/master Bret Curtis 2018-06-10 11:56:54 +0200
  • dbc87e7c7d updated changelog Marc Zinnschlag 2018-06-10 11:28:22 +0200
  • 25e4c52adf Merged pull request #1744 Marc Zinnschlag 2018-06-10 11:26:54 +0200
  • a9ca528fb8 Adding version number of macOS build of OpenMW Thunderforge 2018-06-09 19:42:24 -0500
  • 7344323b9e remove indentation from blank lines wareya 2018-06-09 10:31:51 -0400
  • 8f45b0d53a remove unnecessary conditions wareya 2018-06-09 10:11:43 -0400
  • fba0c155df Fix assertion fail related to NiLookAtController Andrei Kortunov 2018-06-09 17:07:38 +0400
  • ae87e0d3fc Do not reset mUpperBodyState for weapon->weapon switch (regression #4446) Andrei Kortunov 2018-06-09 15:34:08 +0400
  • 5ead6353ac Add missing changelog entry Andrei Kortunov 2018-06-07 16:44:46 +0400
  • 4ba361fea6 Unhardcode sunset and sunrise settings (bug #1990) Andrei Kortunov 2018-04-10 07:06:44 +0400
  • 7d9de93fd3 Merged pull request #1477 Marc Zinnschlag 2018-06-09 10:52:35 +0200
  • 551a69f1b1 Merged pull request #1559 Marc Zinnschlag 2018-06-09 10:51:02 +0200
  • efb4abbb7f Merged pull request #1623 Marc Zinnschlag 2018-06-09 10:49:04 +0200
  • 619110ca4c Merged pull request #1737 Marc Zinnschlag 2018-06-09 10:47:54 +0200
  • 76972bb2f6 Merged pull request #1709 Marc Zinnschlag 2018-06-09 10:46:02 +0200
  • 6a4cd975b6 Merge remote-tracking branch 'capostrophic/goodbye' Marc Zinnschlag 2018-06-09 10:44:14 +0200
  • dfa9968565 Renaming Launcher::DataFilesPage::signalSelectedFilesChanged to signalLoadedCellsChanged Thunderforge 2018-06-08 19:18:23 -0500
  • 62c4eb8d6a Explicitly flagging loaded cells changed as queued Thunderforge 2018-06-08 19:16:24 -0500
  • 6277f5511c fix #3876 and #3993 wareya 2018-06-08 17:52:46 -0400
  • 2e6cf2a414 Add changelog entries Andrei Kortunov 2018-06-08 20:39:59 +0400
  • 6ed2773299 Do not stack return packages Andrei Kortunov 2018-06-01 12:05:10 +0400
  • 74a2cbe696 AI: return back after pursuit Andrei Kortunov 2018-06-01 09:30:44 +0400
  • 3d0631cfcc Store last AI package in savegame Andrei Kortunov 2018-05-25 20:07:08 +0400
  • 3a0ee78d2b AiTravel: store mHidden flag in savegame Andrei Kortunov 2018-05-25 19:31:31 +0400
  • 2f5beb8853 Remove unnecessary hack Andrei Kortunov 2017-12-01 20:38:10 +0400
  • 57d686131e Remove redundant condition Andrei Kortunov 2017-12-01 20:01:15 +0400
  • 5105c67642 Add mHidden field to AiTravel Andrei Kortunov 2017-12-01 19:58:42 +0400
  • 81f29d8dcd AiWander: resume moving to destination after combat Andrei Kortunov 2017-12-01 18:53:31 +0400
  • 18ff097e4a Add the parameter to AiSequence::stack() to control ability to cancel other AI packages Andrei Kortunov 2017-11-28 12:06:09 +0400
  • 9d27eb197f AiWander: return to initial position only after combat Andrei Kortunov 2017-11-28 12:05:05 +0400
  • 3c2c0960d1
    Merge pull request #1734 from MocquillonCedric/windows-cmake-pre3.9-support Bret Curtis 2018-06-08 19:14:01 +0200