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openmw-tes3mp/apps/openmw/mwgui/dialogue.cpp

504 lines
16 KiB
C++

#include "dialogue.hpp"
#include <iostream>
#include <iterator>
#include <boost/algorithm/string.hpp>
#include <boost/lexical_cast.hpp>
#include "../mwworld/esmstore.hpp"
#include "../mwbase/environment.hpp"
#include "../mwbase/dialoguemanager.hpp"
#include "../mwbase/world.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwbase/mechanicsmanager.hpp"
#include "../mwmechanics/npcstats.hpp"
#include "../mwdialogue/dialoguemanagerimp.hpp"
#include "dialogue_history.hpp"
#include "widgets.hpp"
#include "list.hpp"
#include "tradewindow.hpp"
#include "spellbuyingwindow.hpp"
#include "inventorywindow.hpp"
#include "travelwindow.hpp"
using namespace MWGui;
using namespace Widgets;
/**
*Copied from the internet.
*/
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namespace {
std::string lower_string(const std::string& str)
{
std::string lowerCase = Misc::StringUtils::lowerCase (str);
return lowerCase;
}
std::string::size_type find_str_ci(const std::string& str, const std::string& substr,size_t pos)
{
return lower_string(str).find(lower_string(substr),pos);
}
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bool sortByLength (const std::string& left, const std::string& right)
{
return left.size() > right.size();
}
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}
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PersuasionDialog::PersuasionDialog(MWBase::WindowManager &parWindowManager)
: WindowModal("openmw_persuasion_dialog.layout", parWindowManager)
{
getWidget(mCancelButton, "CancelButton");
getWidget(mAdmireButton, "AdmireButton");
getWidget(mIntimidateButton, "IntimidateButton");
getWidget(mTauntButton, "TauntButton");
getWidget(mBribe10Button, "Bribe10Button");
getWidget(mBribe100Button, "Bribe100Button");
getWidget(mBribe1000Button, "Bribe1000Button");
getWidget(mGoldLabel, "GoldLabel");
mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onCancel);
mAdmireButton->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onPersuade);
mIntimidateButton->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onPersuade);
mTauntButton->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onPersuade);
mBribe10Button->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onPersuade);
mBribe100Button->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onPersuade);
mBribe1000Button->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onPersuade);
}
void PersuasionDialog::onCancel(MyGUI::Widget *sender)
{
setVisible(false);
}
void PersuasionDialog::onPersuade(MyGUI::Widget *sender)
{
MWBase::MechanicsManager::PersuasionType type;
if (sender == mAdmireButton) type = MWBase::MechanicsManager::PT_Admire;
else if (sender == mIntimidateButton) type = MWBase::MechanicsManager::PT_Intimidate;
else if (sender == mTauntButton) type = MWBase::MechanicsManager::PT_Taunt;
else if (sender == mBribe10Button)
{
mWindowManager.getTradeWindow()->addOrRemoveGold(-10);
type = MWBase::MechanicsManager::PT_Bribe10;
}
else if (sender == mBribe100Button)
{
mWindowManager.getTradeWindow()->addOrRemoveGold(-100);
type = MWBase::MechanicsManager::PT_Bribe100;
}
else /*if (sender == mBribe1000Button)*/
{
mWindowManager.getTradeWindow()->addOrRemoveGold(-1000);
type = MWBase::MechanicsManager::PT_Bribe1000;
}
MWBase::Environment::get().getDialogueManager()->persuade(type);
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setVisible(false);
}
void PersuasionDialog::open()
{
WindowModal::open();
center();
int playerGold = mWindowManager.getInventoryWindow()->getPlayerGold();
mBribe10Button->setEnabled (playerGold >= 10);
mBribe100Button->setEnabled (playerGold >= 100);
