capostrophic
6599a28ecf
Generate collision shape based on NiTriStrips
5 years ago
capostrophic
adb06913f7
Add basic NiTriStrips rendering (no physics yet)
5 years ago
capostrophic
8efbdeaa57
Load NiTriStrips/NiTriStripsData (don't do anything yet)
5 years ago
Alexei Dobrohotov
e524771b40
Merge pull request #2478 from Capostrophic/path
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[Regression] Make sure local path includes trailing slash
5 years ago
capostrophic
7b6af4a893
Make sure local path includes trailing slash
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Launcher assumes it does
5 years ago
David Cernat
1d09763bad
[Client] Allow blanking out the enchantment IDs of records using a base
5 years ago
Andrei Kortunov
e03e4495e6
Merge pull request #2472 from Capostrophic/recastdemo
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Purge unnecessary recast stuff
5 years ago
Alexei Dobrohotov
ed364a1e29
Merge pull request #2476 from akortunov/arrows
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Use magic glow for enchanted arrows
5 years ago
Alexei Dobrohotov
b156be0209
Merge pull request #2477 from Assumeru/script-respawn
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Add script for respawned creatures and NPCs with refcount 0 fixes #5123
5 years ago
unknown
ff41302c69
Add changelog entry
5 years ago
Andrei Kortunov
b7c214b1bc
Do not use a separate GlowUpdater for every arrow in quiver
5 years ago
Andrei Kortunov
8557346fbd
Use glow for enchanted arrows (feature #5122 )
5 years ago
unknown
2a53f6bc3e
Merge branch 'master' of https://github.com/OpenMW/openmw into script-respawn
5 years ago
David Cernat
14af0be657
[General] Include AI alarm & flee for creatures/NPCs in RecordDynamic
5 years ago
David Cernat
ef432d1419
[General] Include AI services for creatures/NPCs in RecordDynamic
5 years ago
Andrei Kortunov
1eed511b4e
Use enchanted glow for pulled arrows
5 years ago
Andrei Kortunov
4c92f0c4e1
Move getEnchantmentColor() from Animation to Class
5 years ago
unknown
6baa5da6c9
Fix scripts not executing on respawn
5 years ago
Andrei Kortunov
06ba80e19b
Merge pull request #2469 from Capostrophic/instant
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Apply instant effects of permanent spells in AddSpell immediately (bug #5055 )
5 years ago
capostrophic
cac05ef826
Sneaking consistency fixes (bug #5103 )
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Correct pickpocketing behavior when not actually sneaking
Fix first person swimming animation regression when sneaking stance is on
Move typical sneaking use case checks into mechanics manager
Correct awareness checks
5 years ago
Andrei Kortunov
ad8b10c8db
Merge pull request #2464 from Capostrophic/enchant
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Ignore on-strike enchanted projectile charge (#5104 )
5 years ago
Andrei Kortunov
b7024c751f
Merge pull request #2471 from Capostrophic/undefined
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Prevent front() and operator[] from causing undefined behavior (bug #5118 )
5 years ago
capostrophic
1f3740225b
Purge unnecessary recast stuff
5 years ago
David Cernat
18e2a14645
[General] Implement tool-related records for RecordDynamic packets
5 years ago
capostrophic
6928adcee1
Prevent front() and operator[] from causing undefined behavior
5 years ago
Alexei Dobrohotov
4d4a21ff09
Merge pull request #2460 from Capostrophic/swim
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Don't force-trace down swimming actors (bug #5089 )
5 years ago
Alexei Dobrohotov
b3fe85fb6d
Merge pull request #2324 from elsid/aiwander_navmesh
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Use navmesh for AiWander
5 years ago
Alexei Dobrohotov
793016f163
Merge branch 'controller-bindings' into 'master'
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Allow user controller bindings
See merge request OpenMW/openmw!135
5 years ago
Alex Rice
e7ae7a8ca6
Allow user controller bindings
5 years ago
elsid
6c46d929c2
Build path to first pathgrid node by navmesh
5 years ago
elsid
f684c90932
Make angular velocity depending on actor speed
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To avoid moving in circles for actors with high speed.
5 years ago
David Cernat
4100d93dea
[General] Implement ingredient records for RecordDynamic packets
5 years ago
capostrophic
82ac99ec56
Apply instant FX in AddSpell immediately (bug #5055 )
5 years ago
capostrophic
f8c07ca9dc
Don't "jump" with 0 vertical velocity in all cases (bug #5106 )
5 years ago
capostrophic
e9c71a3808
Ignore on-strike enchanted projectile charge ( #5104 )
5 years ago
Alexei Dobrohotov
56c9c72bc7
Merge pull request #2459 from Capostrophic/fight
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Don't clamp semi-final actor fight rating to 0 (bug #5105 )
5 years ago
capostrophic
ff133bd740
Don't clamp final actor fight rating to 0 (bug #5105 )
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Fix werewolf aggro distance
5 years ago
Alexei Dobrohotov
3d5d5d8b44
Merge pull request #2454 from Capostrophic/modregion
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Ignore an extra number argument in ModRegion (bug #5110 )
5 years ago
David Cernat
300cef0073
[Server] Allow setting of container record flags in SetRecordFlags()
5 years ago
capostrophic
168e5050bb
Ignore an extra number argument in ModRegion (bug #5110 )
5 years ago
Alexei Dobrohotov
3f2b63122d
Merge pull request #2467 from Capostrophic/stream
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[Regression] Editor: Avoid locale-related settings parsing issues
5 years ago
Alexei Dobrohotov
3a0f893f53
Merge pull request #2468 from elsid/aitravel_fastforward_fix
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Reset path after AiTravel is fast forwarded (bug #5037 )
5 years ago
elsid
4ad04a28f9
Reset path after AiTravel is fast forwarded
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Otherwise actor will keep going to the first path point that may be
unreachable.
5 years ago
David Cernat
0189d19d14
[Server] Clear new types of records in ClearRecords()
5 years ago
Alexei Dobrohotov
1fdc5151ca
Merge branch '5055fix' into 'master'
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Fix Non-swimming enemies entering water if player is water walking (bug #5099 )
See merge request OpenMW/openmw!136
5 years ago
Artem Nykolenko
610e87cb24
Fix Non-swimming enemies entering water if player is water walking (bug #5099 )
5 years ago
Andrei Kortunov
264a769827
Merge pull request #2466 from Capostrophic/doll
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[Regression] Avoid confusing inventory doll with player in non-uniform scaling
5 years ago
capostrophic
5341ca4e22
[Regression] Avoid locale-related conversion issues in editor
5 years ago
David Cernat
247d2fad30
[General] Implement activator & static records for RecordDynamic packets
5 years ago
capostrophic
2affb8ed63
Human-readable light source duration (feature #5091 )
5 years ago