Commit Graph

24733 Commits (0.7.1-build-fixes)
 

Author SHA1 Message Date
capostrophic 6599a28ecf Generate collision shape based on NiTriStrips 5 years ago
capostrophic adb06913f7 Add basic NiTriStrips rendering (no physics yet) 5 years ago
capostrophic 8efbdeaa57 Load NiTriStrips/NiTriStripsData (don't do anything yet) 5 years ago
Alexei Dobrohotov e524771b40
Merge pull request #2478 from Capostrophic/path
[Regression] Make sure local path includes trailing slash
5 years ago
capostrophic 7b6af4a893 Make sure local path includes trailing slash
Launcher assumes it does
5 years ago
David Cernat 1d09763bad [Client] Allow blanking out the enchantment IDs of records using a base 5 years ago
Andrei Kortunov e03e4495e6
Merge pull request #2472 from Capostrophic/recastdemo
Purge unnecessary recast stuff
5 years ago
Alexei Dobrohotov ed364a1e29
Merge pull request #2476 from akortunov/arrows
Use magic glow for enchanted arrows
5 years ago
Alexei Dobrohotov b156be0209
Merge pull request #2477 from Assumeru/script-respawn
Add script for respawned creatures and NPCs with refcount 0 fixes #5123
5 years ago
unknown ff41302c69 Add changelog entry 5 years ago
Andrei Kortunov b7c214b1bc Do not use a separate GlowUpdater for every arrow in quiver 5 years ago
Andrei Kortunov 8557346fbd Use glow for enchanted arrows (feature #5122) 5 years ago
unknown 2a53f6bc3e Merge branch 'master' of https://github.com/OpenMW/openmw into script-respawn 5 years ago
David Cernat 14af0be657 [General] Include AI alarm & flee for creatures/NPCs in RecordDynamic 5 years ago
David Cernat ef432d1419 [General] Include AI services for creatures/NPCs in RecordDynamic 5 years ago
Andrei Kortunov 1eed511b4e Use enchanted glow for pulled arrows 5 years ago
Andrei Kortunov 4c92f0c4e1 Move getEnchantmentColor() from Animation to Class 5 years ago
unknown 6baa5da6c9 Fix scripts not executing on respawn 5 years ago
Andrei Kortunov 06ba80e19b
Merge pull request #2469 from Capostrophic/instant
Apply instant effects of permanent spells in AddSpell immediately (bug #5055)
5 years ago
capostrophic cac05ef826 Sneaking consistency fixes (bug #5103)
Correct pickpocketing behavior when not actually sneaking
Fix first person swimming animation regression when sneaking stance is on
Move typical sneaking use case checks into mechanics manager
Correct awareness checks
5 years ago
Andrei Kortunov ad8b10c8db
Merge pull request #2464 from Capostrophic/enchant
Ignore on-strike enchanted projectile charge (#5104)
5 years ago
Andrei Kortunov b7024c751f
Merge pull request #2471 from Capostrophic/undefined
Prevent front() and operator[] from causing undefined behavior (bug #5118)
5 years ago
capostrophic 1f3740225b Purge unnecessary recast stuff 5 years ago
David Cernat 18e2a14645 [General] Implement tool-related records for RecordDynamic packets 5 years ago
capostrophic 6928adcee1 Prevent front() and operator[] from causing undefined behavior 5 years ago
Alexei Dobrohotov 4d4a21ff09
Merge pull request #2460 from Capostrophic/swim
Don't force-trace down swimming actors (bug #5089)
5 years ago
Alexei Dobrohotov b3fe85fb6d
Merge pull request #2324 from elsid/aiwander_navmesh
Use navmesh for AiWander
5 years ago
Alexei Dobrohotov 793016f163 Merge branch 'controller-bindings' into 'master'
Allow user controller bindings

See merge request OpenMW/openmw!135
5 years ago
Alex Rice e7ae7a8ca6 Allow user controller bindings 5 years ago
elsid 6c46d929c2
Build path to first pathgrid node by navmesh 5 years ago
elsid f684c90932
Make angular velocity depending on actor speed
To avoid moving in circles for actors with high speed.
5 years ago
David Cernat 4100d93dea [General] Implement ingredient records for RecordDynamic packets 5 years ago
capostrophic 82ac99ec56 Apply instant FX in AddSpell immediately (bug #5055) 5 years ago
capostrophic f8c07ca9dc Don't "jump" with 0 vertical velocity in all cases (bug #5106) 5 years ago
capostrophic e9c71a3808 Ignore on-strike enchanted projectile charge (#5104) 5 years ago
Alexei Dobrohotov 56c9c72bc7
Merge pull request #2459 from Capostrophic/fight
Don't clamp semi-final actor fight rating to 0 (bug #5105)
5 years ago
capostrophic ff133bd740 Don't clamp final actor fight rating to 0 (bug #5105)
Fix werewolf aggro distance
5 years ago
Alexei Dobrohotov 3d5d5d8b44
Merge pull request #2454 from Capostrophic/modregion
Ignore an extra number argument in ModRegion (bug #5110)
5 years ago
David Cernat 300cef0073 [Server] Allow setting of container record flags in SetRecordFlags() 5 years ago
capostrophic 168e5050bb Ignore an extra number argument in ModRegion (bug #5110) 5 years ago
Alexei Dobrohotov 3f2b63122d
Merge pull request #2467 from Capostrophic/stream
[Regression] Editor: Avoid locale-related settings parsing issues
5 years ago
Alexei Dobrohotov 3a0f893f53
Merge pull request #2468 from elsid/aitravel_fastforward_fix
Reset path after AiTravel is fast forwarded (bug #5037)
5 years ago
elsid 4ad04a28f9
Reset path after AiTravel is fast forwarded
Otherwise actor will keep going to the first path point that may be
unreachable.
5 years ago
David Cernat 0189d19d14 [Server] Clear new types of records in ClearRecords() 5 years ago
Alexei Dobrohotov 1fdc5151ca Merge branch '5055fix' into 'master'
Fix Non-swimming enemies entering water if player is water walking (bug #5099)

See merge request OpenMW/openmw!136
5 years ago
Artem Nykolenko 610e87cb24 Fix Non-swimming enemies entering water if player is water walking (bug #5099) 5 years ago
Andrei Kortunov 264a769827
Merge pull request #2466 from Capostrophic/doll
[Regression] Avoid confusing inventory doll with player in non-uniform scaling
5 years ago
capostrophic 5341ca4e22 [Regression] Avoid locale-related conversion issues in editor 5 years ago
David Cernat 247d2fad30 [General] Implement activator & static records for RecordDynamic packets 5 years ago
capostrophic 2affb8ed63 Human-readable light source duration (feature #5091) 5 years ago