Commit graph

  • 07b064f616 Rename to lowerCaseInPlace scrawl 2015-12-07 22:49:15 +0100
  • e3d3380c8c Remove return value for in-place toLowerStr scrawl 2015-12-07 22:41:55 +0100
  • 4dd4c5394b Broken lower-casing fix scrawl 2015-12-07 22:30:37 +0100
  • e4751c68e9 Typo fix scrawl 2015-12-07 22:30:02 +0100
  • 42d68eb7fb Build fix scrawl 2015-12-07 22:29:57 +0100
  • f875597be5 Don't use tolower() scrawl 2015-12-07 21:58:30 +0100
  • 1a654fa451 Reset locale after strftime() call scrawl 2015-12-07 21:24:30 +0100
  • 152f415b9a Change texture coordinates when falling back to player_hit_01 scrawl 2015-12-07 18:32:58 +0100
  • 998ef36837 Setting fix scrawl 2015-12-07 18:04:23 +0100
  • e520d37c87 Override the field of view for first person meshes (Fixes #858, Fixes #3051) scrawl 2015-12-07 16:29:30 +0100
  • 9621b66b78 Move field of view setting to Camera section scrawl 2015-12-07 16:23:06 +0100
  • 136a425cec Use the Werewolf field of view override (Fixes #3064) scrawl 2015-12-07 16:11:47 +0100
  • 9d4af59860 Don't attempt to create quest log buttons if textures are unavailable (Fixes #3063) scrawl 2015-12-07 15:32:00 +0100
  • 5981e1cbb3 Don't create the werewolf overlay if its texture is not available scrawl 2015-12-07 14:41:33 +0100
  • 621347b20f Remove moved ref handling from listRefs() scrawl 2015-12-07 03:55:26 +0100
  • 1875aa4a18 Restore getNearbyDoor scrawl 2015-12-07 03:51:03 +0100
  • f9dd549bff Restore FindContainerVisitor scrawl 2015-12-07 03:47:40 +0100
  • 1f543b4d79 Apply the AiTravel maxRange to AiEscort as well (Fixes #2697) scrawl 2015-12-07 00:25:03 +0100
  • 65b5cbe3f7 AiEscortCell complains if no cell was given or cell does not exist scrawl 2015-12-06 23:40:03 +0100
  • 965bea45c0 AiEscort makes the actor side with target in fights (Bug #2697) scrawl 2015-12-06 23:32:49 +0100
  • 4e678ce6b3 Handle mCellId in AiEscort scrawl 2015-12-06 23:32:20 +0100
  • 45a609bc54 Improve PositionCell warning message scrawl 2015-12-06 22:37:04 +0100
  • 4b0ecaa0a0 Fix physics bug scrawl 2015-12-06 22:10:01 +0100
  • 51b892195b Restore getReadOnlyDoors() scrawl 2015-12-06 21:58:25 +0100
  • abcf91be5b Port over more game logic to the visitor pattern scrawl 2015-12-06 20:43:50 +0100
  • 9ea475d00c Port LocalScripts::addCell to new CellStore interfaces scrawl 2015-12-06 20:30:52 +0100
  • a517f4f9ba Add CellStore::forEachType to help with porting over game logic to the new interfaces scrawl 2015-12-06 20:19:07 +0100
  • 0af33b5abd Throw exception if moveTo() is passed an object not part of *this scrawl 2015-12-06 20:05:13 +0100
  • 176a3c16f4 Resolve moved references loaded from a save game scrawl 2015-12-06 19:53:06 +0100
  • 671561ea37 Write moved references to the save game file (not resolved on loading yet) scrawl 2015-12-06 19:11:25 +0100
  • 2219231230 Missing updateMergedRefs() scrawl 2015-12-06 18:46:49 +0100
  • 138957c49a Special case objects with no refnum scrawl 2015-12-06 18:43:52 +0100
  • 5e99a3eda6 Rename CellStore Functor to Visitor scrawl 2015-12-06 18:13:04 +0100
  • 2301080c63 Load CellStore when an object is moved there scrawl 2015-12-06 18:04:48 +0100
