|
|
|
#ifndef OPENMW_COMPONENTS_NIF_NODE_HPP
|
|
|
|
#define OPENMW_COMPONENTS_NIF_NODE_HPP
|
|
|
|
|
|
|
|
#include "controlled.hpp"
|
|
|
|
#include "extra.hpp"
|
|
|
|
#include "data.hpp"
|
|
|
|
#include "property.hpp"
|
|
|
|
#include "niftypes.hpp"
|
|
|
|
#include "controller.hpp"
|
|
|
|
#include "base.hpp"
|
|
|
|
|
|
|
|
#include <components/misc/stringops.hpp>
|
|
|
|
|
|
|
|
namespace Nif
|
|
|
|
{
|
|
|
|
|
|
|
|
struct NiNode;
|
|
|
|
|
|
|
|
/** A Node is an object that's part of the main NIF tree. It has
|
|
|
|
parent node (unless it's the root), and transformation (location
|
|
|
|
and rotation) relative to it's parent.
|
|
|
|
*/
|
|
|
|
class Node : public Named
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
// Node flags. Interpretation depends somewhat on the type of node.
|
|
|
|
int flags;
|
|
|
|
Transformation trafo;
|
|
|
|
osg::Vec3f velocity; // Unused? Might be a run-time game state
|
|
|
|
PropertyList props;
|
|
|
|
|
|
|
|
// Bounding box info
|
|
|
|
bool hasBounds;
|
|
|
|
osg::Vec3f boundPos;
|
|
|
|
Matrix3 boundRot;
|
|
|
|
osg::Vec3f boundXYZ; // Box size
|
|
|
|
|
|
|
|
void read(NIFStream *nif)
|
|
|
|
{
|
|
|
|
Named::read(nif);
|
|
|
|
|
|
|
|
flags = nif->getUShort();
|
|
|
|
trafo = nif->getTrafo();
|
|
|
|
velocity = nif->getVector3();
|
|
|
|
props.read(nif);
|
|
|
|
|
|
|
|
hasBounds = !!nif->getInt();
|
|
|
|
if(hasBounds)
|
|
|
|
{
|
|
|
|
nif->getInt(); // always 1
|
|
|
|
boundPos = nif->getVector3();
|
|
|
|
boundRot = nif->getMatrix3();
|
|
|
|
boundXYZ = nif->getVector3();
|
|
|
|
}
|
|
|
|
|
|
|
|
parent = NULL;
|
|
|
|
|
|
|
|
boneTrafo = NULL;
|
|
|
|
boneIndex = -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
void post(NIFFile *nif)
|
|
|
|
{
|
|
|
|
Named::post(nif);
|
|
|
|
props.post(nif);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Parent node, or NULL for the root node. As far as I'm aware, only
|
|
|
|
// NiNodes (or types derived from NiNodes) can be parents.
|
|
|
|
NiNode *parent;
|
|
|
|
|
|
|
|
// Bone transformation. If set, node is a part of a skeleton.
|
|
|
|
const Transformation *boneTrafo;
|
|
|
|
|
|
|
|
// Bone weight info, from NiSkinData
|
|
|
|
const NiSkinData::BoneInfo *boneInfo;
|
|
|
|
|
|
|
|
// Bone index. If -1, this node is either not a bone, or if
|
|
|
|
// boneTrafo is set it is the root bone in the skeleton.
|
|
|
|
short boneIndex;
|
|
|
|
|
|
|
|
void makeRootBone(const Transformation *tr)
|
|
|
|
{
|
|
|
|
boneTrafo = tr;
|
|
|
|
boneIndex = -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
void makeBone(short ind, const NiSkinData::BoneInfo &bi)
|
|
|
|
{
|
|
|
|
boneInfo = &bi;
|
|
|
|
boneTrafo = &bi.trafo;
|
|
|
|
boneIndex = ind;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
struct NiNode : Node
|
|
|
|
{
|
|
|
|
NodeList children;
|
|
|
|
NodeList effects;
|
|
|
|
|
|
|
|
enum Flags {
|
|
|
|
Flag_Hidden = 0x0001,
|
|
|
|
Flag_MeshCollision = 0x0002,
|
|
|
|
Flag_BBoxCollision = 0x0004
|
|
|
|
};
|
|
|
|
enum BSAnimFlags {
|
|
|
|
AnimFlag_AutoPlay = 0x0020
|
|
|
|
};
|
|
|
|
enum BSParticleFlags {
|
|
|
|
ParticleFlag_AutoPlay = 0x0020,
|
|
|
|
ParticleFlag_LocalSpace = 0x0080
|
|
|
|
};
|
|
|
|
enum ControllerFlags {
|
|
|
|
ControllerFlag_Active = 0x8
|
|
|
|
};
|
|
|
|
|
|
|
|
void read(NIFStream *nif)
|
|
|
|
{
|
|
|
|
Node::read(nif);
|
|
|
|
children.read(nif);
|
|
|
|
effects.read(nif);
|
|
|
|
|
|
|
|
// Discard transformations for the root node, otherwise some meshes
|
|
|
|
// occasionally get wrong orientation. Only for NiNode-s for now, but
|
|
|
|
// can be expanded if needed.
|
|
|
|
if (0 == recIndex && !Misc::StringUtils::ciEqual(name, "bip01"))
|
|
|
|
{
|
|
|
|
static_cast<Nif::Node*>(this)->trafo = Nif::Transformation::getIdentity();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void post(NIFFile *nif)
|
|
|
|
{
|
|
|
|
Node::post(nif);
|
|
|
|
children.post(nif);
|
|
|
|
effects.post(nif);
|
|
|
|
|
|
|
|
for(size_t i = 0;i < children.length();i++)
|
|
|
|
{
|
|
|
|
// Why would a unique list of children contain empty refs?
