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#include "misc.hpp"
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#include <boost/lexical_cast.hpp>
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#include <components/esm/loadmisc.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwbase/windowmanager.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/actiontake.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwworld/physicssystem.hpp"
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#include "../mwworld/manualref.hpp"
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#include "../mwworld/nullaction.hpp"
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#include "../mwgui/tooltips.hpp"
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#include "../mwrender/objects.hpp"
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#include "../mwrender/renderinginterface.hpp"
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#include <boost/lexical_cast.hpp>
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namespace MWClass
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{
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void Miscellaneous::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
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{
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const std::string model = getModel(ptr);
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if (!model.empty()) {
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MWRender::Objects& objects = renderingInterface.getObjects();
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objects.insertBegin(ptr, ptr.getRefData().isEnabled(), false);
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objects.insertMesh(ptr, model);
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}
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}
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void Miscellaneous::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
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{
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const std::string model = getModel(ptr);
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if(!model.empty())
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physics.addObject(ptr,true);
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}
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std::string Miscellaneous::getModel(const MWWorld::Ptr &ptr) const
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{
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MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
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ptr.get<ESM::Miscellaneous>();
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assert(ref->mBase != NULL);
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const std::string &model = ref->mBase->mModel;
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if (!model.empty()) {
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return "meshes\\" + model;
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}
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return "";
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}
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std::string Miscellaneous::getName (const MWWorld::Ptr& ptr) const
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{
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MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
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ptr.get<ESM::Miscellaneous>();
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return ref->mBase->mName;
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}
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boost::shared_ptr<MWWorld::Action> Miscellaneous::activate (const MWWorld::Ptr& ptr,
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const MWWorld::Ptr& actor) const
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{
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if (!MWBase::Environment::get().getWindowManager()->isAllowed(MWGui::GW_Inventory))
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return boost::shared_ptr<MWWorld::Action> (new MWWorld::NullAction ());
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boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionTake (ptr));
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action->setSound(getUpSoundId(ptr));
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return action;
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}
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std::string Miscellaneous::getScript (const MWWorld::Ptr& ptr) const
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{
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MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
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ptr.get<ESM::Miscellaneous>();
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return ref->mBase->mScript;
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}
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int Miscellaneous::getValue (const MWWorld::Ptr& ptr) const
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{
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MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
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ptr.get<ESM::Miscellaneous>();
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int value = (ptr.getCellRef().mGoldValue == 1) ? ref->mBase->mData.mValue : ptr.getCellRef().mGoldValue;
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return value;
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}
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void Miscellaneous::registerSelf()
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{
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boost::shared_ptr<Class> instance (new Miscellaneous);
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registerClass (typeid (ESM::Miscellaneous).name(), instance);
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}
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std::string Miscellaneous::getUpSoundId (const MWWorld::Ptr& ptr) const
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{
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MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
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ptr.get<ESM::Miscellaneous>();
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if (ref->mBase->mName == MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("sGold")->getString())
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{
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return std::string("Item Gold Up");
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}
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return std::string("Item Misc Up");
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}
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std::string Miscellaneous::getDownSoundId (const MWWorld::Ptr& ptr) const
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{
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MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
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ptr.get<ESM::Miscellaneous>();
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if (ref->mBase->mName == MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("sGold")->getString())
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{
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return std::string("Item Gold Down");
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}
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return std::string("Item Misc Down");
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}
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std::string Miscellaneous::getInventoryIcon (const MWWorld::Ptr& ptr) const
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{
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MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
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ptr.get<ESM::Miscellaneous>();
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return ref->mBase->mIcon;
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}
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bool Miscellaneous::hasToolTip (const MWWorld::Ptr& ptr) const
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{
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MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
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ptr.get<ESM::Miscellaneous>();
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return (ref->mBase->mName != "");
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}
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MWGui::ToolTipInfo Miscellaneous::getToolTipInfo (const MWWorld::Ptr& ptr) const
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{
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MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
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ptr.get<ESM::Miscellaneous>();
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MWGui::ToolTipInfo info;
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const MWWorld::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
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int count = ptr.getRefData().getCount();
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bool isGold = (ref->mBase->mName == store.get<ESM::GameSetting>().find("sGold")->getString());
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if (isGold && ptr.getCellRef().mGoldValue != 1)
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count = ptr.getCellRef().mGoldValue;
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else if (isGold)
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count *= ref->mBase->mData.mValue;
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std::string countString;
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if (!isGold)
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countString = MWGui::ToolTips::getCountString(count);
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else // gold displays its count also if it's 1.
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countString = " (" + boost::lexical_cast<std::string>(count) + ")";
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info.caption = ref->mBase->mName + countString;
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info.icon = ref->mBase->mIcon;
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if (ref->mRef.mSoul != "")
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{
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const ESM::Creature *creature = store.get<ESM::Creature>().find(ref->mRef.mSoul);
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info.caption += " (" + creature->mName + ")";
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}
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std::string text;
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if (!isGold)
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{
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text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->mBase->mData.mWeight);
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text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
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}
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if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
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text += MWGui::ToolTips::getMiscString(ref->mRef.mOwner, "Owner");
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text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
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}
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info.text = text;
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return info;
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}
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MWWorld::Ptr
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Miscellaneous::copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const
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{
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MWWorld::Ptr newPtr;
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const MWWorld::ESMStore &store =
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MWBase::Environment::get().getWorld()->getStore();
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if (MWWorld::Class::get(ptr).getName(ptr) == store.get<ESM::GameSetting>().find("sGold")->getString()) {
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int goldAmount = ptr.getRefData().getCount();
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std::string base = "Gold_001";
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if (goldAmount >= 100)
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base = "Gold_100";
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else if (goldAmount >= 25)
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base = "Gold_025";
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else if (goldAmount >= 10)
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base = "Gold_010";
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else if (goldAmount >= 5)
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base = "Gold_005";
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// Really, I have no idea why moving ref out of conditional
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// scope causes list::push_back throwing std::bad_alloc
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MWWorld::ManualRef newRef(store, base);
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MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
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newRef.getPtr().get<ESM::Miscellaneous>();
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newPtr = MWWorld::Ptr(&cell.mMiscItems.insert(*ref), &cell);
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newPtr.getRefData ().setCount(1);
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newPtr.getCellRef().mGoldValue = goldAmount;
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} else {
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MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
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ptr.get<ESM::Miscellaneous>();
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newPtr = MWWorld::Ptr(&cell.mMiscItems.insert(*ref), &cell);
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}
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return newPtr;
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}
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}
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