mBribe1000Button->setEnabled (playerGold >= 1000);
mGoldLabel->setCaptionWithReplacing("#{sGold}: " + boost::lexical_cast<std::string>(playerGold));
}
// --------------------------------------------------------------------------------------------------
DialogueWindow::DialogueWindow(MWBase::WindowManager& parWindowManager)
: WindowBase("openmw_dialogue_window.layout", parWindowManager)
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, mPersuasionDialog(parWindowManager)
, mEnabled(false)
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, mServices(0)
{
// Centre dialog
center();
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mPersuasionDialog.setVisible(false);
//History view
getWidget(mHistory, "History");
mHistory->setOverflowToTheLeft(true);
mHistory->setMaxTextLength(1000000);
MyGUI::Widget* eventbox;
//An EditBox cannot receive mouse click events, so we use an
//invisible widget on top of the editbox to receive them
getWidget(eventbox, "EventBox");
eventbox->eventMouseButtonClick += MyGUI::newDelegate(this, &DialogueWindow::onHistoryClicked);
eventbox->eventMouseWheel += MyGUI::newDelegate(this, &DialogueWindow::onMouseWheel);
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//Topics list
getWidget(mTopicsList, "TopicsList");
mTopicsList->eventItemSelected += MyGUI::newDelegate(this, &DialogueWindow::onSelectTopic);
MyGUI::Button* byeButton;
getWidget(byeButton, "ByeButton");
byeButton->eventMouseButtonClick += MyGUI::newDelegate(this, &DialogueWindow::onByeClicked);
getWidget(mDispositionBar, "Disposition");
getWidget(mDispositionText,"DispositionText");
static_cast<MyGUI::Window*>(mMainWidget)->eventWindowChangeCoord += MyGUI::newDelegate(this, &DialogueWindow::onWindowResize);
}
void DialogueWindow::onHistoryClicked(MyGUI::Widget* _sender)
{
MyGUI::ISubWidgetText* t = mHistory->getClient()->getSubWidgetText();
if(t == NULL)
return;
const MyGUI::IntPoint& lastPressed = MyGUI::InputManager::getInstance().getLastPressedPosition(MyGUI::MouseButton::Left);
size_t cursorPosition = t->getCursorPosition(lastPressed);
MyGUI::UString color = mHistory->getColorAtPos(cursorPosition);
if (!mEnabled && color == "#572D21")
MWBase::Environment::get().getDialogueManager()->goodbyeSelected();
if(color != "#B29154")
{
MyGUI::UString key = mHistory->getColorTextAt(cursorPosition);
if(color == "#686EBA")
{
std::map<size_t, HyperLink>::iterator i = mHyperLinks.upper_bound(cursorPosition);
if( !mHyperLinks.empty() )
{
--i;
if( i->first + i->second.mLength > cursorPosition)
{
MWBase::Environment::get().getDialogueManager()->keywordSelected(i->second.mTrueValue);
}
}
else
{
// the link was colored, but it is not in mHyperLinks.
// It means that those liunks are not marked with @# and found
// by topic name search
MWBase::Environment::get().getDialogueManager()->keywordSelected(lower_string(key));
}
}
if(color == "#572D21")
MWBase::Environment::get().getDialogueManager()->questionAnswered(lower_string(key));
}
}
void DialogueWindow::onWindowResize(MyGUI::Window* _sender)
{
mTopicsList->adjustSize();
}
void DialogueWindow::onMouseWheel(MyGUI::Widget* _sender, int _rel)
{
if (mHistory->getVScrollPosition() - _rel*0.3 < 0)
mHistory->setVScrollPosition(0);
else
mHistory->setVScrollPosition(mHistory->getVScrollPosition() - _rel*0.3);
}
void DialogueWindow::onByeClicked(MyGUI::Widget* _sender)
{
MWBase::Environment::get().getDialogueManager()->goodbyeSelected();
}
void DialogueWindow::onSelectTopic(std::string topic)
{
if (!mEnabled) return;
const MWWorld::Store<ESM::GameSetting> &gmst =
MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
if (topic == gmst.find("sBarter")->getString())
{
/// \todo check if the player is allowed to trade with this actor (e.g. faction rank high enough)?