|
|
|
|
if(!children[i].empty())
|
|
|
|
children[i]->parent = this;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
struct NiTriShape : Node
|
|
|
|
{
|
|
|
|
/* Possible flags:
|
|
|
|
0x40 - mesh has no vertex normals ?
|
|
|
|
|
|
|
|
Only flags included in 0x47 (ie. 0x01, 0x02, 0x04 and 0x40) have
|
|
|
|
been observed so far.
|
|
|
|
*/
|
|
|
|
|
|
|
|
NiTriShapeDataPtr data;
|
|
|
|
NiSkinInstancePtr skin;
|
|
|
|
|
|
|
|
void read(NIFStream *nif)
|
|
|
|
{
|
|
|
|
Node::read(nif);
|
|
|
|
data.read(nif);
|
|
|
|
skin.read(nif);
|
|
|
|
}
|
|
|
|
|
|
|
|
void post(NIFFile *nif)
|
|
|
|
{
|
|
|
|
Node::post(nif);
|
|
|
|
data.post(nif);
|
|
|
|
skin.post(nif);
|
|
|
|
if (!skin.empty())
|
|
|
|
nif->setUseSkinning(true);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
struct NiCamera : Node
|
|
|
|
{
|
|
|
|
struct Camera
|
|
|
|
{
|
|
|
|
// Camera frustrum
|
|
|
|
float left, right, top, bottom, nearDist, farDist;
|
|
|
|
|
|
|
|
// Viewport
|
|
|
|
float vleft, vright, vtop, vbottom;
|
|
|
|
|
|
|
|
// Level of detail modifier
|
|
|
|
float LOD;
|
|
|
|
|
|
|
|
void read(NIFStream *nif)
|
|
|
|
{
|
|
|
|
left = nif->getFloat();
|
|
|
|
right = nif->getFloat();
|
|
|
|
top = nif->getFloat();
|
|
|
|
bottom = nif->getFloat();
|
|
|
|
nearDist = nif->getFloat();
|
|
|
|
farDist = nif->getFloat();
|
|
|
|
|
|
|
|
vleft = nif->getFloat();
|
|
|
|
vright = nif->getFloat();
|
|
|
|
vtop = nif->getFloat();
|
|
|
|
vbottom = nif->getFloat();
|
|
|
|
|
|
|
|
LOD = nif->getFloat();
|
|
|
|
}
|
|
|
|
};
|
|
|
|
Camera cam;
|
|
|
|
|
|
|
|
void read(NIFStream *nif)
|
|
|
|
{
|
|
|
|
Node::read(nif);
|
|
|
|
|
|
|
|
cam.read(nif);
|
|
|
|
|
|
|
|
nif->getInt(); // -1
|
|
|
|
nif->getInt(); // 0
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
struct NiAutoNormalParticles : Node
|
|
|
|
{
|
|
|
|
NiAutoNormalParticlesDataPtr data;
|
|
|
|
|
|
|
|
void read(NIFStream *nif)
|
|
|
|
{
|
|
|
|
Node::read(nif);
|
|
|
|
data.read(nif);
|
|
|
|
nif->getInt(); // -1
|
|
|
|
}
|
|
|
|
|
|
|
|
void post(NIFFile *nif)
|
|
|
|
{
|
|
|
|
Node::post(nif);
|
|
|
|
data.post(nif);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
struct NiRotatingParticles : Node
|
|
|
|
{
|
|
|
|
NiRotatingParticlesDataPtr data;
|
|
|
|
|
|
|
|
void read(NIFStream *nif)
|
|
|
|
{
|
|
|
|
Node::read(nif);
|
|
|
|
data.read(nif);
|
|
|
|
nif->getInt(); // -1
|
|
|
|
}
|
|
|
|
|
|
|
|
void post(NIFFile *nif)
|
|
|
|
{
|
|
|
|
Node::post(nif);
|
|
|
|
data.post(nif);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
// A node used as the base to switch between child nodes, such as for LOD levels.
|
|
|
|
struct NiSwitchNode : public NiNode
|
|
|
|
{
|
|
|
|
void read(NIFStream *nif)
|
|
|
|
{
|
|
|
|
NiNode::read(nif);
|
|
|
|
nif->getInt(); // unknown
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
struct NiLODNode : public NiSwitchNode
|
|
|
|
{
|
|
|
|
osg::Vec3f lodCenter;
|
|
|
|
|
|
|
|
struct LODRange
|
|
|
|
{
|
|
|
|
float minRange;
|
|
|
|
float maxRange;
|
|
|
|
};
|
|
|
|
std::vector<LODRange> lodLevels;
|
|
|
|
|
|
|
|
void read(NIFStream *nif)
|
|
|
|
{
|
|
|
|
NiSwitchNode::read(nif);
|
|
|
|
lodCenter = nif->getVector3();
|
|
|
|
unsigned int numLodLevels = nif->getUInt();
|
|
|
|
for (unsigned int i=0; i<numLodLevels; ++i)
|
|
|
|
{
|
|
|
|
LODRange r;
|
|
|
|
r.minRange = nif->getFloat();
|
|
|
|
r.maxRange = nif->getFloat();
|
|
|
|
lodLevels.push_back(r);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
} // Namespace
|
|
|
|
#endif
|