Commit graph

  • 653d999ac4 Animation creatures Jason Hooks 2011-12-26 19:23:46 -0500
  • 022f0fd5bd link order fix for components Marc Zinnschlag 2011-12-26 22:28:53 +0100
  • 0178e22605 correct CMake error gugus 2011-12-26 18:36:15 +0100
  • 88c427543b Deleting animations; Empty Functions/Planning Jason Hooks 2011-12-25 22:37:26 -0500
  • 7eee54bcd7 More physics and managing of Animation objects Jason Hooks 2011-12-25 01:52:57 -0500
  • 1b835d6702 Cell changing fixes Jason Hooks 2011-12-24 21:53:12 -0500
  • 7cf3fc8991 handleAnimationTransforms Jason Hooks 2011-12-18 03:18:26 -0500
  • 6d10c76b06 Unique Identifiers for Creatures and NPC Free Parts Jason Hooks 2011-12-17 01:29:08 -0500
  • 93a4060346 Switching handleShapes to use sets instead of maps Jason Hooks 2011-12-15 00:41:44 -0500
  • d51dfebde1 NPCs fully rendered Jason Hooks 2011-12-15 00:33:10 -0500
  • 47112ad7f9 Changing a lot of things Jason Hooks 2011-12-13 23:49:03 -0500
  • 509009e5c1 Putting the actors in a list Jason Hooks 2011-12-11 23:42:39 -0500
  • 0902a3db89 Filled out NpcAnimation and CreatureAnimation classes Jason Hooks 2011-12-11 22:40:00 -0500
  • dd14368f76 correct CMake gugus 2011-12-11 11:24:25 +0100
  • 28bd9ce362 Merge branch 'master' of https://github.com/zinnschlag/openmw.git into journal gugus 2011-12-11 11:21:57 +0100
  • 7a3bc885d0 Merge branch 'master' of https://github.com/zinnschlag/openmw.git into journal gugus 2011-12-11 11:21:48 +0100
  • 39338f4be1 NPC bounded parts Jason Hooks 2011-12-09 15:20:35 -0500
  • 5c48d8fc1e more stuff Jason Hooks 2011-12-09 03:02:09 -0500
  • ee98a2af1a Empty npcs Jason Hooks 2011-12-09 00:08:30 -0500
  • 4087ab3cda correct CMake and add some text formating attempt. gugus 2011-12-01 13:44:34 +0100
  • 62946cc79d can now clear text. gugus 2011-11-28 17:00:32 +0100
  • bc51ba5a38 Add the journal window (J key). It's still not in the right position. gugus 2011-11-28 16:51:11 +0100
  • 835c3f2603 Working towards npc rendering Jason Hooks 2011-11-27 02:27:06 -0500
  • 7bd911b401 Problems with handles Jason Hooks 2011-11-24 23:13:34 -0500
  • 16ff2a7a1b Changing to Actors;NPCAnimation;CreatureAnimation Jason Hooks 2011-11-24 01:48:54 -0500
  • e8ec9093f8 More NIFLoader code Jason Hooks 2011-11-23 18:18:51 -0500
  • 828a3904a5 BSAArchive done and some change to NIFLoader Jason Hooks 2011-11-23 02:17:21 -0500
  • 0d3338f867 Some naming changes Jason Hooks 2011-11-22 02:39:28 -0500
  • 51d9c2c780 fixed argument type in ai related script instructions Marc Zinnschlag 2011-11-21 14:16:20 +0100
  • 0f4adc39b3 added animation-related script instructions Marc Zinnschlag 2011-11-21 14:08:44 +0100
  • 51d5c7cd59 Merge remote branch 'jhooks/mwrender' into mwrender Marc Zinnschlag 2011-11-21 12:52:28 +0100
  • 7385948056 Yet another crash fix Jason Hooks 2011-11-19 20:22:56 -0500
  • d8367f4968 Activation fix Jason Hooks 2011-11-19 17:45:05 -0500