mWindowManager.pushGuiMode(GM_Barter);
mWindowManager.getTradeWindow()->startTrade(mPtr);
}
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if (topic == gmst.find("sPersuasion")->getString())
{
mPersuasionDialog.setVisible(true);
}
else if (topic == gmst.find("sSpells")->getString())
{
mWindowManager.pushGuiMode(GM_SpellBuying);
mWindowManager.getSpellBuyingWindow()->startSpellBuying(mPtr);
}
else if (topic == gmst.find("sTravel")->getString())
{
mWindowManager.pushGuiMode(GM_Travel);
mWindowManager.getTravelWindow()->startTravel(mPtr);
}
else if (topic == gmst.find("sSpellMakingMenuTitle")->getString())
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{
mWindowManager.pushGuiMode(GM_SpellCreation);
mWindowManager.startSpellMaking (mPtr);
}
else if (topic == gmst.find("sEnchanting")->getString())
{
mWindowManager.pushGuiMode(GM_Enchanting);
mWindowManager.startEnchanting (mPtr);
}
else if (topic == gmst.find("sServiceTrainingTitle")->getString())
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{
mWindowManager.pushGuiMode(GM_Training);
mWindowManager.startTraining (mPtr);
}
else
MWBase::Environment::get().getDialogueManager()->keywordSelected(lower_string(topic));
}
void DialogueWindow::startDialogue(MWWorld::Ptr actor, std::string npcName)
{
mEnabled = true;
mPtr = actor;
mTopicsList->setEnabled(true);
setTitle(npcName);
mTopicsList->clear();
mHyperLinks.clear();
mHistory->setCaption("");
updateOptions();
}
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void DialogueWindow::setKeywords(std::list<std::string> keyWords)
{
mTopicsList->clear();
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bool anyService = mServices > 0;
const MWWorld::Store<ESM::GameSetting> &gmst =
MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
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if (mPtr.getTypeName() == typeid(ESM::NPC).name())
mTopicsList->addItem(gmst.find("sPersuasion")->getString());
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if (mServices & Service_Trade)
mTopicsList->addItem(gmst.find("sBarter")->getString());
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if (mServices & Service_BuySpells)
mTopicsList->addItem(gmst.find("sSpells")->getString());
if (mServices & Service_Travel)
mTopicsList->addItem(gmst.find("sTravel")->getString());
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if (mServices & Service_CreateSpells)
mTopicsList->addItem(gmst.find("sSpellmakingMenuTitle")->getString());
// if (mServices & Service_Enchant)
// mTopicsList->addItem(gmst.find("sEnchanting")->getString());
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if (mServices & Service_Training)
mTopicsList->addItem(gmst.find("sServiceTrainingTitle")->getString());
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if (anyService || mPtr.getTypeName() == typeid(ESM::NPC).name())
mTopicsList->addSeparator();
for(std::list<std::string>::iterator it = keyWords.begin(); it != keyWords.end(); ++it)
{
mTopicsList->addItem(*it);
}
mTopicsList->adjustSize();
}
void DialogueWindow::removeKeyword(std::string keyWord)
{
if(mTopicsList->hasItem(keyWord))
{
mTopicsList->removeItem(keyWord);
}
mTopicsList->adjustSize();
}
void addColorInString(std::string& str, const std::string& keyword,std::string color1, std::string color2)
{
size_t pos = 0;
while((pos = find_str_ci(str,keyword, pos)) != std::string::npos)
{
// do not add color if this portion of text is already colored.
