Commit graph

  • 03984685e5 [Client] Remove unnecessary type specifiers David Cernat 2017-02-28 12:35:51 +0200
  • 5c269a5f8d [General] Rename ID_GAME_DIE and ID_GAME_RESURRECT David Cernat 2017-02-28 01:38:25 +0200
  • 4aaa9ed694 [General] Update version to 0.5.2 David Cernat 2017-02-28 00:11:36 +0200
  • 18a4b64f1a Porting more ContainerStoreIterator usage to const version #2 Rafael Moura 2017-02-27 21:50:10 +0000
  • e6bc7ad463 [General] Make all flying players fly correctly, including TCL users David Cernat 2017-02-27 23:01:33 +0200
  • 48125913c3 Merge pull request #175 from OpenMW/master David Cernat 2017-02-27 12:09:47 +0200
  • 0442ebd607 [Server] Remove redundant newlines & keep ~120 columns Koncord 2017-02-27 17:13:07 +0800
  • 83d0cbedb2 [Server] Remove redundant type casts Koncord 2017-02-27 16:29:28 +0800
  • 8f96ca22c1 [Server] Fix typo in RakNet name Koncord 2017-02-27 16:25:29 +0800
  • aa91126ce3 [Server] Minor cleanup in Networking Koncord 2017-02-27 16:23:14 +0800
  • 02487dce13 [Client] Prevent invalid race used by other player from freezing client David Cernat 2017-02-27 01:45:27 +0200
  • 0772a03e98 Print the object ID that animateCollisionShapes did not find the node for scrawl 2017-02-27 00:41:27 +0100
  • 1402e0b872 Don't optimize billboard nodes (Fixes #3774) scrawl 2017-02-27 00:38:56 +0100
  • 4110fac629 Merge pull request #174 from OpenMW/master David Cernat 2017-02-27 01:05:02 +0200
  • 8c8414f098 [Client] Spawn DedicatedPlayer in center of exterior cell 0,0 David Cernat 2017-02-27 01:02:59 +0200
  • d4781d419f Merge pull request #1220 from MiroslavR/tcl_collision scrawl 2017-02-26 23:27:40 +0100
  • 706ac45c76 Fix missing particles caused by shallow copy of ParticleSystemController scrawl 2017-02-26 23:10:41 +0100
  • 9b27ec4945 Remove redundant and ambiguous NiNode::makeBone() scrawl 2017-02-26 22:39:23 +0100
  • aba3c471a9 nifloader: fix setting of dataVariance for non-controlled bones and refactor the code scrawl 2017-02-26 22:34:45 +0100
  • 05cc69f6f1 Porting more ContainerStoreIterator usage to const version Rafael Moura 2017-02-26 21:24:51 +0000
  • 684517e02f [Server] Fix Miscellaneous category of script functions David Cernat 2017-02-26 23:07:52 +0200
  • 0baada0aa2 [Server] Add GetLastPlayerId() script function in Miscellaneous category David Cernat 2017-02-26 23:00:51 +0200
  • deb10919ab [Server] Delete cells that become empty when a player disconnects David Cernat 2017-02-26 19:45:04 +0200
  • 6f4c03aa32 Avoid retrieving setting every frame scrawl 2017-02-26 17:34:24 +0100
  • 048ddf6a34 [Server] Use LOG_APPEND for older debug messages in Cell David Cernat 2017-02-26 18:06:26 +0200
  • a58601fb2b [Client] Delineate tes3mp-only code more clearly, part 1 David Cernat 2017-02-26 16:59:53 +0200
  • 341ec28b1f [Client] Don't allow actors to cast spells that don't exist on client David Cernat 2017-02-26 15:33:44 +0200
  • 5d30ba0abd Merge pull request #173 from OpenMW/master David Cernat 2017-02-26 14:13:37 +0200
  • fb93ce57f9 [Server] Fix debug message David Cernat 2017-02-26 14:12:18 +0200
  • ae37daca70 [Server] Ensure no information exchange takes place with nullptr player David Cernat 2017-02-26 14:11:45 +0200
  • 7f51ca5298 [Server] Add permanent debug to Cell and CellController David Cernat 2017-02-26 14:06:03 +0200
  • 1d84cbe963 Merge pull request #172 from TES3MP/master coverity_scan Stanislav Zhukov 2017-02-26 14:44:10 +0300
  • 366c24ab04 [CI] Update secure token Koncord 2017-02-26 19:31:15 +0800
