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project (Components)
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set (CMAKE_BUILD_TYPE DEBUG)
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# source files
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add_component_dir (settings
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settings
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)
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add_component_dir (nifoverrides
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nifoverrides
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)
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add_component_dir (bsa
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bsa_archive bsa_file
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)
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add_component_dir (nif
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controlled effect niftypes record controller extra node record_ptr data niffile property
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)
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add_component_dir (nifogre
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ogrenifloader skeleton material mesh particles controller
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)
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add_component_dir (nifbullet
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bulletnifloader
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)
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add_component_dir (to_utf8
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to_utf8
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)
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add_component_dir (file_finder
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file_finder filename_less search
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)
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add_component_dir (esm
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attr defs esmcommon esmreader esmwriter loadacti loadalch loadappa loadarmo loadbody loadbook loadbsgn loadcell
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loadclas loadclot loadcont loadcrea loadcrec loaddial loaddoor loadench loadfact loadglob loadgmst
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loadinfo loadingr loadland loadlevlist loadligh loadlock loadprob loadrepa loadltex loadmgef loadmisc loadnpcc
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loadnpc loadpgrd loadrace loadregn loadscpt loadskil loadsndg loadsoun loadspel loadsscr loadstat
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loadweap records aipackage effectlist spelllist variant variantimp loadtes3 cellref filter
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savedgame journalentry queststate locals globalscript player objectstate cellid cellstate globalmap lightstate inventorystate containerstate npcstate creaturestate
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)
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add_component_dir (misc
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slice_array stringops
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)
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add_component_dir (files
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linuxpath windowspath macospath fixedpath multidircollection collections configurationmanager
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constrainedfiledatastream lowlevelfile
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)
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add_component_dir (compiler
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context controlparser errorhandler exception exprparser extensions fileparser generator
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lineparser literals locals output parser scanner scriptparser skipparser streamerrorhandler
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stringparser tokenloc nullerrorhandler opcodes extensions0
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)
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add_component_dir (interpreter
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context controlopcodes genericopcodes installopcodes interpreter localopcodes mathopcodes
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miscopcodes opcodes runtime scriptopcodes spatialopcodes types defines
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)
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add_component_dir (translation
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translation
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)
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add_component_dir (terrain
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quadtreenode chunk world storage material
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)
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add_component_dir (loadinglistener
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loadinglistener
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)
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add_component_dir (ogreinit
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ogreinit ogreplugin
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)
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set (ESM_UI ${CMAKE_SOURCE_DIR}/files/ui/contentselector.ui
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)
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find_package(Qt4 COMPONENTS QtCore QtGui)
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if(QT_QTGUI_LIBRARY AND QT_QTCORE_LIBRARY)
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add_component_qt_dir (contentselector
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model/modelitem model/esmfile
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model/naturalsort model/contentmodel
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view/combobox view/contentselector
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)
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include(${QT_USE_FILE})
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QT4_WRAP_UI(ESM_UI_HDR ${ESM_UI})
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QT4_WRAP_CPP(MOC_SRCS ${COMPONENT_MOC_FILES})
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endif(QT_QTGUI_LIBRARY AND QT_QTCORE_LIBRARY)
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include_directories(${BULLET_INCLUDE_DIRS} ${CMAKE_CURRENT_BINARY_DIR})
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add_library(components STATIC ${COMPONENT_FILES} ${MOC_SRCS} ${ESM_UI_HDR})
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target_link_libraries(components ${Boost_LIBRARIES} ${OGRE_LIBRARIES})
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# Fix for not visible pthreads functions for linker with glibc 2.15
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if (UNIX AND NOT APPLE)
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target_link_libraries(components ${CMAKE_THREAD_LIBS_INIT})
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endif()
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# Make the variable accessible for other subdirectories
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set(COMPONENT_FILES ${COMPONENT_FILES} PARENT_SCOPE)
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