{
MyGUI::TextIterator iterator (str);
MyGUI::UString colour;
while(iterator.moveNext())
{
size_t iteratorPos = iterator.getPosition();
iterator.getTagColour(colour);
if (iteratorPos == pos)
break;
}
if (colour == color1)
return;
}
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str.insert(pos,color1);
pos += color1.length();
pos += keyword.length();
str.insert(pos,color2);
pos+= color2.length();
}
}
std::string DialogueWindow::parseText(const std::string& text)
{
bool separatorReached = false; // only parse topics that are below the separator (this prevents actions like "Barter" that are not topics from getting blue-colored)
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std::vector<std::string> topics;
for(unsigned int i = 0;i<mTopicsList->getItemCount();i++)
{
std::string keyWord = mTopicsList->getItemNameAt(i);
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if (separatorReached)
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topics.push_back(keyWord);
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else if (keyWord == "")
separatorReached = true;
}
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// sort by length to make sure longer topics are replaced first
std::sort(topics.begin(), topics.end(), sortByLength);
std::vector<MWDialogue::HyperTextToken> hypertext = MWDialogue::ParseHyperText(text);
size_t historySize = 0;
if(mHistory->getClient()->getSubWidgetText() != NULL)
{
historySize = mHistory->getOnlyText().size();
}
std::string result;
size_t hypertextPos = 0;
for (size_t i = 0; i < hypertext.size(); ++i)
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{
if (hypertext[i].mLink)
{
size_t asterisk_count = MWDialogue::RemovePseudoAsterisks(hypertext[i].mText);
std::string standardForm = hypertext[i].mText;
for(; asterisk_count > 0; --asterisk_count)
standardForm.append("*");
standardForm =
MWBase::Environment::get().getWindowManager()->
getTranslationDataStorage().topicStandardForm(standardForm);
if( std::find(topics.begin(), topics.end(), std::string(standardForm) ) != topics.end() )
{
result.append("#686EBA").append(hypertext[i].mText).append("#B29154");
mHyperLinks[historySize+hypertextPos].mLength = MyGUI::UString(hypertext[i].mText).length();
mHyperLinks[historySize+hypertextPos].mTrueValue = lower_string(standardForm);
}
else
result += hypertext[i].mText;
}
else
{
if( !mWindowManager.getTranslationDataStorage().hasTranslation() )
{
for(std::vector<std::string>::const_iterator it = topics.begin(); it != topics.end(); ++it)
{
addColorInString(hypertext[i].mText, *it, "#686EBA", "#B29154");
}
}
result += hypertext[i].mText;
}
hypertextPos += MyGUI::UString(hypertext[i].mText).length();
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}
return result;
}
void DialogueWindow::addText(std::string text)
{
mHistory->addDialogText("#B29154"+parseText(text)+"#B29154");
}
void DialogueWindow::addMessageBox(const std::string& text)
{
mHistory->addDialogText("\n#FFFFFF"+text+"#B29154");
}
void DialogueWindow::addTitle(std::string text)
{
// This is called from the dialogue manager, so text is
// case-smashed - thus we have to retrieve the correct case
// of the text through the topic list.
for (size_t i=0; i<mTopicsList->getItemCount(); ++i)
{
std::string item = mTopicsList->getItemNameAt(i);
if (lower_string(item) == text)
text = item;
}
mHistory->addDialogHeading(text);
}
void DialogueWindow::askQuestion(std::string question)
{
mHistory->addDialogText("#572D21"+question+"#B29154"+" ");
}
void DialogueWindow::updateOptions()
{
//Clear the list of topics
mTopicsList->clear();
mHyperLinks.clear();
mHistory->eraseText(0, mHistory->getTextLength());
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if (mPtr.getTypeName() == typeid(ESM::NPC).name())
{
mDispositionBar->setProgressRange(100);
mDispositionBar->setProgressPosition(MWBase::Environment::get().getMechanicsManager()->getDerivedDisposition(mPtr));
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mDispositionText->eraseText(0, mDispositionText->getTextLength());
mDispositionText->addText("#B29154"+boost::lexical_cast<std::string>(MWBase::Environment::get().getMechanicsManager()->getDerivedDisposition(mPtr))+std::string("/100")+"#B29154");
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}
}
void DialogueWindow::goodbye()
{
mHistory->addDialogText("\n#572D21" + MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("sGoodbye")->getString());
mTopicsList->setEnabled(false);
mEnabled = false;
}
void DialogueWindow::onReferenceUnavailable()
{
mWindowManager.removeGuiMode(GM_Dialogue);
}
void DialogueWindow::onFrame()
{
if(mMainWidget->getVisible() && mEnabled && mPtr.getTypeName() == typeid(ESM::NPC).name())
{
int disp = std::max(0, std::min(100,
MWBase::Environment::get().getMechanicsManager()->getDerivedDisposition(mPtr)
+ MWBase::Environment::get().getDialogueManager()->getTemporaryDispositionChange()));
mDispositionBar->setProgressRange(100);
mDispositionBar->setProgressPosition(disp);
mDispositionText->eraseText(0, mDispositionText->getTextLength());
mDispositionText->addText("#B29154"+boost::lexical_cast<std::string>(disp)+std::string("/100")+"#B29154");
}
}