  • 811df1e97b Pass the ESM reader list to CellStore constructor scrawl 2015-12-06 18:03:55 +0100
  • b320a01cee Update AUTHORS.md scrawl 2015-12-06 17:46:28 +0100
  • d10f2505f2 Merge pull request #845 from pcercuei/cmake_improvement scrawl 2015-12-06 17:40:19 +0100
  • db7835c925 Merge pull request #846 from pcercuei/gles_add_missing_includes scrawl 2015-12-06 17:37:45 +0100
  • 0765ff3ba2 mwrender: Add missing includes Paul Cercueil 2015-12-06 15:56:30 +0100
  • 46f45773ca CMake: Add the list of possible values for some config options Paul Cercueil 2015-08-19 11:09:38 +0200
  • 1d5af3c9c8 Remove unneeded cast scrawl 2015-12-06 15:44:27 +0100
  • e39f49a88f OSG extensions namespace fixes scrawl 2015-12-06 15:27:43 +0100
  • b37a2ac09c user settings categories Marc Zinnschlag 2015-12-06 12:06:28 +0100
  • 36ce8f97d7 basic framework for new user settings system Marc Zinnschlag 2015-12-06 11:18:31 +0100
  • 91cd6be11b Use the correct SoundId for NPC "land" sounds Chris Robinson 2015-12-05 18:00:28 -0800
  • c75303b652 Add an option to select and enable HRTF Chris Robinson 2015-12-04 12:54:41 -0800
  • 03a0b1fbfd Merge remote-tracking branch 'origin/master' Marc Zinnschlag 2015-12-05 15:41:20 +0100
  • c60f4ba7bd Make RigGeometry bone references case-insensitive (Fixes #3058) scrawl 2015-12-05 15:02:35 +0100
  • 53158d29b1 stopSound crash fix scrawl 2015-12-05 01:54:16 +0100
  • 66bcd2fd68 Write save games to a memory stream first scrawl 2015-12-05 01:05:24 +0100
  • 67a6a8f5d4 Make projectiles receive lighting scrawl 2015-12-05 00:44:04 +0100
  • 258f7a2b42 LightController fixes scrawl 2015-12-05 00:38:06 +0100
  • 6181594251 Disable freezeOnCull for magic projectile particles scrawl 2015-12-05 00:04:23 +0100
  • a8938589f6 Magic projectiles rotate during flight scrawl 2015-12-05 00:03:25 +0100
  • 3f93af4181 Projectiles interact with the water surface (Fixes #2986) scrawl 2015-12-04 23:28:11 +0100
  • 3dcefd17fc Fix CellStore::count() scrawl 2015-12-04 20:03:14 +0100
  • 3aa53f3cb4 Object cell movement tracker works. Savegame handling is still missing and some game functionality is still stubbed out. scrawl 2015-12-04 19:46:02 +0100
  • 64b4926127 Add reference moving logic - untested scrawl 2015-11-14 17:44:16 +0100
  • 7a983340bf Add comment scrawl 2015-11-14 17:25:00 +0100
  • fc449233be Restore support for inserting objects into a cell scrawl 2015-11-14 17:12:05 +0100
  • 0975f60d59 Stub out CellStore::get<T> accessors in preparation of reference movement between cells scrawl 2015-11-14 16:59:25 +0100
  • 4a9b37aa53 Fix copy constructor issue scrawl 2015-12-04 18:08:14 +0100
  • c442af09c5 Write more documentation for the lighting system scrawl 2015-12-04 00:55:32 +0100
  • 49b37ce8bf Merge remote-tracking branch 'scrawl/geteffect' Marc Zinnschlag 2015-12-04 10:42:22 +0100
  • 462ef617ce Don't read forward/backward values for Quaternion key lists scrawl 2015-12-04 00:18:54 +0100
  • 8e9571d155 Double buffer the light StateAttributes and StateSets scrawl 2015-12-04 00:06:22 +0100
  • 1f8ee9b8d1 StateSetUpdater: use the frameNumber scrawl 2015-12-03 23:44:15 +0100