  • 7319f7a8c6 Many bugs fixed related to changing cells Jason Hooks 2011-11-19 01:01:19 -0500
  • 15fcdc8b72 Physics working Jason Hooks 2011-11-17 19:38:52 -0500
  • b3e1044699 Exterior cells Jason Hooks 2011-11-17 18:08:48 -0500
  • 4dc59dfbdd Scenenode flip Jason Hooks 2011-11-17 17:10:27 -0500
  • a0947cd432 Player handle changed;Interior removed;Exterior removed;Cellimp removed; Probe fixed Jason Hooks 2011-11-16 21:15:49 -0500
  • 9b94074472 addObject Jason Hooks 2011-11-16 16:22:13 -0500
  • 58f103a75c Adding new insertCellRefList;Collection switched to a set Jason Hooks 2011-11-15 23:31:18 -0500
  • bc06d13d30 Removing backups Jason Hooks 2011-11-13 23:17:56 -0500
  • dd46694059 Changing a lot of things in scene and world Jason Hooks 2011-11-13 23:14:18 -0500
  • db57f0a1a5 more corrections Jason Hooks 2011-11-13 18:19:29 -0500
  • bc58ef28cd Made corrections Jason Hooks 2011-11-12 15:58:22 -0500
  • fcb689fd82 Merge remote branch 'yacoby/master' Marc Zinnschlag 2011-11-12 15:54:32 +0100
  • 0b3bb2719f Fixing some errors Jason Hooks 2011-11-12 00:19:22 -0500
  • c7dadec840 Updating the rest of mwclass Jason Hooks 2011-11-11 23:01:12 -0500
  • 62d8d1add2 more recommended changes Jason Hooks 2011-11-11 14:37:42 -0500
  • 746c3dc297 Added some minor documentation Jacob Essex 2011-11-11 11:25:01 +0000
  • f4e7bd6dfd Made some recommended changes Jason Hooks 2011-11-11 00:20:53 -0500
  • 7a1799d529 submodule update Marc Zinnschlag 2011-11-10 08:32:13 +0100
  • 2f5eca9d87 include fix Marc Zinnschlag 2011-11-10 08:36:38 +0100
  • 51f859651d Exceptions from input handlers are now caught in OpenEngine as opposed to requring a try/catch in the input handler itself Jacob Essex 2011-11-09 23:15:06 +0000
  • 3779aaba62 Now no longer need to handle this exception here as it is handled by the dispatcher in the OpenEngine submodule Jacob Essex 2011-11-09 23:12:10 +0000
  • 042bceb547 Changes to insertObjectRendering; Proposed insertObject Jason Hooks 2011-11-09 18:06:55 -0500
  • 1faa07b279 insertObjectRendering proposed Jason Hooks 2011-11-09 15:47:06 -0500
  • a7652bcb0c Yacoby's changes on Objects Jason Hooks 2011-11-09 13:53:29 -0500
  • c25b49d2b6 refdata change Jason Hooks 2011-11-08 22:59:39 -0500
  • 469086747e Compile error fix;RenderingInterface separated; buildStaticGeometry argument changed Jason Hooks 2011-11-07 23:35:39 -0500
  • 9aac625000 Changes to move the mutable ESM::Position data to RefData Jacob Essex 2011-11-08 00:08:00 +0000
  • 9794c4b928 Merge branch 'cmake' Marc Zinnschlag 2011-11-06 14:42:18 +0100
  • cb1373a4c7 rewrote cmake scripts for components Marc Zinnschlag 2011-11-06 09:30:15 +0100
  • c11b3a57c1 Made buildStaticGeometry function Jason Hooks 2011-11-05 14:57:33 -0400
  • 8edcd4d15b removing tabs Jason Hooks 2011-11-04 21:57:39 -0400
  • 6c80e75deb More Objects functionality Jason Hooks 2011-11-04 21:48:52 -0400
  • e041006063 Adding light and fog functions Jason Hooks 2011-11-03 23:47:15 -0400