  • 498a3d450b Fix actors colliding with noclipping player MiroslavR 2017-02-26 04:28:28 +0100
  • 5caf53b6a3 optimizer: avoid reordering nodes scrawl 2017-02-26 03:23:49 +0100
  • a95773beef Fix unnecessary copy of ParticleSystem in SceneUtil::CopyOp scrawl 2017-02-26 03:15:57 +0100
  • 9035908f6d [Client] Spawn DedicatedPlayer in exterior 0,0 (for other master files) David Cernat 2017-02-25 23:18:50 +0200
  • 585524805f Add 'tri ' variant of part filters to optimizer ignore list scrawl 2017-02-25 21:48:07 +0100
  • 0527690b88 [Server] Add permanent debug to ID_PLAYER_CELL_CHANGE and ID_CONTAINER David Cernat 2017-02-25 21:50:41 +0200
  • 7917badedf [Server] Set guid of baseEvent, previously done in a constructor before 7065569f9b David Cernat 2017-02-25 17:37:44 +0200
  • c63be981d2 [Documentation] Update change log slightly David Cernat 2017-02-25 13:31:01 +0200
  • 2fd279a5ef [Server] Remove debug message tes3mp-0.5.1 David Cernat 2017-02-25 13:26:57 +0200
  • 1956045e99 [Browser] Fix continuous loop when connection was failed Koncord 2017-02-25 19:21:57 +0800
  • 4a5b8c927f [Server] Add an extra check to Cell::sendToLoaded to be on the safe side David Cernat 2017-02-25 12:44:20 +0200
  • 060e440ab2 [General] Update version to 0.5.1 David Cernat 2017-02-25 12:17:09 +0200
  • 45d081ba42 [Server] Compare new cells with loaded cells correctly Koncord 2017-02-25 16:46:57 +0800
  • c9dc75f589 [Browser] Fixed two crashes relating to invalid data Battlerax 2017-02-24 14:52:22 -0600
  • 76e866c5c9 [Browser] Crash Fix Battlerax 2017-02-23 23:30:29 -0600
  • ff0d21ef38 [Client] Spawn in 0,0 if Pelagiad doesn't exist (for other master files) David Cernat 2017-02-24 19:42:33 +0200
  • aab5b69c80 [Client] Unready weapon & spell upon death to avoid attack inability bug David Cernat 2017-02-24 11:50:43 +0200
  • a94d1ed296 Merge pull request #169 from OpenMW/master David Cernat 2017-02-24 09:56:54 +0200
  • 186e3c2337 [Browser] Crash fix (#168) Battlerax 2017-02-24 01:52:52 -0600
  • 48e0f098ff Add missing copy of callbacks when a Transform is replaced by Group scrawl 2017-02-24 07:38:03 +0100
  • 3adbf17545 [Server] Fix memory leak in CellController Koncord 2017-02-24 13:58:40 +0800
  • 715422aff6 [General] Fix memory leak in Log dtor Koncord 2017-02-24 13:41:11 +0800
  • ebaf3d3cc9 [Server] FIx memory leak Koncord 2017-02-24 13:32:08 +0800
  • 328e3b6618 Merge pull request #167 from OpenMW/master David Cernat 2017-02-24 06:57:39 +0200
  • b33e604a61 [Server] Set sendToLoaded function as constant Koncord 2017-02-24 12:33:59 +0800
  • e3f4c63ea6 [General] Delete invalid & redundant code Koncord 2017-02-24 12:29:51 +0800
  • 330e5fefd1 optimizer: consider a Group with more than one child redundant as well scrawl 2017-02-24 02:43:31 +0100
  • 75677f03e7 Remove SceneManager::notifyAttached scrawl 2017-02-24 00:43:36 +0100
  • afa39d121f Fix 'part has no parent' warning caused by destructing in the wrong order scrawl 2017-02-23 22:58:41 +0100
  • a55604c549 Avoid unnecessary AABB update when actor position has not changed scrawl 2017-02-23 22:35:17 +0100
  • fb073e5c14 Avoid unnecessary AABB update for rotationally invariant collision shapes scrawl 2017-02-23 22:34:42 +0100
  • 5198fc897d Fix collision glitch caused by Bullet AABB not being updated when an actor moves without turning scrawl 2017-02-23 22:23:34 +0100
  • 3df7a8c4d8 Avoid FLATTEN_STATIC_TRANSFORMS optimization for non-Geometry drawables scrawl 2017-02-23 22:05:32 +0100