  • f22982d251 Merge pull request #835 from sandstranger/opengles1 scrawl 2015-12-03 21:25:00 +0100
  • 5f349b9a6e Support effects with attribute/skill argument in OpGetEffect scrawl 2015-12-03 21:12:58 +0100
  • 7db307e028 delete unused variables sandstranger 2015-12-03 22:37:42 +0300
  • 1ec338f19d Don't attempt to load external keyframes for non-NIF files scrawl 2015-12-03 20:11:28 +0100
  • 795f6d77f2 Cache the Animation's Skeleton scrawl 2015-12-03 20:06:00 +0100
  • eb458bf9c8 Fix inactive RigGeometry not rendering correctly scrawl 2015-12-03 19:49:45 +0100
  • 7d374b36fd change cmake variables sandstranger 2015-12-03 21:29:50 +0300
  • d9b1b7c516 addd forgotten line sandstranger 2015-12-03 19:56:38 +0300
  • e0c9265148 Merge remote-tracking branch 'origin/master' Marc Zinnschlag 2015-12-03 15:56:24 +0100
  • 8b0659c4f2 Merge remote-tracking branch 'scrawl/soundlistener' Marc Zinnschlag 2015-12-03 15:52:57 +0100
  • 389b168d5f Restore OpGetWaterLevel to vanilla behaviour scrawl 2015-12-03 15:48:27 +0100
  • 6234fba16d Merge pull request #836 from kcat/master scrawl 2015-12-03 15:41:22 +0100
  • d0c6b407b4 Fix isUnderwater checks being off by one for exterior cells scrawl 2015-12-03 15:16:50 +0100
  • 86881bcf39 In first person mode, attach sound listener to the camera scrawl 2015-12-03 15:16:20 +0100
  • 06efd72a89 allow keywords as strings in messagebox instruction (Fixes #2991) Marc Zinnschlag 2015-12-03 11:14:58 +0100
  • 238a5824be add custom new variable fot Qt sandstranger 2015-12-03 08:54:14 +0300
  • f19f1c47c8 Fix playing pending voices without a Ptr Chris Robinson 2015-12-02 16:07:19 -0800
  • 2face3d0a9 Combine duplicate code Chris Robinson 2015-12-02 09:55:51 -0800
  • 1407366e51 Use a premade SoundStream object for the output's streamSound functions Chris Robinson 2015-12-02 08:04:30 -0800
  • 2ee3265b66 Use a premade Sound object for the output's playSound functions Chris Robinson 2015-12-02 06:35:35 -0800
  • 53718a5ca0 Use a typedef for the sound instance handle Chris Robinson 2015-12-02 05:18:43 -0800
  • 3a39a92b93 Keep track of audio tracks Chris Robinson 2015-12-01 11:28:37 -0800
  • 2883cdba5c Initialize the Sound object before modifying the pitch variable Chris Robinson 2015-11-30 14:51:41 -0800
  • a6db96b2d8 Update sound and stream parameters Chris Robinson 2015-11-30 14:34:14 -0800
  • 4bd235284b Rename a couple members to avoid confusion Chris Robinson 2015-11-30 08:00:02 -0800
  • 1ce3e7f5b9 Use a separate type for streams Chris Robinson 2015-11-30 07:32:42 -0800
  • 816015d6e6 Avoid inheriting from Sound for sound types Chris Robinson 2015-11-30 05:42:51 -0800
  • b0b3192520 delete bad symbol sandstranger 2015-12-02 22:50:54 +0300
  • bd5057aa3c enable opengl es1 sandstranger 2015-12-02 22:40:04 +0300
  • 647bed7f40 Do not read openmw.cfg from global path if one was found in the local path scrawl 2015-12-02 19:21:10 +0100
  • 77965501d4 CMakeLists.txt: set the OPENMW_RESOURCE_FILES before configuring openmw.cfg scrawl 2015-12-02 17:33:55 +0100
  • 7d6fa1b65a CMakeLists.txt: Don't use DATADIR before it's defined scrawl 2015-12-02 16:14:04 +0100
  • 87e44bf627 Small fix scrawl 2015-12-02 15:21:13 +0100