  • edf85b26f9 Insert Mesh, Insert Light, insertBegin improved Jason Hooks 2011-11-03 19:40:37 -0400
  • 4e25200844 fixed usage of Qt exit Marc Zinnschlag 2011-11-03 09:08:40 +0100
  • 9ac627c931 Commenting out assert Jason Hooks 2011-11-02 22:45:58 -0400
  • d49a02abe5 new insertBegin() Jason Hooks 2011-11-02 22:41:48 -0400
  • 0e3859385d Now ensures that the directory to the config file exists before Ogre tries to access it Jacob Essex 2011-11-02 11:11:27 +0000
  • c2181d2091 Dealing with scenenodes Jason Hooks 2011-11-02 00:13:33 -0400
  • 5822221ae1 Made recommended changes Jason Hooks 2011-11-01 13:47:36 -0400
  • 3d43a4cd33 Made recommended changes Jason Hooks 2011-11-01 13:46:57 -0400
  • f1bc5b0ab6 Objects started, RenderingInterface Jason Hooks 2011-10-31 23:59:16 -0400
  • 3761271c59 Empty creature, objects, npc Jason Hooks 2011-10-31 00:04:06 -0400
  • 86d3cec1aa Changing refdata3 Jason Hooks 2011-10-30 22:38:15 -0400
  • 15fae749ae Changing refdata2 Jason Hooks 2011-10-30 17:31:49 -0400
  • e1558e8e14 Changing refdata Jason Hooks 2011-10-30 16:59:40 -0400
  • 255f948bae A small fix to add all the files and not just the first one CMake finds Alexander "Ace" Olofsson 2011-10-30 18:43:27 +0100
  • 1083db5582 Hiding debugging Jason Hooks 2011-10-30 00:25:29 -0400
  • db73487623 Physics fix and cmake changes Jason Hooks 2011-10-29 18:52:57 -0400
  • ee923e1abe Testing Jason Hooks 2011-10-29 18:43:16 -0400
  • 325250f347 Merge remote branch 'gus/journal' into physicsfix Marc Zinnschlag 2011-10-29 14:01:19 +0200
  • 241cf2555d Fixe collision shape bug. gugus 2011-10-29 13:35:43 +0200
  • 2ee6be1a34 finished cmake cleanup for apps/openmw source files Marc Zinnschlag 2011-10-29 13:17:04 +0200
  • 583e7221ef silenced a warning and removed some tabs Marc Zinnschlag 2011-10-29 09:55:22 +0200
  • 33ecd8b66c fixed collision toggling bug Marc Zinnschlag 2011-10-29 09:50:11 +0200
  • c3a492bf74 Debugging file renamed Jason Hooks 2011-10-25 14:06:44 -0400
  • d4f63443e6 Hiding the rendering manager; crash eliminated Jason Hooks 2011-10-24 22:11:36 -0400
  • 965ff24597 Removing Object: Jason Hooks 2011-10-24 13:57:12 -0400
  • 0c8aa7fae3 Removing Object: Jason Hooks 2011-10-24 13:55:10 -0400
  • 6efc61b9df Removal of MWScene; Object listing fixed Jason Hooks 2011-10-24 13:42:36 -0400
  • dc878e2c30 testing MSVC fix, another try Marc Zinnschlag 2011-10-22 22:40:31 +0200
  • 77d1f1f8a1 testing MSVC fix Marc Zinnschlag 2011-10-22 16:46:28 +0200
  • ad086312b8 testing: cmake script simplification Marc Zinnschlag 2011-10-22 13:55:06 +0200
  • 30ba9b74da Simple Debugging class Jason Hooks 2011-10-22 00:15:15 -0400
  • 47593f3641 Removing old files Jason Hooks 2011-10-20 19:35:49 -0400
  • fcf404d27b GetFacedHandle in Physics. RenderingManager constructor code added Jason Hooks 2011-10-20 18:15:30 -0400
  • 3315de8b4a Naming convention change Jason Hooks 2011-10-20 15:02:19 -0400