  • e4c12e5e56 optimizer: don't merge Geometry that has transparency sorting enabled scrawl 2017-02-23 20:41:07 +0100
  • ebfd845eae optimizer: run MERGE_GEOMETRY after removing redundant nodes scrawl 2017-02-23 20:27:01 +0100
  • 43f31d6e54 optimizer: fix MERGE_GEOMETRY to work with Geometries not attached to a Geode scrawl 2017-02-23 20:26:33 +0100
  • f2a323238f optimizer: merge groups as part of REMOVE_REDUNDANT_NODES scrawl 2017-02-23 20:06:56 +0100
  • af716d4b61 optimizer: remove hardcoded condition in RemoveRedundantNodesVisitor scrawl 2017-02-23 20:02:04 +0100
  • 698738c649 optimizer: use asXYZ() instead of dynamic_cast scrawl 2017-02-23 19:50:46 +0100
  • f7cb4bd245 optimizer: remove some cruft scrawl 2017-02-23 19:46:54 +0100
  • e33829d493 Add fork of osgUtil::Optimizer with backported fixes that have not been released yet scrawl 2017-02-23 19:42:12 +0100
  • 5e2335f250 Use the osgUtil::Optimizer post loading in the SceneManager scrawl 2017-02-23 18:44:50 +0100
  • 305cccd263 Don't print Geometry data (vertices, triangles, etc.) in showscenegraph scrawl 2017-02-23 18:31:49 +0100
  • 4e5a1e6123 nifloader: improve setting of DataVariance scrawl 2017-02-23 18:00:20 +0100
  • 1d6b5b2a52 Add StringUtils::CiComp operator scrawl 2017-02-23 17:49:37 +0100
  • 25ca89b560 Avoid redundant allocations in Store::search scrawl 2017-02-23 17:18:27 +0100
  • 6e996bf2a3 Create TriShapes with an identity transform as a Group scrawl 2017-02-23 15:58:17 +0100
  • 6e5d9efa93 Remove NifLoader::optimize, to be replaced with something better scrawl 2017-02-23 15:35:06 +0100
  • c231b06320 Remove boneOffset node after using it scrawl 2017-02-23 15:08:55 +0100
  • d75a3fd0fb Add SharedStateManager to the stats panel scrawl 2017-02-23 14:49:12 +0100
  • 732212070d crashcatcher: complain when launching gdb fails scrawl 2017-02-23 02:39:29 +0100
  • 0d6636018f Merge pull request #166 from OpenMW/master David Cernat 2017-02-23 14:37:14 +0200
  • cbace41e14 [Client] Fix crash on LInux Koncord 2017-02-23 17:40:22 +0800
  • 8e82c161c6 updated credits file Marc Zinnschlag 2017-02-23 09:11:36 +0100
  • 765401531d Merge remote-tracking branch 'origin/master' Marc Zinnschlag 2017-02-23 09:03:31 +0100
  • ed2176c984 [Client] Reuse 1 BaseEvent over and over instead of creating new ones David Cernat 2017-02-23 09:18:48 +0200
  • b158e89f77 [Server] Change signatures of GetLastEventAction & SetScriptEventAction Koncord 2017-02-23 15:17:00 +0800
  • 059043fea9 [General] Change signature of BaseEvent::action Koncord 2017-02-23 15:16:28 +0800
  • cbe31149e3 [Server] Remove redundant constructor Koncord 2017-02-23 14:36:35 +0800
  • af35ee38d1 [Server] Rename ClearScriptEvent into InitScriptEvent with pid argument David Cernat 2017-02-23 08:23:46 +0200
  • 868c837aa0 [Server] Move baseEvent from Networking.cpp to class as member Koncord 2017-02-23 13:52:37 +0800
  • 7065569f9b [Server] Reuse 2 BaseEvents over and over instead of creating new ones David Cernat 2017-02-23 07:47:00 +0200
  • 1b59ce8c8f [Client] Send ID_PLAYER_DRAWSTATE when teleported by server David Cernat 2017-02-23 06:25:46 +0200
  • f8a25747ba [Client] Some tabs have been killed in GUIChat Koncord 2017-02-23 11:48:10 +0800
  • 8f9b831662 Update tes3mp-credits.md Stanislav Zhukov 2017-02-23 11:14:08 +0800
  • 586a7f6656 [Client] Prevent DedicatedPlayer from spawning on ground from 0 fatigue David Cernat 2017-02-23 04:35:07 +0200
  • fb34e2c4ba Revert "[Build] Fix for MSYS2 build while maintaining MSVC fix" David Cernat 2017-02-23 02:29:25 +0200