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#include "recastmeshmanager.hpp"
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#include "recastmeshbuilder.hpp"
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namespace DetourNavigator
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{
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RecastMeshManager::RecastMeshManager(const Settings& settings, const TileBounds& bounds, std::size_t generation)
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: mSettings(settings)
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, mGeneration(generation)
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, mTileBounds(bounds)
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{
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}
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bool RecastMeshManager::addObject(const ObjectId id, const CollisionShape& shape, const btTransform& transform,
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const AreaType areaType)
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{
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const std::lock_guard lock(mMutex);
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const auto object = mObjects.lower_bound(id);
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if (object != mObjects.end() && object->first == id)
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return false;
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const auto iterator = mObjectsOrder.emplace(mObjectsOrder.end(),
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OscillatingRecastMeshObject(RecastMeshObject(shape, transform, areaType), mRevision + 1));
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mObjects.emplace_hint(object, id, iterator);
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++mRevision;
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return true;
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}
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bool RecastMeshManager::updateObject(const ObjectId id, const btTransform& transform, const AreaType areaType)
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{
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const std::lock_guard lock(mMutex);
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const auto object = mObjects.find(id);
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if (object == mObjects.end())
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return false;
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const std::size_t lastChangeRevision = mLastNavMeshReportedChange.has_value()
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? mLastNavMeshReportedChange->mRevision : mRevision;
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if (!object->second->update(transform, areaType, lastChangeRevision, mTileBounds))
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return false;
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++mRevision;
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return true;
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}
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std::optional<RemovedRecastMeshObject> RecastMeshManager::removeObject(const ObjectId id)
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{
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const std::lock_guard lock(mMutex);
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const auto object = mObjects.find(id);
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if (object == mObjects.end())
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return std::nullopt;
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const RemovedRecastMeshObject result {object->second->getImpl().getShape(), object->second->getImpl().getTransform()};
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mObjectsOrder.erase(object->second);
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mObjects.erase(object);
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++mRevision;
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return result;
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}
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bool RecastMeshManager::addWater(const osg::Vec2i& cellPosition, const int cellSize,
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const btTransform& transform)
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{
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const std::lock_guard lock(mMutex);
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const auto iterator = mWaterOrder.emplace(mWaterOrder.end(), Water {cellSize, transform});
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if (!mWater.emplace(cellPosition, iterator).second)
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{
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mWaterOrder.erase(iterator);
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return false;
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}
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++mRevision;
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return true;
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}
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std::optional<RecastMeshManager::Water> RecastMeshManager::removeWater(const osg::Vec2i& cellPosition)
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{
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const std::lock_guard lock(mMutex);
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const auto water = mWater.find(cellPosition);
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if (water == mWater.end())
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return std::nullopt;
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++mRevision;
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const auto result = *water->second;
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mWaterOrder.erase(water->second);
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mWater.erase(water);
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return result;
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}
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std::shared_ptr<RecastMesh> RecastMeshManager::getMesh()
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{
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RecastMeshBuilder builder(mSettings, mTileBounds);
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using Object = std::tuple<
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osg::ref_ptr<const osg::Object>,
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std::reference_wrapper<const btCollisionShape>,
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btTransform,
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AreaType
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>;
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std::vector<Object> objects;
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std::size_t revision;
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{
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const std::lock_guard lock(mMutex);
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for (const auto& v : mWaterOrder)
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builder.addWater(v.mCellSize, v.mTransform);
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objects.reserve(mObjectsOrder.size());
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for (const auto& object : mObjectsOrder)
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{
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const RecastMeshObject& impl = object.getImpl();
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objects.emplace_back(impl.getHolder(), impl.getShape(), impl.getTransform(), impl.getAreaType());
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}
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revision = mRevision;
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}
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for (const auto& [holder, shape, transform, areaType] : objects)
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builder.addObject(shape, transform, areaType);
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return std::move(builder).create(mGeneration, revision);
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}
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bool RecastMeshManager::isEmpty() const
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{
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const std::lock_guard lock(mMutex);
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return mObjects.empty();
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}
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void RecastMeshManager::reportNavMeshChange(Version recastMeshVersion, Version navMeshVersion)
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{
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if (recastMeshVersion.mGeneration != mGeneration)
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return;
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const std::lock_guard lock(mMutex);
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if (mLastNavMeshReport.has_value() && navMeshVersion < mLastNavMeshReport->mNavMeshVersion)
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return;
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mLastNavMeshReport = {recastMeshVersion.mRevision, navMeshVersion};
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if (!mLastNavMeshReportedChange.has_value()
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|| mLastNavMeshReportedChange->mNavMeshVersion < mLastNavMeshReport->mNavMeshVersion)
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mLastNavMeshReportedChange = mLastNavMeshReport;
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}
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Version RecastMeshManager::getVersion() const
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{
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const std::lock_guard lock(mMutex);
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return Version {mGeneration, mRevision};
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}
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}
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